274 lines
15 KiB
Lua
274 lines
15 KiB
Lua
Config = {}
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Config.UsingTarget = GetConvar('UseTarget', 'false') == 'true'
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Config.Commission = 0.10 -- Percent that goes to sales person from a full car sale 10%
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Config.FinanceCommission = 0.05 -- Percent that goes to sales person from a finance sale 5%
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Config.FinanceZone = vector3(-29.53, -1103.67, 26.42) -- Where the finance menu is located
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Config.PaymentWarning = 10 -- time in minutes that player has to make payment before repo
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Config.PaymentInterval = 24 -- time in hours between payment being due
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Config.MinimumDown = 10 -- minimum percentage allowed down
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Config.MaximumPayments = 24 -- maximum payments allowed
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Config.PreventFinanceSelling = false -- allow/prevent players from using /transfervehicle if financed
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Config.FilterByMake = false -- adds a make list before selecting category in shops
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Config.SortAlphabetically = true -- will sort make, category, and vehicle selection menus alphabetically
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Config.HideCategorySelectForOne = true -- will hide the category selection menu if a shop only sells one category of vehicle or a make has only one category
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Config.Shops = {
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['pdm'] = {
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['Type'] = 'free-use', -- no player interaction is required to purchase a car
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['Zone'] = {
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['Shape'] = { --polygon that surrounds the shop
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vector2(-56.727394104004, -1086.2325439453),
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vector2(-60.612808227539, -1096.7795410156),
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vector2(-58.26834487915, -1100.572265625),
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vector2(-35.927803039551, -1109.0034179688),
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vector2(-34.427627563477, -1108.5111083984),
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vector2(-32.02657699585, -1101.5877685547),
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vector2(-33.342102050781, -1101.0377197266),
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vector2(-31.292987823486, -1095.3717041016)
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},
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['minZ'] = 25.0, -- min height of the shop zone
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['maxZ'] = 28.0, -- max height of the shop zone
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['size'] = 2.75 -- size of the vehicles zones
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},
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['Job'] = 'none', -- Name of job or none
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['ShopLabel'] = 'Premium Deluxe Motorsport', -- Blip name
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['showBlip'] = true, -- true or false
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['blipSprite'] = 326, -- Blip sprite
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['blipColor'] = 3, -- Blip color
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['TestDriveTimeLimit'] = 0.5, -- Time in minutes until the vehicle gets deleted
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['Location'] = vector3(-45.67, -1098.34, 26.42), -- Blip Location
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['ReturnLocation'] = vector3(-44.74, -1082.58, 26.68), -- Location to return vehicle, only enables if the vehicleshop has a job owned
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['VehicleSpawn'] = vector4(-56.79, -1109.85, 26.43, 71.5), -- Spawn location when vehicle is bought
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['TestDriveSpawn'] = vector4(-56.79, -1109.85, 26.43, 71.5), -- Spawn location for test drive
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['ShowroomVehicles'] = {
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[1] = {
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coords = vector4(-45.65, -1093.66, 25.44, 69.5), -- where the vehicle will spawn on display
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defaultVehicle = 'ardent', -- Default display vehicle
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chosenVehicle = 'ardent', -- Same as default but is dynamically changed when swapping vehicles
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},
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[2] = {
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coords = vector4(-48.27, -1101.86, 25.44, 294.5),
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defaultVehicle = 'schafter2',
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chosenVehicle = 'schafter2'
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},
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[3] = {
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coords = vector4(-39.6, -1096.01, 25.44, 66.5),
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defaultVehicle = 'coquette',
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chosenVehicle = 'coquette'
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},
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[4] = {
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coords = vector4(-51.21, -1096.77, 25.44, 254.5),
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defaultVehicle = 'vigero',
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chosenVehicle = 'vigero'
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},
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[5] = {
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coords = vector4(-40.18, -1104.13, 25.44, 338.5),
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defaultVehicle = 'rhapsody',
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chosenVehicle = 'rhapsody'
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},
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[6] = {
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coords = vector4(-43.31, -1099.02, 25.44, 52.5),
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defaultVehicle = 'bati',
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chosenVehicle = 'bati'
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},
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[7] = {
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coords = vector4(-50.66, -1093.05, 25.44, 222.5),
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defaultVehicle = 'bati',
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chosenVehicle = 'bati'
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},
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[8] = {
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coords = vector4(-44.28, -1102.47, 25.44, 298.5),
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defaultVehicle = 'bati',
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chosenVehicle = 'bati'
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}
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},
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},
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['luxury'] = {
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['Type'] = 'managed', -- meaning a real player has to sell the car
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['Zone'] = {
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['Shape'] = {
