619 lines
23 KiB
Lua
619 lines
23 KiB
Lua
---
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--- @author Dylan MALANDAIN
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--- @version 2.0.0
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--- @since 2020
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---
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--- RageUI Is Advanced UI Libs in LUA for make beautiful interface like RockStar GAME.
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---
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---
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--- Commercial Info.
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--- Any use for commercial purposes is strictly prohibited and will be punished.
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---
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--- @see RageUI
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---
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function math.round(num, numDecimalPlaces)
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return tonumber(string.format("%." .. (numDecimalPlaces or 0) .. "f", num))
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end
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function string.starts(String, Start)
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return string.sub(String, 1, string.len(Start)) == Start
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end
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---@class RageUIMenus
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RageUI.Menus = setmetatable({}, RageUI.Menus)
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---@type table
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---@return boolean
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RageUI.Menus.__call = function()
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return true
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end
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---@type table
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RageUI.Menus.__index = RageUI.Menus
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---@type table
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RageUI.CurrentMenu = nil
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---@type table
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RageUI.NextMenu = nil
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---@type number
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RageUI.Options = 0
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---@type number
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RageUI.ItemOffset = 0
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---@type number
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RageUI.StatisticPanelCount = 0
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---@class UISize
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RageUI.UI = {
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Current = "NativeUI",
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Style = {
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RageUI = {
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Width = 0
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},
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NativeUI = {
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Width = 0
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}
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}
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}
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---@class Settings
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RageUI.Settings = {
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Debug = false,
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Controls = {
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Up = {
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Enabled = true,
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Active = false,
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Pressed = false,
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Keys = {
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{ 0, 172 },
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{ 1, 172 },
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{ 2, 172 },
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{ 0, 241 },
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{ 1, 241 },
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{ 2, 241 },
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},
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},
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Down = {
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Enabled = true,
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Active = false,
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Pressed = false,
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Keys = {
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{ 0, 173 },
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{ 1, 173 },
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{ 2, 173 },
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{ 0, 242 },
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{ 1, 242 },
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{ 2, 242 },
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},
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},
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Left = {
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Enabled = true,
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Active = false,
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Pressed = false,
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Keys = {
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{ 0, 174 },
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{ 1, 174 },
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{ 2, 174 },
