Scripts/resources/[cfx-default]/[local]/screenshot-basic/dist/ui.js
2024-12-29 20:48:41 +01:00

5 lines
535 KiB
JavaScript

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m=s*h,g=s*l,v=c*h,y=c*l;e[0]=m+y*o,e[4]=v*o-g,e[8]=a*c,e[1]=a*l,e[5]=a*h,e[9]=-o,e[2]=g*o-v,e[6]=y+m*o,e[10]=a*s}else if("ZXY"===t.order){m=s*h,g=s*l,v=c*h,y=c*l;e[0]=m-y*o,e[4]=-a*l,e[8]=v+g*o,e[1]=g+v*o,e[5]=a*h,e[9]=y-m*o,e[2]=-a*c,e[6]=o,e[10]=a*s}else if("ZYX"===t.order){u=a*h,p=a*l,d=o*h,f=o*l;e[0]=s*h,e[4]=d*c-p,e[8]=u*c+f,e[1]=s*l,e[5]=f*c+u,e[9]=p*c-d,e[2]=-c,e[6]=o*s,e[10]=a*s}else if("YZX"===t.order){var x=a*s,b=a*c,w=o*s,_=o*c;e[0]=s*h,e[4]=_-x*l,e[8]=w*l+b,e[1]=l,e[5]=a*h,e[9]=-o*h,e[2]=-c*h,e[6]=b*l+w,e[10]=x-_*l}else if("XZY"===t.order){x=a*s,b=a*c,w=o*s,_=o*c;e[0]=s*h,e[4]=-l,e[8]=c*h,e[1]=x*l+_,e[5]=a*h,e[9]=b*l-w,e[2]=w*l-b,e[6]=o*h,e[10]=_*l+x}return e[3]=0,e[7]=0,e[11]=0,e[12]=0,e[13]=0,e[14]=0,e[15]=1,this},makeRotationFromQuaternion:(u=new b(0,0,0),p=new b(1,1,1),function(t){return this.compose(u,t,p)}),lookAt:(c=new b,h=new b,l=new b,function(t,e,i){var n=this.elements;return l.subVectors(t,e),0===l.lengthSq()&&(l.z=1),l.normalize(),c.crossVectors(i,l),0===c.lengthSq()&&(1===Math.abs(i.z)?l.x+=1e-4:l.z+=1e-4,l.normalize(),c.crossVectors(i,l)),c.normalize(),h.crossVectors(l,c),n[0]=c.x,n[4]=h.x,n[8]=l.x,n[1]=c.y,n[5]=h.y,n[9]=l.y,n[2]=c.z,n[6]=h.z,n[10]=l.z,this}),multiply:function(t,e){return void 0!==e?(console.warn("THREE.Matrix4: .multiply() now only accepts one argument. 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e[0]*=t,e[4]*=t,e[8]*=t,e[12]*=t,e[1]*=t,e[5]*=t,e[9]*=t,e[13]*=t,e[2]*=t,e[6]*=t,e[10]*=t,e[14]*=t,e[3]*=t,e[7]*=t,e[11]*=t,e[15]*=t,this},applyToBufferAttribute:function(){var t=new b;return function(e){for(var i=0,n=e.count;i<n;i++)t.x=e.getX(i),t.y=e.getY(i),t.z=e.getZ(i),t.applyMatrix4(this),e.setXYZ(i,t.x,t.y,t.z);return e}}(),determinant:function(){var t=this.elements,e=t[0],i=t[4],n=t[8],r=t[12],a=t[1],o=t[5],s=t[9],c=t[13],h=t[2],l=t[6],u=t[10],p=t[14];return t[3]*(+r*s*l-n*c*l-r*o*u+i*c*u+n*o*p-i*s*p)+t[7]*(+e*s*p-e*c*u+r*a*u-n*a*p+n*c*h-r*s*h)+t[11]*(+e*c*l-e*o*p-r*a*l+i*a*p+r*o*h-i*c*h)+t[15]*(-n*o*h-e*s*l+e*o*u+n*a*l-i*a*u+i*s*h)},transpose:function(){var t,e=this.elements;return t=e[1],e[1]=e[4],e[4]=t,t=e[2],e[2]=e[8],e[8]=t,t=e[6],e[6]=e[9],e[9]=t,t=e[3],e[3]=e[12],e[12]=t,t=e[7],e[7]=e[13],e[13]=t,t=e[11],e[11]=e[14],e[14]=t,this},setPosition:function(t){var e=this.elements;return e[12]=t.x,e[13]=t.y,e[14]=t.z,this},getInverse:function(t,e){var i=this.elements,n=t.elements,r=n[0],a=n[1],o=n[2],s=n[3],c=n[4],h=n[5],l=n[6],u=n[7],p=n[8],d=n[9],f=n[10],m=n[11],g=n[12],v=n[13],y=n[14],x=n[15],b=d*y*u-v*f*u+v*l*m-h*y*m-d*l*x+h*f*x,w=g*f*u-p*y*u-g*l*m+c*y*m+p*l*x-c*f*x,_=p*v*u-g*d*u+g*h*m-c*v*m-p*h*x+c*d*x,M=g*d*l-p*v*l-g*h*f+c*v*f+p*h*y-c*d*y,S=r*b+a*w+o*_+s*M;if(0===S){var E="THREE.Matrix4: .getInverse() can't invert matrix, determinant is 0";if(!0===e)throw new Error(E);return console.warn(E),this.identity()}var T=1/S;return i[0]=b*T,i[1]=(v*f*s-d*y*s-v*o*m+a*y*m+d*o*x-a*f*x)*T,i[2]=(h*y*s-v*l*s+v*o*u-a*y*u-h*o*x+a*l*x)*T,i[3]=(d*l*s-h*f*s-d*o*u+a*f*u+h*o*m-a*l*m)*T,i[4]=w*T,i[5]=(p*y*s-g*f*s+g*o*m-r*y*m-p*o*x+r*f*x)*T,i[6]=(g*l*s-c*y*s-g*o*u+r*y*u+c*o*x-r*l*x)*T,i[7]=(c*f*s-p*l*s+p*o*u-r*f*u-c*o*m+r*l*m)*T,i[8]=_*T,i[9]=(g*d*s-p*v*s-g*a*m+r*v*m+p*a*x-r*d*x)*T,i[10]=(c*v*s-g*h*s+g*a*u-r*v*u-c*a*x+r*h*x)*T,i[11]=(p*h*s-c*d*s-p*a*u+r*d*u+c*a*m-r*h*m)*T,i[12]=M*T,i[13]=(p*v*o-g*d*o+g*a*f-r*v*f-p*a*y+r*d*y)*T,i[14]=(g*h*o-c*v*o-g*a*l+r*v*l+c*a*y-r*h*y)*T,i[15]=(c*d*o-p*h*o+p*a*l-r*d*l-c*a*f+r*h*f)*T,this},scale:function(t){var e=this.elements,i=t.x,n=t.y,r=t.z;return e[0]*=i,e[4]*=n,e[8]*=r,e[1]*=i,e[5]*=n,e[9]*=r,e[2]*=i,e[6]*=n,e[10]*=r,e[3]*=i,e[7]*=n,e[11]*=r,this},getMaxScaleOnAxis:function(){var t=this.elements,e=t[0]*t[0]+t[1]*t[1]+t[2]*t[2],i=t[4]*t[4]+t[5]*t[5]+t[6]*t[6],n=t[8]*t[8]+t[9]*t[9]+t[10]*t[10];return Math.sqrt(Math.max(e,i,n))},makeTranslation:function(t,e,i){return this.set(1,0,0,t,0,1,0,e,0,0,1,i,0,0,0,1),this},makeRotationX:function(t){var e=Math.cos(t),i=Math.sin(t);return this.set(1,0,0,0,0,e,-i,0,0,i,e,0,0,0,0,1),this},makeRotationY:function(t){var e=Math.cos(t),i=Math.sin(t);return this.set(e,0,i,0,0,1,0,0,-i,0,e,0,0,0,0,1),this},makeRotationZ:function(t){var e=Math.cos(t),i=Math.sin(t);return this.set(e,-i,0,0,i,e,0,0,0,0,1,0,0,0,0,1),this},makeRotationAxis:function(t,e){var i=Math.cos(e),n=Math.sin(e),r=1-i,a=t.x,o=t.y,s=t.z,c=r*a,h=r*o;return this.set(c*a+i,c*o-n*s,c*s+n*o,0,c*o+n*s,h*o+i,h*s-n*a,0,c*s-n*o,h*s+n*a,r*s*s+i,0,0,0,0,1),this},makeScale:function(t,e,i){return this.set(t,0,0,0,0,e,0,0,0,0,i,0,0,0,0,1),this},makeShear:function(t,e,i){return this.set(1,e,i,0,t,1,i,0,t,e,1,0,0,0,0,1),this},compose:function(t,e,i){var n=this.elements,r=e._x,a=e._y,o=e._z,s=e._w,c=r+r,h=a+a,l=o+o,u=r*c,p=r*h,d=r*l,f=a*h,m=a*l,g=o*l,v=s*c,y=s*h,x=s*l,b=i.x,w=i.y,_=i.z;return n[0]=(1-(f+g))*b,n[1]=(p+x)*b,n[2]=(d-y)*b,n[3]=0,n[4]=(p-x)*w,n[5]=(1-(u+g))*w,n[6]=(m+v)*w,n[7]=0,n[8]=(d+y)*_,n[9]=(m-v)*_,n[10]=(1-(u+f))*_,n[11]=0,n[12]=t.x,n[13]=t.y,n[14]=t.z,n[15]=1,this},decompose:(o=new b,s=new y,function(t,e,i){var n=this.elements,r=o.set(n[0],n[1],n[2]).length(),a=o.set(n[4],n[5],n[6]).length(),c=o.set(n[8],n[9],n[10]).length();this.determinant()<0&&(r=-r),t.x=n[12],t.y=n[13],t.z=n[14],s.copy(this);var h=1/r,l=1/a,u=1/c;return s.elements[0]*=h,s.elements[1]*=h,s.elements[2]*=h,s.elements[4]*=l,s.elements[5]*=l,s.elements[6]*=l,s.elements[8]*=u,s.elements[9]*=u,s.elements[10]*=u,e.setFromRotationMatrix(s),i.x=r,i.y=a,i.z=c,this}),makePerspective:function(t,e,i,n,r,a){void 0===a&&console.warn("THREE.Matrix4: .makePerspective() has been redefined and has a new signature. Please check the docs.");var o=this.elements,s=2*r/(e-t),c=2*r/(i-n),h=(e+t)/(e-t),l=(i+n)/(i-n),u=-(a+r)/(a-r),p=-2*a*r/(a-r);return o[0]=s,o[4]=0,o[8]=h,o[12]=0,o[1]=0,o[5]=c,o[9]=l,o[13]=0,o[2]=0,o[6]=0,o[10]=u,o[14]=p,o[3]=0,o[7]=0,o[11]=-1,o[15]=0,this},makeOrthographic:function(t,e,i,n,r,a){var o=this.elements,s=1/(e-t),c=1/(i-n),h=1/(a-r),l=(e+t)*s,u=(i+n)*c,p=(a+r)*h;return o[0]=2*s,o[4]=0,o[8]=0,o[12]=-l,o[1]=0,o[5]=2*c,o[9]=0,o[13]=-u,o[2]=0,o[6]=0,o[10]=-2*h,o[14]=-p,o[3]=0,o[7]=0,o[11]=0,o[15]=1,this},equals:function(t){for(var e=this.elements,i=t.elements,n=0;n<16;n++)if(e[n]!==i[n])return!1;return!0},fromArray:function(t,e){void 0===e&&(e=0);for(var i=0;i<16;i++)this.elements[i]=t[i+e];return this},toArray:function(t,e){void 0===t&&(t=[]),void 0===e&&(e=0);var i=this.elements;return t[e]=i[0],t[e+1]=i[1],t[e+2]=i[2],t[e+3]=i[3],t[e+4]=i[4],t[e+5]=i[5],t[e+6]=i[6],t[e+7]=i[7],t[e+8]=i[8],t[e+9]=i[9],t[e+10]=i[10],t[e+11]=i[11],t[e+12]=i[12],t[e+13]=i[13],t[e+14]=i[14],t[e+15]=i[15],t}}),Object.assign(x,{slerp:function(t,e,i,n){return i.copy(t).slerp(e,n)},slerpFlat:function(t,e,i,n,r,a,o){var s=i[n+0],c=i[n+1],h=i[n+2],l=i[n+3],u=r[a+0],p=r[a+1],d=r[a+2],f=r[a+3];if(l!==f||s!==u||c!==p||h!==d){var m=1-o,g=s*u+c*p+h*d+l*f,v=g>=0?1:-1,y=1-g*g;if(y>Number.EPSILON){var x=Math.sqrt(y),b=Math.atan2(x,g*v);m=Math.sin(m*b)/x,o=Math.sin(o*b)/x}var w=o*v;if(s=s*m+u*w,c=c*m+p*w,h=h*m+d*w,l=l*m+f*w,m===1-o){var _=1/Math.sqrt(s*s+c*c+h*h+l*l);s*=_,c*=_,h*=_,l*=_}}t[e]=s,t[e+1]=c,t[e+2]=h,t[e+3]=l}}),Object.defineProperties(x.prototype,{x:{get:function(){return this._x},set:function(t){this._x=t,this.onChangeCallback()}},y:{get:function(){return this._y},set:function(t){this._y=t,this.onChangeCallback()}},z:{get:function(){return this._z},set:function(t){this._z=t,this.onChangeCallback()}},w:{get:function(){return this._w},set:function(t){this._w=t,this.onChangeCallback()}}}),Object.assign(x.prototype,{isQuaternion:!0,set:function(t,e,i,n){return this._x=t,this._y=e,this._z=i,this._w=n,this.onChangeCallback(),this},clone:function(){return new this.constructor(this._x,this._y,this._z,this._w)},copy:function(t){return this._x=t.x,this._y=t.y,this._z=t.z,this._w=t.w,this.onChangeCallback(),this},setFromEuler:function(t,e){if(!t||!t.isEuler)throw new Error("THREE.Quaternion: .setFromEuler() now expects an Euler rotation rather than a Vector3 and order.");var i=t._x,n=t._y,r=t._z,a=t.order,o=Math.cos,s=Math.sin,c=o(i/2),h=o(n/2),l=o(r/2),u=s(i/2),p=s(n/2),d=s(r/2);return"XYZ"===a?(this._x=u*h*l+c*p*d,this._y=c*p*l-u*h*d,this._z=c*h*d+u*p*l,this._w=c*h*l-u*p*d):"YXZ"===a?(this._x=u*h*l+c*p*d,this._y=c*p*l-u*h*d,this._z=c*h*d-u*p*l,this._w=c*h*l+u*p*d):"ZXY"===a?(this._x=u*h*l-c*p*d,this._y=c*p*l+u*h*d,this._z=c*h*d+u*p*l,this._w=c*h*l-u*p*d):"ZYX"===a?(this._x=u*h*l-c*p*d,this._y=c*p*l+u*h*d,this._z=c*h*d-u*p*l,this._w=c*h*l+u*p*d):"YZX"===a?(this._x=u*h*l+c*p*d,this._y=c*p*l+u*h*d,this._z=c*h*d-u*p*l,this._w=c*h*l-u*p*d):"XZY"===a&&(this._x=u*h*l-c*p*d,this._y=c*p*l-u*h*d,this._z=c*h*d+u*p*l,this._w=c*h*l+u*p*d),!1!==e&&this.onChangeCallback(),this},setFromAxisAngle:function(t,e){var i=e/2,n=Math.sin(i);return this._x=t.x*n,this._y=t.y*n,this._z=t.z*n,this._w=Math.cos(i),this.onChangeCallback(),this},setFromRotationMatrix:function(t){var e,i=t.elements,n=i[0],r=i[4],a=i[8],o=i[1],s=i[5],c=i[9],h=i[2],l=i[6],u=i[10],p=n+s+u;return p>0?(e=.5/Math.sqrt(p+1),this._w=.25/e,this._x=(l-c)*e,this._y=(a-h)*e,this._z=(o-r)*e):n>s&&n>u?(e=2*Math.sqrt(1+n-s-u),this._w=(l-c)/e,this._x=.25*e,this._y=(r+o)/e,this._z=(a+h)/e):s>u?(e=2*Math.sqrt(1+s-n-u),this._w=(a-h)/e,this._x=(r+o)/e,this._y=.25*e,this._z=(c+l)/e):(e=2*Math.sqrt(1+u-n-s),this._w=(o-r)/e,this._x=(a+h)/e,this._y=(c+l)/e,this._z=.25*e),this.onChangeCallback(),this},setFromUnitVectors:function(){var t,e=new b;return function(i,n){return void 0===e&&(e=new b),(t=i.dot(n)+1)<1e-6?(t=0,Math.abs(i.x)>Math.abs(i.z)?e.set(-i.y,i.x,0):e.set(0,-i.z,i.y)):e.crossVectors(i,n),this._x=e.x,this._y=e.y,this._z=e.z,this._w=t,this.normalize()}}(),angleTo:function(t){return 2*Math.acos(Math.abs(g.clamp(this.dot(t),-1,1)))},rotateTowards:function(t,e){var i=this.angleTo(t);if(0===i)return this;var n=Math.min(1,e/i);return this.slerp(t,n),this},inverse:function(){return this.conjugate()},conjugate:function(){return this._x*=-1,this._y*=-1,this._z*=-1,this.onChangeCallback(),this},dot:function(t){return this._x*t._x+this._y*t._y+this._z*t._z+this._w*t._w},lengthSq:function(){return this._x*this._x+this._y*this._y+this._z*this._z+this._w*this._w},length:function(){return Math.sqrt(this._x*this._x+this._y*this._y+this._z*this._z+this._w*this._w)},normalize:function(){var t=this.length();return 0===t?(this._x=0,this._y=0,this._z=0,this._w=1):(t=1/t,this._x=this._x*t,this._y=this._y*t,this._z=this._z*t,this._w=this._w*t),this.onChangeCallback(),this},multiply:function(t,e){return void 0!==e?(console.warn("THREE.Quaternion: .multiply() now only accepts one argument. Use .multiplyQuaternions( a, b ) instead."),this.multiplyQuaternions(t,e)):this.multiplyQuaternions(this,t)},premultiply:function(t){return this.multiplyQuaternions(t,this)},multiplyQuaternions:function(t,e){var i=t._x,n=t._y,r=t._z,a=t._w,o=e._x,s=e._y,c=e._z,h=e._w;return this._x=i*h+a*o+n*c-r*s,this._y=n*h+a*s+r*o-i*c,this._z=r*h+a*c+i*s-n*o,this._w=a*h-i*o-n*s-r*c,this.onChangeCallback(),this},slerp:function(t,e){if(0===e)return this;if(1===e)return this.copy(t);var i=this._x,n=this._y,r=this._z,a=this._w,o=a*t._w+i*t._x+n*t._y+r*t._z;if(o<0?(this._w=-t._w,this._x=-t._x,this._y=-t._y,this._z=-t._z,o=-o):this.copy(t),o>=1)return this._w=a,this._x=i,this._y=n,this._z=r,this;var s=1-o*o;if(s<=Number.EPSILON){var c=1-e;return this._w=c*a+e*this._w,this._x=c*i+e*this._x,this._y=c*n+e*this._y,this._z=c*r+e*this._z,this.normalize()}var h=Math.sqrt(s),l=Math.atan2(h,o),u=Math.sin((1-e)*l)/h,p=Math.sin(e*l)/h;return this._w=a*u+this._w*p,this._x=i*u+this._x*p,this._y=n*u+this._y*p,this._z=r*u+this._z*p,this.onChangeCallback(),this},equals:function(t){return t._x===this._x&&t._y===this._y&&t._z===this._z&&t._w===this._w},fromArray:function(t,e){return void 0===e&&(e=0),this._x=t[e],this._y=t[e+1],this._z=t[e+2],this._w=t[e+3],this.onChangeCallback(),this},toArray:function(t,e){return void 0===t&&(t=[]),void 0===e&&(e=0),t[e]=this._x,t[e+1]=this._y,t[e+2]=this._z,t[e+3]=this._w,t},onChange:function(t){return this.onChangeCallback=t,this},onChangeCallback:function(){}}),Object.assign(b.prototype,{isVector3:!0,set:function(t,e,i){return this.x=t,this.y=e,this.z=i,this},setScalar:function(t){return this.x=t,this.y=t,this.z=t,this},setX:function(t){return this.x=t,this},setY:function(t){return this.y=t,this},setZ:function(t){return this.z=t,this},setComponent:function(t,e){switch(t){case 0:this.x=e;break;case 1:this.y=e;break;case 2:this.z=e;break;default:throw new Error("index is out of range: "+t)}return this},getComponent:function(t){switch(t){case 0:return this.x;case 1:return this.y;case 2:return this.z;default:throw new Error("index is out of range: "+t)}},clone:function(){return new this.constructor(this.x,this.y,this.z)},copy:function(t){return this.x=t.x,this.y=t.y,this.z=t.z,this},add:function(t,e){return void 0!==e?(console.warn("THREE.Vector3: .add() now only accepts one argument. Use .addVectors( a, b ) instead."),this.addVectors(t,e)):(this.x+=t.x,this.y+=t.y,this.z+=t.z,this)},addScalar:function(t){return this.x+=t,this.y+=t,this.z+=t,this},addVectors:function(t,e){return this.x=t.x+e.x,this.y=t.y+e.y,this.z=t.z+e.z,this},addScaledVector:function(t,e){return this.x+=t.x*e,this.y+=t.y*e,this.z+=t.z*e,this},sub:function(t,e){return void 0!==e?(console.warn("THREE.Vector3: .sub() now only accepts one argument. Use .subVectors( a, b ) instead."),this.subVectors(t,e)):(this.x-=t.x,this.y-=t.y,this.z-=t.z,this)},subScalar:function(t){return this.x-=t,this.y-=t,this.z-=t,this},subVectors:function(t,e){return this.x=t.x-e.x,this.y=t.y-e.y,this.z=t.z-e.z,this},multiply:function(t,e){return void 0!==e?(console.warn("THREE.Vector3: .multiply() now only accepts one argument. 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Use .crossVectors( a, b ) instead."),this.crossVectors(t,e)):this.crossVectors(this,t)},crossVectors:function(t,e){var i=t.x,n=t.y,r=t.z,a=e.x,o=e.y,s=e.z;return this.x=n*s-r*o,this.y=r*a-i*s,this.z=i*o-n*a,this},projectOnVector:function(t){var e=t.dot(this)/t.lengthSq();return this.copy(t).multiplyScalar(e)},projectOnPlane:function(){var t=new b;return function(e){return t.copy(this).projectOnVector(e),this.sub(t)}}(),reflect:function(){var t=new b;return function(e){return this.sub(t.copy(e).multiplyScalar(2*this.dot(e)))}}(),angleTo:function(t){var e=this.dot(t)/Math.sqrt(this.lengthSq()*t.lengthSq());return Math.acos(g.clamp(e,-1,1))},distanceTo:function(t){return Math.sqrt(this.distanceToSquared(t))},distanceToSquared:function(t){var e=this.x-t.x,i=this.y-t.y,n=this.z-t.z;return e*e+i*i+n*n},manhattanDistanceTo:function(t){return Math.abs(this.x-t.x)+Math.abs(this.y-t.y)+Math.abs(this.z-t.z)},setFromSpherical:function(t){return this.setFromSphericalCoords(t.radius,t.phi,t.theta)},setFromSphericalCoords:function(t,e,i){var n=Math.sin(e)*t;return this.x=n*Math.sin(i),this.y=Math.cos(e)*t,this.z=n*Math.cos(i),this},setFromCylindrical:function(t){return this.setFromCylindricalCoords(t.radius,t.theta,t.y)},setFromCylindricalCoords:function(t,e,i){return this.x=t*Math.sin(e),this.y=i,this.z=t*Math.cos(e),this},setFromMatrixPosition:function(t){var e=t.elements;return this.x=e[12],this.y=e[13],this.z=e[14],this},setFromMatrixScale:function(t){var e=this.setFromMatrixColumn(t,0).length(),i=this.setFromMatrixColumn(t,1).length(),n=this.setFromMatrixColumn(t,2).length();return this.x=e,this.y=i,this.z=n,this},setFromMatrixColumn:function(t,e){return this.fromArray(t.elements,4*e)},equals:function(t){return t.x===this.x&&t.y===this.y&&t.z===this.z},fromArray:function(t,e){return void 0===e&&(e=0),this.x=t[e],this.y=t[e+1],this.z=t[e+2],this},toArray:function(t,e){return void 0===t&&(t=[]),void 0===e&&(e=0),t[e]=this.x,t[e+1]=this.y,t[e+2]=this.z,t},fromBufferAttribute:function(t,e,i){return void 0!==i&&console.warn("THREE.Vector3: offset has been removed from .fromBufferAttribute()."),this.x=t.getX(e),this.y=t.getY(e),this.z=t.getZ(e),this}}),Object.assign(w.prototype,{isMatrix3:!0,set:function(t,e,i,n,r,a,o,s,c){var h=this.elements;return h[0]=t,h[1]=n,h[2]=o,h[3]=e,h[4]=r,h[5]=s,h[6]=i,h[7]=a,h[8]=c,this},identity:function(){return this.set(1,0,0,0,1,0,0,0,1),this},clone:function(){return(new this.constructor).fromArray(this.elements)},copy:function(t){var e=this.elements,i=t.elements;return e[0]=i[0],e[1]=i[1],e[2]=i[2],e[3]=i[3],e[4]=i[4],e[5]=i[5],e[6]=i[6],e[7]=i[7],e[8]=i[8],this},setFromMatrix4:function(t){var e=t.elements;return this.set(e[0],e[4],e[8],e[1],e[5],e[9],e[2],e[6],e[10]),this},applyToBufferAttribute:function(){var t=new b;return function(e){for(var i=0,n=e.count;i<n;i++)t.x=e.getX(i),t.y=e.getY(i),t.z=e.getZ(i),t.applyMatrix3(this),e.setXYZ(i,t.x,t.y,t.z);return e}}(),multiply:function(t){return this.multiplyMatrices(this,t)},premultiply:function(t){return this.multiplyMatrices(t,this)},multiplyMatrices:function(t,e){var i=t.elements,n=e.elements,r=this.elements,a=i[0],o=i[3],s=i[6],c=i[1],h=i[4],l=i[7],u=i[2],p=i[5],d=i[8],f=n[0],m=n[3],g=n[6],v=n[1],y=n[4],x=n[7],b=n[2],w=n[5],_=n[8];return r[0]=a*f+o*v+s*b,r[3]=a*m+o*y+s*w,r[6]=a*g+o*x+s*_,r[1]=c*f+h*v+l*b,r[4]=c*m+h*y+l*w,r[7]=c*g+h*x+l*_,r[2]=u*f+p*v+d*b,r[5]=u*m+p*y+d*w,r[8]=u*g+p*x+d*_,this},multiplyScalar:function(t){var e=this.elements;return e[0]*=t,e[3]*=t,e[6]*=t,e[1]*=t,e[4]*=t,e[7]*=t,e[2]*=t,e[5]*=t,e[8]*=t,this},determinant:function(){var t=this.elements,e=t[0],i=t[1],n=t[2],r=t[3],a=t[4],o=t[5],s=t[6],c=t[7],h=t[8];return e*a*h-e*o*c-i*r*h+i*o*s+n*r*c-n*a*s},getInverse:function(t,e){t&&t.isMatrix4&&console.error("THREE.Matrix3: .getInverse() no longer takes a 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this.name=t.name,this.image=t.image,this.mipmaps=t.mipmaps.slice(0),this.mapping=t.mapping,this.wrapS=t.wrapS,this.wrapT=t.wrapT,this.magFilter=t.magFilter,this.minFilter=t.minFilter,this.anisotropy=t.anisotropy,this.format=t.format,this.type=t.type,this.offset.copy(t.offset),this.repeat.copy(t.repeat),this.center.copy(t.center),this.rotation=t.rotation,this.matrixAutoUpdate=t.matrixAutoUpdate,this.matrix.copy(t.matrix),this.generateMipmaps=t.generateMipmaps,this.premultiplyAlpha=t.premultiplyAlpha,this.flipY=t.flipY,this.unpackAlignment=t.unpackAlignment,this.encoding=t.encoding,this},toJSON:function(t){var e=void 0===t||"string"==typeof t;if(!e&&void 0!==t.textures[this.uuid])return t.textures[this.uuid];var i={metadata:{version:4.5,type:"Texture",generator:"Texture.toJSON"},uuid:this.uuid,name:this.name,mapping:this.mapping,repeat:[this.repeat.x,this.repeat.y],offset:[this.offset.x,this.offset.y],center:[this.center.x,this.center.y],rotation:this.rotation,wrap:[this.wrapS,this.wrapT],format:this.format,type:this.type,encoding:this.encoding,minFilter:this.minFilter,magFilter:this.magFilter,anisotropy:this.anisotropy,flipY:this.flipY,premultiplyAlpha:this.premultiplyAlpha,unpackAlignment:this.unpackAlignment};if(void 0!==this.image){var n=this.image;if(void 0===n.uuid&&(n.uuid=g.generateUUID()),!e&&void 0===t.images[n.uuid]){var r;if(Array.isArray(n)){r=[];for(var a=0,o=n.length;a<o;a++)r.push(L.getDataURL(n[a]))}else r=L.getDataURL(n);t.images[n.uuid]={uuid:n.uuid,url:r}}i.image=n.uuid}return e||(t.textures[this.uuid]=i),i},dispose:function(){this.dispatchEvent({type:"dispose"})},transformUv:function(t){if(300!==this.mapping)return t;if(t.applyMatrix3(this.matrix),t.x<0||t.x>1)switch(this.wrapS){case 1e3:t.x=t.x-Math.floor(t.x);break;case 1001:t.x=t.x<0?0:1;break;case 1002:1===Math.abs(Math.floor(t.x)%2)?t.x=Math.ceil(t.x)-t.x:t.x=t.x-Math.floor(t.x)}if(t.y<0||t.y>1)switch(this.wrapT){case 1e3:t.y=t.y-Math.floor(t.y);break;case 1001:t.y=t.y<0?0:1;break;case 1002:1===Math.abs(Math.floor(t.y)%2)?t.y=Math.ceil(t.y)-t.y:t.y=t.y-Math.floor(t.y)}return this.flipY&&(t.y=1-t.y),t}}),Object.defineProperty(P.prototype,"needsUpdate",{set:function(t){!0===t&&this.version++}}),Object.assign(R.prototype,{isVector4:!0,set:function(t,e,i,n){return this.x=t,this.y=e,this.z=i,this.w=n,this},setScalar:function(t){return this.x=t,this.y=t,this.z=t,this.w=t,this},setX:function(t){return this.x=t,this},setY:function(t){return this.y=t,this},setZ:function(t){return this.z=t,this},setW:function(t){return this.w=t,this},setComponent:function(t,e){switch(t){case 0:this.x=e;break;case 1:this.y=e;break;case 2:this.z=e;break;case 3:this.w=e;break;default:throw new Error("index is out of range: "+t)}return this},getComponent:function(t){switch(t){case 0:return this.x;case 1:return this.y;case 2:return this.z;case 3:return this.w;default:throw new Error("index is out of range: "+t)}},clone:function(){return new this.constructor(this.x,this.y,this.z,this.w)},copy:function(t){return this.x=t.x,this.y=t.y,this.z=t.z,this.w=void 0!==t.w?t.w:1,this},add:function(t,e){return void 0!==e?(console.warn("THREE.Vector4: .add() now only accepts one argument. Use .addVectors( a, b ) instead."),this.addVectors(t,e)):(this.x+=t.x,this.y+=t.y,this.z+=t.z,this.w+=t.w,this)},addScalar:function(t){return this.x+=t,this.y+=t,this.z+=t,this.w+=t,this},addVectors:function(t,e){return this.x=t.x+e.x,this.y=t.y+e.y,this.z=t.z+e.z,this.w=t.w+e.w,this},addScaledVector:function(t,e){return this.x+=t.x*e,this.y+=t.y*e,this.z+=t.z*e,this.w+=t.w*e,this},sub:function(t,e){return void 0!==e?(console.warn("THREE.Vector4: .sub() now only accepts one argument. Use .subVectors( a, b ) instead."),this.subVectors(t,e)):(this.x-=t.x,this.y-=t.y,this.z-=t.z,this.w-=t.w,this)},subScalar:function(t){return this.x-=t,this.y-=t,this.z-=t,this.w-=t,this},subVectors:function(t,e){return this.x=t.x-e.x,this.y=t.y-e.y,this.z=t.z-e.z,this.w=t.w-e.w,this},multiplyScalar:function(t){return this.x*=t,this.y*=t,this.z*=t,this.w*=t,this},applyMatrix4:function(t){var e=this.x,i=this.y,n=this.z,r=this.w,a=t.elements;return this.x=a[0]*e+a[4]*i+a[8]*n+a[12]*r,this.y=a[1]*e+a[5]*i+a[9]*n+a[13]*r,this.z=a[2]*e+a[6]*i+a[10]*n+a[14]*r,this.w=a[3]*e+a[7]*i+a[11]*n+a[15]*r,this},divideScalar:function(t){return this.multiplyScalar(1/t)},setAxisAngleFromQuaternion:function(t){this.w=2*Math.acos(t.w);var e=Math.sqrt(1-t.w*t.w);return e<1e-4?(this.x=1,this.y=0,this.z=0):(this.x=t.x/e,this.y=t.y/e,this.z=t.z/e),this},setAxisAngleFromRotationMatrix:function(t){var e,i,n,r,a=t.elements,o=a[0],s=a[4],c=a[8],h=a[1],l=a[5],u=a[9],p=a[2],d=a[6],f=a[10];if(Math.abs(s-h)<.01&&Math.abs(c-p)<.01&&Math.abs(u-d)<.01){if(Math.abs(s+h)<.1&&Math.abs(c+p)<.1&&Math.abs(u+d)<.1&&Math.abs(o+l+f-3)<.1)return this.set(1,0,0,0),this;e=Math.PI;var m=(o+1)/2,g=(l+1)/2,v=(f+1)/2,y=(s+h)/4,x=(c+p)/4,b=(u+d)/4;return m>g&&m>v?m<.01?(i=0,n=.707106781,r=.707106781):(n=y/(i=Math.sqrt(m)),r=x/i):g>v?g<.01?(i=.707106781,n=0,r=.707106781):(i=y/(n=Math.sqrt(g)),r=b/n):v<.01?