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vector2(-1260.6973876953, -349.21334838867),
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vector2(-1268.6248779297, -352.87365722656),
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vector2(-1274.1533203125, -358.29794311523),
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vector2(-1273.8425292969, -362.73715209961),
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vector2(-1270.5701904297, -368.6716003418),
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vector2(-1266.0561523438, -375.14080810547),
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vector2(-1244.3684082031, -362.70278930664),
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vector2(-1249.8704833984, -352.03326416016),
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vector2(-1252.9503173828, -345.85726928711)
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},
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['minZ'] = 36.646457672119,
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['maxZ'] = 37.516143798828,
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['size'] = 2.75 -- size of the vehicles zones
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},
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['Job'] = 'cardealer', -- Name of job or none
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['ShopLabel'] = 'Luxury Bilforhandler',
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['showBlip'] = true, -- true or false
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['blipSprite'] = 326, -- Blip sprite
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['blipColor'] = 3, -- Blip color
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['TestDriveTimeLimit'] = 0.5,
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['Location'] = vector3(-1255.6, -361.16, 36.91),
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['ReturnLocation'] = vector3(-1231.46, -349.86, 37.33),
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['VehicleSpawn'] = vector4(-1231.46, -349.86, 37.33, 26.61),
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['TestDriveSpawn'] = vector4(-1232.81, -347.99, 37.33, 23.28), -- Spawn location for test drive
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['ShowroomVehicles'] = {
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[1] = {
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coords = vector4(-1265.31, -354.44, 35.91, 205.08),
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defaultVehicle = 'italirsx',
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chosenVehicle = 'italirsx'
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},
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[2] = {
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coords = vector4(-1270.06, -358.55, 35.91, 247.08),
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defaultVehicle = 'italigtb',
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chosenVehicle = 'italigtb'
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},
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[3] = {
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coords = vector4(-1269.21, -365.03, 35.91, 297.12),
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defaultVehicle = 'nero',
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chosenVehicle = 'nero'
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},
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[4] = {
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coords = vector4(-1252.07, -364.2, 35.91, 56.44),
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defaultVehicle = 'bati',
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chosenVehicle = 'bati'
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},
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[5] = {
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coords = vector4(-1255.49, -365.91, 35.91, 55.63),
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defaultVehicle = 'carbonrs',
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chosenVehicle = 'carbonrs'
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},
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[6] = {
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coords = vector4(-1249.21, -362.97, 35.91, 53.24),
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defaultVehicle = 'hexer',
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chosenVehicle = 'hexer'
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},
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}
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}, -- Add your next table under this comma
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['boats'] = {
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['Type'] = 'free-use', -- no player interaction is required to purchase a vehicle
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['Zone'] = {
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['Shape'] = { --polygon that surrounds the shop
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vector2(-729.39, -1315.84),
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vector2(-766.81, -1360.11),
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vector2(-754.21, -1371.49),
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vector2(-716.94, -1326.88)
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},
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['minZ'] = 0.0, -- min height of the shop zone
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['maxZ'] = 5.0, -- max height of the shop zone
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['size'] = 6.2 -- size of the vehicles zones
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},
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['Job'] = 'none', -- Name of job or none
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['ShopLabel'] = 'Båd Shop', -- Blip name
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['showBlip'] = true, -- true or false
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['blipSprite'] = 410, -- Blip sprite
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['blipColor'] = 3, -- Blip color
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['TestDriveTimeLimit'] = 1.5, -- Time in minutes until the vehicle gets deleted
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['Location'] = vector3(-738.25, -1334.38, 1.6), -- Blip Location
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['ReturnLocation'] = vector3(-714.34, -1343.31, 0.0), -- Location to return vehicle, only enables if the vehicleshop has a job owned
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['VehicleSpawn'] = vector4(-727.87, -1353.1, -0.17, 137.09), -- Spawn location when vehicle is bought
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['TestDriveSpawn'] = vector4(-722.23, -1351.98, 0.14, 135.33), -- Spawn location for test drive
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['ShowroomVehicles'] = {
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[1] = {
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coords = vector4(-727.05, -1326.59, 0.00, 229.5), -- where the vehicle will spawn on display
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defaultVehicle = 'seashark', -- Default display vehicle
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chosenVehicle = 'seashark' -- Same as default but is dynamically changed when swapping vehicles
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},
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[2] = {
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coords = vector4(-732.84, -1333.5, -0.50, 229.5),
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defaultVehicle = 'dinghy',
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chosenVehicle = 'dinghy'
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},
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[3] = {
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coords = vector4(-737.84, -1340.83, -0.50, 229.5),
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defaultVehicle = 'speeder',