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},
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},
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Right = {
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Enabled = true,
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Pressed = false,
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Active = false,
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Keys = {
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{ 0, 175 },
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{ 1, 175 },
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{ 2, 175 },
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},
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},
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SliderLeft = {
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Enabled = true,
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Active = false,
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Pressed = false,
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Keys = {
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{ 0, 174 },
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{ 1, 174 },
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{ 2, 174 },
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},
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},
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SliderRight = {
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Enabled = true,
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Pressed = false,
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Active = false,
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Keys = {
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{ 0, 175 },
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{ 1, 175 },
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{ 2, 175 },
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},
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},
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Select = {
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Enabled = true,
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Pressed = false,
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Active = false,
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Keys = {
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{ 0, 201 },
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{ 1, 201 },
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{ 2, 201 },
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},
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},
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Back = {
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Enabled = true,
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Active = false,
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Pressed = false,
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Keys = {
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{ 0, 177 },
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{ 1, 177 },
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{ 2, 177 },
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{ 0, 199 },
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{ 1, 199 },
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{ 2, 199 },
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},
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},
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Click = {
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Enabled = true,
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Active = false,
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Pressed = false,
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Keys = {
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{ 0, 24 },
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},
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},
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Enabled = {
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Controller = {
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{ 0, 2 }, -- Look Up and Down
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{ 0, 1 }, -- Look Left and Right
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{ 0, 25 }, -- Aim
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{ 0, 24 }, -- Attack
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},
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Keyboard = {
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{ 0, 201 }, -- Select
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{ 0, 195 }, -- X axis
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{ 0, 196 }, -- Y axis
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{ 0, 187 }, -- Down
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{ 0, 188 }, -- Up
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{ 0, 189 }, -- Left
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{ 0, 190 }, -- Right
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{ 0, 202 }, -- Back
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{ 0, 217 }, -- Select
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{ 0, 242 }, -- Scroll down
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{ 0, 241 }, -- Scroll up
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{ 0, 239 }, -- Cursor X
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{ 0, 240 }, -- Cursor Y
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{ 0, 31 }, -- Move Up and Down
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{ 0, 30 }, -- Move Left and Right
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{ 0, 21 }, -- Sprint
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{ 0, 22 }, -- Jump
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{ 0, 23 }, -- Enter
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{ 0, 75 }, -- Exit Vehicle
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{ 0, 71 }, -- Accelerate Vehicle