(i=.707106781,n=.707106781,r=0):(i=x/(r=Math.sqrt(v)),n=b/r),this.set(i,n,r,e),this}var w=Math.sqrt((d-u)*(d-u)+(c-p)*(c-p)+(h-s)*(h-s));return Math.abs(w)<.001&&(w=1),this.x=(d-u)/w,this.y=(c-p)/w,this.z=(h-s)/w,this.w=Math.acos((o+l+f-1)/2),this},min:function(t){return this.x=Math.min(this.x,t.x),this.y=Math.min(this.y,t.y),this.z=Math.min(this.z,t.z),this.w=Math.min(this.w,t.w),this},max:function(t){return this.x=Math.max(this.x,t.x),this.y=Math.max(this.y,t.y),this.z=Math.max(this.z,t.z),this.w=Math.max(this.w,t.w),this},clamp:function(t,e){return this.x=Math.max(t.x,Math.min(e.x,this.x)),this.y=Math.max(t.y,Math.min(e.y,this.y)),this.z=Math.max(t.z,Math.min(e.z,this.z)),this.w=Math.max(t.w,Math.min(e.w,this.w)),this},clampScalar:function(){var t,e;return function(i,n){return void 0===t&&(t=new R,e=new R),t.set(i,i,i,i),e.set(n,n,n,n),this.clamp(t,e)}}(),clampLength:function(t,e){var i=this.length();return this.divideScalar(i||1).multiplyScalar(Math.max(t,Math.min(e,i)))},floor:function(){return this.x=Math.floor(this.x),this.y=Math.floor(this.y),this.z=Math.floor(this.z),this.w=Math.floor(this.w),this},ceil:function(){return this.x=Math.ceil(this.x),this.y=Math.ceil(this.y),this.z=Math.ceil(this.z),this.w=Math.ceil(this.w),this},round:function(){return this.x=Math.round(this.x),this.y=Math.round(this.y),this.z=Math.round(this.z),this.w=Math.round(this.w),this},roundToZero:function(){return this.x=this.x<0?Math.ceil(this.x):Math.floor(this.x),this.y=this.y<0?Math.ceil(this.y):Math.floor(this.y),this.z=this.z<0?Math.ceil(this.z):Math.floor(this.z),this.w=this.w<0?Math.ceil(this.w):Math.floor(this.w),this},negate:function(){return this.x=-this.x,this.y=-this.y,this.z=-this.z,this.w=-this.w,this},dot:function(t){return this.x*t.x+this.y*t.y+this.z*t.z+this.w*t.w},lengthSq:function(){return this.x*this.x+this.y*this.y+this.z*this.z+this.w*this.w},length:function(){return Math.sqrt(this.x*this.x+this.y*this.y+this.z*this.z+this.w*this.w)},manhattanLength:function(){return Math.abs(this.x)+Math.abs(this.y)+Math.abs(this.z)+Math.abs(this.w)},normalize:function(){return this.divideScalar(this.length()||1)},setLength:function(t){return this.normalize().multiplyScalar(t)},lerp:function(t,e){return this.x+=(t.x-this.x)*e,this.y+=(t.y-this.y)*e,this.z+=(t.z-this.z)*e,this.w+=(t.w-this.w)*e,this},lerpVectors:function(t,e,i){return this.subVectors(e,t).multiplyScalar(i).add(t)},equals:function(t){return t.x===this.x&&t.y===this.y&&t.z===this.z&&t.w===this.w},fromArray:function(t,e){return void 0===e&&(e=0),this.x=t[e],this.y=t[e+1],this.z=t[e+2],this.w=t[e+3],this},toArray:function(t,e){return void 0===t&&(t=[]),void 0===e&&(e=0),t[e]=this.x,t[e+1]=this.y,t[e+2]=this.z,t[e+3]=this.w,t},fromBufferAttribute:function(t,e,i){return void 0!==i&&console.warn("THREE.Vector4: offset has been removed from .fromBufferAttribute()."),this.x=t.getX(e),this.y=t.getY(e),this.z=t.getZ(e),this.w=t.getW(e),this}}),C.prototype=Object.assign(Object.create(n.prototype),{constructor:C,isWebGLRenderTarget:!0,setSize:function(t,e){this.width===t&&this.height===e||(this.width=t,this.height=e,this.dispose()),this.viewport.set(0,0,t,e),this.scissor.set(0,0,t,e)},clone:function(){return(new this.constructor).copy(this)},copy:function(t){return this.width=t.width,this.height=t.height,this.viewport.copy(t.viewport),this.texture=t.texture.clone(),this.depthBuffer=t.depthBuffer,this.stencilBuffer=t.stencilBuffer,this.depthTexture=t.depthTexture,this},dispose:function(){this.dispatchEvent({type:"dispose"})}}),O.prototype=Object.assign(Object.create(C.prototype),{constructor:O,isWebGLMultisampleRenderTarget:!0,copy:function(t){return C.prototype.copy.call(this,t),this.samples=t.samples,this}}),I.prototype=Object.create(C.prototype),I.prototype.constructor=I,I.prototype.isWebGLRenderTargetCube=!0,D.prototype=Object.create(P.prototype),D.prototype.constructor=D,D.prototype.isDataTexture=!0,Object.assign(z.prototype,{isBox3:!0,set:function(t,e){return this.min.copy(t),this.max.copy(e),this},setFromArray:function(t){for(var e=1/0,i=1/0,n=1/0,r=-1/0,a=-1/0,o=-1/0,s=0,c=t.length;s<c;s+=3){var h=t[s],l=t[s+1],u=t[s+2];h<e&&(e=h),l<i&&(i=l),u<n&&(n=u),h>r&&(r=h),l>a&&(a=l),u>o&&(o=u)}return this.min.set(e,i,n),this.max.set(r,a,o),this},setFromBufferAttribute:function(t){for(var e=1/0,i=1/0,n=1/0,r=-1/0,a=-1/0,o=-1/0,s=0,c=t.count;s<c;s++){var h=t.getX(s),l=t.getY(s),u=t.getZ(s);h<e&&(e=h),l<i&&(i=l),u<n&&(n=u),h>r&&(r=h),l>a&&(a=l),u>o&&(o=u)}return this.min.set(e,i,n),this.max.set(r,a,o),this},setFromPoints:function(t){this.makeEmpty();for(var e=0,i=t.length;e<i;e++)this.expandByPoint(t[e]);return this},setFromCenterAndSize:function(){var t=new b;return function(e,i){var n=t.copy(i).multiplyScalar(.5);return this.min.copy(e).sub(n),this.max.copy(e).add(n),this}}(),setFromObject:function(t){return this.makeEmpty(),this.expandByObject(t)},clone:function(){return(new this.constructor).copy(this)},copy:function(t){return this.min.copy(t.min),this.max.copy(t.max),this},makeEmpty:function(){return this.min.x=this.min.y=this.min.z=1/0,this.max.x=this.max.y=this.max.z=-1/0,this},isEmpty:function(){return this.max.x<this.min.x||this.max.y<this.min.y||this.max.z<this.min.z},getCenter:function(t){return void 0===t&&(console.warn("THREE.Box3: .getCenter() target is now required"),t=new b),this.isEmpty()?t.set(0,0,0):t.addVectors(this.min,this.max).multiplyScalar(.5)},getSize:function(t){return void 0===t&&(console.warn("THREE.Box3: .getSize() target is now required"),t=new b),this.isEmpty()?t.set(0,0,0):t.subVectors(this.max,this.min)},expandByPoint:function(t){return this.min.min(t),this.max.max(t),this},expandByVector:function(t){return this.min.sub(t),this.max.add(t),this},expandByScalar:function(t){return this.min.addScalar(-t),this.max.addScalar(t),this},expandByObject:function(){var t,e,i,n=new b;function r(r){var a=r.geometry;if(void 0!==a)if(a.isGeometry){var o=a.vertices;for(e=0,i=o.length;e<i;e++)n.copy(o[e]),n.applyMatrix4(r.matrixWorld),t.expandByPoint(n)}else if(a.isBufferGeometry){var s=a.attributes.position;if(void 0!==s)for(e=0,i=s.count;e<i;e++)n.fromBufferAttribute(s,e).applyMatrix4(r.matrixWorld),t.expandByPoint(n)}}return function(e){return t=this,e.updateMatrixWorld(!0),e.traverse(r),this}}(),containsPoint:function(t){return!(t.x<this.min.x||t.x>this.max.x||t.y<this.min.y||t.y>this.max.y||t.z<this.min.z||t.z>this.max.z)},containsBox:function(t){return this.min.x<=t.min.x&&t.max.x<=this.max.x&&this.min.y<=t.min.y&&t.max.y<=this.max.y&&this.min.z<=t.min.z&&t.max.z<=this.max.z},getParameter:function(t,e){return void 0===e&&(console.warn("THREE.Box3: .getParameter() target is now required"),e=new b),e.set((t.x-this.min.x)/(this.max.x-this.min.x),(t.y-this.min.y)/(this.max.y-this.min.y),(t.z-this.min.z)/(this.max.z-this.min.z))},intersectsBox:function(t){return!(t.max.x<this.min.x||t.min.x>this.max.x||t.max.y<this.min.y||t.min.y>this.max.y||t.max.z<this.min.z||t.min.z>this.max.z)},intersectsSphere:(M=new b,function(t){return this.clampPoint(t.center,M),M.distanceToSquared(t.center)<=t.radius*t.radius}),intersectsPlane:function(t){var e,i;return t.normal.x>0?(e=t.normal.x*this.min.x,i=t.normal.x*this.max.x):(e=t.normal.x*this.max.x,i=t.normal.x*this.min.x),t.normal.y>0?(e+=t.normal.y*this.min.y,i+=t.normal.y*this.max.y):(e+=t.normal.y*this.max.y,i+=t.normal.y*this.min.y),t.normal.z>0?(e+=t.normal.z*this.min.z,i+=t.normal.z*this.max.z):(e+=t.normal.z*this.max.z,i+=t.normal.z*this.min.z),e<=-t.constant&&i>=-t.constant},intersectsTriangle:function(){var t=new b,e=new b,i=new b,n=new b,r=new b,a=new b,o=new b,s=new b,c=new b,h=new b;function l(n){var r,a;for(r=0,a=n.length-3;r<=a;r+=3){o.fromArray(n,r);var s=c.x*Math.abs(o.x)+c.y*Math.abs(o.y)+c.z*Math.abs(o.z),h=t.dot(o),l=e.dot(o),u=i.dot(o);if(Math.max(-Math.max(h,l,u),Math.min(h,l,u))>s)return!1}return!0}return function(o){if(this.isEmpty())return!1;this.getCenter(s),c.subVectors(this.max,s),t.subVectors(o.a,s),e.subVectors(o.b,s),i.subVectors(o.c,s),n.subVectors(e,t),r.subVectors(i,e),a.subVectors(t,i);var u=[0,-n.z,n.y,0,-r.z,r.y,0,-a.z,a.y,n.z,0,-n.x,r.z,0,-r.x,a.z,0,-a.x,-n.y,n.x,0,-r.y,r.x,0,-a.y,a.x,0];return!!l(u)&&(!!l(u=[1,0,0,0,1,0,0,0,1])&&(h.crossVectors(n,r),l(u=[h.x,h.y,h.z])))}}(),clampPoint:function(t,e){return void 0===e&&(console.warn("THREE.Box3: .clampPoint() target is now required"),e=new b),e.copy(t).clamp(this.min,this.max)},distanceToPoint:function(){var t=new b;return function(e){return t.copy(e).clamp(this.min,this.max).sub(e).length()}}(),getBoundingSphere:function(){var t=new b;return function(e){return void 0===e&&(console.warn("THREE.Box3: .getBoundingSphere() target is now required"),e=new N),this.getCenter(e.center),e.radius=.5*this.getSize(t).length(),e}}(),intersect:function(t){return this.min.max(t.min),this.max.min(t.max),this.isEmpty()&&this.makeEmpty(),this},union:function(t){return this.min.min(t.min),this.max.max(t.max),this},applyMatrix4:(_=[new b,new b,new b,new b,new b,new b,new b,new b],function(t){return this.isEmpty()||(_[0].set(this.min.x,this.min.y,this.min.z).applyMatrix4(t),_[1].set(this.min.x,this.min.y,this.max.z).applyMatrix4(t),_[2].set(this.min.x,this.max.y,this.min.z).applyMatrix4(t),_[3].set(this.min.x,this.max.y,this.max.z).applyMatrix4(t),_[4].set(this.max.x,this.min.y,this.min.z).applyMatrix4(t),_[5].set(this.max.x,this.min.y,this.max.z).applyMatrix4(t),_[6].set(this.max.x,this.max.y,this.min.z).applyMatrix4(t),_[7].set(this.max.x,this.max.y,this.max.z).applyMatrix4(t),this.setFromPoints(_)),this}),translate:function(t){return this.min.add(t),this.max.add(t),this},equals:function(t){return t.min.equals(this.min)&&t.max.equals(this.max)}}),Object.assign(N.prototype,{set:function(t,e){return this.center.copy(t),this.radius=e,this},setFromPoints:(S=new z,function(t,e){var i=this.center;void 0!==e?i.copy(e):S.setFromPoints(t).getCenter(i);for(var n=0,r=0,a=t.length;r<a;r++)n=Math.max(n,i.distanceToSquared(t[r]));return this.radius=Math.sqrt(n),this}),clone:function(){return(new this.constructor).copy(this)},copy:function(t){return this.center.copy(t.center),this.radius=t.radius,this},empty:function(){return this.radius<=0},containsPoint:function(t){return t.distanceToSquared(this.center)<=this.radius*this.radius},distanceToPoint:function(t){return t.distanceTo(this.center)-this.radius},intersectsSphere:function(t){var e=this.radius+t.radius;return t.center.distanceToSquared(this.center)<=e*e},intersectsBox:function(t){return t.intersectsSphere(this)},intersectsPlane:function(t){return Math.abs(t.distanceToPoint(this.center))<=this.radius},clampPoint:function(t,e){var i=this.center.distanceToSquared(t);return void 0===e&&(console.warn("THREE.Sphere: .clampPoint() target is now required"),e=new b),e.copy(t),i>this.radius*this.radius&&(e.sub(this.center).normalize(),e.multiplyScalar(this.radius).add(this.center)),e},getBoundingBox:function(t){return void 0===t&&(console.warn("THREE.Sphere: .getBoundingBox() target is now required"),t=new z),t.set(this.center,this.center),t.expandByScalar(this.radius),t},applyMatrix4:function(t){return this.center.applyMatrix4(t),this.radius=this.radius*t.getMaxScaleOnAxis(),this},translate:function(t){return this.center.add(t),this},equals:function(t){return t.center.equals(this.center)&&t.radius===this.radius}}),Object.assign(B.prototype,{set:function(t,e){return this.normal.copy(t),this.constant=e,this},setComponents:function(t,e,i,n){return this.normal.set(t,e,i),this.constant=n,this},setFromNormalAndCoplanarPoint:function(t,e){return this.normal.copy(t),this.constant=-e.dot(this.normal),this},setFromCoplanarPoints:function(){var t=new b,e=new b;return function(i,n,r){var a=t.subVectors(r,n).cross(e.subVectors(i,n)).normalize();return this.setFromNormalAndCoplanarPoint(a,i),this}}(),clone:function(){return(new this.constructor).copy(this)},copy:function(t){return this.normal.copy(t.normal),this.constant=t.constant,this},normalize:function(){var t=1/this.normal.length();return this.normal.multiplyScalar(t),this.constant*=t,this},negate:function(){return this.constant*=-1,this.normal.negate(),this},distanceToPoint:function(t){return this.normal.dot(t)+this.constant},distanceToSphere:function(t){return this.distanceToPoint(t.center)-t.radius},projectPoint:function(t,e){return void 0===e&&(console.warn("THREE.Plane: .projectPoint() target is now required"),e=new b),e.copy(this.normal).multiplyScalar(-this.distanceToPoint(t)).add(t)},intersectLine:function(){var t=new b;return function(e,i){void 0===i&&(console.warn("THREE.Plane: .intersectLine() target is now required"),i=new b);var n=e.delta(t),r=this.normal.dot(n);if(0===r)return 0===this.distanceToPoint(e.start)?i.copy(e.start):void 0;var a=-(e.start.dot(this.normal)+this.constant)/r;return a<0||a>1?void 0:i.copy(n).multiplyScalar(a).add(e.start)}}(),intersectsLine:function(t){var e=this.distanceToPoint(t.start),i=this.distanceToPoint(t.end);return e<0&&i>0||i<0&&e>0},intersectsBox:function(t){return t.intersectsPlane(this)},intersectsSphere:function(t){return t.intersectsPlane(this)},coplanarPoint:function(t){return void 0===t&&(console.warn("THREE.Plane: .coplanarPoint() target is now required"),t=new b),t.copy(this.normal).multiplyScalar(-this.constant)},applyMatrix4:function(){var t=new b,e=new w;return function(i,n){var r=n||e.getNormalMatrix(i),a=this.coplanarPoint(t).applyMatrix4(i),o=this.normal.applyMatrix3(r).normalize();return this.constant=-a.dot(o),this}}(),translate:function(t){return this.constant-=t.dot(this.normal),this},equals:function(t){return t.normal.equals(this.normal)&&t.constant===this.constant}}),Object.assign(U.prototype,{set:function(t,e,i,n,r,a){var o=this.planes;return o[0].copy(t),o[1].copy(e),o[2].copy(i),o[3].copy(n),o[4].copy(r),o[5].copy(a),this},clone:function(){return(new this.constructor).copy(this)},copy:function(t){for(var e=this.planes,i=0;i<6;i++)e[i].copy(t.planes[i]);return this},setFromMatrix:function(t){var e=this.planes,i=t.elements,n=i[0],r=i[1],a=i[2],o=i[3],s=i[4],c=i[5],h=i[6],l=i[7],u=i[8],p=i[9],d=i[10],f=i[11],m=i[12],g=i[13],v=i[14],y=i[15];return e[0].setComponents(o-n,l-s,f-u,y-m).normalize(),e[1].setComponents(o+n,l+s,f+u,y+m).normalize(),e[2].setComponents(o+r,l+c,f+p,y+g).normalize(),e[3].setComponents(o-r,l-c,f-p,y-g).normalize(),e[4].setComponents(o-a,l-h,f-d,y-v).normalize(),e[5].setComponents(o+a,l+h,f+d,y+v).normalize(),this},intersectsObject:(T=new N,function(t){var e=t.geometry;return null===e.boundingSphere&&e.computeBoundingSphere(),T.copy(e.boundingSphere).applyMatrix4(t.matrixWorld),this.intersectsSphere(T)}),intersectsSprite:function(){var t=new N;return function(e){return t.center.set(0,0,0),t.radius=.7071067811865476,t.applyMatrix4(e.matrixWorld),this.intersectsSphere(t)}}(),intersectsSphere:function(t){for(var e=this.planes,i=t.center,n=-t.radius,r=0;r<6;r++){if(e[r].distanceToPoint(i)<n)return!1}return!0},intersectsBox:(E=new b,function(t){for(var e=this.planes,i=0;i<6;i++){var n=e[i];if(E.x=n.normal.x>0?t.max.x:t.min.x,E.y=n.normal.y>0?t.max.y:t.min.y,E.z=n.normal.z>0?t.max.z:t.min.z,n.distanceToPoint(E)<0)return!1}return!0}),containsPoint:function(t){for(var e=this.planes,i=0;i<6;i++)if(e[i].distanceToPoint(t)<0)return!1;return!0}});var G={alphamap_fragment:"#ifdef USE_ALPHAMAP\n\tdiffuseColor.a *= texture2D( alphaMap, vUv ).g;\n#endif",alphamap_pars_fragment:"#ifdef USE_ALPHAMAP\n\tuniform sampler2D alphaMap;\n#endif",alphatest_fragment:"#ifdef ALPHATEST\n\tif ( diffuseColor.a < ALPHATEST ) discard;\n#endif",aomap_fragment:"#ifdef USE_AOMAP\n\tfloat ambientOcclusion = ( texture2D( aoMap, vUv2 ).r - 1.0 ) * aoMapIntensity + 1.0;\n\treflectedLight.indirectDiffuse *= ambientOcclusion;\n\t#if defined( USE_ENVMAP ) && defined( PHYSICAL )\n\t\tfloat dotNV = saturate( dot( geometry.normal, geometry.viewDir ) );\n\t\treflectedLight.indirectSpecular *= computeSpecularOcclusion( dotNV, ambientOcclusion, material.specularRoughness );\n\t#endif\n#endif",aomap_pars_fragment:"#ifdef USE_AOMAP\n\tuniform sampler2D aoMap;\n\tuniform float aoMapIntensity;\n#endif",begin_vertex:"vec3 transformed = vec3( position );",beginnormal_vertex:"vec3 objectNormal = vec3( normal );",bsdfs:"float punctualLightIntensityToIrradianceFactor( const in float lightDistance, const in float cutoffDistance, const in float decayExponent ) {\n#if defined ( PHYSICALLY_CORRECT_LIGHTS )\n\tfloat distanceFalloff = 1.0 / max( pow( lightDistance, decayExponent ), 0.01 );\n\tif( cutoffDistance > 0.0 ) {\n\t\tdistanceFalloff *= pow2( saturate( 1.0 - pow4( lightDistance / cutoffDistance ) ) );\n\t}\n\treturn distanceFalloff;\n#else\n\tif( cutoffDistance > 0.0 && decayExponent > 0.0 ) {\n\t\treturn pow( saturate( -lightDistance / cutoffDistance + 1.0 ), decayExponent );\n\t}\n\treturn 1.0;\n#endif\n}\nvec3 BRDF_Diffuse_Lambert( const in vec3 diffuseColor ) {\n\treturn RECIPROCAL_PI * diffuseColor;\n}\nvec3 F_Schlick( const in vec3 specularColor, const in float dotLH ) {\n\tfloat fresnel = exp2( ( -5.55473 * dotLH - 6.98316 ) * dotLH );\n\treturn ( 1.0 - specularColor ) * fresnel + specularColor;\n}\nfloat G_GGX_Smith( const in float alpha, const in float dotNL, const in float dotNV ) {\n\tfloat a2 = pow2( alpha );\n\tfloat gl = dotNL + sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNL ) );\n\tfloat gv = dotNV + sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNV ) );\n\treturn 1.0 / ( gl * gv );\n}\nfloat G_GGX_SmithCorrelated( const in float alpha, const in float dotNL, const in float dotNV ) {\n\tfloat a2 = pow2( alpha );\n\tfloat gv = dotNL * sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNV ) );\n\tfloat gl = dotNV * sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNL ) );\n\treturn 0.5 / max( gv + gl, EPSILON );\n}\nfloat D_GGX( const in float alpha, const in float dotNH ) {\n\tfloat a2 = pow2( alpha );\n\tfloat denom = pow2( dotNH ) * ( a2 - 1.0 ) + 1.0;\n\treturn RECIPROCAL_PI * a2 / pow2( denom );\n}\nvec3 BRDF_Specular_GGX( const in IncidentLight incidentLight, const in GeometricContext geometry, const in vec3 specularColor, const in float roughness ) {\n\tfloat alpha = pow2( roughness );\n\tvec3 halfDir = normalize( incidentLight.direction + geometry.viewDir );\n\tfloat dotNL = saturate( dot( geometry.normal, incidentLight.direction ) );\n\tfloat dotNV = saturate( dot( geometry.normal, geometry.viewDir ) );\n\tfloat dotNH = saturate( dot( geometry.normal, halfDir ) );\n\tfloat dotLH = saturate( dot( incidentLight.direction, halfDir ) );\n\tvec3 F = F_Schlick( specularColor, dotLH );\n\tfloat G = G_GGX_SmithCorrelated( alpha, dotNL, dotNV );\n\tfloat D = D_GGX( alpha, dotNH );\n\treturn F * ( G * D );\n}\nvec2 LTC_Uv( const in vec3 N, const in vec3 V, const in float roughness ) {\n\tconst float LUT_SIZE = 64.0;\n\tconst float LUT_SCALE = ( LUT_SIZE - 1.0 ) / LUT_SIZE;\n\tconst float LUT_BIAS = 0.5 / LUT_SIZE;\n\tfloat dotNV = saturate( dot( N, V ) );\n\tvec2 uv = vec2( roughness, sqrt( 1.0 - dotNV ) );\n\tuv = uv * LUT_SCALE + LUT_BIAS;\n\treturn uv;\n}\nfloat LTC_ClippedSphereFormFactor( const in vec3 f ) {\n\tfloat l = length( f );\n\treturn max( ( l * l + f.z ) / ( l + 1.0 ), 0.0 );\n}\nvec3 LTC_EdgeVectorFormFactor( const in vec3 v1, const in vec3 v2 ) {\n\tfloat x = dot( v1, v2 );\n\tfloat y = abs( x );\n\tfloat a = 0.8543985 + ( 0.4965155 + 0.0145206 * y ) * y;\n\tfloat b = 3.4175940 + ( 4.1616724 + y ) * y;\n\tfloat v = a / b;\n\tfloat theta_sintheta = ( x > 0.0 ) ? v : 0.5 * inversesqrt( max( 1.0 - x * x, 1e-7 ) ) - v;\n\treturn cross( v1, v2 ) * theta_sintheta;\n}\nvec3 LTC_Evaluate( const in vec3 N, const in vec3 V, const in vec3 P, const in mat3 mInv, const in vec3 rectCoords[ 4 ] ) {\n\tvec3 v1 = rectCoords[ 1 ] - rectCoords[ 0 ];\n\tvec3 v2 = rectCoords[ 3 ] - rectCoords[ 0 ];\n\tvec3 lightNormal = cross( v1, v2 );\n\tif( dot( lightNormal, P - rectCoords[ 0 ] ) < 0.0 ) return vec3( 0.0 );\n\tvec3 T1, T2;\n\tT1 = normalize( V - N * dot( V, N ) );\n\tT2 = - cross( N, T1 );\n\tmat3 mat = mInv * transposeMat3( mat3( T1, T2, N ) );\n\tvec3 coords[ 4 ];\n\tcoords[ 0 ] = mat * ( rectCoords[ 0 ] - P );\n\tcoords[ 1 ] = mat * ( rectCoords[ 1 ] - P );\n\tcoords[ 2 ] = mat * ( rectCoords[ 2 ] - P );\n\tcoords[ 3 ] = mat * ( rectCoords[ 3 ] - P );\n\tcoords[ 0 ] = normalize( coords[ 0 ] );\n\tcoords[ 1 ] = normalize( coords[ 1 ] );\n\tcoords[ 2 ] = normalize( coords[ 2 ] );\n\tcoords[ 3 ] = normalize( coords[ 3 ] );\n\tvec3 vectorFormFactor = vec3( 0.0 );\n\tvectorFormFactor += LTC_EdgeVectorFormFactor( coords[ 0 ], coords[ 1 ] );\n\tvectorFormFactor += LTC_EdgeVectorFormFactor( coords[ 1 ], coords[ 2 ] );\n\tvectorFormFactor += LTC_EdgeVectorFormFactor( coords[ 2 ], coords[ 3 ] );\n\tvectorFormFactor += LTC_EdgeVectorFormFactor( coords[ 3 ], coords[ 0 ] );\n\tfloat result = LTC_ClippedSphereFormFactor( vectorFormFactor );\n\treturn vec3( result );\n}\nvec3 BRDF_Specular_GGX_Environment( const in GeometricContext geometry, const in vec3 specularColor, const in float roughness ) {\n\tfloat dotNV = saturate( dot( geometry.normal, geometry.viewDir ) );\n\tconst vec4 c0 = vec4( - 1, - 0.0275, - 0.572, 0.022 );\n\tconst vec4 c1 = vec4( 1, 0.0425, 1.04, - 0.04 );\n\tvec4 r = roughness * c0 + c1;\n\tfloat a004 = min( r.x * r.x, exp2( - 9.28 * dotNV ) ) * r.x + r.y;\n\tvec2 AB = vec2( -1.04, 1.04 ) * a004 + r.zw;\n\treturn specularColor * AB.x + AB.y;\n}\nfloat G_BlinnPhong_Implicit( ) {\n\treturn 0.25;\n}\nfloat D_BlinnPhong( const in float shininess, const in float dotNH ) {\n\treturn RECIPROCAL_PI * ( shininess * 0.5 + 1.0 ) * pow( dotNH, shininess );\n}\nvec3 BRDF_Specular_BlinnPhong( const in IncidentLight incidentLight, const in GeometricContext geometry, const in vec3 specularColor, const in float shininess ) {\n\tvec3 halfDir = normalize( incidentLight.direction + geometry.viewDir );\n\tfloat dotNH = saturate( dot( geometry.normal, halfDir ) );\n\tfloat dotLH = saturate( dot( incidentLight.direction, halfDir ) );\n\tvec3 F = F_Schlick( specularColor, dotLH );\n\tfloat G = G_BlinnPhong_Implicit( );\n\tfloat D = D_BlinnPhong( shininess, dotNH );\n\treturn F * ( G * D );\n}\nfloat GGXRoughnessToBlinnExponent( const in float ggxRoughness ) {\n\treturn ( 2.0 / pow2( ggxRoughness + 0.0001 ) - 2.0 );\n}\nfloat BlinnExponentToGGXRoughness( const in float blinnExponent ) {\n\treturn sqrt( 2.0 / ( blinnExponent + 2.0 ) );\n}",bumpmap_pars_fragment:"#ifdef USE_BUMPMAP\n\tuniform sampler2D bumpMap;\n\tuniform float bumpScale;\n\tvec2 dHdxy_fwd() {\n\t\tvec2 dSTdx = dFdx( vUv );\n\t\tvec2 dSTdy = dFdy( vUv );\n\t\tfloat Hll = bumpScale * texture2D( bumpMap, vUv ).x;\n\t\tfloat dBx = bumpScale * texture2D( bumpMap, vUv + dSTdx ).x - Hll;\n\t\tfloat dBy = bumpScale * texture2D( bumpMap, vUv + dSTdy ).x - Hll;\n\t\treturn vec2( dBx, dBy );\n\t}\n\tvec3 perturbNormalArb( vec3 surf_pos, vec3 surf_norm, vec2 dHdxy ) {\n\t\tvec3 vSigmaX = vec3( dFdx( surf_pos.x ), dFdx( surf_pos.y ), dFdx( surf_pos.z ) );\n\t\tvec3 vSigmaY = vec3( dFdy( surf_pos.x ), dFdy( surf_pos.y ), dFdy( surf_pos.z ) );\n\t\tvec3 vN = surf_norm;\n\t\tvec3 R1 = cross( vSigmaY, vN );\n\t\tvec3 R2 = cross( vN, vSigmaX );\n\t\tfloat fDet = dot( vSigmaX, R1 );\n\t\tfDet *= ( float( gl_FrontFacing ) * 2.0 - 1.0 );\n\t\tvec3 vGrad = sign( fDet ) * ( dHdxy.x * R1 + dHdxy.y * R2 );\n\t\treturn normalize( abs( fDet ) * surf_norm - vGrad );\n\t}\n#endif",clipping_planes_fragment:"#if NUM_CLIPPING_PLANES > 0\n\tvec4 plane;\n\t#pragma unroll_loop\n\tfor ( int i = 0; i < UNION_CLIPPING_PLANES; i ++ ) {\n\t\tplane = clippingPlanes[ i ];\n\t\tif ( dot( vViewPosition, plane.xyz ) > plane.w ) discard;\n\t}\n\t#if UNION_CLIPPING_PLANES < NUM_CLIPPING_PLANES\n\t\tbool clipped = true;\n\t\t#pragma unroll_loop\n\t\tfor ( int i = UNION_CLIPPING_PLANES; i < NUM_CLIPPING_PLANES; i ++ ) {\n\t\t\tplane = clippingPlanes[ i ];\n\t\t\tclipped = ( dot( vViewPosition, plane.xyz ) > plane.w ) && clipped;\n\t\t}\n\t\tif ( clipped ) discard;\n\t#endif\n#endif",clipping_planes_pars_fragment:"#if NUM_CLIPPING_PLANES > 0\n\t#if ! defined( PHYSICAL ) && ! defined( PHONG ) && ! defined( MATCAP )\n\t\tvarying vec3 vViewPosition;\n\t#endif\n\tuniform vec4 clippingPlanes[ NUM_CLIPPING_PLANES ];\n#endif",clipping_planes_pars_vertex:"#if NUM_CLIPPING_PLANES > 0 && ! defined( PHYSICAL ) && ! defined( PHONG ) && ! defined( MATCAP )\n\tvarying vec3 vViewPosition;\n#endif",clipping_planes_vertex:"#if NUM_CLIPPING_PLANES > 0 && ! defined( PHYSICAL ) && ! defined( PHONG ) && ! defined( MATCAP )\n\tvViewPosition = - mvPosition.xyz;\n#endif",color_fragment:"#ifdef USE_COLOR\n\tdiffuseColor.rgb *= vColor;\n#endif",color_pars_fragment:"#ifdef USE_COLOR\n\tvarying vec3 vColor;\n#endif",color_pars_vertex:"#ifdef USE_COLOR\n\tvarying vec3 vColor;\n#endif",color_vertex:"#ifdef USE_COLOR\n\tvColor.xyz = color.xyz;\n#endif",common:"#define PI 3.14159265359\n#define PI2 6.28318530718\n#define PI_HALF 1.5707963267949\n#define RECIPROCAL_PI 0.31830988618\n#define RECIPROCAL_PI2 0.15915494\n#define LOG2 1.442695\n#define EPSILON 1e-6\n#define saturate(a) clamp( a, 0.0, 1.0 )\n#define whiteCompliment(a) ( 1.0 - saturate( a ) )\nfloat pow2( const in float x ) { return x*x; }\nfloat pow3( const in float x ) { return x*x*x; }\nfloat pow4( const in float x ) { float x2 = x*x; return x2*x2; }\nfloat average( const in vec3 color ) { return dot( color, vec3( 0.3333 ) ); }\nhighp float rand( const in vec2 uv ) {\n\tconst highp float a = 12.9898, b = 78.233, c = 43758.5453;\n\thighp float dt = dot( uv.xy, vec2( a,b ) ), sn = mod( dt, PI );\n\treturn fract(sin(sn) * c);\n}\nstruct IncidentLight {\n\tvec3 color;\n\tvec3 direction;\n\tbool visible;\n};\nstruct ReflectedLight {\n\tvec3 directDiffuse;\n\tvec3 directSpecular;\n\tvec3 indirectDiffuse;\n\tvec3 indirectSpecular;\n};\nstruct GeometricContext {\n\tvec3 position;\n\tvec3 normal;\n\tvec3 viewDir;\n};\nvec3 transformDirection( in vec3 dir, in mat4 matrix ) {\n\treturn normalize( ( matrix * vec4( dir, 0.0 ) ).xyz );\n}\nvec3 inverseTransformDirection( in vec3 dir, in mat4 matrix ) {\n\treturn normalize( ( vec4( dir, 0.0 ) * matrix ).xyz );\n}\nvec3 projectOnPlane(in vec3 point, in vec3 pointOnPlane, in vec3 planeNormal ) {\n\tfloat distance = dot( planeNormal, point - pointOnPlane );\n\treturn - distance * planeNormal + point;\n}\nfloat sideOfPlane( in vec3 point, in vec3 pointOnPlane, in vec3 planeNormal ) {\n\treturn sign( dot( point - pointOnPlane, planeNormal ) );\n}\nvec3 linePlaneIntersect( in vec3 pointOnLine, in vec3 lineDirection, in vec3 pointOnPlane, in vec3 planeNormal ) {\n\treturn lineDirection * ( dot( planeNormal, pointOnPlane - pointOnLine ) / dot( planeNormal, lineDirection ) ) + pointOnLine;\n}\nmat3 transposeMat3( const in mat3 m ) {\n\tmat3 tmp;\n\ttmp[ 0 ] = vec3( m[ 0 ].x, m[ 1 ].x, m[ 2 ].x );\n\ttmp[ 1 ] = vec3( m[ 0 ].y, m[ 1 ].y, m[ 2 ].y );\n\ttmp[ 2 ] = vec3( m[ 0 ].z, m[ 1 ].z, m[ 2 ].z );\n\treturn tmp;\n}\nfloat linearToRelativeLuminance( const in vec3 color ) {\n\tvec3 weights = vec3( 0.2126, 0.7152, 0.0722 );\n\treturn dot( weights, color.rgb );\n}",cube_uv_reflection_fragment:"#ifdef ENVMAP_TYPE_CUBE_UV\n#define cubeUV_textureSize (1024.0)\nint getFaceFromDirection(vec3 direction) {\n\tvec3 absDirection = abs(direction);\n\tint face = -1;\n\tif( absDirection.x > absDirection.z ) {\n\t\tif(absDirection.x > absDirection.y )\n\t\t\tface = direction.x > 0.0 ? 