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chosenVehicle = 'speeder'
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},
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[4] = {
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coords = vector4(-741.53, -1349.7, -2.00, 229.5),
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defaultVehicle = 'marquis',
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chosenVehicle = 'marquis'
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},
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},
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},
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['air'] = {
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['Type'] = 'free-use', -- no player interaction is required to purchase a vehicle
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['Zone'] = {
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['Shape'] = { --polygon that surrounds the shop
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vector2(-1607.58, -3141.7),
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vector2(-1672.54, -3103.87),
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vector2(-1703.49, -3158.02),
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vector2(-1646.03, -3190.84)
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},
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['minZ'] = 12.99, -- min height of the shop zone
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['maxZ'] = 16.99, -- max height of the shop zone
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['size'] = 7.0, -- size of the vehicles zones
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},
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['Job'] = 'none', -- Name of job or none
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['ShopLabel'] = 'Aviator forhandler', -- Blip name
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['showBlip'] = true, -- true or false
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['blipSprite'] = 251, -- Blip sprite
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['blipColor'] = 3, -- Blip color
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['TestDriveTimeLimit'] = 1.5, -- Time in minutes until the vehicle gets deleted
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['Location'] = vector3(-1652.76, -3143.4, 13.99), -- Blip Location
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['ReturnLocation'] = vector3(-1628.44, -3104.7, 13.94), -- Location to return vehicle, only enables if the vehicleshop has a job owned
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['VehicleSpawn'] = vector4(-1617.49, -3086.17, 13.94, 329.2), -- Spawn location when vehicle is bought
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['TestDriveSpawn'] = vector4(-1625.19, -3103.47, 13.94, 330.28), -- Spawn location for test drive
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['ShowroomVehicles'] = {
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[1] = {
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coords = vector4(-1651.36, -3162.66, 12.99, 346.89), -- where the vehicle will spawn on display
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defaultVehicle = 'volatus', -- Default display vehicle
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chosenVehicle = 'volatus' -- Same as default but is dynamically changed when swapping vehicles
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},
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[2] = {
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coords = vector4(-1668.53, -3152.56, 12.99, 303.22),
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defaultVehicle = 'luxor2',
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chosenVehicle = 'luxor2'
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},
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[3] = {
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coords = vector4(-1632.02, -3144.48, 12.99, 31.08),
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defaultVehicle = 'nimbus',
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chosenVehicle = 'nimbus'
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},
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[4] = {
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coords = vector4(-1663.74, -3126.32, 12.99, 275.03),
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defaultVehicle = 'frogger',
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chosenVehicle = 'frogger'
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},
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},
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},
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['truck'] = {
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['Type'] = 'free-use', -- no player interaction is required to purchase a car
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['Zone'] = {
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['Shape'] = { --polygon that surrounds the shop
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vector2(872.23, -1173.5),
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vector2(868.88, -1162.7),
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vector2(900.91, -1156.54),
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vector2(901.96, -1173.71),
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vector2(883.59, -1174.47),
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vector2(884.59, -1161.29),
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vector2(890.06, -1155.0),
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vector2(907.71, -1168.71)
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},
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['minZ'] = 23.0, -- min height of the shop zone
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['maxZ'] = 28.0, -- max height of the shop zone
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['size'] = 5.75 -- size of the vehicles zones
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},
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['Job'] = 'none', -- Name of job or none
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['ShopLabel'] = 'Truck Forhandler', -- Blip name
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['showBlip'] = true, -- true or false
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['blipSprite'] = 477, -- Blip sprite
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['blipColor'] = 2, -- Blip color
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['TestDriveTimeLimit'] = 0.5, -- Time in minutes until the vehicle gets deleted
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['Location'] = vector3(900.47, -1155.74, 25.16), -- Blip Location
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['ReturnLocation'] = vector3(900.47, -1155.74, 25.16), -- Location to return vehicle, only enables if the vehicleshop has a job owned
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['VehicleSpawn'] = vector4(909.35, -1181.58, 25.55, 177.57), -- Spawn location when vehicle is bought
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['TestDriveSpawn'] = vector4(867.65, -1192.4, 25.37, 95.72), -- Spawn location for test drive
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['ShowroomVehicles'] = {
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[1] = {
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coords = vector4(890.84, -1170.92, 25.03, 269.58), -- where the vehicle will spawn on display
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defaultVehicle = 'hauler', -- Default display vehicle
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chosenVehicle = 'hauler', -- Same as default but is dynamically changed when swapping vehicles
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},
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},
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},
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}
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