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{ 0, 72 }, -- Vehicle Brake
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{ 0, 59 }, -- Move Vehicle Left and Right
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{ 0, 89 }, -- Fly Yaw Left
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{ 0, 9 }, -- Fly Left and Right
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{ 0, 8 }, -- Fly Up and Down
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{ 0, 90 }, -- Fly Yaw Right
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{ 0, 76 }, -- Vehicle Handbrake
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},
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},
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},
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Audio = {
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Id = nil,
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Use = "NativeUI",
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RageUI = {
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UpDown = {
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audioName = "HUD_FREEMODE_SOUNDSET",
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audioRef = "NAV_UP_DOWN",
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},
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LeftRight = {
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audioName = "HUD_FRONTEND_DEFAULT_SOUNDSET",
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audioRef = "NAV_LEFT_RIGHT",
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},
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Select = {
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audioName = "HUD_FRONTEND_DEFAULT_SOUNDSET",
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audioRef = "SELECT",
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},
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Back = {
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audioName = "HUD_FRONTEND_DEFAULT_SOUNDSET",
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audioRef = "BACK",
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},
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Error = {
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audioName = "HUD_FRONTEND_DEFAULT_SOUNDSET",
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audioRef = "ERROR",
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},
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Slider = {
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audioName = "HUD_FRONTEND_DEFAULT_SOUNDSET",
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audioRef = "CONTINUOUS_SLIDER",
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Id = nil
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},
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},
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NativeUI = {
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UpDown = {
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audioName = "HUD_FRONTEND_DEFAULT_SOUNDSET",
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audioRef = "NAV_UP_DOWN",
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},
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LeftRight = {
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audioName = "HUD_FRONTEND_DEFAULT_SOUNDSET",
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audioRef = "NAV_LEFT_RIGHT",
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},
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Select = {
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audioName = "HUD_FRONTEND_DEFAULT_SOUNDSET",
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audioRef = "SELECT",
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},
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Back = {
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audioName = "HUD_FRONTEND_DEFAULT_SOUNDSET",
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audioRef = "BACK",
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},
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Error = {
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audioName = "HUD_FRONTEND_DEFAULT_SOUNDSET",
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audioRef = "ERROR",
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},
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Slider = {
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audioName = "HUD_FRONTEND_DEFAULT_SOUNDSET",
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audioRef = "CONTINUOUS_SLIDER",
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Id = nil
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},
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}
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},
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Items = {
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Title = {
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Background = { Width = 431, Height = 107 },
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Text = { X = 215, Y = 20, Scale = 1.15 },
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},
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Subtitle = {
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Background = { Width = 431, Height = 37 },
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Text = { X = 8, Y = 3, Scale = 0.35 },
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PreText = { X = 425, Y = 3, Scale = 0.35 },
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},
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Background = { Dictionary = "commonmenu", Texture = "gradient_bgd", Y = 0, Width = 431 },
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Navigation = {
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Rectangle = { Y = 4, Width = 431, Height = 18 },
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Offset = 5,