0 : 3;\n\t\telse\n\t\t\tface = direction.y > 0.0 ? 1 : 4;\n\t}\n\telse {\n\t\tif(absDirection.z > absDirection.y )\n\t\t\tface = direction.z > 0.0 ? 2 : 5;\n\t\telse\n\t\t\tface = direction.y > 0.0 ? 1 : 4;\n\t}\n\treturn face;\n}\n#define cubeUV_maxLods1 (log2(cubeUV_textureSize*0.25) - 1.0)\n#define cubeUV_rangeClamp (exp2((6.0 - 1.0) * 2.0))\nvec2 MipLevelInfo( vec3 vec, float roughnessLevel, float roughness ) {\n\tfloat scale = exp2(cubeUV_maxLods1 - roughnessLevel);\n\tfloat dxRoughness = dFdx(roughness);\n\tfloat dyRoughness = dFdy(roughness);\n\tvec3 dx = dFdx( vec * scale * dxRoughness );\n\tvec3 dy = dFdy( vec * scale * dyRoughness );\n\tfloat d = max( dot( dx, dx ), dot( dy, dy ) );\n\td = clamp(d, 1.0, cubeUV_rangeClamp);\n\tfloat mipLevel = 0.5 * log2(d);\n\treturn vec2(floor(mipLevel), fract(mipLevel));\n}\n#define cubeUV_maxLods2 (log2(cubeUV_textureSize*0.25) - 2.0)\n#define cubeUV_rcpTextureSize (1.0 / cubeUV_textureSize)\nvec2 getCubeUV(vec3 direction, float roughnessLevel, float mipLevel) {\n\tmipLevel = roughnessLevel > cubeUV_maxLods2 - 3.0 ? 0.0 : mipLevel;\n\tfloat a = 16.0 * cubeUV_rcpTextureSize;\n\tvec2 exp2_packed = exp2( vec2( roughnessLevel, mipLevel ) );\n\tvec2 rcp_exp2_packed = vec2( 1.0 ) / exp2_packed;\n\tfloat powScale = exp2_packed.x * exp2_packed.y;\n\tfloat scale = rcp_exp2_packed.x * rcp_exp2_packed.y * 0.25;\n\tfloat mipOffset = 0.75*(1.0 - rcp_exp2_packed.y) * rcp_exp2_packed.x;\n\tbool bRes = mipLevel == 0.0;\n\tscale = bRes && (scale < a) ? a : scale;\n\tvec3 r;\n\tvec2 offset;\n\tint face = getFaceFromDirection(direction);\n\tfloat rcpPowScale = 1.0 / powScale;\n\tif( face == 0) {\n\t\tr = vec3(direction.x, -direction.z, direction.y);\n\t\toffset = vec2(0.0+mipOffset,0.75 * rcpPowScale);\n\t\toffset.y = bRes && (offset.y < 2.0*a) ? a : offset.y;\n\t}\n\telse if( face == 1) {\n\t\tr = vec3(direction.y, direction.x, direction.z);\n\t\toffset = vec2(scale+mipOffset, 0.75 * rcpPowScale);\n\t\toffset.y = bRes && (offset.y < 2.0*a) ? a : offset.y;\n\t}\n\telse if( face == 2) {\n\t\tr = vec3(direction.z, direction.x, direction.y);\n\t\toffset = vec2(2.0*scale+mipOffset, 0.75 * rcpPowScale);\n\t\toffset.y = bRes && (offset.y < 2.0*a) ? a : offset.y;\n\t}\n\telse if( face == 3) {\n\t\tr = vec3(direction.x, direction.z, direction.y);\n\t\toffset = vec2(0.0+mipOffset,0.5 * rcpPowScale);\n\t\toffset.y = bRes && (offset.y < 2.0*a) ? 0.0 : offset.y;\n\t}\n\telse if( face == 4) {\n\t\tr = vec3(direction.y, direction.x, -direction.z);\n\t\toffset = vec2(scale+mipOffset, 0.5 * rcpPowScale);\n\t\toffset.y = bRes && (offset.y < 2.0*a) ? 0.0 : offset.y;\n\t}\n\telse {\n\t\tr = vec3(direction.z, -direction.x, direction.y);\n\t\toffset = vec2(2.0*scale+mipOffset, 0.5 * rcpPowScale);\n\t\toffset.y = bRes && (offset.y < 2.0*a) ? 0.0 : offset.y;\n\t}\n\tr = normalize(r);\n\tfloat texelOffset = 0.5 * cubeUV_rcpTextureSize;\n\tvec2 s = ( r.yz / abs( r.x ) + vec2( 1.0 ) ) * 0.5;\n\tvec2 base = offset + vec2( texelOffset );\n\treturn base + s * ( scale - 2.0 * texelOffset );\n}\n#define cubeUV_maxLods3 (log2(cubeUV_textureSize*0.25) - 3.0)\nvec4 textureCubeUV( sampler2D envMap, vec3 reflectedDirection, float roughness ) {\n\tfloat roughnessVal = roughness* cubeUV_maxLods3;\n\tfloat r1 = floor(roughnessVal);\n\tfloat r2 = r1 + 1.0;\n\tfloat t = fract(roughnessVal);\n\tvec2 mipInfo = MipLevelInfo(reflectedDirection, r1, roughness);\n\tfloat s = mipInfo.y;\n\tfloat level0 = mipInfo.x;\n\tfloat level1 = level0 + 1.0;\n\tlevel1 = level1 > 5.0 ? 5.0 : level1;\n\tlevel0 += min( floor( s + 0.5 ), 5.0 );\n\tvec2 uv_10 = getCubeUV(reflectedDirection, r1, level0);\n\tvec4 color10 = envMapTexelToLinear(texture2D(envMap, uv_10));\n\tvec2 uv_20 = getCubeUV(reflectedDirection, r2, level0);\n\tvec4 color20 = envMapTexelToLinear(texture2D(envMap, uv_20));\n\tvec4 result = mix(color10, color20, t);\n\treturn vec4(result.rgb, 1.0);\n}\n#endif",defaultnormal_vertex:"vec3 transformedNormal = normalMatrix * objectNormal;\n#ifdef FLIP_SIDED\n\ttransformedNormal = - transformedNormal;\n#endif",displacementmap_pars_vertex:"#ifdef USE_DISPLACEMENTMAP\n\tuniform sampler2D displacementMap;\n\tuniform float displacementScale;\n\tuniform float displacementBias;\n#endif",displacementmap_vertex:"#ifdef USE_DISPLACEMENTMAP\n\ttransformed += normalize( objectNormal ) * ( texture2D( displacementMap, uv ).x * displacementScale + displacementBias );\n#endif",emissivemap_fragment:"#ifdef USE_EMISSIVEMAP\n\tvec4 emissiveColor = texture2D( emissiveMap, vUv );\n\temissiveColor.rgb = emissiveMapTexelToLinear( emissiveColor ).rgb;\n\ttotalEmissiveRadiance *= emissiveColor.rgb;\n#endif",emissivemap_pars_fragment:"#ifdef USE_EMISSIVEMAP\n\tuniform sampler2D emissiveMap;\n#endif",encodings_fragment:"gl_FragColor = linearToOutputTexel( gl_FragColor );",encodings_pars_fragment:"\nvec4 LinearToLinear( in vec4 value ) {\n\treturn value;\n}\nvec4 GammaToLinear( in vec4 value, in float gammaFactor ) {\n\treturn vec4( pow( value.rgb, vec3( gammaFactor ) ), value.a );\n}\nvec4 LinearToGamma( in vec4 value, in float gammaFactor ) {\n\treturn vec4( pow( value.rgb, vec3( 1.0 / gammaFactor ) ), value.a );\n}\nvec4 sRGBToLinear( in vec4 value ) {\n\treturn vec4( mix( pow( value.rgb * 0.9478672986 + vec3( 0.0521327014 ), vec3( 2.4 ) ), value.rgb * 0.0773993808, vec3( lessThanEqual( value.rgb, vec3( 0.04045 ) ) ) ), value.a );\n}\nvec4 LinearTosRGB( in vec4 value ) {\n\treturn vec4( mix( pow( value.rgb, vec3( 0.41666 ) ) * 1.055 - vec3( 0.055 ), value.rgb * 12.92, vec3( lessThanEqual( value.rgb, vec3( 0.0031308 ) ) ) ), value.a );\n}\nvec4 RGBEToLinear( in vec4 value ) {\n\treturn vec4( value.rgb * exp2( value.a * 255.0 - 128.0 ), 1.0 );\n}\nvec4 LinearToRGBE( in vec4 value ) {\n\tfloat maxComponent = max( max( value.r, value.g ), value.b );\n\tfloat fExp = clamp( ceil( log2( maxComponent ) ), -128.0, 127.0 );\n\treturn vec4( value.rgb / exp2( fExp ), ( fExp + 128.0 ) / 255.0 );\n}\nvec4 RGBMToLinear( in vec4 value, in float maxRange ) {\n\treturn vec4( value.rgb * value.a * maxRange, 1.0 );\n}\nvec4 LinearToRGBM( in vec4 value, in float maxRange ) {\n\tfloat maxRGB = max( value.r, max( value.g, value.b ) );\n\tfloat M = clamp( maxRGB / maxRange, 0.0, 1.0 );\n\tM = ceil( M * 255.0 ) / 255.0;\n\treturn vec4( value.rgb / ( M * maxRange ), M );\n}\nvec4 RGBDToLinear( in vec4 value, in float maxRange ) {\n\treturn vec4( value.rgb * ( ( maxRange / 255.0 ) / value.a ), 1.0 );\n}\nvec4 LinearToRGBD( in vec4 value, in float maxRange ) {\n\tfloat maxRGB = max( value.r, max( value.g, value.b ) );\n\tfloat D = max( maxRange / maxRGB, 1.0 );\n\tD = min( floor( D ) / 255.0, 1.0 );\n\treturn vec4( value.rgb * ( D * ( 255.0 / maxRange ) ), D );\n}\nconst mat3 cLogLuvM = mat3( 0.2209, 0.3390, 0.4184, 0.1138, 0.6780, 0.7319, 0.0102, 0.1130, 0.2969 );\nvec4 LinearToLogLuv( in vec4 value ) {\n\tvec3 Xp_Y_XYZp = value.rgb * cLogLuvM;\n\tXp_Y_XYZp = max( Xp_Y_XYZp, vec3( 1e-6, 1e-6, 1e-6 ) );\n\tvec4 vResult;\n\tvResult.xy = Xp_Y_XYZp.xy / Xp_Y_XYZp.z;\n\tfloat Le = 2.0 * log2(Xp_Y_XYZp.y) + 127.0;\n\tvResult.w = fract( Le );\n\tvResult.z = ( Le - ( floor( vResult.w * 255.0 ) ) / 255.0 ) / 255.0;\n\treturn vResult;\n}\nconst mat3 cLogLuvInverseM = mat3( 6.0014, -2.7008, -1.7996, -1.3320, 3.1029, -5.7721, 0.3008, -1.0882, 5.6268 );\nvec4 LogLuvToLinear( in vec4 value ) {\n\tfloat Le = value.z * 255.0 + value.w;\n\tvec3 Xp_Y_XYZp;\n\tXp_Y_XYZp.y = exp2( ( Le - 127.0 ) / 2.0 );\n\tXp_Y_XYZp.z = Xp_Y_XYZp.y / value.y;\n\tXp_Y_XYZp.x = value.x * Xp_Y_XYZp.z;\n\tvec3 vRGB = Xp_Y_XYZp.rgb * cLogLuvInverseM;\n\treturn vec4( max( vRGB, 0.0 ), 1.0 );\n}",envmap_fragment:"#ifdef USE_ENVMAP\n\t#if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( PHONG )\n\t\tvec3 cameraToVertex = normalize( vWorldPosition - cameraPosition );\n\t\tvec3 worldNormal = inverseTransformDirection( normal, viewMatrix );\n\t\t#ifdef ENVMAP_MODE_REFLECTION\n\t\t\tvec3 reflectVec = reflect( cameraToVertex, worldNormal );\n\t\t#else\n\t\t\tvec3 reflectVec = refract( cameraToVertex, worldNormal, refractionRatio );\n\t\t#endif\n\t#else\n\t\tvec3 reflectVec = vReflect;\n\t#endif\n\t#ifdef ENVMAP_TYPE_CUBE\n\t\tvec4 envColor = textureCube( envMap, vec3( flipEnvMap * reflectVec.x, reflectVec.yz ) );\n\t#elif defined( ENVMAP_TYPE_EQUIREC )\n\t\tvec2 sampleUV;\n\t\treflectVec = normalize( reflectVec );\n\t\tsampleUV.y = asin( clamp( reflectVec.y, - 1.0, 1.0 ) ) * RECIPROCAL_PI + 0.5;\n\t\tsampleUV.x = atan( reflectVec.z, reflectVec.x ) * RECIPROCAL_PI2 + 0.5;\n\t\tvec4 envColor = texture2D( envMap, sampleUV );\n\t#elif defined( ENVMAP_TYPE_SPHERE )\n\t\treflectVec = normalize( reflectVec );\n\t\tvec3 reflectView = normalize( ( viewMatrix * vec4( reflectVec, 0.0 ) ).xyz + vec3( 0.0, 0.0, 1.0 ) );\n\t\tvec4 envColor = texture2D( envMap, reflectView.xy * 0.5 + 0.5 );\n\t#else\n\t\tvec4 envColor = vec4( 0.0 );\n\t#endif\n\tenvColor = envMapTexelToLinear( envColor );\n\t#ifdef ENVMAP_BLENDING_MULTIPLY\n\t\toutgoingLight = mix( outgoingLight, outgoingLight * envColor.xyz, specularStrength * reflectivity );\n\t#elif defined( ENVMAP_BLENDING_MIX )\n\t\toutgoingLight = mix( outgoingLight, envColor.xyz, specularStrength * reflectivity );\n\t#elif defined( ENVMAP_BLENDING_ADD )\n\t\toutgoingLight += envColor.xyz * specularStrength * reflectivity;\n\t#endif\n#endif",envmap_pars_fragment:"#if defined( USE_ENVMAP ) || defined( PHYSICAL )\n\tuniform float reflectivity;\n\tuniform float envMapIntensity;\n#endif\n#ifdef USE_ENVMAP\n\t#if ! defined( PHYSICAL ) && ( defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( PHONG ) )\n\t\tvarying vec3 vWorldPosition;\n\t#endif\n\t#ifdef ENVMAP_TYPE_CUBE\n\t\tuniform samplerCube envMap;\n\t#else\n\t\tuniform sampler2D envMap;\n\t#endif\n\tuniform float flipEnvMap;\n\tuniform int maxMipLevel;\n\t#if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( PHONG ) || defined( PHYSICAL )\n\t\tuniform float refractionRatio;\n\t#else\n\t\tvarying vec3 vReflect;\n\t#endif\n#endif",envmap_pars_vertex:"#ifdef USE_ENVMAP\n\t#if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( PHONG )\n\t\tvarying vec3 vWorldPosition;\n\t#else\n\t\tvarying vec3 vReflect;\n\t\tuniform float refractionRatio;\n\t#endif\n#endif",envmap_physical_pars_fragment:"#if defined( USE_ENVMAP ) && defined( PHYSICAL )\n\tvec3 getLightProbeIndirectIrradiance( const in GeometricContext geometry, const in int maxMIPLevel ) {\n\t\tvec3 worldNormal = inverseTransformDirection( geometry.normal, viewMatrix );\n\t\t#ifdef ENVMAP_TYPE_CUBE\n\t\t\tvec3 queryVec = vec3( flipEnvMap * worldNormal.x, worldNormal.yz );\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = textureCubeLodEXT( envMap, queryVec, float( maxMIPLevel ) );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = textureCube( envMap, queryVec, float( maxMIPLevel ) );\n\t\t\t#endif\n\t\t\tenvMapColor.rgb = envMapTexelToLinear( envMapColor ).rgb;\n\t\t#elif defined( ENVMAP_TYPE_CUBE_UV )\n\t\t\tvec3 queryVec = vec3( flipEnvMap * worldNormal.x, worldNormal.yz );\n\t\t\tvec4 envMapColor = textureCubeUV( envMap, queryVec, 1.0 );\n\t\t#else\n\t\t\tvec4 envMapColor = vec4( 0.0 );\n\t\t#endif\n\t\treturn PI * envMapColor.rgb * envMapIntensity;\n\t}\n\tfloat getSpecularMIPLevel( const in float blinnShininessExponent, const in int maxMIPLevel ) {\n\t\tfloat maxMIPLevelScalar = float( maxMIPLevel );\n\t\tfloat desiredMIPLevel = maxMIPLevelScalar + 0.79248 - 0.5 * log2( pow2( blinnShininessExponent ) + 1.0 );\n\t\treturn clamp( desiredMIPLevel, 0.0, maxMIPLevelScalar );\n\t}\n\tvec3 getLightProbeIndirectRadiance( const in GeometricContext geometry, const in float blinnShininessExponent, const in int maxMIPLevel ) {\n\t\t#ifdef ENVMAP_MODE_REFLECTION\n\t\t\tvec3 reflectVec = reflect( -geometry.viewDir, geometry.normal );\n\t\t#else\n\t\t\tvec3 reflectVec = refract( -geometry.viewDir, geometry.normal, refractionRatio );\n\t\t#endif\n\t\treflectVec = inverseTransformDirection( reflectVec, viewMatrix );\n\t\tfloat specularMIPLevel = getSpecularMIPLevel( blinnShininessExponent, maxMIPLevel );\n\t\t#ifdef ENVMAP_TYPE_CUBE\n\t\t\tvec3 queryReflectVec = vec3( flipEnvMap * reflectVec.x, reflectVec.yz );\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = textureCubeLodEXT( envMap, queryReflectVec, specularMIPLevel );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = textureCube( envMap, queryReflectVec, specularMIPLevel );\n\t\t\t#endif\n\t\t\tenvMapColor.rgb = envMapTexelToLinear( envMapColor ).rgb;\n\t\t#elif defined( ENVMAP_TYPE_CUBE_UV )\n\t\t\tvec3 queryReflectVec = vec3( flipEnvMap * reflectVec.x, reflectVec.yz );\n\t\t\tvec4 envMapColor = textureCubeUV( envMap, queryReflectVec, BlinnExponentToGGXRoughness(blinnShininessExponent ));\n\t\t#elif defined( ENVMAP_TYPE_EQUIREC )\n\t\t\tvec2 sampleUV;\n\t\t\tsampleUV.y = asin( clamp( reflectVec.y, - 1.0, 1.0 ) ) * RECIPROCAL_PI + 0.5;\n\t\t\tsampleUV.x = atan( reflectVec.z, reflectVec.x ) * RECIPROCAL_PI2 + 0.5;\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = texture2DLodEXT( envMap, sampleUV, specularMIPLevel );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = texture2D( envMap, sampleUV, specularMIPLevel );\n\t\t\t#endif\n\t\t\tenvMapColor.rgb = envMapTexelToLinear( envMapColor ).rgb;\n\t\t#elif defined( ENVMAP_TYPE_SPHERE )\n\t\t\tvec3 reflectView = normalize( ( viewMatrix * vec4( reflectVec, 0.0 ) ).xyz + vec3( 0.0,0.0,1.0 ) );\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = texture2DLodEXT( envMap, reflectView.xy * 0.5 + 0.5, specularMIPLevel );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = texture2D( envMap, reflectView.xy * 0.5 + 0.5, specularMIPLevel );\n\t\t\t#endif\n\t\t\tenvMapColor.rgb = envMapTexelToLinear( envMapColor ).rgb;\n\t\t#endif\n\t\treturn envMapColor.rgb * envMapIntensity;\n\t}\n#endif",envmap_vertex:"#ifdef USE_ENVMAP\n\t#if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( PHONG )\n\t\tvWorldPosition = worldPosition.xyz;\n\t#else\n\t\tvec3 cameraToVertex = normalize( worldPosition.xyz - cameraPosition );\n\t\tvec3 worldNormal = inverseTransformDirection( transformedNormal, viewMatrix );\n\t\t#ifdef ENVMAP_MODE_REFLECTION\n\t\t\tvReflect = reflect( cameraToVertex, worldNormal );\n\t\t#else\n\t\t\tvReflect = refract( cameraToVertex, worldNormal, refractionRatio );\n\t\t#endif\n\t#endif\n#endif",fog_vertex:"#ifdef USE_FOG\n\tfogDepth = -mvPosition.z;\n#endif",fog_pars_vertex:"#ifdef USE_FOG\n\tvarying float fogDepth;\n#endif",fog_fragment:"#ifdef USE_FOG\n\t#ifdef FOG_EXP2\n\t\tfloat fogFactor = whiteCompliment( exp2( - fogDensity * fogDensity * fogDepth * fogDepth * LOG2 ) );\n\t#else\n\t\tfloat fogFactor = smoothstep( fogNear, fogFar, fogDepth );\n\t#endif\n\tgl_FragColor.rgb = mix( gl_FragColor.rgb, fogColor, fogFactor );\n#endif",fog_pars_fragment:"#ifdef USE_FOG\n\tuniform vec3 fogColor;\n\tvarying float fogDepth;\n\t#ifdef FOG_EXP2\n\t\tuniform float fogDensity;\n\t#else\n\t\tuniform float fogNear;\n\t\tuniform float fogFar;\n\t#endif\n#endif",gradientmap_pars_fragment:"#ifdef TOON\n\tuniform sampler2D gradientMap;\n\tvec3 getGradientIrradiance( vec3 normal, vec3 lightDirection ) {\n\t\tfloat dotNL = dot( normal, lightDirection );\n\t\tvec2 coord = vec2( dotNL * 0.5 + 0.5, 0.0 );\n\t\t#ifdef USE_GRADIENTMAP\n\t\t\treturn texture2D( gradientMap, coord ).rgb;\n\t\t#else\n\t\t\treturn ( coord.x < 0.7 ) ? vec3( 0.7 ) : vec3( 1.0 );\n\t\t#endif\n\t}\n#endif",lightmap_fragment:"#ifdef USE_LIGHTMAP\n\treflectedLight.indirectDiffuse += PI * texture2D( lightMap, vUv2 ).xyz * lightMapIntensity;\n#endif",lightmap_pars_fragment:"#ifdef USE_LIGHTMAP\n\tuniform sampler2D lightMap;\n\tuniform float lightMapIntensity;\n#endif",lights_lambert_vertex:"vec3 diffuse = vec3( 1.0 );\nGeometricContext geometry;\ngeometry.position = mvPosition.xyz;\ngeometry.normal = normalize( transformedNormal );\ngeometry.viewDir = normalize( -mvPosition.xyz );\nGeometricContext backGeometry;\nbackGeometry.position = geometry.position;\nbackGeometry.normal = -geometry.normal;\nbackGeometry.viewDir = geometry.viewDir;\nvLightFront = vec3( 0.0 );\n#ifdef DOUBLE_SIDED\n\tvLightBack = vec3( 0.0 );\n#endif\nIncidentLight directLight;\nfloat dotNL;\nvec3 directLightColor_Diffuse;\n#if NUM_POINT_LIGHTS > 0\n\t#pragma unroll_loop\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tgetPointDirectLightIrradiance( pointLights[ i ], geometry, directLight );\n\t\tdotNL = dot( geometry.normal, directLight.direction );\n\t\tdirectLightColor_Diffuse = PI * directLight.color;\n\t\tvLightFront += saturate( dotNL ) * directLightColor_Diffuse;\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += saturate( -dotNL ) * directLightColor_Diffuse;\n\t\t#endif\n\t}\n#endif\n#if NUM_SPOT_LIGHTS > 0\n\t#pragma unroll_loop\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tgetSpotDirectLightIrradiance( spotLights[ i ], geometry, directLight );\n\t\tdotNL = dot( geometry.normal, directLight.direction );\n\t\tdirectLightColor_Diffuse = PI * directLight.color;\n\t\tvLightFront += saturate( dotNL ) * directLightColor_Diffuse;\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += saturate( -dotNL ) * directLightColor_Diffuse;\n\t\t#endif\n\t}\n#endif\n#if NUM_DIR_LIGHTS > 0\n\t#pragma unroll_loop\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tgetDirectionalDirectLightIrradiance( directionalLights[ i ], geometry, directLight );\n\t\tdotNL = dot( geometry.normal, directLight.direction );\n\t\tdirectLightColor_Diffuse = PI * directLight.color;\n\t\tvLightFront += saturate( dotNL ) * directLightColor_Diffuse;\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += saturate( -dotNL ) * directLightColor_Diffuse;\n\t\t#endif\n\t}\n#endif\n#if NUM_HEMI_LIGHTS > 0\n\t#pragma unroll_loop\n\tfor ( int i = 0; i < NUM_HEMI_LIGHTS; i ++ ) {\n\t\tvLightFront += getHemisphereLightIrradiance( hemisphereLights[ i ], geometry );\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += getHemisphereLightIrradiance( hemisphereLights[ i ], backGeometry );\n\t\t#endif\n\t}\n#endif",lights_pars_begin:"uniform vec3 ambientLightColor;\nvec3 getAmbientLightIrradiance( const in vec3 ambientLightColor ) {\n\tvec3 irradiance = ambientLightColor;\n\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\tirradiance *= PI;\n\t#endif\n\treturn irradiance;\n}\n#if NUM_DIR_LIGHTS > 0\n\tstruct DirectionalLight {\n\t\tvec3 direction;\n\t\tvec3 color;\n\t\tint shadow;\n\t\tfloat shadowBias;\n\t\tfloat shadowRadius;\n\t\tvec2 shadowMapSize;\n\t};\n\tuniform DirectionalLight directionalLights[ NUM_DIR_LIGHTS ];\n\tvoid getDirectionalDirectLightIrradiance( const in DirectionalLight directionalLight, const in GeometricContext geometry, out IncidentLight directLight ) {\n\t\tdirectLight.color = directionalLight.color;\n\t\tdirectLight.direction = directionalLight.direction;\n\t\tdirectLight.visible = true;\n\t}\n#endif\n#if NUM_POINT_LIGHTS > 0\n\tstruct PointLight {\n\t\tvec3 position;\n\t\tvec3 color;\n\t\tfloat distance;\n\t\tfloat decay;\n\t\tint shadow;\n\t\tfloat shadowBias;\n\t\tfloat shadowRadius;\n\t\tvec2 shadowMapSize;\n\t\tfloat shadowCameraNear;\n\t\tfloat shadowCameraFar;\n\t};\n\tuniform PointLight pointLights[ NUM_POINT_LIGHTS ];\n\tvoid getPointDirectLightIrradiance( const in PointLight pointLight, const in GeometricContext geometry, out IncidentLight directLight ) {\n\t\tvec3 lVector = pointLight.position - geometry.position;\n\t\tdirectLight.direction = normalize( lVector );\n\t\tfloat lightDistance = length( lVector );\n\t\tdirectLight.color = pointLight.color;\n\t\tdirectLight.color *= punctualLightIntensityToIrradianceFactor( lightDistance, pointLight.distance, pointLight.decay );\n\t\tdirectLight.visible = ( directLight.color != vec3( 0.0 ) );\n\t}\n#endif\n#if NUM_SPOT_LIGHTS > 0\n\tstruct SpotLight {\n\t\tvec3 position;\n\t\tvec3 direction;\n\t\tvec3 color;\n\t\tfloat distance;\n\t\tfloat decay;\n\t\tfloat coneCos;\n\t\tfloat penumbraCos;\n\t\tint shadow;\n\t\tfloat shadowBias;\n\t\tfloat shadowRadius;\n\t\tvec2 shadowMapSize;\n\t};\n\tuniform SpotLight spotLights[ NUM_SPOT_LIGHTS ];\n\tvoid getSpotDirectLightIrradiance( const in SpotLight spotLight, const in GeometricContext geometry, out IncidentLight directLight ) {\n\t\tvec3 lVector = spotLight.position - geometry.position;\n\t\tdirectLight.direction = normalize( lVector );\n\t\tfloat lightDistance = length( lVector );\n\t\tfloat angleCos = dot( directLight.direction, spotLight.direction );\n\t\tif ( angleCos > spotLight.coneCos ) {\n\t\t\tfloat