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Arrows = { Dictionary = "commonmenu", Texture = "shop_arrows_upanddown", X = 190, Y = 0, Width = 45, Height = 45 },
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},
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Description = {
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Bar = { Y = 8, Width = 431, Height = 4 },
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Background = { Dictionary = "commonmenu", Texture = "gradient_bgd", Y = 8, Width = 431, Height = 30 },
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Text = { X = 8, Y = 10, Scale = 0.35 },
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},
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},
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Panels = {
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Grid = {
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Background = { Dictionary = "commonmenu", Texture = "gradient_bgd", Y = 4, Width = 431, Height = 275 },
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Grid = { Dictionary = "pause_menu_pages_char_mom_dad", Texture = "nose_grid", X = 115.5, Y = 47.5, Width = 200, Height = 200 },
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Circle = { Dictionary = "mpinventory", Texture = "in_world_circle", X = 115.5, Y = 47.5, Width = 20, Height = 20 },
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Text = {
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Top = { X = 215.5, Y = 15, Scale = 0.35 },
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Bottom = { X = 215.5, Y = 250, Scale = 0.35 },
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Left = { X = 57.75, Y = 130, Scale = 0.35 },
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Right = { X = 373.25, Y = 130, Scale = 0.35 },
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},
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},
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Percentage = {
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Background = { Dictionary = "commonmenu", Texture = "gradient_bgd", Y = 4, Width = 431, Height = 76 },
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Bar = { X = 9, Y = 50, Width = 413, Height = 10 },
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Text = {
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Left = { X = 25, Y = 15, Scale = 0.35 },
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Middle = { X = 215.5, Y = 15, Scale = 0.35 },
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Right = { X = 398, Y = 15, Scale = 0.35 },
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},
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},
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},
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}
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function RageUI.SetScaleformParams(scaleform, data)
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data = data or {}
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for k, v in pairs(data) do
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PushScaleformMovieFunction(scaleform, v.name)
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if v.param then
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for _, par in pairs(v.param) do
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if math.type(par) == "integer" then
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PushScaleformMovieFunctionParameterInt(par)
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elseif type(par) == "boolean" then
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PushScaleformMovieFunctionParameterBool(par)
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elseif math.type(par) == "float" then
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PushScaleformMovieFunctionParameterFloat(par)
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elseif type(par) == "string" then
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PushScaleformMovieFunctionParameterString(par)
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end
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end
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end
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if v.func then
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v.func()
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end
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PopScaleformMovieFunctionVoid()
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end
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end
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function RageUI.IsMouseInBounds(X, Y, Width, Height)
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local MX, MY = math.round(GetControlNormal(2, 239) * 1920) / 1920, math.round(GetControlNormal(2, 240) * 1080) / 1080
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X, Y = X / 1920, Y / 1080
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Width, Height = Width / 1920, Height / 1080
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return (MX >= X and MX <= X + Width) and (MY > Y and MY < Y + Height)
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end
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function RageUI.GetSafeZoneBounds()
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local SafeSize = GetSafeZoneSize()
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SafeSize = math.round(SafeSize, 2)
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SafeSize = (SafeSize * 100) - 90
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SafeSize = 10 - SafeSize
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local W, H = 1920, 1080
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return { X = math.round(SafeSize * ((W / H) * 5.4)), Y = math.round(SafeSize * 5.4) }
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end
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function RageUI.Visible(Menu, Value)
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if Menu ~= nil and Menu() then
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if Value == true or Value == false then
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if Value then
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if RageUI.CurrentMenu ~= nil then
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if RageUI.CurrentMenu.Closed ~= nil then
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RageUI.CurrentMenu.Closed()
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end
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RageUI.CurrentMenu.Open = not Value
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Menu:UpdateInstructionalButtons(Value);
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Menu:UpdateCursorStyle();
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end
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RageUI.CurrentMenu = Menu
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else
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RageUI.CurrentMenu = nil
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end
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Menu.Open = Value
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RageUI.Options = 0
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RageUI.ItemOffset = 0
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RageUI.LastControl = false
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else
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return Menu.Open
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end
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end
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end
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function RageUI.CloseAll()
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if RageUI.CurrentMenu ~= nil then
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local parent = RageUI.CurrentMenu.Parent
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while parent ~= nil do
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parent.Index = 1
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parent.Pagination.Minimum = 1
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parent.Pagination.Maximum = parent.Pagination.Total
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parent = parent.Parent
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end
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RageUI.CurrentMenu.Index = 1
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RageUI.CurrentMenu.Pagination.Minimum = 1
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RageUI.CurrentMenu.Pagination.Maximum = RageUI.CurrentMenu.Pagination.Total
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RageUI.CurrentMenu.Open = false
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RageUI.CurrentMenu = nil
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end
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RageUI.Options = 0
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RageUI.ItemOffset = 0
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ResetScriptGfxAlign()
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end
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function RageUI.Banner()
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local CurrentMenu = RageUI.CurrentMenu
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if CurrentMenu ~= nil then
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if CurrentMenu() and (CurrentMenu.Display.Header) then
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RageUI.ItemsSafeZone(CurrentMenu)
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if CurrentMenu.Sprite.Dictionary then
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RenderSprite(CurrentMenu.Sprite.Dictionary, CurrentMenu.Sprite.Texture, CurrentMenu.X, CurrentMenu.Y, RageUI.Settings.Items.Title.Background.Width + CurrentMenu.WidthOffset, RageUI.Settings.Items.Title.Background.Height, nil)
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else
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RenderRectangle(CurrentMenu.X, CurrentMenu.Y, RageUI.Settings.Items.Title.Background.Width + CurrentMenu.WidthOffset, RageUI.Settings.Items.Title.Background.Height, CurrentMenu.Rectangle.R, CurrentMenu.Rectangle.G, CurrentMenu.Rectangle.B, CurrentMenu.Rectangle.A)
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end
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if (CurrentMenu.Display.Glare) then
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local ScaleformMovie = RequestScaleformMovie("MP_MENU_GLARE")
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---@type number
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local Glarewidth = RageUI.Settings.Items.Title.Background.Width
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---@type number
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local Glareheight = RageUI.Settings.Items.Title.Background.Height
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---@type number
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local GlareX = CurrentMenu.X / 1920 + (CurrentMenu.SafeZoneSize.X / (64.399 - (CurrentMenu.WidthOffset * 0.065731)))
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---@type number
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local GlareY = CurrentMenu.Y / 1080 + CurrentMenu.SafeZoneSize.Y / 33.195020746888
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RageUI.SetScaleformParams(ScaleformMovie, {
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{ name = "SET_DATA_SLOT", param = { GetGameplayCamRelativeHeading() } }
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})
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DrawScaleformMovie(ScaleformMovie, GlareX, GlareY, Glarewidth / 430, Glareheight / 100, 255, 255, 255, 255, 0)
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end