spotEffect = smoothstep( spotLight.coneCos, spotLight.penumbraCos, angleCos );\n\t\t\tdirectLight.color = spotLight.color;\n\t\t\tdirectLight.color *= spotEffect * punctualLightIntensityToIrradianceFactor( lightDistance, spotLight.distance, spotLight.decay );\n\t\t\tdirectLight.visible = true;\n\t\t} else {\n\t\t\tdirectLight.color = vec3( 0.0 );\n\t\t\tdirectLight.visible = false;\n\t\t}\n\t}\n#endif\n#if NUM_RECT_AREA_LIGHTS > 0\n\tstruct RectAreaLight {\n\t\tvec3 color;\n\t\tvec3 position;\n\t\tvec3 halfWidth;\n\t\tvec3 halfHeight;\n\t};\n\tuniform sampler2D ltc_1;\tuniform sampler2D ltc_2;\n\tuniform RectAreaLight rectAreaLights[ NUM_RECT_AREA_LIGHTS ];\n#endif\n#if NUM_HEMI_LIGHTS > 0\n\tstruct HemisphereLight {\n\t\tvec3 direction;\n\t\tvec3 skyColor;\n\t\tvec3 groundColor;\n\t};\n\tuniform HemisphereLight hemisphereLights[ NUM_HEMI_LIGHTS ];\n\tvec3 getHemisphereLightIrradiance( const in HemisphereLight hemiLight, const in GeometricContext geometry ) {\n\t\tfloat dotNL = dot( geometry.normal, hemiLight.direction );\n\t\tfloat hemiDiffuseWeight = 0.5 * dotNL + 0.5;\n\t\tvec3 irradiance = mix( hemiLight.groundColor, hemiLight.skyColor, hemiDiffuseWeight );\n\t\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\t\tirradiance *= PI;\n\t\t#endif\n\t\treturn irradiance;\n\t}\n#endif",lights_phong_fragment:"BlinnPhongMaterial material;\nmaterial.diffuseColor = diffuseColor.rgb;\nmaterial.specularColor = specular;\nmaterial.specularShininess = shininess;\nmaterial.specularStrength = specularStrength;",lights_phong_pars_fragment:"varying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\nstruct BlinnPhongMaterial {\n\tvec3\tdiffuseColor;\n\tvec3\tspecularColor;\n\tfloat\tspecularShininess;\n\tfloat\tspecularStrength;\n};\nvoid RE_Direct_BlinnPhong( const in IncidentLight directLight, const in GeometricContext geometry, const in BlinnPhongMaterial material, inout ReflectedLight reflectedLight ) {\n\t#ifdef TOON\n\t\tvec3 irradiance = getGradientIrradiance( geometry.normal, directLight.direction ) * directLight.color;\n\t#else\n\t\tfloat dotNL = saturate( dot( geometry.normal, directLight.direction ) );\n\t\tvec3 irradiance = dotNL * directLight.color;\n\t#endif\n\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\tirradiance *= PI;\n\t#endif\n\treflectedLight.directDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n\treflectedLight.directSpecular += irradiance * BRDF_Specular_BlinnPhong( directLight, geometry, material.specularColor, material.specularShininess ) * material.specularStrength;\n}\nvoid RE_IndirectDiffuse_BlinnPhong( const in vec3 irradiance, const in GeometricContext geometry, const in BlinnPhongMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n}\n#define RE_Direct\t\t\t\tRE_Direct_BlinnPhong\n#define RE_IndirectDiffuse\t\tRE_IndirectDiffuse_BlinnPhong\n#define Material_LightProbeLOD( material )\t(0)",lights_physical_fragment:"PhysicalMaterial material;\nmaterial.diffuseColor = diffuseColor.rgb * ( 1.0 - metalnessFactor );\nmaterial.specularRoughness = clamp( roughnessFactor, 0.04, 1.0 );\n#ifdef STANDARD\n\tmaterial.specularColor = mix( vec3( DEFAULT_SPECULAR_COEFFICIENT ), diffuseColor.rgb, metalnessFactor );\n#else\n\tmaterial.specularColor = mix( vec3( MAXIMUM_SPECULAR_COEFFICIENT * pow2( reflectivity ) ), diffuseColor.rgb, metalnessFactor );\n\tmaterial.clearCoat = saturate( clearCoat );\tmaterial.clearCoatRoughness = clamp( clearCoatRoughness, 0.04, 1.0 );\n#endif",lights_physical_pars_fragment:"struct PhysicalMaterial {\n\tvec3\tdiffuseColor;\n\tfloat\tspecularRoughness;\n\tvec3\tspecularColor;\n\t#ifndef STANDARD\n\t\tfloat clearCoat;\n\t\tfloat clearCoatRoughness;\n\t#endif\n};\n#define MAXIMUM_SPECULAR_COEFFICIENT 0.16\n#define DEFAULT_SPECULAR_COEFFICIENT 0.04\nfloat clearCoatDHRApprox( const in float roughness, const in float dotNL ) {\n\treturn DEFAULT_SPECULAR_COEFFICIENT + ( 1.0 - DEFAULT_SPECULAR_COEFFICIENT ) * ( pow( 1.0 - dotNL, 5.0 ) * pow( 1.0 - roughness, 2.0 ) );\n}\n#if NUM_RECT_AREA_LIGHTS > 0\n\tvoid RE_Direct_RectArea_Physical( const in RectAreaLight rectAreaLight, const in GeometricContext geometry, const in PhysicalMaterial material, inout ReflectedLight reflectedLight ) {\n\t\tvec3 normal = geometry.normal;\n\t\tvec3 viewDir = geometry.viewDir;\n\t\tvec3 position = geometry.position;\n\t\tvec3 lightPos = rectAreaLight.position;\n\t\tvec3 halfWidth = rectAreaLight.halfWidth;\n\t\tvec3 halfHeight = rectAreaLight.halfHeight;\n\t\tvec3 lightColor = rectAreaLight.color;\n\t\tfloat roughness = material.specularRoughness;\n\t\tvec3 rectCoords[ 4 ];\n\t\trectCoords[ 0 ] = lightPos + halfWidth - halfHeight;\t\trectCoords[ 1 ] = lightPos - halfWidth - halfHeight;\n\t\trectCoords[ 2 ] = lightPos - halfWidth + halfHeight;\n\t\trectCoords[ 3 ] = lightPos + halfWidth + halfHeight;\n\t\tvec2 uv = LTC_Uv( normal, viewDir, roughness );\n\t\tvec4 t1 = texture2D( ltc_1, uv );\n\t\tvec4 t2 = texture2D( ltc_2, uv );\n\t\tmat3 mInv = mat3(\n\t\t\tvec3( t1.x, 0, t1.y ),\n\t\t\tvec3( 0, 1, 0 ),\n\t\t\tvec3( t1.z, 0, t1.w )\n\t\t);\n\t\tvec3 fresnel = ( material.specularColor * t2.x + ( vec3( 1.0 ) - material.specularColor ) * t2.y );\n\t\treflectedLight.directSpecular += lightColor * fresnel * LTC_Evaluate( normal, viewDir, position, mInv, rectCoords );\n\t\treflectedLight.directDiffuse += lightColor * material.diffuseColor * LTC_Evaluate( normal, viewDir, position, mat3( 1.0 ), rectCoords );\n\t}\n#endif\nvoid RE_Direct_Physical( const in IncidentLight directLight, const in GeometricContext geometry, const in PhysicalMaterial material, inout ReflectedLight reflectedLight ) {\n\tfloat dotNL = saturate( dot( geometry.normal, directLight.direction ) );\n\tvec3 irradiance = dotNL * directLight.color;\n\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\tirradiance *= PI;\n\t#endif\n\t#ifndef STANDARD\n\t\tfloat clearCoatDHR = material.clearCoat * clearCoatDHRApprox( material.clearCoatRoughness, dotNL );\n\t#else\n\t\tfloat clearCoatDHR = 0.0;\n\t#endif\n\treflectedLight.directSpecular += ( 1.0 - clearCoatDHR ) * irradiance * BRDF_Specular_GGX( directLight, geometry, material.specularColor, material.specularRoughness );\n\treflectedLight.directDiffuse += ( 1.0 - clearCoatDHR ) * irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n\t#ifndef STANDARD\n\t\treflectedLight.directSpecular += irradiance * material.clearCoat * BRDF_Specular_GGX( directLight, geometry, vec3( DEFAULT_SPECULAR_COEFFICIENT ), material.clearCoatRoughness );\n\t#endif\n}\nvoid RE_IndirectDiffuse_Physical( const in vec3 irradiance, const in GeometricContext geometry, const in PhysicalMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n}\nvoid RE_IndirectSpecular_Physical( const in vec3 radiance, const in vec3 clearCoatRadiance, const in GeometricContext geometry, const in PhysicalMaterial material, inout ReflectedLight reflectedLight ) {\n\t#ifndef STANDARD\n\t\tfloat dotNV = saturate( dot( geometry.normal, geometry.viewDir ) );\n\t\tfloat dotNL = dotNV;\n\t\tfloat clearCoatDHR = material.clearCoat * clearCoatDHRApprox( material.clearCoatRoughness, dotNL );\n\t#else\n\t\tfloat clearCoatDHR = 0.0;\n\t#endif\n\treflectedLight.indirectSpecular += ( 1.0 - clearCoatDHR ) * radiance * BRDF_Specular_GGX_Environment( geometry, material.specularColor, material.specularRoughness );\n\t#ifndef STANDARD\n\t\treflectedLight.indirectSpecular += clearCoatRadiance * material.clearCoat * BRDF_Specular_GGX_Environment( geometry, vec3( DEFAULT_SPECULAR_COEFFICIENT ), material.clearCoatRoughness );\n\t#endif\n}\n#define RE_Direct\t\t\t\tRE_Direct_Physical\n#define RE_Direct_RectArea\t\tRE_Direct_RectArea_Physical\n#define RE_IndirectDiffuse\t\tRE_IndirectDiffuse_Physical\n#define RE_IndirectSpecular\t\tRE_IndirectSpecular_Physical\n#define Material_BlinnShininessExponent( material ) GGXRoughnessToBlinnExponent( material.specularRoughness )\n#define Material_ClearCoat_BlinnShininessExponent( material ) GGXRoughnessToBlinnExponent( material.clearCoatRoughness )\nfloat computeSpecularOcclusion( const in float dotNV, const in float ambientOcclusion, const in float roughness ) {\n\treturn saturate( pow( dotNV + ambientOcclusion, exp2( - 16.0 * roughness - 1.0 ) ) - 1.0 + ambientOcclusion );\n}",lights_fragment_begin:"\nGeometricContext geometry;\ngeometry.position = - vViewPosition;\ngeometry.normal = normal;\ngeometry.viewDir = normalize( vViewPosition );\nIncidentLight directLight;\n#if ( NUM_POINT_LIGHTS > 0 ) && defined( RE_Direct )\n\tPointLight pointLight;\n\t#pragma unroll_loop\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tpointLight = pointLights[ i ];\n\t\tgetPointDirectLightIrradiance( pointLight, geometry, directLight );\n\t\t#ifdef USE_SHADOWMAP\n\t\tdirectLight.color *= all( bvec2( pointLight.shadow, directLight.visible ) ) ? getPointShadow( pointShadowMap[ i ], pointLight.shadowMapSize, pointLight.shadowBias, pointLight.shadowRadius, vPointShadowCoord[ i ], pointLight.shadowCameraNear, pointLight.shadowCameraFar ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometry, material, reflectedLight );\n\t}\n#endif\n#if ( NUM_SPOT_LIGHTS > 0 ) && defined( RE_Direct )\n\tSpotLight spotLight;\n\t#pragma unroll_loop\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tspotLight = spotLights[ i ];\n\t\tgetSpotDirectLightIrradiance( spotLight, geometry, directLight );\n\t\t#ifdef USE_SHADOWMAP\n\t\tdirectLight.color *= all( bvec2( spotLight.shadow, directLight.visible ) ) ? getShadow( spotShadowMap[ i ], spotLight.shadowMapSize, spotLight.shadowBias, spotLight.shadowRadius, vSpotShadowCoord[ i ] ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometry, material, reflectedLight );\n\t}\n#endif\n#if ( NUM_DIR_LIGHTS > 0 ) && defined( RE_Direct )\n\tDirectionalLight directionalLight;\n\t#pragma unroll_loop\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tdirectionalLight = directionalLights[ i ];\n\t\tgetDirectionalDirectLightIrradiance( directionalLight, geometry, directLight );\n\t\t#ifdef USE_SHADOWMAP\n\t\tdirectLight.color *= all( bvec2( directionalLight.shadow, directLight.visible ) ) ? getShadow( directionalShadowMap[ i ], directionalLight.shadowMapSize, directionalLight.shadowBias, directionalLight.shadowRadius, vDirectionalShadowCoord[ i ] ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometry, material, reflectedLight );\n\t}\n#endif\n#if ( NUM_RECT_AREA_LIGHTS > 0 ) && defined( RE_Direct_RectArea )\n\tRectAreaLight rectAreaLight;\n\t#pragma unroll_loop\n\tfor ( int i = 0; i < NUM_RECT_AREA_LIGHTS; i ++ ) {\n\t\trectAreaLight = rectAreaLights[ i ];\n\t\tRE_Direct_RectArea( rectAreaLight, geometry, material, reflectedLight );\n\t}\n#endif\n#if defined( RE_IndirectDiffuse )\n\tvec3 irradiance = getAmbientLightIrradiance( ambientLightColor );\n\t#if ( NUM_HEMI_LIGHTS > 0 )\n\t\t#pragma unroll_loop\n\t\tfor ( int i = 0; i < NUM_HEMI_LIGHTS; i ++ ) {\n\t\t\tirradiance += getHemisphereLightIrradiance( hemisphereLights[ i ], geometry );\n\t\t}\n\t#endif\n#endif\n#if defined( RE_IndirectSpecular )\n\tvec3 radiance = vec3( 0.0 );\n\tvec3 clearCoatRadiance = vec3( 0.0 );\n#endif",lights_fragment_maps:"#if defined( RE_IndirectDiffuse )\n\t#ifdef USE_LIGHTMAP\n\t\tvec3 lightMapIrradiance = texture2D( lightMap, vUv2 ).xyz * lightMapIntensity;\n\t\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\t\tlightMapIrradiance *= PI;\n\t\t#endif\n\t\tirradiance += lightMapIrradiance;\n\t#endif\n\t#if defined( USE_ENVMAP ) && defined( PHYSICAL ) && defined( ENVMAP_TYPE_CUBE_UV )\n\t\tirradiance += getLightProbeIndirectIrradiance( geometry, maxMipLevel );\n\t#endif\n#endif\n#if defined( USE_ENVMAP ) && defined( RE_IndirectSpecular )\n\tradiance += getLightProbeIndirectRadiance( geometry, Material_BlinnShininessExponent( material ), maxMipLevel );\n\t#ifndef STANDARD\n\t\tclearCoatRadiance += getLightProbeIndirectRadiance( geometry, Material_ClearCoat_BlinnShininessExponent( material ), maxMipLevel );\n\t#endif\n#endif",lights_fragment_end:"#if defined( RE_IndirectDiffuse )\n\tRE_IndirectDiffuse( irradiance, geometry, material, reflectedLight );\n#endif\n#if defined( RE_IndirectSpecular )\n\tRE_IndirectSpecular( radiance, clearCoatRadiance, geometry, material, reflectedLight );\n#endif",logdepthbuf_fragment:"#if defined( USE_LOGDEPTHBUF ) && defined( USE_LOGDEPTHBUF_EXT )\n\tgl_FragDepthEXT = log2( vFragDepth ) * logDepthBufFC * 0.5;\n#endif",logdepthbuf_pars_fragment:"#if defined( USE_LOGDEPTHBUF ) && defined( USE_LOGDEPTHBUF_EXT )\n\tuniform float logDepthBufFC;\n\tvarying float vFragDepth;\n#endif",logdepthbuf_pars_vertex:"#ifdef USE_LOGDEPTHBUF\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tvarying float vFragDepth;\n\t#else\n\t\tuniform float logDepthBufFC;\n\t#endif\n#endif",logdepthbuf_vertex:"#ifdef USE_LOGDEPTHBUF\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tvFragDepth = 1.0 + gl_Position.w;\n\t#else\n\t\tgl_Position.z = log2( max( EPSILON, gl_Position.w + 1.0 ) ) * logDepthBufFC - 1.0;\n\t\tgl_Position.z *= gl_Position.w;\n\t#endif\n#endif",map_fragment:"#ifdef USE_MAP\n\tvec4 texelColor = texture2D( map, vUv );\n\ttexelColor = mapTexelToLinear( texelColor );\n\tdiffuseColor *= texelColor;\n#endif",map_pars_fragment:"#ifdef USE_MAP\n\tuniform sampler2D map;\n#endif",map_particle_fragment:"#ifdef USE_MAP\n\tvec2 uv = ( uvTransform * vec3( gl_PointCoord.x, 1.0 - gl_PointCoord.y, 1 ) ).xy;\n\tvec4 mapTexel = texture2D( map, uv );\n\tdiffuseColor *= mapTexelToLinear( mapTexel );\n#endif",map_particle_pars_fragment:"#ifdef USE_MAP\n\tuniform mat3 uvTransform;\n\tuniform sampler2D map;\n#endif",metalnessmap_fragment:"float metalnessFactor = metalness;\n#ifdef USE_METALNESSMAP\n\tvec4 texelMetalness = texture2D( metalnessMap, vUv );\n\tmetalnessFactor *= texelMetalness.b;\n#endif",metalnessmap_pars_fragment:"#ifdef USE_METALNESSMAP\n\tuniform sampler2D metalnessMap;\n#endif",morphnormal_vertex:"#ifdef USE_MORPHNORMALS\n\tobjectNormal += ( morphNormal0 - normal ) * morphTargetInfluences[ 0 ];\n\tobjectNormal += ( morphNormal1 - normal ) * morphTargetInfluences[ 1 ];\n\tobjectNormal += ( morphNormal2 - normal ) * morphTargetInfluences[ 2 ];\n\tobjectNormal += ( morphNormal3 - normal ) * morphTargetInfluences[ 3 ];\n#endif",morphtarget_pars_vertex:"#ifdef USE_MORPHTARGETS\n\t#ifndef USE_MORPHNORMALS\n\tuniform float morphTargetInfluences[ 8 ];\n\t#else\n\tuniform float morphTargetInfluences[ 4 ];\n\t#endif\n#endif",morphtarget_vertex:"#ifdef USE_MORPHTARGETS\n\ttransformed += ( morphTarget0 - position ) * morphTargetInfluences[ 0 ];\n\ttransformed += ( morphTarget1 - position ) * morphTargetInfluences[ 1 ];\n\ttransformed += ( morphTarget2 - position ) * morphTargetInfluences[ 2 ];\n\ttransformed += ( morphTarget3 - position ) * morphTargetInfluences[ 3 ];\n\t#ifndef USE_MORPHNORMALS\n\ttransformed += ( morphTarget4 - position ) * morphTargetInfluences[ 4 ];\n\ttransformed += ( morphTarget5 - position ) * morphTargetInfluences[ 5 ];\n\ttransformed += ( morphTarget6 - position ) * morphTargetInfluences[ 6 ];\n\ttransformed += ( morphTarget7 - position ) * morphTargetInfluences[ 7 ];\n\t#endif\n#endif",normal_fragment_begin:"#ifdef FLAT_SHADED\n\tvec3 fdx = vec3( dFdx( vViewPosition.x ), dFdx( vViewPosition.y ), dFdx( vViewPosition.z ) );\n\tvec3 fdy = vec3( dFdy( vViewPosition.x ), dFdy( vViewPosition.y ), dFdy( vViewPosition.z ) );\n\tvec3 normal = normalize( cross( fdx, fdy ) );\n#else\n\tvec3 normal = normalize( vNormal );\n\t#ifdef DOUBLE_SIDED\n\t\tnormal = normal * ( float( gl_FrontFacing ) * 2.0 - 1.0 );\n\t#endif\n#endif",normal_fragment_maps:"#ifdef USE_NORMALMAP\n\t#ifdef OBJECTSPACE_NORMALMAP\n\t\tnormal = texture2D( normalMap, vUv ).xyz * 2.0 - 1.0;\n\t\t#ifdef FLIP_SIDED\n\t\t\tnormal = - normal;\n\t\t#endif\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tnormal = normal * ( float( gl_FrontFacing ) * 2.0 - 1.0 );\n\t\t#endif\n\t\tnormal = normalize( normalMatrix * normal );\n\t#else\n\t\tnormal = perturbNormal2Arb( -vViewPosition, normal );\n\t#endif\n#elif defined( USE_BUMPMAP )\n\tnormal = perturbNormalArb( -vViewPosition, normal, dHdxy_fwd() );\n#endif",normalmap_pars_fragment:"#ifdef USE_NORMALMAP\n\tuniform sampler2D normalMap;\n\tuniform vec2 normalScale;\n\t#ifdef OBJECTSPACE_NORMALMAP\n\t\tuniform mat3 normalMatrix;\n\t#else\n\t\tvec3 perturbNormal2Arb( vec3 eye_pos, vec3 surf_norm ) {\n\t\t\tvec3 q0 = vec3( dFdx( eye_pos.x ), dFdx( eye_pos.y ), dFdx( eye_pos.z ) );\n\t\t\tvec3 q1 = vec3( dFdy( eye_pos.x ), dFdy( eye_pos.y ), dFdy( eye_pos.z ) );\n\t\t\tvec2 st0 = dFdx( vUv.st );\n\t\t\tvec2 st1 = dFdy( vUv.st );\n\t\t\tfloat scale = sign( st1.t * st0.s - st0.t * st1.s );\n\t\t\tvec3 S = normalize( ( q0 * st1.t - q1 * st0.t ) * scale );\n\t\t\tvec3 T = normalize( ( - q0 * st1.s + q1 * st0.s ) * scale );\n\t\t\tvec3 N = normalize( surf_norm );\n\t\t\tmat3 tsn = mat3( S, T, N );\n\t\t\tvec3 mapN = texture2D( normalMap, vUv ).xyz * 2.0 - 1.0;\n\t\t\tmapN.xy *= normalScale;\n\t\t\tmapN.xy *= ( float( gl_FrontFacing ) * 2.0 - 1.0 );\n\t\t\treturn normalize( tsn * mapN );\n\t\t}\n\t#endif\n#endif",packing:"vec3 packNormalToRGB( const in vec3 normal ) {\n\treturn normalize( normal ) * 0.5 + 0.5;\n}\nvec3 unpackRGBToNormal( const in vec3 rgb ) {\n\treturn 2.0 * rgb.xyz - 1.0;\n}\nconst float PackUpscale = 256. / 255.;const float UnpackDownscale = 255. / 256.;\nconst vec3 PackFactors = vec3( 256. * 256. * 256., 256. * 256., 256. );\nconst vec4 UnpackFactors = UnpackDownscale / vec4( PackFactors, 1. );\nconst float ShiftRight8 = 1. / 256.;\nvec4 packDepthToRGBA( const in float v ) {\n\tvec4 r = vec4( fract( v * PackFactors ), v );\n\tr.yzw -= r.xyz * ShiftRight8;\treturn r * PackUpscale;\n}\nfloat unpackRGBAToDepth( const in vec4 v ) {\n\treturn dot( v, UnpackFactors );\n}\nfloat viewZToOrthographicDepth( const in float viewZ, const in float near, const in float far ) {\n\treturn ( viewZ + near ) / ( near - far );\n}\nfloat orthographicDepthToViewZ( const in float linearClipZ, const in float near, const in float far ) {\n\treturn linearClipZ * ( near - far ) - near;\n}\nfloat viewZToPerspectiveDepth( const in float viewZ, const in float near, const in float far ) {\n\treturn (( near + viewZ ) * far ) / (( far - near ) * viewZ );\n}\nfloat perspectiveDepthToViewZ( const in float invClipZ, const in float near, const in float far ) {\n\treturn ( near * far ) / ( ( far - near ) * invClipZ - far );\n}",premultiplied_alpha_fragment:"#ifdef PREMULTIPLIED_ALPHA\n\tgl_FragColor.rgb *= gl_FragColor.a;\n#endif",project_vertex:"vec4 mvPosition = modelViewMatrix * vec4( transformed, 1.0 );\ngl_Position = projectionMatrix * mvPosition;",dithering_fragment:"#if defined( DITHERING )\n gl_FragColor.rgb = dithering( gl_FragColor.rgb );\n#endif",dithering_pars_fragment:"#if defined( DITHERING )\n\tvec3 dithering( vec3 color ) {\n\t\tfloat grid_position = rand( gl_FragCoord.xy );\n\t\tvec3 dither_shift_RGB = vec3( 0.25 / 255.0, -0.25 / 255.0, 0.25 / 255.0 );\n\t\tdither_shift_RGB = mix( 2.0 * dither_shift_RGB, -2.0 * dither_shift_RGB, grid_position );\n\t\treturn color + dither_shift_RGB;\n\t}\n#endif",roughnessmap_fragment:"float roughnessFactor = roughness;\n#ifdef USE_ROUGHNESSMAP\n\tvec4 texelRoughness = texture2D( roughnessMap, vUv );\n\troughnessFactor *= texelRoughness.g;\n#endif",roughnessmap_pars_fragment:"#ifdef USE_ROUGHNESSMAP\n\tuniform sampler2D roughnessMap;\n#endif",shadowmap_pars_fragment:"#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\t\tuniform sampler2D directionalShadowMap[ NUM_DIR_LIGHTS ];\n\t\tvarying vec4 vDirectionalShadowCoord[ NUM_DIR_LIGHTS ];\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\t\tuniform sampler2D spotShadowMap[ NUM_SPOT_LIGHTS ];\n\t\tvarying vec4 vSpotShadowCoord[ NUM_SPOT_LIGHTS ];\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\t\tuniform sampler2D pointShadowMap[ NUM_POINT_LIGHTS ];\n\t\tvarying vec4 vPointShadowCoord[ NUM_POINT_LIGHTS ];\n\t#endif\n\tfloat texture2DCompare( sampler2D depths, vec2 uv, float compare ) {\n\t\treturn step( compare, unpackRGBAToDepth( texture2D( depths, uv ) ) );\n\t}\n\tfloat texture2DShadowLerp( sampler2D depths, vec2 size, vec2 uv, float compare ) {\n\t\tconst vec2 offset = vec2( 0.0, 1.0 );\n\t\tvec2 texelSize = vec2( 1.0 ) / size;\n\t\tvec2 centroidUV = floor( uv * size + 0.5 ) / size;\n\t\tfloat lb = texture2DCompare( depths, centroidUV + texelSize * offset.xx, compare );\n\t\tfloat lt = texture2DCompare( depths, centroidUV + texelSize * offset.xy, compare );\n\t\tfloat rb = texture2DCompare( depths, centroidUV + texelSize * offset.yx, compare );\n\t\tfloat rt = texture2DCompare( depths, centroidUV + texelSize * offset.yy, compare );\n\t\tvec2 f = fract( uv * size + 0.5 );\n\t\tfloat a = mix( lb, lt, f.y );\n\t\tfloat b = mix( rb, rt, f.y );\n\t\tfloat c = mix( a, b, f.x );\n\t\treturn c;\n\t}\n\tfloat getShadow( sampler2D shadowMap, vec2 shadowMapSize, float shadowBias, float shadowRadius, vec4 shadowCoord ) {\n\t\tfloat shadow = 1.0;\n\t\tshadowCoord.xyz /= shadowCoord.w;\n\t\tshadowCoord.z += shadowBias;\n\t\tbvec4 inFrustumVec = bvec4 ( shadowCoord.x >= 0.0, shadowCoord.x <= 1.0, shadowCoord.y >= 0.0, shadowCoord.y <= 1.0 );\n\t\tbool inFrustum = all( inFrustumVec );\n\t\tbvec2 frustumTestVec = bvec2( inFrustum, shadowCoord.z <= 1.0 );\n\t\tbool frustumTest = all( frustumTestVec );\n\t\tif ( frustumTest ) {\n\t\t#if defined( SHADOWMAP_TYPE_PCF )\n\t\t\tvec2 texelSize = vec2( 1.0 ) / shadowMapSize;\n\t\t\tfloat dx0 = - texelSize.x * shadowRadius;\n\t\t\tfloat dy0 = - texelSize.y * shadowRadius;\n\t\t\tfloat dx1 = + texelSize.x * shadowRadius;\n\t\t\tfloat dy1 = + texelSize.y * shadowRadius;\n\t\t\tshadow = (\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy, shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, dy1 ), shadowCoord.z )\n\t\t\t) * ( 1.0 / 9.0 );\n\t\t#elif defined( SHADOWMAP_TYPE_PCF_SOFT )\n\t\t\tvec2 texelSize = vec2( 1.0 ) / shadowMapSize;\n\t\t\tfloat dx0 = - texelSize.x * shadowRadius;\n\t\t\tfloat dy0 = - texelSize.y * shadowRadius;\n\t\t\tfloat dx1 = + texelSize.x * shadowRadius;\n\t\t\tfloat dy1 = + texelSize.y * shadowRadius;\n\t\t\tshadow = (\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( 0.0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx1, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx0, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy, shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx1, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( 0.0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx1, dy1 ), shadowCoord.z )\n\t\t\t) * ( 1.0 / 9.0 );\n\t\t#else\n\t\t\tshadow = texture2DCompare( shadowMap, shadowCoord.xy, shadowCoord.z );\n\t\t#endif\n\t\t}\n\t\treturn shadow;\n\t}\n\tvec2 cubeToUV( vec3 v, float texelSizeY ) {\n\t\tvec3 absV = abs( v );\n\t\tfloat scaleToCube = 1.0 / max( absV.x, max( absV.y, absV.z ) );\n\t\tabsV *= scaleToCube;\n\t\tv *= scaleToCube * ( 1.0 - 2.0 * texelSizeY );\n\t\tvec2 planar = v.xy;\n\t\tfloat almostATexel = 1.5 * texelSizeY;\n\t\tfloat almostOne = 1.0 - almostATexel;\n\t\tif ( absV.z >= almostOne ) {\n\t\t\tif ( v.z > 0.0 )\n\t\t\t\tplanar.x = 4.0 - v.x;\n\t\t} else if ( absV.x >= almostOne ) {\n\t\t\tfloat signX = sign( v.x );\n\t\t\tplanar.x = v.z * signX + 2.0 * signX;\n\t\t} else if ( absV.y >= almostOne ) {\n\t\t\tfloat signY = sign( v.y );\n\t\t\tplanar.x = v.x + 2.0 * signY + 2.0;\n\t\t\tplanar.y = v.z * signY - 2.0;\n\t\t}\n\t\treturn vec2( 0.125, 0.25 ) * planar + vec2( 0.375, 0.75 );\n\t}\n\tfloat getPointShadow( sampler2D shadowMap, vec2 