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RenderText(CurrentMenu.Title, CurrentMenu.X + RageUI.Settings.Items.Title.Text.X + (CurrentMenu.WidthOffset / 2), CurrentMenu.Y + RageUI.Settings.Items.Title.Text.Y, CurrentMenu.TitleFont, CurrentMenu.TitleScale, 255, 255, 255, 255, 1)
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RageUI.ItemOffset = RageUI.ItemOffset + RageUI.Settings.Items.Title.Background.Height
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end
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end
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end
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function RageUI.Subtitle()
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local CurrentMenu = RageUI.CurrentMenu
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if CurrentMenu ~= nil then
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if CurrentMenu() and (CurrentMenu.Display.Subtitle) then
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RageUI.ItemsSafeZone(CurrentMenu)
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if CurrentMenu.Subtitle ~= "" then
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RenderRectangle(CurrentMenu.X, CurrentMenu.Y + RageUI.ItemOffset, RageUI.Settings.Items.Subtitle.Background.Width + CurrentMenu.WidthOffset, RageUI.Settings.Items.Subtitle.Background.Height + CurrentMenu.SubtitleHeight, 0, 0, 0, 255)
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RenderText(CurrentMenu.Subtitle, CurrentMenu.X + RageUI.Settings.Items.Subtitle.Text.X, CurrentMenu.Y + RageUI.Settings.Items.Subtitle.Text.Y + RageUI.ItemOffset, 0, RageUI.Settings.Items.Subtitle.Text.Scale, 245, 245, 245, 255, nil, false, false, RageUI.Settings.Items.Subtitle.Background.Width + CurrentMenu.WidthOffset)
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if CurrentMenu.Index > CurrentMenu.Options or CurrentMenu.Index < 0 then
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CurrentMenu.Index = 1
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end
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if (CurrentMenu ~= nil) then
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if (CurrentMenu.Index > CurrentMenu.Pagination.Total) then
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local offset = CurrentMenu.Index - CurrentMenu.Pagination.Total
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CurrentMenu.Pagination.Minimum = 1 + offset
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CurrentMenu.Pagination.Maximum = CurrentMenu.Pagination.Total + offset
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else
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CurrentMenu.Pagination.Minimum = 1
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CurrentMenu.Pagination.Maximum = CurrentMenu.Pagination.Total
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end
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end
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if CurrentMenu.PageCounter == nil then
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RenderText(CurrentMenu.PageCounterColour .. CurrentMenu.Index .. " / " .. CurrentMenu.Options, CurrentMenu.X + RageUI.Settings.Items.Subtitle.PreText.X + CurrentMenu.WidthOffset, CurrentMenu.Y + RageUI.Settings.Items.Subtitle.PreText.Y + RageUI.ItemOffset, 0, RageUI.Settings.Items.Subtitle.PreText.Scale, 245, 245, 245, 255, 2)
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else
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RenderText(CurrentMenu.PageCounter, CurrentMenu.X + RageUI.Settings.Items.Subtitle.PreText.X + CurrentMenu.WidthOffset, CurrentMenu.Y + RageUI.Settings.Items.Subtitle.PreText.Y + RageUI.ItemOffset, 0, RageUI.Settings.Items.Subtitle.PreText.Scale, 245, 245, 245, 255, 2)
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end
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RageUI.ItemOffset = RageUI.ItemOffset + RageUI.Settings.Items.Subtitle.Background.Height
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end
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end
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end
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end
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function RageUI.Background()
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local CurrentMenu = RageUI.CurrentMenu;
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if CurrentMenu ~= nil then
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if CurrentMenu() and (CurrentMenu.Display.Background) then
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RageUI.ItemsSafeZone(CurrentMenu)
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SetScriptGfxDrawOrder(0)
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RenderSprite(RageUI.Settings.Items.Background.Dictionary, RageUI.Settings.Items.Background.Texture, CurrentMenu.X, CurrentMenu.Y + RageUI.Settings.Items.Background.Y + CurrentMenu.SubtitleHeight, RageUI.Settings.Items.Background.Width + CurrentMenu.WidthOffset, RageUI.ItemOffset, 0, 0, 0, 0, 255)
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SetScriptGfxDrawOrder(1)
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end
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end
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end
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function RageUI.Description()
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local CurrentMenu = RageUI.CurrentMenu;
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local Description = RageUI.Settings.Items.Description;
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if CurrentMenu ~= nil and CurrentMenu.Description ~= nil then
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if CurrentMenu() then
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RageUI.ItemsSafeZone(CurrentMenu)
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RenderRectangle(CurrentMenu.X, CurrentMenu.Y + Description.Bar.Y + CurrentMenu.SubtitleHeight + RageUI.ItemOffset, Description.Bar.Width + CurrentMenu.WidthOffset, Description.Bar.Height, 0, 0, 0, 255)