shadowMapSize, float shadowBias, float shadowRadius, vec4 shadowCoord, float shadowCameraNear, float shadowCameraFar ) {\n\t\tvec2 texelSize = vec2( 1.0 ) / ( shadowMapSize * vec2( 4.0, 2.0 ) );\n\t\tvec3 lightToPosition = shadowCoord.xyz;\n\t\tfloat dp = ( length( lightToPosition ) - shadowCameraNear ) / ( shadowCameraFar - shadowCameraNear );\t\tdp += shadowBias;\n\t\tvec3 bd3D = normalize( lightToPosition );\n\t\t#if defined( SHADOWMAP_TYPE_PCF ) || defined( SHADOWMAP_TYPE_PCF_SOFT )\n\t\t\tvec2 offset = vec2( - 1, 1 ) * shadowRadius * texelSize.y;\n\t\t\treturn (\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xyy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yyy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xyx, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yyx, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xxy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yxy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xxx, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yxx, texelSize.y ), dp )\n\t\t\t) * ( 1.0 / 9.0 );\n\t\t#else\n\t\t\treturn texture2DCompare( shadowMap, cubeToUV( bd3D, texelSize.y ), dp );\n\t\t#endif\n\t}\n#endif",shadowmap_pars_vertex:"#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\t\tuniform mat4 directionalShadowMatrix[ NUM_DIR_LIGHTS ];\n\t\tvarying vec4 vDirectionalShadowCoord[ NUM_DIR_LIGHTS ];\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\t\tuniform mat4 spotShadowMatrix[ NUM_SPOT_LIGHTS ];\n\t\tvarying vec4 vSpotShadowCoord[ NUM_SPOT_LIGHTS ];\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\t\tuniform mat4 pointShadowMatrix[ NUM_POINT_LIGHTS ];\n\t\tvarying vec4 vPointShadowCoord[ NUM_POINT_LIGHTS ];\n\t#endif\n#endif",shadowmap_vertex:"#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\t#pragma unroll_loop\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tvDirectionalShadowCoord[ i ] = directionalShadowMatrix[ i ] * worldPosition;\n\t}\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\t#pragma unroll_loop\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tvSpotShadowCoord[ i ] = spotShadowMatrix[ i ] * worldPosition;\n\t}\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\t#pragma unroll_loop\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tvPointShadowCoord[ i ] = pointShadowMatrix[ i ] * worldPosition;\n\t}\n\t#endif\n#endif",shadowmask_pars_fragment:"float getShadowMask() {\n\tfloat shadow = 1.0;\n\t#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\tDirectionalLight directionalLight;\n\t#pragma unroll_loop\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tdirectionalLight = directionalLights[ i ];\n\t\tshadow *= bool( directionalLight.shadow ) ? getShadow( directionalShadowMap[ i ], directionalLight.shadowMapSize, directionalLight.shadowBias, directionalLight.shadowRadius, vDirectionalShadowCoord[ i ] ) : 1.0;\n\t}\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\tSpotLight spotLight;\n\t#pragma unroll_loop\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tspotLight = spotLights[ i ];\n\t\tshadow *= bool( spotLight.shadow ) ? getShadow( spotShadowMap[ i ], spotLight.shadowMapSize, spotLight.shadowBias, spotLight.shadowRadius, vSpotShadowCoord[ i ] ) : 1.0;\n\t}\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\tPointLight pointLight;\n\t#pragma unroll_loop\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tpointLight = pointLights[ i ];\n\t\tshadow *= bool( pointLight.shadow ) ? getPointShadow( pointShadowMap[ i ], pointLight.shadowMapSize, pointLight.shadowBias, pointLight.shadowRadius, vPointShadowCoord[ i ], pointLight.shadowCameraNear, pointLight.shadowCameraFar ) : 1.0;\n\t}\n\t#endif\n\t#endif\n\treturn shadow;\n}",skinbase_vertex:"#ifdef USE_SKINNING\n\tmat4 boneMatX = getBoneMatrix( skinIndex.x );\n\tmat4 boneMatY = getBoneMatrix( skinIndex.y );\n\tmat4 boneMatZ = getBoneMatrix( skinIndex.z );\n\tmat4 boneMatW = getBoneMatrix( skinIndex.w );\n#endif",skinning_pars_vertex:"#ifdef USE_SKINNING\n\tuniform mat4 bindMatrix;\n\tuniform mat4 bindMatrixInverse;\n\t#ifdef BONE_TEXTURE\n\t\tuniform sampler2D boneTexture;\n\t\tuniform int boneTextureSize;\n\t\tmat4 getBoneMatrix( const in float i ) {\n\t\t\tfloat j = i * 4.0;\n\t\t\tfloat x = mod( j, float( boneTextureSize ) );\n\t\t\tfloat y = floor( j / float( boneTextureSize ) );\n\t\t\tfloat dx = 1.0 / float( boneTextureSize );\n\t\t\tfloat dy = 1.0 / float( boneTextureSize );\n\t\t\ty = dy * ( y + 0.5 );\n\t\t\tvec4 v1 = texture2D( boneTexture, vec2( dx * ( x + 0.5 ), y ) );\n\t\t\tvec4 v2 = texture2D( boneTexture, vec2( dx * ( x + 1.5 ), y ) );\n\t\t\tvec4 v3 = texture2D( boneTexture, vec2( dx * ( x + 2.5 ), y ) );\n\t\t\tvec4 v4 = texture2D( boneTexture, vec2( dx * ( x + 3.5 ), y ) );\n\t\t\tmat4 bone = mat4( v1, v2, v3, v4 );\n\t\t\treturn bone;\n\t\t}\n\t#else\n\t\tuniform mat4 boneMatrices[ MAX_BONES ];\n\t\tmat4 getBoneMatrix( const in float i ) {\n\t\t\tmat4 bone = boneMatrices[ int(i) ];\n\t\t\treturn bone;\n\t\t}\n\t#endif\n#endif",skinning_vertex:"#ifdef USE_SKINNING\n\tvec4 skinVertex = bindMatrix * vec4( transformed, 1.0 );\n\tvec4 skinned = vec4( 0.0 );\n\tskinned += boneMatX * skinVertex * skinWeight.x;\n\tskinned += boneMatY * skinVertex * skinWeight.y;\n\tskinned += boneMatZ * skinVertex * skinWeight.z;\n\tskinned += boneMatW * skinVertex * skinWeight.w;\n\ttransformed = ( bindMatrixInverse * skinned ).xyz;\n#endif",skinnormal_vertex:"#ifdef USE_SKINNING\n\tmat4 skinMatrix = mat4( 0.0 );\n\tskinMatrix += skinWeight.x * boneMatX;\n\tskinMatrix += skinWeight.y * boneMatY;\n\tskinMatrix += skinWeight.z * boneMatZ;\n\tskinMatrix += skinWeight.w * boneMatW;\n\tskinMatrix = bindMatrixInverse * skinMatrix * bindMatrix;\n\tobjectNormal = vec4( skinMatrix * vec4( objectNormal, 0.0 ) ).xyz;\n#endif",specularmap_fragment:"float specularStrength;\n#ifdef USE_SPECULARMAP\n\tvec4 texelSpecular = texture2D( specularMap, vUv );\n\tspecularStrength = texelSpecular.r;\n#else\n\tspecularStrength = 1.0;\n#endif",specularmap_pars_fragment:"#ifdef USE_SPECULARMAP\n\tuniform sampler2D specularMap;\n#endif",tonemapping_fragment:"#if defined( TONE_MAPPING )\n gl_FragColor.rgb = toneMapping( gl_FragColor.rgb );\n#endif",tonemapping_pars_fragment:"#ifndef saturate\n\t#define saturate(a) clamp( a, 0.0, 1.0 )\n#endif\nuniform float toneMappingExposure;\nuniform float toneMappingWhitePoint;\nvec3 LinearToneMapping( vec3 color ) {\n\treturn toneMappingExposure * color;\n}\nvec3 ReinhardToneMapping( vec3 color ) {\n\tcolor *= toneMappingExposure;\n\treturn saturate( color / ( vec3( 1.0 ) + color ) );\n}\n#define Uncharted2Helper( x ) max( ( ( x * ( 0.15 * x + 0.10 * 0.50 ) + 0.20 * 0.02 ) / ( x * ( 0.15 * x + 0.50 ) + 0.20 * 0.30 ) ) - 0.02 / 0.30, vec3( 0.0 ) )\nvec3 Uncharted2ToneMapping( vec3 color ) {\n\tcolor *= toneMappingExposure;\n\treturn saturate( Uncharted2Helper( color ) / Uncharted2Helper( vec3( toneMappingWhitePoint ) ) );\n}\nvec3 OptimizedCineonToneMapping( vec3 color ) {\n\tcolor *= toneMappingExposure;\n\tcolor = max( vec3( 0.0 ), color - 0.004 );\n\treturn pow( ( color * ( 6.2 * color + 0.5 ) ) / ( color * ( 6.2 * color + 1.7 ) + 0.06 ), vec3( 2.2 ) );\n}\nvec3 ACESFilmicToneMapping( vec3 color ) {\n\tcolor *= toneMappingExposure;\n\treturn saturate( ( color * ( 2.51 * color + 0.03 ) ) / ( color * ( 2.43 * color + 0.59 ) + 0.14 ) );\n}",uv_pars_fragment:"#if defined( USE_MAP ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( USE_SPECULARMAP ) || defined( USE_ALPHAMAP ) || defined( USE_EMISSIVEMAP ) || defined( USE_ROUGHNESSMAP ) || defined( USE_METALNESSMAP )\n\tvarying vec2 vUv;\n#endif",uv_pars_vertex:"#if defined( USE_MAP ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( USE_SPECULARMAP ) || defined( USE_ALPHAMAP ) || defined( USE_EMISSIVEMAP ) || defined( USE_ROUGHNESSMAP ) || defined( USE_METALNESSMAP )\n\tvarying vec2 vUv;\n\tuniform mat3 uvTransform;\n#endif",uv_vertex:"#if defined( USE_MAP ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( USE_SPECULARMAP ) || defined( USE_ALPHAMAP ) || defined( USE_EMISSIVEMAP ) || defined( USE_ROUGHNESSMAP ) || defined( USE_METALNESSMAP )\n\tvUv = ( uvTransform * vec3( uv, 1 ) ).xy;\n#endif",uv2_pars_fragment:"#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )\n\tvarying vec2 vUv2;\n#endif",uv2_pars_vertex:"#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )\n\tattribute vec2 uv2;\n\tvarying vec2 vUv2;\n#endif",uv2_vertex:"#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )\n\tvUv2 = uv2;\n#endif",worldpos_vertex:"#if defined( USE_ENVMAP ) || defined( DISTANCE ) || defined ( USE_SHADOWMAP )\n\tvec4 worldPosition = modelMatrix * vec4( transformed, 1.0 );\n#endif",background_frag:"uniform sampler2D t2D;\nvarying vec2 vUv;\nvoid main() {\n\tvec4 texColor = texture2D( t2D, vUv );\n\tgl_FragColor = mapTexelToLinear( texColor );\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n}",background_vert:"varying vec2 vUv;\nuniform mat3 uvTransform;\nvoid main() {\n\tvUv = ( uvTransform * vec3( uv, 1 ) ).xy;\n\tgl_Position = vec4( position.xy, 1.0, 1.0 );\n}",cube_frag:"uniform samplerCube tCube;\nuniform float tFlip;\nuniform float opacity;\nvarying vec3 vWorldDirection;\nvoid main() {\n\tvec4 texColor = textureCube( tCube, vec3( tFlip * vWorldDirection.x, vWorldDirection.yz ) );\n\tgl_FragColor = mapTexelToLinear( texColor );\n\tgl_FragColor.a *= opacity;\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n}",cube_vert:"varying vec3 vWorldDirection;\n#include <common>\nvoid main() {\n\tvWorldDirection = transformDirection( position, modelMatrix );\n\t#include <begin_vertex>\n\t#include <project_vertex>\n\tgl_Position.z = gl_Position.w;\n}",depth_frag:"#if DEPTH_PACKING == 3200\n\tuniform float opacity;\n#endif\n#include <common>\n#include <packing>\n#include <uv_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\t#include <clipping_planes_fragment>\n\tvec4 diffuseColor = vec4( 1.0 );\n\t#if DEPTH_PACKING == 3200\n\t\tdiffuseColor.a = opacity;\n\t#endif\n\t#include <map_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <logdepthbuf_fragment>\n\t#if DEPTH_PACKING == 3200\n\t\tgl_FragColor = vec4( vec3( 1.0 - gl_FragCoord.z ), opacity );\n\t#elif DEPTH_PACKING == 3201\n\t\tgl_FragColor = packDepthToRGBA( gl_FragCoord.z );\n\t#endif\n}",depth_vert:"#include <common>\n#include <uv_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <skinbase_vertex>\n\t#ifdef USE_DISPLACEMENTMAP\n\t\t#include <beginnormal_vertex>\n\t\t#include <morphnormal_vertex>\n\t\t#include <skinnormal_vertex>\n\t#endif\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <displacementmap_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <clipping_planes_vertex>\n}",distanceRGBA_frag:"#define DISTANCE\nuniform vec3 referencePosition;\nuniform float nearDistance;\nuniform float farDistance;\nvarying vec3 vWorldPosition;\n#include <common>\n#include <packing>\n#include <uv_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main () {\n\t#include <clipping_planes_fragment>\n\tvec4 diffuseColor = vec4( 1.0 );\n\t#include <map_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\tfloat dist = length( vWorldPosition - referencePosition );\n\tdist = ( dist - nearDistance ) / ( farDistance - nearDistance );\n\tdist = saturate( dist );\n\tgl_FragColor = packDepthToRGBA( dist );\n}",distanceRGBA_vert:"#define DISTANCE\nvarying vec3 vWorldPosition;\n#include <common>\n#include <uv_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <skinbase_vertex>\n\t#ifdef USE_DISPLACEMENTMAP\n\t\t#include <beginnormal_vertex>\n\t\t#include <morphnormal_vertex>\n\t\t#include <skinnormal_vertex>\n\t#endif\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <displacementmap_vertex>\n\t#include <project_vertex>\n\t#include <worldpos_vertex>\n\t#include <clipping_planes_vertex>\n\tvWorldPosition = worldPosition.xyz;\n}",equirect_frag:"uniform sampler2D tEquirect;\nvarying vec3 vWorldDirection;\n#include <common>\nvoid main() {\n\tvec3 direction = normalize( vWorldDirection );\n\tvec2 sampleUV;\n\tsampleUV.y = asin( clamp( direction.y, - 1.0, 1.0 ) ) * RECIPROCAL_PI + 0.5;\n\tsampleUV.x = atan( direction.z, direction.x ) * RECIPROCAL_PI2 + 0.5;\n\tvec4 texColor = texture2D( tEquirect, sampleUV );\n\tgl_FragColor = mapTexelToLinear( texColor );\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n}",equirect_vert:"varying vec3 vWorldDirection;\n#include <common>\nvoid main() {\n\tvWorldDirection = transformDirection( position, modelMatrix );\n\t#include <begin_vertex>\n\t#include <project_vertex>\n}",linedashed_frag:"uniform vec3 diffuse;\nuniform float opacity;\nuniform float dashSize;\nuniform float totalSize;\nvarying float vLineDistance;\n#include <common>\n#include <color_pars_fragment>\n#include <fog_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\t#include <clipping_planes_fragment>\n\tif ( mod( vLineDistance, totalSize ) > dashSize ) {\n\t\tdiscard;\n\t}\n\tvec3 outgoingLight = vec3( 0.0 );\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <color_fragment>\n\toutgoingLight = diffuseColor.rgb;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}",linedashed_vert:"uniform float scale;\nattribute float lineDistance;\nvarying float vLineDistance;\n#include <common>\n#include <color_pars_vertex>\n#include <fog_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <color_vertex>\n\tvLineDistance = scale * lineDistance;\n\tvec4 mvPosition = modelViewMatrix * vec4( position, 1.0 );\n\tgl_Position = projectionMatrix * mvPosition;\n\t#include <logdepthbuf_vertex>\n\t#include <clipping_planes_vertex>\n\t#include <fog_vertex>\n}",meshbasic_frag:"uniform vec3 diffuse;\nuniform float opacity;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <envmap_pars_fragment>\n#include <fog_pars_fragment>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\t#include <clipping_planes_fragment>\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\t#ifdef USE_LIGHTMAP\n\t\treflectedLight.indirectDiffuse += texture2D( lightMap, vUv2 ).xyz * lightMapIntensity;\n\t#else\n\t\treflectedLight.indirectDiffuse += vec3( 1.0 );\n\t#endif\n\t#include <aomap_fragment>\n\treflectedLight.indirectDiffuse *= diffuseColor.rgb;\n\tvec3 outgoingLight = reflectedLight.indirectDiffuse;\n\t#include <envmap_fragment>\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}",meshbasic_vert:"#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <envmap_pars_vertex>\n#include <color_pars_vertex>\n#include <fog_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <skinbase_vertex>\n\t#ifdef USE_ENVMAP\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n\t#endif\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <worldpos_vertex>\n\t#include <clipping_planes_vertex>\n\t#include <envmap_vertex>\n\t#include <fog_vertex>\n}",meshlambert_frag:"uniform vec3 diffuse;\nuniform vec3 emissive;\nuniform float opacity;\nvarying vec3 vLightFront;\n#ifdef DOUBLE_SIDED\n\tvarying vec3 vLightBack;\n#endif\n#include <common>\n#include <packing>\n#include <dithering_pars_fragment>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <envmap_pars_fragment>\n#include <bsdfs>\n#include <lights_pars_begin>\n#include <fog_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <shadowmask_pars_fragment>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\t#include <clipping_planes_fragment>\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\t#include <emissivemap_fragment>\n\treflectedLight.indirectDiffuse = getAmbientLightIrradiance( ambientLightColor );\n\t#include <lightmap_fragment>\n\treflectedLight.indirectDiffuse *= BRDF_Diffuse_Lambert( diffuseColor.rgb );\n\t#ifdef DOUBLE_SIDED\n\t\treflectedLight.directDiffuse = ( gl_FrontFacing ) ? vLightFront : vLightBack;\n\t#else\n\t\treflectedLight.directDiffuse = vLightFront;\n\t#endif\n\treflectedLight.directDiffuse *= BRDF_Diffuse_Lambert( diffuseColor.rgb ) * getShadowMask();\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + totalEmissiveRadiance;\n\t#include <envmap_fragment>\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n\t#include <premultiplied_alpha_fragment>\n\t#include <dithering_fragment>\n}",meshlambert_vert:"#define LAMBERT\nvarying vec3 vLightFront;\n#ifdef DOUBLE_SIDED\n\tvarying vec3 vLightBack;\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <envmap_pars_vertex>\n#include <bsdfs>\n#include <lights_pars_begin>\n#include <color_pars_vertex>\n#include <fog_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <clipping_planes_vertex>\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n\t#include <lights_lambert_vertex>\n\t#include <shadowmap_vertex>\n\t#include <fog_vertex>\n}",meshmatcap_frag:"#define MATCAP\nuniform vec3 diffuse;\nuniform float opacity;\nuniform sampler2D matcap;\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <uv_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <fog_pars_fragment>\n#include <bumpmap_pars_fragment>\n#include <normalmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\t#include <clipping_planes_fragment>\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <normal_fragment_begin>\n\t#include <normal_fragment_maps>\n\tvec3 viewDir = normalize( vViewPosition );\n\tvec3 x = normalize( vec3( viewDir.z, 0.0, - viewDir.x ) );\n\tvec3 y = cross( viewDir, x );\n\tvec2 uv = vec2( dot( x, normal ), dot( y, normal ) ) * 0.495 + 0.5;\n\t#ifdef USE_MATCAP\n\t\tvec4 matcapColor = texture2D( matcap, uv );\n\t\tmatcapColor = matcapTexelToLinear( matcapColor );\n\t#else\n\t\tvec4 matcapColor = vec4( 1.0 );\n\t#endif\n\tvec3 outgoingLight = diffuseColor.rgb * matcapColor.rgb;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}",meshmatcap_vert:"#define MATCAP\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <fog_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n\t#ifndef FLAT_SHADED\n\t\tvNormal = normalize( transformedNormal );\n\t#endif\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <displacementmap_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <clipping_planes_vertex>\n\t#include <fog_vertex>\n\tvViewPosition = - mvPosition.xyz;\n}",meshphong_frag:"#define PHONG\nuniform vec3 diffuse;\nuniform vec3 emissive;\nuniform vec3 specular;\nuniform float shininess;\nuniform float opacity;\n#include <common>\n#include <packing>\n#include <dithering_pars_fragment>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <envmap_pars_fragment>\n#include <gradientmap_pars_fragment>\n#include <fog_pars_fragment>\n#include <bsdfs>\n#include <lights_pars_begin>\n#include <lights_phong_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <bumpmap_pars_fragment>\n#include <normalmap_pars_fragment>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\t#include <clipping_planes_fragment>\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\t#include <normal_fragment_begin>\n\t#include <normal_fragment_maps>\n\t#include <emissivemap_fragment>\n\t#include <lights_phong_fragment>\n\t#include <lights_fragment_begin>\n\t#include <lights_fragment_maps>\n\t#include <lights_fragment_end>\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + reflectedLight.directSpecular + reflectedLight.indirectSpecular + totalEmissiveRadiance;\n\t#include <envmap_fragment>\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n\t#include <premultiplied_alpha_fragment>\n\t#include <dithering_fragment>\n}",meshphong_vert:"#define PHONG\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <envmap_pars_vertex>\n#include <color_pars_vertex>\n#include <fog_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n#ifndef FLAT_SHADED\n\tvNormal = normalize( transformedNormal );\n#endif\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <displacementmap_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <clipping_planes_vertex>\n\tvViewPosition = - mvPosition.xyz;\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n\t#include <shadowmap_vertex>\n\t#include <fog_vertex>\n}",meshphysical_frag:"#define PHYSICAL\nuniform vec3 diffuse;\nuniform vec3 emissive;\nuniform float roughness;\nuniform float metalness;\nuniform float opacity;\n#ifndef STANDARD\n\tuniform float clearCoat;\n\tuniform float clearCoatRoughness;\n#endif\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <packing>\n#include <dithering_pars_fragment>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <bsdfs>\n#include <cube_uv_reflection_fragment>\n#include <envmap_pars_fragment>\n#include <envmap_physical_pars_fragment>\n#include <fog_pars_fragment>\n#include <lights_pars_begin>\n#include <lights_physical_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <bumpmap_pars_fragment>\n#include <normalmap_pars_fragment>\n#include <roughnessmap_pars_fragment>\n#include <metalnessmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\t#include <clipping_planes_fragment>\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <roughnessmap_fragment>\n\t#include <metalnessmap_fragment>\n\t#include <normal_fragment_begin>\n\t#include <normal_fragment_maps>\n\t#include <emissivemap_fragment>\n\t#include <lights_physical_fragment>\n\t#include <lights_fragment_begin>\n\t#include <lights_fragment_maps>\n\t#include <lights_fragment_end>\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + reflectedLight.directSpecular + reflectedLight.indirectSpecular + totalEmissiveRadiance;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n\t#include <premultiplied_alpha_fragment>\n\t#include <dithering_fragment>\n}",meshphysical_vert:"#define PHYSICAL\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <color_pars_vertex>\n#include <fog_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n#ifndef FLAT_SHADED\n\tvNormal = normalize( transformedNormal );\n#endif\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <displacementmap_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <clipping_planes_vertex>\n\tvViewPosition = - mvPosition.xyz;\n\t#include <worldpos_vertex>\n\t#include <shadowmap_vertex>\n\t#include <fog_vertex>\n}",normal_frag:"#define NORMAL\nuniform float opacity;\n#if defined( FLAT_SHADED ) || defined( USE_BUMPMAP ) || ( defined( USE_NORMALMAP ) && ! defined( OBJECTSPACE_NORMALMAP ) )\n\tvarying vec3 vViewPosition;\n#endif\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <packing>\n#include <uv_pars_fragment>\n#include <bumpmap_pars_fragment>\n#include <normalmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\t#include <logdepthbuf_fragment>\n\t#include <normal_fragment_begin>\n\t#include <normal_fragment_maps>\n\tgl_FragColor = vec4( packNormalToRGB( normal ), opacity );\n}",normal_vert:"#define NORMAL\n#if defined( FLAT_SHADED ) || defined( USE_BUMPMAP ) || ( defined( USE_NORMALMAP ) && ! defined( OBJECTSPACE_NORMALMAP ) )\n\tvarying vec3 vViewPosition;\n#endif\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <uv_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n#ifndef FLAT_SHADED\n\tvNormal = normalize( transformedNormal );\n#endif\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <displacementmap_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n#if defined( FLAT_SHADED ) || defined( USE_BUMPMAP ) || ( defined( USE_NORMALMAP ) && ! defined( OBJECTSPACE_NORMALMAP ) )\n\tvViewPosition = - mvPosition.xyz;\n#endif\n}",points_frag:"uniform vec3 diffuse;\nuniform float opacity;\n#include <common>\n#include <color_pars_fragment>\n#include <map_particle_pars_fragment>\n#include <fog_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\t#include <clipping_planes_fragment>\n\tvec3 outgoingLight = vec3( 0.0 );\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <map_particle_fragment>\n\t#include <color_fragment>\n\t#include <alphatest_fragment>\n\toutgoingLight = diffuseColor.rgb;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}",points_vert:"uniform float size;\nuniform float scale;\n#include <common>\n#include <color_pars_vertex>\n#include <fog_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <color_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <project_vertex>\n\tgl_PointSize = size;\n\t#ifdef USE_SIZEATTENUATION\n\t\tbool isPerspective = ( projectionMatrix[ 2 ][ 3 ] == - 1.0 );\n\t\tif ( isPerspective ) gl_PointSize *= ( scale / - mvPosition.z );\n\t#endif\n\t#include <logdepthbuf_vertex>\n\t#include <clipping_planes_vertex>\n\t#include <worldpos_vertex>\n\t#include <fog_vertex>\n}",shadow_frag:"uniform vec3 color;\nuniform float opacity;\n#include <common>\n#include <packing>\n#include <fog_pars_fragment>\n#include <bsdfs>\n#include <lights_pars_begin>\n#include <shadowmap_pars_fragment>\n#include <shadowmask_pars_fragment>\nvoid main() {\n\tgl_FragColor = vec4( color, opacity * ( 1.0 - 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this._order},set:function(t){this._order=t,this.onChangeCallback()}}}),Object.assign($.prototype,{isEuler:!0,set:function(t,e,i,n){return this._x=t,this._y=e,this._z=i,this._order=n||this._order,this.onChangeCallback(),this},clone:function(){return new this.constructor(this._x,this._y,this._z,this._order)},copy:function(t){return this._x=t._x,this._y=t._y,this._z=t._z,this._order=t._order,this.onChangeCallback(),this},setFromRotationMatrix:function(t,e,i){var n=g.clamp,r=t.elements,a=r[0],o=r[4],s=r[8],c=r[1],h=r[5],l=r[9],u=r[2],p=r[6],d=r[10];return"XYZ"===(e=e||this._order)?