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RenderSprite(Description.Background.Dictionary, Description.Background.Texture, CurrentMenu.X, CurrentMenu.Y + Description.Background.Y + CurrentMenu.SubtitleHeight + RageUI.ItemOffset, Description.Background.Width + CurrentMenu.WidthOffset, CurrentMenu.DescriptionHeight, 0, 0, 0, 255)
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RenderText(CurrentMenu.Description, CurrentMenu.X + Description.Text.X, CurrentMenu.Y + Description.Text.Y + CurrentMenu.SubtitleHeight + RageUI.ItemOffset, 0, Description.Text.Scale, 255, 255, 255, 255, nil, false, false, Description.Background.Width + CurrentMenu.WidthOffset - 8.0)
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RageUI.ItemOffset = RageUI.ItemOffset + CurrentMenu.DescriptionHeight + Description.Bar.Y
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end
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end
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end
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function RageUI.Render()
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local CurrentMenu = RageUI.CurrentMenu;
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if CurrentMenu ~= nil then
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if CurrentMenu() then
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if CurrentMenu.Safezone then
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ResetScriptGfxAlign()
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end
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|
|
if (CurrentMenu.Display.InstructionalButton) then
|
|
if not CurrentMenu.InitScaleform then
|
|
CurrentMenu:UpdateInstructionalButtons(true)
|
|
CurrentMenu.InitScaleform = true
|
|
end
|
|
DrawScaleformMovieFullscreen(CurrentMenu.InstructionalScaleform, 255, 255, 255, 255, 0)
|
|
end
|
|
CurrentMenu.Options = RageUI.Options
|
|
CurrentMenu.SafeZoneSize = nil
|
|
RageUI.Controls()
|
|
RageUI.Options = 0
|
|
RageUI.StatisticPanelCount = 0
|
|
RageUI.ItemOffset = 0
|
|
if CurrentMenu.Controls.Back.Enabled and CurrentMenu.Closable then
|
|
if CurrentMenu.Controls.Back.Pressed then
|
|
CurrentMenu.Controls.Back.Pressed = false
|
|
local Audio = RageUI.Settings.Audio
|
|
RageUI.PlaySound(Audio[Audio.Use].Back.audioName, Audio[Audio.Use].Back.audioRef)
|
|
|
|
if CurrentMenu.Closed ~= nil then
|
|
collectgarbage()
|
|
CurrentMenu.Closed()
|
|
end
|
|
|
|
if CurrentMenu.Parent ~= nil then
|
|
if CurrentMenu.Parent() then
|
|
RageUI.NextMenu = CurrentMenu.Parent
|
|
CurrentMenu:UpdateCursorStyle()
|
|
else
|
|
RageUI.NextMenu = nil
|
|
RageUI.Visible(CurrentMenu, false)
|
|
end
|
|
else
|
|
RageUI.NextMenu = nil
|
|
RageUI.Visible(CurrentMenu, false)
|
|
end
|
|
end
|
|
end
|
|
if RageUI.NextMenu ~= nil then
|
|
if RageUI.NextMenu() then
|
|
RageUI.Visible(CurrentMenu, false)
|
|
RageUI.Visible(RageUI.NextMenu, true)
|
|
CurrentMenu.Controls.Select.Active = false
|
|
RageUI.NextMenu = nil
|
|
RageUI.LastControl = false
|
|
end
|
|
end
|
|
end
|
|
end
|
|
end
|
|
|
|
function RageUI.ItemsDescription(CurrentMenu, Description, Selected)
|
|
---@type table
|
|
if Description ~= "" or Description ~= nil then
|
|
local SettingsDescription = RageUI.Settings.Items.Description;
|
|
if Selected and CurrentMenu.Description ~= Description then
|
|
CurrentMenu.Description = Description or nil
|
|
---@type number
|
|
local DescriptionLineCount = GetLineCount(CurrentMenu.Description, CurrentMenu.X + SettingsDescription.Text.X, CurrentMenu.Y + SettingsDescription.Text.Y + CurrentMenu.SubtitleHeight + RageUI.ItemOffset, 0, SettingsDescription.Text.Scale, 255, 255, 255, 255, nil, false, false, SettingsDescription.Background.Width + (CurrentMenu.WidthOffset - 5.0))
|
|
if DescriptionLineCount > 1 then
|
|
CurrentMenu.DescriptionHeight = SettingsDescription.Background.Height * DescriptionLineCount
|
|
else
|
|
CurrentMenu.DescriptionHeight = SettingsDescription.Background.Height + 7
|
|
end
|
|
end
|
|
end
|
|
end
|
|
|
|
function RageUI.ItemsMouseBounds(CurrentMenu, Selected, Option, SettingsButton)
|
|
---@type boolean
|
|
local Hovered = false
|
|
Hovered = RageUI.IsMouseInBounds(CurrentMenu.X + CurrentMenu.SafeZoneSize.X, CurrentMenu.Y + SettingsButton.Rectangle.Y + CurrentMenu.SafeZoneSize.Y + CurrentMenu.SubtitleHeight + RageUI.ItemOffset, SettingsButton.Rectangle.Width + CurrentMenu.WidthOffset, SettingsButton.Rectangle.Height)
|
|
if Hovered and not Selected then
|
|
RenderRectangle(CurrentMenu.X, CurrentMenu.Y + SettingsButton.Rectangle.Y + CurrentMenu.SubtitleHeight + RageUI.ItemOffset, SettingsButton.Rectangle.Width + CurrentMenu.WidthOffset, SettingsButton.Rectangle.Height, 255, 255, 255, 20)
|
|
if CurrentMenu.Controls.Click.Active then
|
|
CurrentMenu.Index = Option
|
|
local Audio = RageUI.Settings.Audio
|
|
RageUI.PlaySound(Audio[Audio.Use].Error.audioName, Audio[Audio.Use].Error.audioRef)
|
|
end
|
|
end
|
|
return Hovered;
|
|
end
|
|
|
|
function RageUI.ItemsSafeZone(CurrentMenu)
|
|
if not CurrentMenu.SafeZoneSize then
|
|
CurrentMenu.SafeZoneSize = { X = 0, Y = 0 }
|
|
if CurrentMenu.Safezone then
|
|
CurrentMenu.SafeZoneSize = RageUI.GetSafeZoneBounds()
|
|
SetScriptGfxAlign(76, 84)
|
|
SetScriptGfxAlignParams(0, 0, 0, 0)
|
|
end
|
|
end
|
|
end
|
|
|
|
function RageUI.CurrentIsEqualTo(Current, To, Style, DefaultStyle)
|
|
return Current == To and Style or DefaultStyle or {};
|
|
end
|
|
|
|
function RageUI.IsVisible(Menu, Items, Panels)
|
|
if (RageUI.Visible(Menu)) and (UpdateOnscreenKeyboard() ~= 0) and (UpdateOnscreenKeyboard() ~= 3) then
|
|
RageUI.Banner()
|
|
RageUI.Subtitle()
|
|
if (Items ~= nil) then
|
|
Items()
|
|
end
|
|
RageUI.Background();
|
|
RageUI.Navigation();
|
|
RageUI.Description();
|
|
if (Panels ~= nil) then
|
|
Panels()
|
|
end
|
|
RageUI.Render()
|
|
end
|
|
end
|
|
|
|
---SetStyleAudio
|
|
---@param StyleAudio string
|
|
---@return void
|
|
---@public
|
|
function RageUI.SetStyleAudio(StyleAudio)
|
|
RageUI.Settings.Audio.Use = StyleAudio or "RageUI"
|
|
end
|
|
|
|
function RageUI.GetStyleAudio()
|
|
return RageUI.Settings.Audio.Use or "RageUI"
|
|
end
|
|
|