(this._y=Math.asin(n(s,-1,1)),Math.abs(s)<.99999?(this._x=Math.atan2(-l,d),this._z=Math.atan2(-o,a)):(this._x=Math.atan2(p,h),this._z=0)):"YXZ"===e?(this._x=Math.asin(-n(l,-1,1)),Math.abs(l)<.99999?(this._y=Math.atan2(s,d),this._z=Math.atan2(c,h)):(this._y=Math.atan2(-u,a),this._z=0)):"ZXY"===e?(this._x=Math.asin(n(p,-1,1)),Math.abs(p)<.99999?(this._y=Math.atan2(-u,d),this._z=Math.atan2(-o,h)):(this._y=0,this._z=Math.atan2(c,a))):"ZYX"===e?(this._y=Math.asin(-n(u,-1,1)),Math.abs(u)<.99999?(this._x=Math.atan2(p,d),this._z=Math.atan2(c,a)):(this._x=0,this._z=Math.atan2(-o,h))):"YZX"===e?(this._z=Math.asin(n(c,-1,1)),Math.abs(c)<.99999?(this._x=Math.atan2(-l,h),this._y=Math.atan2(-u,a)):(this._x=0,this._y=Math.atan2(s,d))):"XZY"===e?(this._z=Math.asin(-n(o,-1,1)),Math.abs(o)<.99999?(this._x=Math.atan2(p,h),this._y=Math.atan2(s,a)):(this._x=Math.atan2(-l,d),this._y=0)):console.warn("THREE.Euler: .setFromRotationMatrix() given unsupported order: "+e),this._order=e,!1!==i&&this.onChangeCallback(),this},setFromQuaternion:function(){var t=new y;return function(e,i,n){return t.makeRotationFromQuaternion(e),this.setFromRotationMatrix(t,i,n)}}(),setFromVector3:function(t,e){return this.set(t.x,t.y,t.z,e||this._order)},reorder:(X=new x,function(t){return X.setFromEuler(this),this.setFromQuaternion(X,t)}),equals:function(t){return t._x===this._x&&t._y===this._y&&t._z===this._z&&t._order===this._order},fromArray:function(t){return this._x=t[0],this._y=t[1],this._z=t[2],void 0!==t[3]&&(this._order=t[3]),this.onChangeCallback(),this},toArray:function(t,e){return void 0===t&&(t=[]),void 0===e&&(e=0),t[e]=this._x,t[e+1]=this._y,t[e+2]=this._z,t[e+3]=this._order,t},toVector3:function(t){return t?t.set(this._x,this._y,this._z):new b(this._x,this._y,this._z)},onChange:function(t){return this.onChangeCallback=t,this},onChangeCallback:function(){}}),Object.assign(tt.prototype,{set:function(t){this.mask=1<<t|0},enable:function(t){this.mask|=1<<t|0},toggle:function(t){this.mask^=1<<t|0},disable:function(t){this.mask&=~(1<<t|0)},test:function(t){return 0!=(this.mask&t.mask)}});var et,it,nt,rt,at=0;function ot(){Object.defineProperty(this,"id",{value:at++}),this.uuid=g.generateUUID(),this.name="",this.type="Object3D",this.parent=null,this.children=[],this.up=ot.DefaultUp.clone();var t=new b,e=new $,i=new x,n=new b(1,1,1);e.onChange((function(){i.setFromEuler(e,!1)})),i.onChange((function(){e.setFromQuaternion(i,void 0,!1)})),Object.defineProperties(this,{position:{configurable:!0,enumerable:!0,value:t},rotation:{configurable:!0,enumerable:!0,value:e},quaternion:{configurable:!0,enumerable:!0,value:i},scale:{configurable:!0,enumerable:!0,value:n},modelViewMatrix:{value:new y},normalMatrix:{value:new w}}),this.matrix=new y,this.matrixWorld=new y,this.matrixAutoUpdate=ot.DefaultMatrixAutoUpdate,this.matrixWorldNeedsUpdate=!1,this.layers=new tt,this.visible=!0,this.castShadow=!1,this.receiveShadow=!1,this.frustumCulled=!0,this.renderOrder=0,this.userData={}}ot.DefaultUp=new b(0,1,0),ot.DefaultMatrixAutoUpdate=!0,ot.prototype=Object.assign(Object.create(n.prototype),{constructor:ot,isObject3D:!0,onBeforeRender:function(){},onAfterRender:function(){},applyMatrix:function(t){this.matrix.multiplyMatrices(t,this.matrix),this.matrix.decompose(this.position,this.quaternion,this.scale)},applyQuaternion:function(t){return this.quaternion.premultiply(t),this},setRotationFromAxisAngle:function(t,e){this.quaternion.setFromAxisAngle(t,e)},setRotationFromEuler:function(t){this.quaternion.setFromEuler(t,!0)},setRotationFromMatrix:function(t){this.quaternion.setFromRotationMatrix(t)},setRotationFromQuaternion:function(t){this.quaternion.copy(t)},rotateOnAxis:(rt=new x,function(t,e){return rt.setFromAxisAngle(t,e),this.quaternion.multiply(rt),this}),rotateOnWorldAxis:function(){var t=new x;return function(e,i){return t.setFromAxisAngle(e,i),this.quaternion.premultiply(t),this}}(),rotateX:function(){var t=new b(1,0,0);return function(e){return this.rotateOnAxis(t,e)}}(),rotateY:function(){var t=new b(0,1,0);return function(e){return this.rotateOnAxis(t,e)}}(),rotateZ:function(){var t=new b(0,0,1);return function(e){return this.rotateOnAxis(t,e)}}(),translateOnAxis:function(){var t=new b;return function(e,i){return t.copy(e).applyQuaternion(this.quaternion),this.position.add(t.multiplyScalar(i)),this}}(),translateX:function(){var t=new b(1,0,0);return function(e){return this.translateOnAxis(t,e)}}(),translateY:function(){var t=new b(0,1,0);return function(e){return this.translateOnAxis(t,e)}}(),translateZ:function(){var t=new b(0,0,1);return function(e){return this.translateOnAxis(t,e)}}(),localToWorld:function(t){return t.applyMatrix4(this.matrixWorld)},worldToLocal:(nt=new y,function(t){return t.applyMatrix4(nt.getInverse(this.matrixWorld))}),lookAt:function(){var t=new x,e=new y,i=new b,n=new b;return function(r,a,o){r.isVector3?i.copy(r):i.set(r,a,o);var s=this.parent;this.updateWorldMatrix(!0,!1),n.setFromMatrixPosition(this.matrixWorld),this.isCamera||this.isLight?e.lookAt(n,i,this.up):e.lookAt(i,n,this.up),this.quaternion.setFromRotationMatrix(e),s&&(e.extractRotation(s.matrixWorld),t.setFromRotationMatrix(e),this.quaternion.premultiply(t.inverse()))}}(),add:function(t){if(arguments.length>1){for(var e=0;e<arguments.length;e++)this.add(arguments[e]);return this}return t===this?(console.error("THREE.Object3D.add: object can't be added as a child of itself.",t),this):(t&&t.isObject3D?(null!==t.parent&&t.parent.remove(t),t.parent=this,t.dispatchEvent({type:"added"}),this.children.push(t)):console.error("THREE.Object3D.add: object not an instance of THREE.Object3D.",t),this)},remove:function(t){if(arguments.length>1){for(var e=0;e<arguments.length;e++)this.remove(arguments[e]);return this}var i=this.children.indexOf(t);return-1!==i&&(t.parent=null,t.dispatchEvent({type:"removed"}),this.children.splice(i,1)),this},getObjectById:function(t){return this.getObjectByProperty("id",t)},getObjectByName:function(t){return this.getObjectByProperty("name",t)},getObjectByProperty:function(t,e){if(this[t]===e)return this;for(var i=0,n=this.children.length;i<n;i++){var r=this.children[i].getObjectByProperty(t,e);if(void 0!==r)return r}},getWorldPosition:function(t){return void 0===t&&(console.warn("THREE.Object3D: .getWorldPosition() target is now required"),t=new b),this.updateMatrixWorld(!0),t.setFromMatrixPosition(this.matrixWorld)},getWorldQuaternion:(et=new b,it=new b,function(t){return void 0===t&&(console.warn("THREE.Object3D: .getWorldQuaternion() target is now required"),t=new x),this.updateMatrixWorld(!0),this.matrixWorld.decompose(et,t,it),t}),getWorldScale:function(){var t=new b,e=new x;return function(i){return void 0===i&&(console.warn("THREE.Object3D: .getWorldScale() target is now required"),i=new b),this.updateMatrixWorld(!0),this.matrixWorld.decompose(t,e,i),i}}(),getWorldDirection:function(t){void 0===t&&(console.warn("THREE.Object3D: .getWorldDirection() target is now required"),t=new b),this.updateMatrixWorld(!0);var e=this.matrixWorld.elements;return t.set(e[8],e[9],e[10]).normalize()},raycast:function(){},traverse:function(t){t(this);for(var e=this.children,i=0,n=e.length;i<n;i++)e[i].traverse(t)},traverseVisible:function(t){if(!1!==this.visible){t(this);for(var e=this.children,i=0,n=e.length;i<n;i++)e[i].traverseVisible(t)}},traverseAncestors:function(t){var e=this.parent;null!==e&&(t(e),e.traverseAncestors(t))},updateMatrix:function(){this.matrix.compose(this.position,this.quaternion,this.scale),this.matrixWorldNeedsUpdate=!0},updateMatrixWorld:function(t){this.matrixAutoUpdate&&this.updateMatrix(),(this.matrixWorldNeedsUpdate||t)&&(null===this.parent?this.matrixWorld.copy(this.matrix):this.matrixWorld.multiplyMatrices(this.parent.matrixWorld,this.matrix),this.matrixWorldNeedsUpdate=!1,t=!0);for(var e=this.children,i=0,n=e.length;i<n;i++)e[i].updateMatrixWorld(t)},updateWorldMatrix:function(t,e){var i=this.parent;if(!0===t&&null!==i&&i.updateWorldMatrix(!0,!1),this.matrixAutoUpdate&&this.updateMatrix(),null===this.parent?this.matrixWorld.copy(this.matrix):this.matrixWorld.multiplyMatrices(this.parent.matrixWorld,this.matrix),!0===e)for(var n=this.children,r=0,a=n.length;r<a;r++)n[r].updateWorldMatrix(!1,!0)},toJSON:function(t){var e=void 0===t||"string"==typeof t,i={};e&&(t={geometries:{},materials:{},textures:{},images:{},shapes:{}},i.metadata={version:4.5,type:"Object",generator:"Object3D.toJSON"});var n={};function r(e,i){return void 0===e[i.uuid]&&(e[i.uuid]=i.toJSON(t)),i.uuid}if(n.uuid=this.uuid,n.type=this.type,""!==this.name&&(n.name=this.name),!0===this.castShadow&&(n.castShadow=!0),!0===this.receiveShadow&&(n.receiveShadow=!0),!1===this.visible&&(n.visible=!1),!1===this.frustumCulled&&(n.frustumCulled=!1),0!==this.renderOrder&&(n.renderOrder=this.renderOrder),"{}"!==JSON.stringify(this.userData)&&(n.userData=this.userData),n.layers=this.layers.mask,n.matrix=this.matrix.toArray(),!1===this.matrixAutoUpdate&&(n.matrixAutoUpdate=!1),this.isMesh||this.isLine||this.isPoints){n.geometry=r(t.geometries,this.geometry);var a=this.geometry.parameters;if(void 0!==a&&void 0!==a.shapes){var o=a.shapes;if(Array.isArray(o))for(var s=0,c=o.length;s<c;s++){var h=o[s];r(t.shapes,h)}else r(t.shapes,o)}}if(void 0!==this.material)if(Array.isArray(this.material)){var l=[];for(s=0,c=this.material.length;s<c;s++)l.push(r(t.materials,this.material[s]));n.material=l}else n.material=r(t.materials,this.material);if(this.children.length>0){n.children=[];for(s=0;s<this.children.length;s++)n.children.push(this.children[s].toJSON(t).object)}if(e){var u=m(t.geometries),p=m(t.materials),d=m(t.textures),f=m(t.images);o=m(t.shapes);u.length>0&&(i.geometries=u),p.length>0&&(i.materials=p),d.length>0&&(i.textures=d),f.length>0&&(i.images=f),o.length>0&&(i.shapes=o)}return i.object=n,i;function m(t){var e=[];for(var i in t){var n=t[i];delete n.metadata,e.push(n)}return e}},clone:function(t){return(new this.constructor).copy(this,t)},copy:function(t,e){if(void 0===e&&(e=!0),this.name=t.name,this.up.copy(t.up),this.position.copy(t.position),this.quaternion.copy(t.quaternion),this.scale.copy(t.scale),this.matrix.copy(t.matrix),this.matrixWorld.copy(t.matrixWorld),this.matrixAutoUpdate=t.matrixAutoUpdate,this.matrixWorldNeedsUpdate=t.matrixWorldNeedsUpdate,this.layers.mask=t.layers.mask,this.visible=t.visible,this.castShadow=t.castShadow,this.receiveShadow=t.receiveShadow,this.frustumCulled=t.frustumCulled,this.renderOrder=t.renderOrder,this.userData=JSON.parse(JSON.stringify(t.userData)),!0===e)for(var i=0;i<t.children.length;i++){var n=t.children[i];this.add(n.clone())}return this}});var st,ct,ht=0;function lt(){Object.defineProperty(this,"id",{value:ht+=2}),this.uuid=g.generateUUID(),this.name="",this.type="Geometry",this.vertices=[],this.colors=[],this.faces=[],this.faceVertexUvs=[[]],this.morphTargets=[],this.morphNormals=[],this.skinWeights=[],this.skinIndices=[],this.lineDistances=[],this.boundingBox=null,this.boundingSphere=null,this.elementsNeedUpdate=!1,this.verticesNeedUpdate=!1,this.uvsNeedUpdate=!1,this.normalsNeedUpdate=!1,this.colorsNeedUpdate=!1,this.lineDistancesNeedUpdate=!1,this.groupsNeedUpdate=!1}function ut(t,e,i){if(Array.isArray(t))throw new TypeError("THREE.BufferAttribute: array should be a Typed Array.");this.name="",this.array=t,this.itemSize=e,this.count=void 0!==t?t.length/e:0,this.normalized=!0===i,this.dynamic=!1,this.updateRange={offset:0,count:-1},this.version=0}function pt(t,e,i){ut.call(this,new Int8Array(t),e,i)}function dt(t,e,i){ut.call(this,new Uint8Array(t),e,i)}function ft(t,e,i){ut.call(this,new Uint8ClampedArray(t),e,i)}function mt(t,e,i){ut.call(this,new Int16Array(t),e,i)}function gt(t,e,i){ut.call(this,new Uint16Array(t),e,i)}function vt(t,e,i){ut.call(this,new Int32Array(t),e,i)}function yt(t,e,i){ut.call(this,new Uint32Array(t),e,i)}function xt(t,e,i){ut.call(this,new Float32Array(t),e,i)}function bt(t,e,i){ut.call(this,new Float64Array(t),e,i)}function wt(){this.vertices=[],this.normals=[],this.colors=[],this.uvs=[],this.uvs2=[],this.groups=[],this.morphTargets={},this.skinWeights=[],this.skinIndices=[],this.boundingBox=null,this.boundingSphere=null,this.verticesNeedUpdate=!1,this.normalsNeedUpdate=!1,this.colorsNeedUpdate=!1,this.uvsNeedUpdate=!1,this.groupsNeedUpdate=!1}function _t(t){if(0===t.length)return-1/0;for(var e=t[0],i=1,n=t.length;i<n;++i)t[i]>e&&(e=t[i]);return e}lt.prototype=Object.assign(Object.create(n.prototype),{constructor:lt,isGeometry:!0,applyMatrix:function(t){for(var e=(new w).getNormalMatrix(t),i=0,n=this.vertices.length;i<n;i++){this.vertices[i].applyMatrix4(t)}for(i=0,n=this.faces.length;i<n;i++){var r=this.faces[i];r.normal.applyMatrix3(e).normalize();for(var a=0,o=r.vertexNormals.length;a<o;a++)r.vertexNormals[a].applyMatrix3(e).normalize()}return null!==this.boundingBox&&this.computeBoundingBox(),null!==this.boundingSphere&&this.computeBoundingSphere(),this.verticesNeedUpdate=!0,this.normalsNeedUpdate=!0,this},rotateX:function(){var t=new y;return function(e){return t.makeRotationX(e),this.applyMatrix(t),this}}(),rotateY:function(){var t=new y;return function(e){return t.makeRotationY(e),this.applyMatrix(t),this}}(),rotateZ:function(){var t=new y;return function(e){return t.makeRotationZ(e),this.applyMatrix(t),this}}(),translate:function(){var t=new y;return function(e,i,n){return t.makeTranslation(e,i,n),this.applyMatrix(t),this}}(),scale:function(){var t=new y;return function(e,i,n){return t.makeScale(e,i,n),this.applyMatrix(t),this}}(),lookAt:(ct=new ot,function(t){ct.lookAt(t),ct.updateMatrix(),this.applyMatrix(ct.matrix)}),fromBufferGeometry:function(t){var e=this,i=null!==t.index?t.index.array:void 0,n=t.attributes,r=n.position.array,a=void 0!==n.normal?n.normal.array:void 0,o=void 0!==n.color?n.color.array:void 0,s=void 0!==n.uv?n.uv.array:void 0,c=void 0!==n.uv2?n.uv2.array:void 0;void 0!==c&&(this.faceVertexUvs[1]=[]);for(var h=0,l=0;h<r.length;h+=3,l+=2)e.vertices.push((new b).fromArray(r,h)),void 0!==o&&e.colors.push((new q).fromArray(o,h));function u(t,i,n,r){var h=void 0===o?[]:[e.colors[t].clone(),e.colors[i].clone(),e.colors[n].clone()],l=new K(t,i,n,void 0===a?[]:[(new b).fromArray(a,3*t),(new b).fromArray(a,3*i),(new b).fromArray(a,3*n)],h,r);e.faces.push(l),void 0!==s&&e.faceVertexUvs[0].push([(new v).fromArray(s,2*t),(new v).fromArray(s,2*i),(new v).fromArray(s,2*n)]),void 0!==c&&e.faceVertexUvs[1].push([(new v).fromArray(c,2*t),(new v).fromArray(c,2*i),(new v).fromArray(c,2*n)])}var p=t.groups;if(p.length>0)for(h=0;h<p.length;h++)for(var d=p[h],f=d.start,m=(l=f,f+d.count);l<m;l+=3)void 0!==i?u(i[l],i[l+1],i[l+2],d.materialIndex):u(l,l+1,l+2,d.materialIndex);else if(void 0!==i)for(h=0;h<i.length;h+=3)u(i[h],i[h+1],i[h+2]);else for(h=0;h<r.length/3;h+=3)u(h,h+1,h+2);return this.computeFaceNormals(),null!==t.boundingBox&&(this.boundingBox=t.boundingBox.clone()),null!==t.boundingSphere&&(this.boundingSphere=t.boundingSphere.clone()),this},center:(st=new b,function(){return this.computeBoundingBox(),this.boundingBox.getCenter(st).negate(),this.translate(st.x,st.y,st.z),this}),normalize:function(){this.computeBoundingSphere();var t=this.boundingSphere.center,e=this.boundingSphere.radius,i=0===e?1:1/e,n=new y;return n.set(i,0,0,-i*t.x,0,i,0,-i*t.y,0,0,i,-i*t.z,0,0,0,1),this.applyMatrix(n),this},computeFaceNormals:function(){for(var t=new b,e=new b,i=0,n=this.faces.length;i<n;i++){var r=this.faces[i],a=this.vertices[r.a],o=this.vertices[r.b],s=this.vertices[r.c];t.subVectors(s,o),e.subVectors(a,o),t.cross(e),t.normalize(),r.normal.copy(t)}},computeVertexNormals:function(t){var e,i,n,r,a,o;for(void 0===t&&(t=!0),o=new Array(this.vertices.length),e=0,i=this.vertices.length;e<i;e++)o[e]=new b;if(t){var s,c,h,l=new b,u=new b;for(n=0,r=this.faces.length;n<r;n++)a=this.faces[n],s=this.vertices[a.a],c=this.vertices[a.b],h=this.vertices[a.c],l.subVectors(h,c),u.subVectors(s,c),l.cross(u),o[a.a].add(l),o[a.b].add(l),o[a.c].add(l)}else for(this.computeFaceNormals(),n=0,r=this.faces.length;n<r;n++)o[(a=this.faces[n]).a].add(a.normal),o[a.b].add(a.normal),o[a.c].add(a.normal);for(e=0,i=this.vertices.length;e<i;e++)o[e].normalize();for(n=0,r=this.faces.length;n<r;n++){var p=(a=this.faces[n]).vertexNormals;3===p.length?(p[0].copy(o[a.a]),p[1].copy(o[a.b]),p[2].copy(o[a.c])):(p[0]=o[a.a].clone(),p[1]=o[a.b].clone(),p[2]=o[a.c].clone())}this.faces.length>0&&(this.normalsNeedUpdate=!0)},computeFlatVertexNormals:function(){var t,e,i;for(this.computeFaceNormals(),t=0,e=this.faces.length;t<e;t++){var n=(i=this.faces[t]).vertexNormals;3===n.length?(n[0].copy(i.normal),n[1].copy(i.normal),n[2].copy(i.normal)):(n[0]=i.normal.clone(),n[1]=i.normal.clone(),n[2]=i.normal.clone())}this.faces.length>0&&(this.normalsNeedUpdate=!0)},computeMorphNormals:function(){var t,e,i,n,r;for(i=0,n=this.faces.length;i<n;i++)for((r=this.faces[i]).__originalFaceNormal?r.__originalFaceNormal.copy(r.normal):r.__originalFaceNormal=r.normal.clone(),r.__originalVertexNormals||(r.__originalVertexNormals=[]),t=0,e=r.vertexNormals.length;t<e;t++)r.__originalVertexNormals[t]?r.__originalVertexNormals[t].copy(r.vertexNormals[t]):r.__originalVertexNormals[t]=r.vertexNormals[t].clone();var a=new lt;for(a.faces=this.faces,t=0,e=this.morphTargets.length;t<e;t++){if(!this.morphNormals[t]){this.morphNormals[t]={},this.morphNormals[t].faceNormals=[],this.morphNormals[t].vertexNormals=[];var o=this.morphNormals[t].faceNormals,s=this.morphNormals[t].vertexNormals;for(i=0,n=this.faces.length;i<n;i++)c=new b,h={a:new b,b:new b,c:new b},o.push(c),s.push(h)}var c,h,l=this.morphNormals[t];for(a.vertices=this.morphTargets[t].vertices,a.computeFaceNormals(),a.computeVertexNormals(),i=0,n=this.faces.length;i<n;i++)r=this.faces[i],c=l.faceNormals[i],h=l.vertexNormals[i],c.copy(r.normal),h.a.copy(r.vertexNormals[0]),h.b.copy(r.vertexNormals[1]),h.c.copy(r.vertexNormals[2])}for(i=0,n=this.faces.length;i<n;i++)(r=this.faces[i]).normal=r.__originalFaceNormal,r.vertexNormals=r.__originalVertexNormals},computeBoundingBox:function(){null===this.boundingBox&&(this.boundingBox=new z),this.boundingBox.setFromPoints(this.vertices)},computeBoundingSphere:function(){null===this.boundingSphere&&(this.boundingSphere=new N),this.boundingSphere.setFromPoints(this.vertices)},merge:function(t,e,i){if(t&&t.isGeometry){var n,r=this.vertices.length,a=this.vertices,o=t.vertices,s=this.faces,c=t.faces,h=this.faceVertexUvs[0],l=t.faceVertexUvs[0],u=this.colors,p=t.colors;void 0===i&&(i=0),void 0!==e&&(n=(new w).getNormalMatrix(e));for(var d=0,f=o.length;d<f;d++){var m=o[d].clone();void 0!==e&&m.applyMatrix4(e),a.push(m)}for(d=0,f=p.length;d<f;d++)u.push(p[d].clone());for(d=0,f=c.length;d<f;d++){var g,v,y,x=c[d],b=x.vertexNormals,_=x.vertexColors;(g=new K(x.a+r,x.b+r,x.c+r)).normal.copy(x.normal),void 0!==n&&g.normal.applyMatrix3(n).normalize();for(var M=0,S=b.length;M<S;M++)v=b[M].clone(),void 0!==n&&v.applyMatrix3(n).normalize(),g.vertexNormals.push(v);g.color.copy(x.color);for(M=0,S=_.length;M<S;M++)y=_[M],g.vertexColors.push(y.clone());g.materialIndex=x.materialIndex+i,s.push(g)}for(d=0,f=l.length;d<f;d++){var E=l[d],T=[];if(void 0!==E){for(M=0,S=E.length;M<S;M++)T.push(E[M].clone());h.push(T)}}}else console.error("THREE.Geometry.merge(): geometry not an instance of THREE.Geometry.",t)},mergeMesh:function(t){t&&t.isMesh?(t.matrixAutoUpdate&&t.updateMatrix(),this.merge(t.geometry,t.matrix)):console.error("THREE.Geometry.mergeMesh(): mesh not an instance of THREE.Mesh.",t)},mergeVertices:function(){var t,e,i,n,r,a,o,s,c={},h=[],l=[],u=Math.pow(10,4);for(i=0,n=this.vertices.length;i<n;i++)t=this.vertices[i],void 0===c[e=Math.round(t.x*u)+"_"+Math.round(t.y*u)+"_"+Math.round(t.z*u)]?(c[e]=i,h.push(this.vertices[i]),l[i]=h.length-1):l[i]=l[c[e]];var p=[];for(i=0,n=this.faces.length;i<n;i++){(r=this.faces[i]).a=l[r.a],r.b=l[r.b],r.c=l[r.c],a=[r.a,r.b,r.c];for(var d=0;d<3;d++)if(a[d]===a[(d+1)%3]){p.push(i);break}}for(i=p.length-1;i>=0;i--){var f=p[i];for(this.faces.splice(f,1),o=0,s=this.faceVertexUvs.length;o<s;o++)this.faceVertexUvs[o].splice(f,1)}var m=this.vertices.length-h.length;return this.vertices=h,m},setFromPoints:function(t){this.vertices=[];for(var e=0,i=t.length;e<i;e++){var n=t[e];this.vertices.push(new b(n.x,n.y,n.z||0))}return this},sortFacesByMaterialIndex:function(){for(var t=this.faces,e=t.length,i=0;i<e;i++)t[i]._id=i;t.sort((function(t,e){return t.materialIndex-e.materialIndex}));var n,r,a=this.faceVertexUvs[0],o=this.faceVertexUvs[1];a&&a.length===e&&(n=[]),o&&o.length===e&&(r=[]);for(i=0;i<e;i++){var s=t[i]._id;n&&n.push(a[s]),r&&r.push(o[s])}n&&(this.faceVertexUvs[0]=n),r&&(this.faceVertexUvs[1]=r)},toJSON:function(){var t={metadata:{version:4.5,type:"Geometry",generator:"Geometry.toJSON"}};if(t.uuid=this.uuid,t.type=this.type,""!==this.name&&(t.name=this.name),void 0!==this.parameters){var e=this.parameters;for(var i in e)void 0!==e[i]&&(t[i]=e[i]);return t}for(var n=[],r=0;r<this.vertices.length;r++){var a=this.vertices[r];n.push(a.x,a.y,a.z)}var o=[],s=[],c={},h=[],l={},u=[],p={};for(r=0;r<this.faces.length;r++){var d=this.faces[r],f=void 0!==this.faceVertexUvs[0][r],m=d.normal.length()>0,g=d.vertexNormals.length>0,v=1!==d.color.r||1!==d.color.g||1!==d.color.b,y=d.vertexColors.length>0,x=0;if(x=M(x,0,0),x=M(x,1,!0),x=M(x,2,!1),x=M(x,3,f),x=M(x,4,m),x=M(x,5,g),x=M(x,6,v),x=M(x,7,y),o.push(x),o.push(d.a,d.b,d.c),o.push(d.materialIndex),f){var b=this.faceVertexUvs[0][r];o.push(T(b[0]),T(b[1]),T(b[2]))}if(m&&o.push(S(d.normal)),g){var w=d.vertexNormals;o.push(S(w[0]),S(w[1]),S(w[2]))}if(v&&o.push(E(d.color)),y){var _=d.vertexColors;o.push(E(_[0]),E(_[1]),E(_[2]))}}function M(t,e,i){return i?t|1<<e:t&~(1<<e)}function S(t){var e=t.x.toString()+t.y.toString()+t.z.toString();return void 0!==c[e]||(c[e]=s.length/3,s.push(t.x,t.y,t.z)),c[e]}function E(t){var e=t.r.toString()+t.g.toString()+t.b.toString();return void 0!==l[e]||(l[e]=h.length,h.push(t.getHex())),l[e]}function T(t){var e=t.x.toString()+t.y.toString();return void 0!==p[e]||(p[e]=u.length/2,u.push(t.x,t.y)),p[e]}return t.data={},t.data.vertices=n,t.data.normals=s,h.length>0&&(t.data.colors=h),u.length>0&&(t.data.uvs=[u]),t.data.faces=o,t},clone:function(){return(new lt).copy(this)},copy:function(t){var e,i,n,r,a,o;this.vertices=[],this.colors=[],this.faces=[],this.faceVertexUvs=[[]],this.morphTargets=[],this.morphNormals=[],this.skinWeights=[],this.skinIndices=[],this.lineDistances=[],this.boundingBox=null,this.boundingSphere=null,this.name=t.name;var s=t.vertices;for(e=0,i=s.length;e<i;e++)this.vertices.push(s[e].clone());var c=t.colors;for(e=0,i=c.length;e<i;e++)this.colors.push(c[e].clone());var h=t.faces;for(e=0,i=h.length;e<i;e++)this.faces.push(h[e].clone());for(e=0,i=t.faceVertexUvs.length;e<i;e++){var l=t.faceVertexUvs[e];for(void 0===this.faceVertexUvs[e]&&(this.faceVertexUvs[e]=[]),n=0,r=l.length;n<r;n++){var u=l[n],p=[];for(a=0,o=u.length;a<o;a++){var d=u[a];p.push(d.clone())}this.faceVertexUvs[e].push(p)}}var f=t.morphTargets;for(e=0,i=f.length;e<i;e++){var m={};if(m.name=f[e].name,void 0!==f[e].vertices)for(m.vertices=[],n=0,r=f[e].vertices.length;n<r;n++)m.vertices.push(f[e].vertices[n].clone());if(void 0!==f[e].normals)for(m.normals=[],n=0,r=f[e].normals.length;n<r;n++)m.normals.push(f[e].normals[n].clone());this.morphTargets.push(m)}var g=t.morphNormals;for(e=0,i=g.length;e<i;e++){var v={};if(void 0!==g[e].vertexNormals)for(v.vertexNormals=[],n=0,r=g[e].vertexNormals.length;n<r;n++){var y=g[e].vertexNormals[n],x={};x.a=y.a.clone(),x.b=y.b.clone(),x.c=y.c.clone(),v.vertexNormals.push(x)}if(void 0!==g[e].faceNormals)for(v.faceNormals=[],n=0,r=g[e].faceNormals.length;n<r;n++)v.faceNormals.push(g[e].faceNormals[n].clone());this.morphNormals.push(v)}var b=t.skinWeights;for(e=0,i=b.length;e<i;e++)this.skinWeights.push(b[e].clone());var w=t.skinIndices;for(e=0,i=w.length;e<i;e++)this.skinIndices.push(w[e].clone());var _=t.lineDistances;for(e=0,i=_.length;e<i;e++)this.lineDistances.push(_[e]);var M=t.boundingBox;null!==M&&(this.boundingBox=M.clone());var S=t.boundingSphere;return null!==S&&(this.boundingSphere=S.clone()),this.elementsNeedUpdate=t.elementsNeedUpdate,this.verticesNeedUpdate=t.verticesNeedUpdate,this.uvsNeedUpdate=t.uvsNeedUpdate,this.normalsNeedUpdate=t.normalsNeedUpdate,this.colorsNeedUpdate=t.colorsNeedUpdate,this.lineDistancesNeedUpdate=t.lineDistancesNeedUpdate,this.groupsNeedUpdate=t.groupsNeedUpdate,this},dispose:function(){this.dispatchEvent({type:"dispose"})}}),Object.defineProperty(ut.prototype,"needsUpdate",{set:function(t){!0===t&&this.version++}}),Object.assign(ut.prototype,{isBufferAttribute:!0,onUploadCallback:function(){},setArray:function(t){if(Array.isArray(t))throw new TypeError("THREE.BufferAttribute: array should be a Typed Array.");return this.count=void 0!==t?t.length/this.itemSize:0,this.array=t,this},setDynamic:function(t){return this.dynamic=t,this},copy:function(t){return this.name=t.name,this.array=new t.array.constructor(t.array),this.itemSize=t.itemSize,this.count=t.count,this.normalized=t.normalized,this.dynamic=t.dynamic,this},copyAt:function(t,e,i){t*=this.itemSize,i*=e.itemSize;for(var n=0,r=this.itemSize;n<r;n++)this.array[t+n]=e.array[i+n];return this},copyArray:function(t){return this.array.set(t),this},copyColorsArray:function(t){for(var e=this.array,i=0,n=0,r=t.length;n<r;n++){var a=t[n];void 0===a&&(console.warn("THREE.BufferAttribute.copyColorsArray(): color is undefined",n),a=new q),e[i++]=a.r,e[i++]=a.g,e[i++]=a.b}return this},copyVector2sArray:function(t){for(var e=this.array,i=0,n=0,r=t.length;n<r;n++){var a=t[n];void 0===a&&(console.warn("THREE.BufferAttribute.copyVector2sArray(): vector is undefined",n),a=new v),e[i++]=a.x,e[i++]=a.y}return this},copyVector3sArray:function(t){for(var e=this.array,i=0,n=0,r=t.length;n<r;n++){var a=t[n];void 0===a&&(console.warn("THREE.BufferAttribute.copyVector3sArray(): vector is undefined",n),a=new b),e[i++]=a.x,e[i++]=a.y,e[i++]=a.z}return this},copyVector4sArray:function(t){for(var e=this.array,i=0,n=0,r=t.length;n<r;n++){var a=t[n];void 0===a&&(console.warn("THREE.BufferAttribute.copyVector4sArray(): vector is undefined",n),a=new R),e[i++]=a.x,e[i++]=a.y,e[i++]=a.z,e[i++]=a.w}return this},set:function(t,e){return void 0===e&&(e=0),this.array.set(t,e),this},getX:function(t){return this.array[t*this.itemSize]},setX:function(t,e){return this.array[t*this.itemSize]=e,this},getY:function(t){return this.array[t*this.itemSize+1]},setY:function(t,e){return this.array[t*this.itemSize+1]=e,this},getZ:function(t){return this.array[t*this.itemSize+2]},setZ:function(t,e){return this.array[t*this.itemSize+2]=e,this},getW:function(t){return this.array[t*this.itemSize+3]},setW:function(t,e){return this.array[t*this.itemSize+3]=e,this},setXY:function(t,e,i){return t*=this.itemSize,this.array[t+0]=e,this.array[t+1]=i,this},setXYZ:function(t,e,i,n){return t*=this.itemSize,this.array[t+0]=e,this.array[t+1]=i,this.array[t+2]=n,this},setXYZW:function(t,e,i,n,r){return t*=this.itemSize,this.array[t+0]=e,this.array[t+1]=i,this.array[t+2]=n,this.array[t+3]=r,this},onUpload:function(t){return this.onUploadCallback=t,this},clone:function(){return new this.constructor(this.array,this.itemSize).copy(this)}}),pt.prototype=Object.create(ut.prototype),pt.prototype.constructor=pt,dt.prototype=Object.create(ut.prototype),dt.prototype.constructor=dt,ft.prototype=Object.create(ut.prototype),ft.prototype.constructor=ft,mt.prototype=Object.create(ut.prototype),mt.prototype.constructor=mt,gt.prototype=Object.create(ut.prototype),gt.prototype.constructor=gt,vt.prototype=Object.create(ut.prototype),vt.prototype.constructor=vt,yt.prototype=Object.create(ut.prototype),yt.prototype.constructor=yt,xt.prototype=Object.create(ut.prototype),xt.prototype.constructor=xt,bt.prototype=Object.create(ut.prototype),bt.prototype.constructor=bt,Object.assign(wt.prototype,{computeGroups:function(t){for(var e,i=[],n=void 0,r=t.faces,a=0;a<r.length;a++){var o=r[a];o.materialIndex!==n&&(n=o.materialIndex,void 0!==e&&(e.count=3*a-e.start,i.push(e)),e={start:3*a,materialIndex:n})}void 0!==e&&(e.count=3*a-e.start,i.push(e)),this.groups=i},fromGeometry:function(t){var e,i=t.faces,n=t.vertices,r=t.faceVertexUvs,a=r[0]&&r[0].length>0,o=r[1]&&r[1].length>0,s=t.morphTargets,c=s.length;if(c>0){e=[];for(var h=0;h<c;h++)e[h]={name:s[h].name,data:[]};this.morphTargets.position=e}var l,u=t.morphNormals,p=u.length;if(p>0){l=[];for(h=0;h<p;h++)l[h]={name:u[h].name,data:[]};this.morphTargets.normal=l}var d=t.skinIndices,f=t.skinWeights,m=d.length===n.length,g=f.length===n.length;n.length>0&&0===i.length&&console.error("THREE.DirectGeometry: Faceless geometries are not supported.");for(h=0;h<i.length;h++){var y=i[h];this.vertices.push(n[y.a],n[y.b],n[y.c]);var x=y.vertexNormals;if(3===x.length)this.normals.push(x[0],x[1],x[2]);else{var b=y.normal;this.normals.push(b,b,b)}var w,_=y.vertexColors;if(3===_.length)this.colors.push(_[0],_[1],_[2]);else{var M=y.color;this.colors.push(M,M,M)}if(!0===a)void 0!==(w=r[0][h])?this.uvs.push(w[0],w[1],w[2]):(console.warn("THREE.DirectGeometry.fromGeometry(): Undefined vertexUv ",h),this.uvs.push(new v,new v,new v));if(!0===o)void 0!==(w=r[1][h])?this.uvs2.push(w[0],w[1],w[2]):(console.warn("THREE.DirectGeometry.fromGeometry(): Undefined vertexUv2 ",h),this.uvs2.push(new v,new v,new v));for(var S=0;S<c;S++){var E=s[S].vertices;e[S].data.push(E[y.a],E[y.b],E[y.c])}for(S=0;S<p;S++){var T=u[S].vertexNormals[h];l[S].data.push(T.a,T.b,T.c)}m&&this.skinIndices.push(d[y.a],d[y.b],d[y.c]),g&&this.skinWeights.push(f[y.a],f[y.b],f[y.c])}return this.computeGroups(t),this.verticesNeedUpdate=t.verticesNeedUpdate,this.normalsNeedUpdate=t.normalsNeedUpdate,this.colorsNeedUpdate=t.colorsNeedUpdate,this.uvsNeedUpdate=t.uvsNeedUpdate,this.groupsNeedUpdate=t.groupsNeedUpdate,this}});var Mt=1;function St(){Object.defineProperty(this,"id",{value:Mt+=2}),this.uuid=g.generateUUID(),this.name="",this.type="BufferGeometry",this.index=null,this.attributes={},this.morphAttributes={},this.groups=[],this.boundingBox=null,this.boundingSphere=null,this.drawRange={start:0,count:1/0},this.userData={}}function Et(t,e,i,n,r,a){lt.call(this),this.type="BoxGeometry",this.parameters={width:t,height:e,depth:i,widthSegments:n,heightSegments:r,depthSegments:a},this.fromBufferGeometry(new Tt(t,e,i,n,r,a)),this.mergeVertices()}function Tt(t,e,i,n,r,a){St.call(this),this.type="BoxBufferGeometry",this.parameters={width:t,height:e,depth:i,widthSegments:n,heightSegments:r,depthSegments:a};var o=this;t=t||1,e=e||1,i=i||1,n=Math.floor(n)||1,r=Math.floor(r)||1,a=Math.floor(a)||1;var s=[],c=[],h=[],l=[],u=0,p=0;function d(t,e,i,n,r,a,d,f,m,g,v){var y,x,w=a/m,_=d/g,M=a/2,S=d/2,E=f/2,T=m+1,L=g+1,A=0,P=0,R=new b;for(x=0;x<L;x++){var C=x*_-S;for(y=0;y<T;y++){var O=y*w-M;R[t]=O*n,R[e]=C*r,R[i]=E,c.push(R.x,R.y,R.z),R[t]=0,R[e]=0,R[i]=f>0?1:-1,h.push(R.x,R.y,R.z),l.push(y/m),l.push(1-x/g),A+=1}}for(x=0;x<g;x++)for(y=0;y<m;y++){var I=u+y+T*x,D=u+y+T*(x+1),z=u+(y+1)+T*(x+1),N=u+(y+1)+T*x;s.push(I,D,N),s.push(D,z,N),P+=6}o.addGroup(p,P,v),p+=P,u+=A}d("z","y","x",-1,-1,i,e,t,a,r,0),d("z","y","x",1,-1,i,e,-t,a,r,1),d("x","z","y",1,1,t,i,e,n,a,2),d("x","z","y",1,-1,t,i,-e,n,a,3),d("x","y","z",1,-1,t,e,i,n,r,4),d("x","y","z",-1,-1,t,e,-i,n,r,5),this.setIndex(s),this.addAttribute("position",new xt(c,3)),this.addAttribute("normal",new xt(h,3)),this.addAttribute("uv",new xt(l,2))}function Lt(t,e,i,n){lt.call(this),this.type="PlaneGeometry",this.parameters={width:t,height:e,widthSegments:i,heightSegments:n},this.fromBufferGeometry(new At(t,e,i,n)),this.mergeVertices()}function At(t,e,i,n){St.call(this),this.type="PlaneBufferGeometry",this.parameters={width:t,height:e,widthSegments:i,heightSegments:n};var r,a,o=(t=t||1)/2,s=(e=e||1)/2,c=Math.floor(i)||1,h=Math.floor(n)||1,l=c+1,u=h+1,p=t/c,d=e/h,f=[],m=[],g=[],v=[];for(a=0;a<u;a++){var y=a*d-s;for(r=0;r<l;r++){var x=r*p-o;m.push(x,-y,0),g.push(0,0,1),v.push(r/c),v.push(1-a/h)}}for(a=0;a<h;a++)for(r=0;r<c;r++){var b=r+l*a,w=r+l*(a+1),_=r+1+l*(a+1),M=r+1+l*a;f.push(b,w,M),f.push(w,_,M)}this.setIndex(f),this.addAttribute("position",new xt(m,3)),this.addAttribute("normal",new xt(g,3)),this.addAttribute("uv",new xt(v,2))}St.prototype=Object.assign(Object.create(n.prototype),{constructor:St,isBufferGeometry:!0,getIndex:function(){return this.index},setIndex:function(t){Array.isArray(t)?this.index=new(_t(t)>65535?yt:gt)(t,1):this.index=t},addAttribute:function(t,e){return e&&e.isBufferAttribute||e&&e.isInterleavedBufferAttribute?"index"===t?(console.warn("THREE.BufferGeometry.addAttribute: Use .setIndex() for index attribute."),this.setIndex(e),this):(this.attributes[t]=e,this):(console.warn("THREE.BufferGeometry: .addAttribute() now expects ( name, attribute )."),this.addAttribute(t,new ut(arguments[1],arguments[2])))},getAttribute:function(t){return this.attributes[t]},removeAttribute:function(t){return delete this.attributes[t],this},addGroup:function(t,e,i){this.groups.push({start:t,count:e,materialIndex:void 0!==i?i:0})},clearGroups:function(){this.groups=[]},setDrawRange:function(t,e){this.drawRange.start=t,this.drawRange.count=e},applyMatrix:function(t){var e=this.attributes.position;void 0!==e&&(t.applyToBufferAttribute(e),e.needsUpdate=!0);var i=this.attributes.normal;void 0!==i&&((new w).getNormalMatrix(t).applyToBufferAttribute(i),i.needsUpdate=!0);return null!==this.boundingBox&&this.computeBoundingBox(),null!==this.boundingSphere&&this.computeBoundingSphere(),this},rotateX:function(){var t=new y;return function(e){return t.makeRotationX(e),this.applyMatrix(t),this}}(),rotateY:function(){var t=new y;return function(e){return t.makeRotationY(e),this.applyMatrix(t),this}}(),rotateZ:function(){var t=new y;return function(e){return t.makeRotationZ(e),this.applyMatrix(t),this}}(),translate:function(){var t=new y;return function(e,i,n){return t.makeTranslation(e,i,n),this.applyMatrix(t),this}}(),scale:function(){var t=new y;return function(e,i,n){return t.makeScale(e,i,n),this.applyMatrix(t),this}}(),lookAt:function(){var t=new ot;return function(e){t.lookAt(e),t.updateMatrix(),this.applyMatrix(t.matrix)}}(),center:function(){var t=new b;return function(){return this.computeBoundingBox(),this.boundingBox.getCenter(t).negate(),this.translate(t.x,t.y,t.z),this}}(),setFromObject:function(t){var e=t.geometry;if(t.isPoints||t.isLine){var i=new xt(3*e.vertices.length,3),n=new xt(3*e.colors.length,3);if(this.addAttribute("position",i.copyVector3sArray(e.vertices)),this.addAttribute("color",n.copyColorsArray(e.colors)),e.lineDistances&&e.lineDistances.length===e.vertices.length){var r=new xt(e.lineDistances.length,1);this.addAttribute("lineDistance",r.copyArray(e.lineDistances))}null!==e.boundingSphere&&(this.boundingSphere=e.boundingSphere.clone()),null!==e.boundingBox&&(this.boundingBox=e.boundingBox.clone())}else t.isMesh&&e&&e.isGeometry&&this.fromGeometry(e);return this},setFromPoints:function(t){for(var e=[],i=0,n=t.length;i<n;i++){var r=t[i];e.push(r.x,r.y,r.z||0)}return this.addAttribute("position",new xt(e,3)),this},updateFromObject:function(t){var e,i=t.geometry;if(t.isMesh){var n=i.__directGeometry;if(!0===i.elementsNeedUpdate&&(n=void 0,i.elementsNeedUpdate=!1),void 0===n)return this.fromGeometry(i);n.verticesNeedUpdate=i.verticesNeedUpdate,n.normalsNeedUpdate=i.normalsNeedUpdate,n.colorsNeedUpdate=i.colorsNeedUpdate,n.uvsNeedUpdate=i.uvsNeedUpdate,n.groupsNeedUpdate=i.groupsNeedUpdate,i.verticesNeedUpdate=!1,i.normalsNeedUpdate=!1,i.colorsNeedUpdate=!1,i.uvsNeedUpdate=!1,i.groupsNeedUpdate=!1,i=n}return!0===i.verticesNeedUpdate&&(void 0!==(e=this.attributes.position)&&(e.copyVector3sArray(i.vertices),e.needsUpdate=!0),i.verticesNeedUpdate=!1),!0===i.normalsNeedUpdate&&(void 0!==(e=this.attributes.normal)&&(e.copyVector3sArray(i.normals),e.needsUpdate=!0),i.normalsNeedUpdate=!1),!0===i.colorsNeedUpdate&&(void 0!==(e=this.attributes.color)&&(e.copyColorsArray(i.colors),e.needsUpdate=!0),i.colorsNeedUpdate=!1),i.uvsNeedUpdate&&(void 0!==(e=this.attributes.uv)&&(e.copyVector2sArray(i.uvs),e.needsUpdate=!0),i.uvsNeedUpdate=!1),i.lineDistancesNeedUpdate&&(void 0!==(e=this.attributes.lineDistance)&&(e.copyArray(i.lineDistances),e.needsUpdate=!0),i.lineDistancesNeedUpdate=!1),i.groupsNeedUpdate&&(i.computeGroups(t.geometry),this.groups=i.groups,i.groupsNeedUpdate=!1),this},fromGeometry:function(t){return t.__directGeometry=(new wt).fromGeometry(t),this.fromDirectGeometry(t.__directGeometry)},fromDirectGeometry:function(t){var e=new Float32Array(3*t.vertices.length);if(this.addAttribute("position",new ut(e,3).copyVector3sArray(t.vertices)),t.normals.length>0){var i=new Float32Array(3*t.normals.length);this.addAttribute("normal",new ut(i,3).copyVector3sArray(t.normals))}if(t.colors.length>0){var n=new Float32Array(3*t.colors.length);this.addAttribute("color",new ut(n,3).copyColorsArray(t.colors))}if(t.uvs.length>0){var r=new Float32Array(2*t.uvs.length);this.addAttribute("uv",new ut(r,2).copyVector2sArray(t.uvs))}if(t.uvs2.length>0){var a=new Float32Array(2*t.uvs2.length);this.addAttribute("uv2",new ut(a,2).copyVector2sArray(t.uvs2))}for(var o in this.groups=t.groups,t.morphTargets){for(var s=[],c=t.morphTargets[o],h=0,l=c.length;h<l;h++){var u=c[h],p=new xt(3*u.data.length,3);p.name=u.name,s.push(p.copyVector3sArray(u.data))}this.morphAttributes[o]=s}if(t.skinIndices.length>0){var d=new xt(4*t.skinIndices.length,4);this.addAttribute("skinIndex",d.copyVector4sArray(t.skinIndices))}if(t.skinWeights.length>0){var f=new xt(4*t.skinWeights.length,4);this.addAttribute("skinWeight",f.copyVector4sArray(t.skinWeights))}return null!==t.boundingSphere&&(this.boundingSphere=t.boundingSphere.clone()),null!==t.boundingBox&&(this.boundingBox=t.boundingBox.clone()),this},computeBoundingBox:function(){null===this.boundingBox&&(this.boundingBox=new z);var t=this.attributes.position;void 0!==t?this.boundingBox.setFromBufferAttribute(t):this.boundingBox.makeEmpty(),(isNaN(this.boundingBox.min.x)||isNaN(this.boundingBox.min.y)||isNaN(this.boundingBox.min.z))&&console.error('THREE.BufferGeometry.computeBoundingBox: Computed min/max have NaN values. The "position" attribute is likely to have NaN values.',this)},computeBoundingSphere:function(){var t=new z,e=new b;return function(){null===this.boundingSphere&&(this.boundingSphere=new N);var i=this.attributes.position;if(i){var n=this.boundingSphere.center;t.setFromBufferAttribute(i),t.getCenter(n);for(var r=0,a=0,o=i.count;a<o;a++)e.x=i.getX(a),e.y=i.getY(a),e.z=i.getZ(a),r=Math.max(r,n.distanceToSquared(e));this.boundingSphere.radius=Math.sqrt(r),isNaN(this.boundingSphere.radius)&&console.error('THREE.BufferGeometry.computeBoundingSphere(): Computed radius is NaN. The "position" attribute is likely to have NaN values.',this)}}}(),computeFaceNormals:function(){},computeVertexNormals:function(){var t=this.index,e=this.attributes;if(e.position){var i=e.position.array;if(void 0===e.normal)this.addAttribute("normal",new ut(new Float32Array(i.length),3));else for(var n=e.normal.array,r=0,a=n.length;r<a;r++)n[r]=0;var o,s,c,h=e.normal.array,l=new b,u=new b,p=new b,d=new b,f=new b;if(t){var m=t.array;for(r=0,a=t.count;r<a;r+=3)o=3*m[r+0],s=3*m[r+1],c=3*m[r+2],l.fromArray(i,o),u.fromArray(i,s),p.fromArray(i,c),d.subVectors(p,u),f.subVectors(l,u),d.cross(f),h[o]+=d.x,h[o+1]+=d.y,h[o+2]+=d.z,h[s]+=d.x,h[s+1]+=d.y,h[s+2]+=d.z,h[c]+=d.x,h[c+1]+=d.y,h[c+2]+=d.z}else for(r=0,a=i.length;r<a;r+=9)l.fromArray(i,r),u.fromArray(i,r+3),p.fromArray(i,r+6),d.subVectors(p,u),f.subVectors(l,u),d.cross(f),h[r]=d.x,h[r+1]=d.y,h[r+2]=d.z,h[r+3]=d.x,h[r+4]=d.y,h[r+5]=d.z,h[r+6]=d.x,h[r+7]=d.y,h[r+8]=d.z;this.normalizeNormals(),e.normal.needsUpdate=!0}},merge:function(t,e){if(t&&t.isBufferGeometry){void 0===e&&(e=0,console.warn("THREE.BufferGeometry.merge(): Overwriting original geometry, starting at offset=0. Use BufferGeometryUtils.mergeBufferGeometries() for lossless merge."));var i=this.attributes;for(var n in i)if(void 0!==t.attributes[n])for(var r=i[n].array,a=t.attributes[n],o=a.array,s=0,c=a.itemSize*e;s<o.length;s++,c++)r[c]=o[s];return this}console.error("THREE.BufferGeometry.merge(): geometry not an instance of THREE.BufferGeometry.",t)},normalizeNormals:function(){var t=new b;return function(){for(var e=this.attributes.normal,i=0,n=e.count;i<n;i++)t.x=e.getX(i),t.y=e.getY(i),t.z=e.getZ(i),t.normalize(),e.setXYZ(i,t.x,t.y,t.z)}}(),toNonIndexed:function(){function t(t,e){for(var i=t.array,n=t.itemSize,r=new i.constructor(e.length*n),a=0,o=0,s=0,c=e.length;s<c;s++){a=e[s]*n;for(var h=0;h<n;h++)r[o++]=i[a++]}return new ut(r,n)}if(null===this.index)return console.warn("THREE.BufferGeometry.toNonIndexed(): Geometry is already non-indexed."),this;var e=new St,i=this.index.array,n=this.attributes;for(var r in n){var a=t(n[r],i);e.addAttribute(r,a)}var o=this.morphAttributes;for(r in o){for(var s=[],c=o[r],h=0,l=c.length;h<l;h++){a=t(c[h],i);s.push(a)}e.morphAttributes[r]=s}for(var u=this.groups,p=(h=0,u.length);h<p;h++){var d=u[h];e.addGroup(d.start,d.count,d.materialIndex)}return e},toJSON:function(){var t={metadata:{version:4.5,type:"BufferGeometry",generator:"BufferGeometry.toJSON"}};if(t.uuid=this.uuid,t.type=this.type,""!==this.name&&(t.name=this.name),Object.keys(this.userData).length>0&&(t.userData=this.userData),void 0!==this.parameters){var e=this.parameters;for(var i in e)void 0!==e[i]&&(t[i]=e[i]);return t}t.data={attributes:{}};var n=this.index;if(null!==n){var r=Array.prototype.slice.call(n.array);t.data.index={type:n.array.constructor.name,array:r}}var a=this.attributes;for(var i in a){var o=a[i];r=Array.prototype.slice.call(o.array);t.data.attributes[i]={itemSize:o.itemSize,type:o.array.constructor.name,array:r,normalized:o.normalized}}var s=this.groups;s.length>0&&(t.data.groups=JSON.parse(JSON.stringify(s)));var c=this.boundingSphere;return null!==c&&(t.data.boundingSphere={center:c.center.toArray(),radius:c.radius}),t},clone:function(){return(new St).copy(this)},copy:function(t){var e,i,n;this.index=null,this.attributes={},this.morphAttributes={},this.groups=[],this.boundingBox=null,this.boundingSphere=null,this.name=t.name;var r=t.index;null!==r&&this.setIndex(r.clone());var a=t.attributes;for(e in a){var o=a[e];this.addAttribute(e,o.clone())}var s=t.morphAttributes;for(e in s){var c=[],h=s[e];for(i=0,n=h.length;i<n;i++)c.push(h[i].clone());this.morphAttributes[e]=c}var l=t.groups;for(i=0,n=l.length;i<n;i++){var u=l[i];this.addGroup(u.start,u.count,u.materialIndex)}var p=t.boundingBox;null!==p&&(this.boundingBox=p.clone());var d=t.boundingSphere;return null!==d&&(this.boundingSphere=d.clone()),this.drawRange.start=t.drawRange.start,this.drawRange.count=t.drawRange.count,this.userData=t.userData,this},dispose:function(){this.dispatchEvent({type:"dispose"})}}),Et.prototype=Object.create(lt.prototype),Et.prototype.constructor=Et,Tt.prototype=Object.create(St.prototype),Tt.prototype.constructor=Tt,Lt.prototype=Object.create(lt.prototype),Lt.prototype.constructor=Lt,At.prototype=Object.create(St.prototype),At.prototype.constructor=At;var Pt,Rt,Ct,Ot,It,Dt,zt,Nt,Bt,Ut,Gt,Ft,Ht=0;function kt(){Object.defineProperty(this,"id",{value:Ht++}),this.uuid=g.generateUUID(),this.name="",this.type="Material",this.fog=!0,this.lights=!0,this.blending=1,this.side=0,this.flatShading=!1,this.vertexColors=0,this.opacity=1,this.transparent=!1,this.blendSrc=204,this.blendDst=205,this.blendEquation=100,this.blendSrcAlpha=null,this.blendDstAlpha=null,this.blendEquationAlpha=null,this.depthFunc=3,this.depthTest=!0,this.depthWrite=!0,this.clippingPlanes=null,this.clipIntersection=!1,this.clipShadows=!1,this.shadowSide=null,this.colorWrite=!0,this.precision=null,this.polygonOffset=!1,this.polygonOffsetFactor=0,this.polygonOffsetUnits=0,this.dithering=!1,this.alphaTest=0,this.premultipliedAlpha=!1,this.visible=!0,this.userData={},this.needsUpdate=!0}function Vt(t){kt.call(this),this.type="ShaderMaterial",this.defines={},this.uniforms={},this.vertexShader="void main() {\n\tgl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n}",this.fragmentShader="void main() {\n\tgl_FragColor = vec4( 1.0, 0.0, 0.0, 1.0 );\n}",this.linewidth=1,this.wireframe=!1,this.wireframeLinewidth=1,this.fog=!1,this.lights=!1,this.clipping=!1,this.skinning=!1,this.morphTargets=!1,this.morphNormals=!1,this.extensions={derivatives:!1,fragDepth:!1,drawBuffers:!1,shaderTextureLOD:!1},this.defaultAttributeValues={color:[1,1,1],uv:[0,0],uv2:[0,0]},this.index0AttributeName=void 0,this.uniformsNeedUpdate=!1,void 0!==t&&(void 0!==t.attributes&&console.error("THREE.ShaderMaterial: attributes should now be defined in THREE.BufferGeometry instead."),this.setValues(t))}function jt(t,e){this.origin=void 0!==t?t:new b,this.direction=void 0!==e?e:new b}function Wt(t,e,i){this.a=void 0!==t?t:new b,this.b=void 0!==e?e:new b,this.c=void 0!==i?i:new b}function qt(t){kt.call(this),this.type="MeshBasicMaterial",this.color=new q(16777215),this.map=null,this.lightMap=null,this.lightMapIntensity=1,this.aoMap=null,this.aoMapIntensity=1,this.specularMap=null,this.alphaMap=null,this.envMap=null,this.combine=0,this.reflectivity=1,this.refractionRatio=.98,this.wireframe=!1,this.wireframeLinewidth=1,this.wireframeLinecap="round",this.wireframeLinejoin="round",this.skinning=!1,this.morphTargets=!1,this.lights=!1,this.setValues(t)}function Xt(t,e){ot.call(this),this.type="Mesh",this.geometry=void 0!==t?t:new St,this.material=void 0!==e?e:new qt({color:16777215*Math.random()}),this.drawMode=0,this.updateMorphTargets()}function Yt(t,e,i,n){var r,a,o=new q(0),s=0,c=null,h=0;function l(t,i){e.buffers.color.setClear(t.r,t.g,t.b,i,n)}return{getClearColor:function(){return o},setClearColor:function(t,e){o.set(t),l(o,s=void 0!==e?e:1)},getClearAlpha:function(){return s},setClearAlpha:function(t){l(o,s=t)},render:function(e,n,u,p){var d=n.background;if(null===d?(l(o,s),c=null,h=0):d&&d.isColor&&(l(d,1),p=!0,c=null,h=0),(t.autoClear||p)&&t.clear(t.autoClearColor,t.autoClearDepth,t.autoClearStencil),d&&(d.isCubeTexture||d.isWebGLRenderTargetCube)){void 0===a&&((a=new Xt(new Tt(1,1,1),new Vt({type:"BackgroundCubeMaterial",uniforms:F(J.cube.uniforms),vertexShader:J.cube.vertexShader,fragmentShader:J.cube.fragmentShader,side:1,depthTest:!0,depthWrite:!1,fog:!1}))).geometry.removeAttribute("normal"),a.geometry.removeAttribute("uv"),a.onBeforeRender=function(t,e,i){this.matrixWorld.copyPosition(i.matrixWorld)},Object.defineProperty(a.material,"map",{get:function(){return this.uniforms.tCube.value}}),i.update(a));var f=d.isWebGLRenderTargetCube?d.texture:d;a.material.uniforms.tCube.value=f,a.material.uniforms.tFlip.value=d.isWebGLRenderTargetCube?1:-1,c===d&&h===f.version||(a.material.needsUpdate=!0,c=d,h=f.version),e.unshift(a,a.geometry,a.material,0,0,null)}else d&&d.isTexture&&(void 0===r&&((r=new Xt(new At(2,2),new Vt({type:"BackgroundMaterial",uniforms:F(J.background.uniforms),vertexShader:J.background.vertexShader,fragmentShader:J.background.fragmentShader,side:0,depthTest:!1,depthWrite:!1,fog:!1}))).geometry.removeAttribute("normal"),Object.defineProperty(r.material,"map",{get:function(){return this.uniforms.t2D.value}}),i.update(r)),r.material.uniforms.t2D.value=d,!0===d.matrixAutoUpdate&&d.updateMatrix(),r.material.uniforms.uvTransform.value.copy(d.matrix),c===d&&h===d.version||(r.material.needsUpdate=!0,c=d,h=d.version),e.unshift(r,r.geometry,r.material,0,0,null))}}}function Jt(t,e,i,n){var r;this.setMode=function(t){r=t},this.render=function(e,n){t.drawArrays(r,e,n),i.update(n,r)},this.renderInstances=function(a,o,s){var c;if(n.isWebGL2)c=t;else if(null===(c=e.get("ANGLE_instanced_arrays")))return void console.error("THREE.WebGLBufferRenderer: using THREE.InstancedBufferGeometry but hardware does not support extension ANGLE_instanced_arrays.");c[n.isWebGL2?"drawArraysInstanced":"drawArraysInstancedANGLE"](r,o,s,a.maxInstancedCount),i.update(s,r,a.maxInstancedCount)}}function Zt(t,e,i){var n;function r(e){if("highp"===e){if(t.getShaderPrecisionFormat(35633,36338).precision>0&&t.getShaderPrecisionFormat(35632,36338).precision>0)return"highp";e="mediump"}return"mediump"===e&&t.getShaderPrecisionFormat(35633,36337).precision>0&&t.getShaderPrecisionFormat(35632,36337).precision>0?"mediump":"lowp"}var a="undefined"!=typeof WebGL2RenderingContext&&t instanceof WebGL2RenderingContext,o=void 0!==i.precision?i.precision:"highp",s=r(o);s!==o&&(console.warn("THREE.WebGLRenderer:",o,"not supported, using",s,"instead."),o=s);var c=!0===i.logarithmicDepthBuffer,h=t.getParameter(34930),l=t.getParameter(35660),u=t.getParameter(3379),p=t.getParameter(34076),d=t.getParameter(34921),f=t.getParameter(36347),m=t.getParameter(36348),g=t.getParameter(36349),v=l>0,y=a||!!e.get("OES_texture_float");return{isWebGL2:a,getMaxAnisotropy:function(){if(void 0!==n)return n;var i=e.get("EXT_texture_filter_anisotropic");return n=null!==i?t.getParameter(i.MAX_TEXTURE_MAX_ANISOTROPY_EXT):0},getMaxPrecision:r,precision:o,logarithmicDepthBuffer:c,maxTextures:h,maxVertexTextures:l,maxTextureSize:u,maxCubemapSize:p,maxAttributes:d,maxVertexUniforms:f,maxVaryings:m,maxFragmentUniforms:g,vertexTextures:v,floatFragmentTextures:y,floatVertexTextures:v&&y,maxSamples:a?t.getParameter(36183):0}}function Qt(){var t=this,e=null,i=0,n=!1,r=!1,a=new B,o=new w,s={value:null,needsUpdate:!1};function c(){s.value!==e&&(s.value=e,s.needsUpdate=i>0),t.numPlanes=i,t.numIntersection=0}function h(e,i,n,r){var c=null!==e?e.length:0,h=null;if(0!==c){if(h=s.value,!0!==r||null===h){var l=n+4*c,u=i.matrixWorldInverse;o.getNormalMatrix(u),(null===h||h.length<l)&&(h=new Float32Array(l));for(var p=0,d=n;p!==c;++p,d+=4)a.copy(e[p]).applyMatrix4(u,o),a.normal.toArray(h,d),h[d+3]=a.constant}s.value=h,s.needsUpdate=!0}return t.numPlanes=c,h}this.uniform=s,this.numPlanes=0,this.numIntersection=0,this.init=function(t,r,a){var o=0!==t.length||r||0!==i||n;return n=r,e=h(t,a,0),i=t.length,o},this.beginShadows=function(){r=!0,h(null)},this.endShadows=function(){r=!1,c()},this.setState=function(t,a,o,l,u,p){if(!n||null===t||0===t.length||r&&!o)r?h(null):c();else{var d=r?0:i,f=4*d,m=u.clippingState||null;s.value=m,m=h(t,l,f,p);for(var g=0;g!==f;++g)m[g]=e[g];u.clippingState=m,this.numIntersection=a?this.numPlanes:0,this.numPlanes+=d}}}function Kt(t){var e={};return{get:function(i){if(void 0!==e[i])return e[i];var n;switch(i){case"WEBGL_depth_texture":n=t.getExtension("WEBGL_depth_texture")||t.getExtension("MOZ_WEBGL_depth_texture")||t.getExtension("WEBKIT_WEBGL_depth_texture");break;case"EXT_texture_filter_anisotropic":n=t.getExtension("EXT_texture_filter_anisotropic")||t.getExtension("MOZ_EXT_texture_filter_anisotropic")||t.getExtension("WEBKIT_EXT_texture_filter_anisotropic");break;case"WEBGL_compressed_texture_s3tc":n=t.getExtension("WEBGL_compressed_texture_s3tc")||t.getExtension("MOZ_WEBGL_compressed_texture_s3tc")||t.getExtension("WEBKIT_WEBGL_compressed_texture_s3tc");break;case"WEBGL_compressed_texture_pvrtc":n=t.getExtension("WEBGL_compressed_texture_pvrtc")||t.getExtension("WEBKIT_WEBGL_compressed_texture_pvrtc");break;default:n=t.getExtension(i)}return null===n&&console.warn("THREE.WebGLRenderer: "+i+" extension not supported."),e[i]=n,n}}}function $t(t,e,i){var n={},r={};function a(t){var o=t.target,s=n[o.id];for(var c in null!==s.index&&e.remove(s.index),s.attributes)e.remove(s.attributes[c]);o.removeEventListener("dispose",a),delete n[o.id];var h=r[s.id];h&&(e.remove(h),delete r[s.id]),i.memory.geometries--}return{get:function(t,e){var r=n[e.id];return r||(e.addEventListener("dispose",a),e.isBufferGeometry?r=e:e.isGeometry&&(void 0===e._bufferGeometry&&(e._bufferGeometry=(new St).setFromObject(t)),r=e._bufferGeometry),n[e.id]=r,i.memory.geometries++,r)},update:function(t){var i=t.index,n=t.attributes;for(var r in null!==i&&e.update(i,34963),n)e.update(n[r],34962);var a=t.morphAttributes;for(var r in a)for(var o=a[r],s=0,c=o.length;s<c;s++)e.update(o[s],34962)},getWireframeAttribute:function(t){var i=r[t.id];if(i)return i;var n,a=[],o=t.index,s=t.attributes;if(null!==o)for(var c=0,h=(n=o.array).length;c<h;c+=3){var l=n[c+0],u=n[c+1],p=n[c+2];a.push(l,u,u,p,p,l)}else for(c=0,h=(n=s.position.array).length/3-1;c<h;c+=3){l=c+0,u=c+1,p=c+2;a.push(l,u,u,p,p,l)}return i=new(_t(a)>65535?yt:gt)(a,1),e.update(i,34963),r[t.id]=i,i}}}function te(t,e,i,n){var r,a,o;this.setMode=function(t){r=t},this.setIndex=function(t){a=t.type,o=t.bytesPerElement},this.render=function(e,n){t.drawElements(r,n,a,e*o),i.update(n,r)},this.renderInstances=function(s,c,h){var l;if(n.isWebGL2)l=t;else if(null===(l=e.get("ANGLE_instanced_arrays")))return void console.error("THREE.WebGLIndexedBufferRenderer: using THREE.InstancedBufferGeometry but hardware does not support extension ANGLE_instanced_arrays.");l[n.isWebGL2?"drawElementsInstanced":"drawElementsInstancedANGLE"](r,h,a,c*o,s.maxInstancedCount),i.update(h,r,s.maxInstancedCount)}}function ee(t){var e={frame:0,calls:0,triangles:0,points:0,lines:0};return{memory:{geometries:0,textures:0},render:e,programs:null,autoReset:!0,reset:function(){e.frame++,e.calls=0,e.triangles=0,e.points=0,e.lines=0},update:function(t,i,n){switch(n=n||1,e.calls++,i){case 4:e.triangles+=n*(t/3);break;case 5:case 6:e.triangles+=n*(t-2);break;case 1:e.lines+=n*(t/2);break;case 3:e.lines+=n*(t-1);break;case 2:e.lines+=n*t;break;case 0:e.points+=n*t;break;default:console.error("THREE.WebGLInfo: Unknown draw mode:",i)}}}}function ie(t,e){return Math.abs(e[1])-Math.abs(t[1])}function ne(t){var e={},i=new Float32Array(8);return{update:function(n,r,a,o){var s=n.morphTargetInfluences,c=s.length,h=e[r.id];if(void 0===h){h=[];for(var l=0;l<c;l++)h[l]=[l,0];e[r.id]=h}var u=a.morphTargets&&r.morphAttributes.position,p=a.morphNormals&&r.morphAttributes.normal;for(l=0;l<c;l++){0!==(d=h[l])[1]&&(u&&r.removeAttribute("morphTarget"+l),p&&r.removeAttribute("morphNormal"+l))}for(l=0;l<c;l++){(d=h[l])[0]=l,d[1]=s[l]}for(h.sort(ie),l=0;l<8;l++){var d;if(d=h[l]){var f=d[0],m=d[1];if(m){u&&r.addAttribute("morphTarget"+l,u[f]),p&&r.addAttribute("morphNormal"+l,p[f]),i[l]=m;continue}}i[l]=0}o.getUniforms().setValue(t,"morphTargetInfluences",i)}}}function re(t,e){var i={};return{update:function(n){var r=e.render.frame,a=n.geometry,o=t.get(n,a);return i[o.id]!==r&&(a.isGeometry&&o.updateFromObject(n),t.update(o),i[o.id]=r),o},dispose:function(){i={}}}}function ae(t,e,i,n,r,a,o,s,c,h){t=void 0!==t?t:[],e=void 0!==e?e:301,P.call(this,t,e,i,n,r,a,o,s,c,h),this.flipY=!1}function oe(t,e,i,n){P.call(this,null),this.image={data:t,width:e,height:i,depth:n},this.magFilter=1003,this.minFilter=1003,this.generateMipmaps=!1,this.flipY=!1}kt.prototype=Object.assign(Object.create(n.prototype),{constructor:kt,isMaterial:!0,onBeforeCompile:function(){},setValues:function(t){if(void 0!==t)for(var e in t){var i=t[e];if(void 0!==i)if("shading"!==e){var n=this[e];void 0!==n?n&&n.isColor?n.set(i):n&&n.isVector3&&i&&i.isVector3?n.copy(i):this[e]=i:console.warn("THREE."+this.type+": '"+e+"' is not a property of this material.")}else console.warn("THREE."+this.type+": .shading has been removed. Use the boolean .flatShading instead."),this.flatShading=1===i;else console.warn("THREE.Material: '"+e+"' parameter is undefined.")}},toJSON:function(t){var e=void 0===t||"string"==typeof t;e&&(t={textures:{},images:{}});var i={metadata:{version:4.5,type:"Material",generator:"Material.toJSON"}};function n(t){var e=[];for(var i in t){var n=t[i];delete n.metadata,e.push(n)}return e}if(i.uuid=this.uuid,i.type=this.type,""!==this.name&&(i.name=this.name),this.color&&this.color.isColor&&(i.color=this.color.getHex()),void 0!==this.roughness&&(i.roughness=this.roughness),void 0!==this.metalness&&(i.metalness=this.metalness),this.emissive&&this.emissive.isColor&&(i.emissive=this.emissive.getHex()),1!==this.emissiveIntensity&&(i.emissiveIntensity=this.emissiveIntensity),this.specular&&this.specular.isColor&&(i.specular=this.specular.getHex()),void 0!==this.shininess&&(i.shininess=this.shininess),void 0!==this.clearCoat&&(i.clearCoat=this.clearCoat),void 0!==this.clearCoatRoughness&&(i.clearCoatRoughness=this.clearCoatRoughness),this.map&&this.map.isTexture&&(i.map=this.map.toJSON(t).uuid),this.alphaMap&&this.alphaMap.isTexture&&(i.alphaMap=this.alphaMap.toJSON(t).uuid),this.lightMap&&this.lightMap.isTexture&&(i.lightMap=this.lightMap.toJSON(t).uuid),this.aoMap&&this.aoMap.isTexture&&(i.aoMap=this.aoMap.toJSON(t).uuid,i.aoMapIntensity=this.aoMapIntensity),this.bumpMap&&this.bumpMap.isTexture&&(i.bumpMap=this.bumpMap.toJSON(t).uuid,i.bumpScale=this.bumpScale),this.normalMap&&this.normalMap.isTexture&&(i.normalMap=this.normalMap.toJSON(t).uuid,i.normalMapType=this.normalMapType,i.normalScale=this.normalScale.toArray()),this.displacementMap&&this.displacementMap.isTexture&&(i.displacementMap=this.displacementMap.toJSON(t).uuid,i.displacementScale=this.displacementScale,i.displacementBias=this.displacementBias),this.roughnessMap&&this.roughnessMap.isTexture&&(i.roughnessMap=this.roughnessMap.toJSON(t).uuid),this.metalnessMap&&this.metalnessMap.isTexture&&(i.metalnessMap=this.metalnessMap.toJSON(t).uuid),this.emissiveMap&&this.emissiveMap.isTexture&&(i.emissiveMap=this.emissiveMap.toJSON(t).uuid),this.specularMap&&this.specularMap.isTexture&&(i.specularMap=this.specularMap.toJSON(t).uuid),this.envMap&&this.envMap.isTexture&&(i.envMap=this.envMap.toJSON(t).uuid,i.reflectivity=this.reflectivity,void 0!==this.combine&&(i.combine=this.combine),void 0!==this.envMapIntensity&&(i.envMapIntensity=this.envMapIntensity)),this.gradientMap&&this.gradientMap.isTexture&&(i.gradientMap=this.gradientMap.toJSON(t).uuid),void 0!==this.size&&(i.size=this.size),void 0!==this.sizeAttenuation&&(i.sizeAttenuation=this.sizeAttenuation),1!==this.blending&&(i.blending=this.blending),!0===this.flatShading&&(i.flatShading=this.flatShading),0!==this.side&&(i.side=this.side),0!==this.vertexColors&&(i.vertexColors=this.vertexColors),this.opacity<1&&(i.opacity=this.opacity),!0===this.transparent&&(i.transparent=this.transparent),i.depthFunc=this.depthFunc,i.depthTest=this.depthTest,i.depthWrite=this.depthWrite,0!==this.rotation&&(i.rotation=this.rotation),!0===this.polygonOffset&&(i.polygonOffset=!0),0!==this.polygonOffsetFactor&&(i.polygonOffsetFactor=this.polygonOffsetFactor),0!==this.polygonOffsetUnits&&(i.polygonOffsetUnits=this.polygonOffsetUnits),1!==this.linewidth&&(i.linewidth=this.linewidth),void 0!==this.dashSize&&(i.dashSize=this.dashSize),void 0!==this.gapSize&&(i.gapSize=this.gapSize),void 0!==this.scale&&(i.scale=this.scale),!0===this.dithering&&(i.dithering=!0),this.alphaTest>0&&(i.alphaTest=this.alphaTest),!0===this.premultipliedAlpha&&(i.premultipliedAlpha=this.premultipliedAlpha),!0===this.wireframe&&(i.wireframe=this.wireframe),this.wireframeLinewidth>1&&(i.wireframeLinewidth=this.wireframeLinewidth),"round"!==this.wireframeLinecap&&(i.wireframeLinecap=this.wireframeLinecap),"round"!==this.wireframeLinejoin&&(i.wireframeLinejoin=this.wireframeLinejoin),!0===this.morphTargets&&(i.morphTargets=!0),!0===this.skinning&&(i.skinning=!0),!1===this.visible&&(i.visible=!1),"{}"!==JSON.stringify(this.userData)&&(i.userData=this.userData),e){var r=n(t.textures),a=n(t.images);r.length>0&&(i.textures=r),a.length>0&&(i.images=a)}return i},clone:function(){return(new this.constructor).copy(this)},copy:function(t){this.name=t.name,this.fog=t.fog,this.lights=t.lights,this.blending=t.blending,this.side=t.side,this.flatShading=t.flatShading,this.vertexColors=t.vertexColors,this.opacity=t.opacity,this.transparent=t.transparent,this.blendSrc=t.blendSrc,this.blendDst=t.blendDst,this.blendEquation=t.blendEquation,this.blendSrcAlpha=t.blendSrcAlpha,this.blendDstAlpha=t.blendDstAlpha,this.blendEquationAlpha=t.blendEquationAlpha,this.depthFunc=t.depthFunc,this.depthTest=t.depthTest,this.depthWrite=t.depthWrite,this.colorWrite=t.colorWrite,this.precision=t.precision,this.polygonOffset=t.polygonOffset,this.polygonOffsetFactor=t.polygonOffsetFactor,this.polygonOffsetUnits=t.polygonOffsetUnits,this.dithering=t.dithering,this.alphaTest=t.alphaTest,this.premultipliedAlpha=t.premultipliedAlpha,this.visible=t.visible,this.userData=JSON.parse(JSON.stringify(t.userData)),this.clipShadows=t.clipShadows,this.clipIntersection=t.clipIntersection;var e=t.clippingPlanes,i=null;if(null!==e){var n=e.length;i=new Array(n);for(var r=0;r!==n;++r)i[r]=e[r].clone()}return this.clippingPlanes=i,this.shadowSide=t.shadowSide,this},dispose:function(){this.dispatchEvent({type:"dispose"})}}),Vt.prototype=Object.create(kt.prototype),Vt.prototype.constructor=Vt,Vt.prototype.isShaderMaterial=!0,Vt.prototype.copy=function(t){return kt.prototype.copy.call(this,t),this.fragmentShader=t.fragmentShader,this.vertexShader=t.vertexShader,this.uniforms=F(t.uniforms),this.defines=Object.assign({},t.defines),this.wireframe=t.wireframe,this.wireframeLinewidth=t.wireframeLinewidth,this.lights=t.lights,this.clipping=t.clipping,this.skinning=t.skinning,this.morphTargets=t.morphTargets,this.morphNormals=t.morphNormals,this.extensions=t.extensions,this},Vt.prototype.toJSON=function(t){var e=kt.prototype.toJSON.call(this,t);for(var i in e.uniforms={},this.uniforms){var n=this.uniforms[i].value;n&&n.isTexture?e.uniforms[i]={type:"t",value:n.toJSON(t).uuid}:n&&n.isColor?e.uniforms[i]={type:"c",value:n.getHex()}:n&&n.isVector2?e.uniforms[i]={type:"v2",value:n.toArray()}:n&&n.isVector3?e.uniforms[i]={type:"v3",value:n.toArray()}:n&&n.isVector4?e.uniforms[i]={type:"v4",value:n.toArray()}:n&&n.isMatrix3?e.uniforms[i]={type:"m3",value:n.toArray()}:n&&n.isMatrix4?e.uniforms[i]={type:"m4",value:n.toArray()}:e.uniforms[i]={value:n}}Object.keys(this.defines).length>0&&(e.defines=this.defines),e.vertexShader=this.vertexShader,e.fragmentShader=this.fragmentShader;var r={};for(var a in this.extensions)!0===this.extensions[a]&&(r[a]=!0);return Object.keys(r).length>0&&(e.extensions=r),e},Object.assign(jt.prototype,{set:function(t,e){return this.origin.copy(t),this.direction.copy(e),this},clone:function(){return(new this.constructor).copy(this)},copy:function(t){return this.origin.copy(t.origin),this.direction.copy(t.direction),this},at:function(t,e){return void 0===e&&(console.warn("THREE.Ray: .at() target is now required"),e=new b),e.copy(this.direction).multiplyScalar(t).add(this.origin)},lookAt:function(t){return this.direction.copy(t).sub(this.origin).normalize(),this},recast:function(){var t=new b;return function(e){return this.origin.copy(this.at(e,t)),this}}(),closestPointToPoint:function(t,e){void 0===e&&(console.warn("THREE.Ray: .closestPointToPoint() target is now required"),e=new b),e.subVectors(t,this.origin);var i=e.dot(this.direction);return i<0?e.copy(this.origin):e.copy(this.direction).multiplyScalar(i).add(this.origin)},distanceToPoint:function(t){return Math.sqrt(this.distanceSqToPoint(t))},distanceSqToPoint:function(){var t=new b;return function(e){var i=t.subVectors(e,this.origin).dot(this.direction);return i<0?this.origin.distanceToSquared(e):(t.copy(this.direction).multiplyScalar(i).add(this.origin),t.distanceToSquared(e))}}(),distanceSqToSegment:(Rt=new b,Ct=new b,Ot=new b,function(t,e,i,n){Rt.copy(t).add(e).multiplyScalar(.5),Ct.copy(e).sub(t).normalize(),Ot.copy(this.origin).sub(Rt);var r,a,o,s,c=.5*t.distanceTo(e),h=-this.direction.dot(Ct),l=Ot.dot(this.direction),u=-Ot.dot(Ct),p=Ot.lengthSq(),d=Math.abs(1-h*h);if(d>0)if(a=h*l-u,s=c*d,(r=h*u-l)>=0)if(a>=-s)if(a<=s){var f=1/d;o=(r*=f)*(r+h*(a*=f)+2*l)+a*(h*r+a+2*u)+p}else a=c,o=-(r=Math.max(0,-(h*a+l)))*r+a*(a+2*u)+p;else a=-c,o=-(r=Math.max(0,-(h*a+l)))*r+a*(a+2*u)+p;else a<=-s?o=-(r=Math.max(0,-(-h*c+l)))*r+(a=r>0?-c:Math.min(Math.max(-c,-u),c))*(a+2*u)+p:a<=s?(r=0,o=(a=Math.min(Math.max(-c,-u),c))*(a+2*u)+p):o=-(r=Math.max(0,-(h*c+l)))*r+(a=r>0?c:Math.min(Math.max(-c,-u),c))*(a+2*u)+p;else a=h>0?-c:c,o=-(r=Math.max(0,-(h*a+l)))*r+a*(a+2*u)+p;return i&&i.copy(this.direction).multiplyScalar(r).add(this.origin),n&&n.copy(Ct).multiplyScalar(a).add(Rt),o}),intersectSphere:function(){var t=new b;return function(e,i){t.subVectors(e.center,this.origin);var n=t.dot(this.direction),r=t.dot(t)-n*n,a=e.radius*e.radius;if(r>a)return null;var o=Math.sqrt(a-r),s=n-o,c=n+o;return s<0&&c<0?null:s<0?this.at(c,i):this.at(s,i)}}(),intersectsSphere:function(t){return this.distanceSqToPoint(t.center)<=t.radius*t.radius},distanceToPlane:function(t){var e=t.normal.dot(this.direction);if(0===e)return 0===t.distanceToPoint(this.origin)?0:null;var i=-(this.origin.dot(t.normal)+t.constant)/e;return i>=0?i:null},intersectPlane:function(t,e){var i=this.distanceToPlane(t);return null===i?null:this.at(i,e)},intersectsPlane:function(t){var e=t.distanceToPoint(this.origin);return 0===e||t.normal.dot(this.direction)*e<0},intersectBox:function(t,e){var i,n,r,a,o,s,c=1/this.direction.x,h=1/this.direction.y,l=1/this.direction.z,u=this.origin;return c>=0?(i=(t.min.x-u.x)*c,n=(t.max.x-u.x)*c):(i=(t.max.x-u.x)*c,n=(t.min.x-u.x)*c),h>=0?(r=(t.min.y-u.y)*h,a=(t.max.y-u.y)*h):(r=(t.max.y-u.y)*h,a=(t.min.y-u.y)*h),i>a||r>n?null:((r>i||i!=i)&&(i=r),(a<n||n!=n)&&(n=a),l>=0?(o=(t.min.z-u.z)*l,s=(t.max.z-u.z)*l):(o=(t.max.z-u.z)*l,s=(t.min.z-u.z)*l),i>s||o>n?null:((o>i||i!=i)&&(i=o),(s<n||n!=n)&&(n=s),n<0?null:this.at(i>=0?i:n,e)))},intersectsBox:(Pt=new b,function(t){return null!==this.intersectBox(t,Pt)}),intersectTriangle:function(){var t=new b,e=new b,i=new b,n=new b;return function(r,a,o,s,c){e.subVectors(a,r),i.subVectors(o,r),n.crossVectors(e,i);var h,l=this.direction.dot(n);if(l>0){if(s)return null;h=1}else{if(!(l<0))return null;h=-1,l=-l}t.subVectors(this.origin,r);var u=h*this.direction.dot(i.crossVectors(t,i));if(u<0)return null;var p=h*this.direction.dot(e.cross(t));if(p<0)return null;if(u+p>l)return null;var d=-h*t.dot(n);return d<0?null:this.at(d/l,c)}}(),applyMatrix4:function(t){return this.origin.applyMatrix4(t),this.direction.transformDirection(t),this},equals:function(t){return t.origin.equals(this.origin)&&t.direction.equals(this.direction)}}),Object.assign(Wt,{getNormal:(Dt=new b,function(t,e,i,n){void 0===n&&(console.warn("THREE.Triangle: .getNormal() target is now required"),n=new b),n.subVectors(i,e),Dt.subVectors(t,e),n.cross(Dt);var r=n.lengthSq();return r>0?n.multiplyScalar(1/Math.sqrt(r)):n.set(0,0,0)}),getBarycoord:function(){var t=new b,e=new b,i=new b;return function(n,r,a,o,s){t.subVectors(o,r),e.subVectors(a,r),i.subVectors(n,r);var c=t.dot(t),h=t.dot(e),l=t.dot(i),u=e.dot(e),p=e.dot(i),d=c*u-h*h;if(void 0===s&&(console.warn("THREE.Triangle: .getBarycoord() target is now required"),s=new b),0===d)return s.set(-2,-1,-1);var f=1/d,m=(u*l-h*p)*f,g=(c*p-h*l)*f;return s.set(1-m-g,g,m)}}(),containsPoint:function(){var t=new b;return function(e,i,n,r){return Wt.getBarycoord(e,i,n,r,t),t.x>=0&&t.y>=0&&t.x+t.y<=1}}(),getUV:(It=new 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kt.prototype.copy.call(this,t),this.color.copy(t.color),this.map=t.map,this.lightMap=t.lightMap,this.lightMapIntensity=t.lightMapIntensity,this.aoMap=t.aoMap,this.aoMapIntensity=t.aoMapIntensity,this.specularMap=t.specularMap,this.alphaMap=t.alphaMap,this.envMap=t.envMap,this.combine=t.combine,this.reflectivity=t.reflectivity,this.refractionRatio=t.refractionRatio,this.wireframe=t.wireframe,this.wireframeLinewidth=t.wireframeLinewidth,this.wireframeLinecap=t.wireframeLinecap,this.wireframeLinejoin=t.wireframeLinejoin,this.skinning=t.skinning,this.morphTargets=t.morphTargets,this},Xt.prototype=Object.assign(Object.create(ot.prototype),{constructor:Xt,isMesh:!0,setDrawMode:function(t){this.drawMode=t},copy:function(t){return ot.prototype.copy.call(this,t),this.drawMode=t.drawMode,void 0!==t.morphTargetInfluences&&(this.morphTargetInfluences=t.morphTargetInfluences.slice()),void 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if(x.isSpotLight){if((E=t.get(x)).position.setFromMatrixPosition(x.matrixWorld),E.position.applyMatrix4(g),E.color.copy(b).multiplyScalar(w),E.distance=_,E.direction.setFromMatrixPosition(x.matrixWorld),i.setFromMatrixPosition(x.target.matrixWorld),E.direction.sub(i),E.direction.transformDirection(g),E.coneCos=Math.cos(x.angle),E.penumbraCos=Math.cos(x.angle*(1-x.penumbra)),E.decay=x.decay,E.shadow=x.castShadow,x.castShadow){S=x.shadow;E.shadowBias=S.bias,E.shadowRadius=S.radius,E.shadowMapSize=S.mapSize}e.spotShadowMap[d]=M,e.spotShadowMatrix[d]=x.shadow.matrix,e.spot[d]=E,d++}else if(x.isRectAreaLight){(E=t.get(x)).color.copy(b).multiplyScalar(w),E.position.setFromMatrixPosition(x.matrixWorld),E.position.applyMatrix4(g),r.identity(),n.copy(x.matrixWorld),n.premultiply(g),r.extractRotation(n),E.halfWidth.set(.5*x.width,0,0),E.halfHeight.set(0,.5*x.height,0),E.halfWidth.applyMatrix4(r),E.halfHeight.applyMatrix4(r),e.rectArea[f]=E,f++}else if(x.isPointLight){if((E=t.get(x)).position.setFromMatrixPosition(x.matrixWorld),E.position.applyMatrix4(g),E.color.copy(x.color).multiplyScalar(x.intensity),E.distance=x.distance,E.decay=x.decay,E.shadow=x.castShadow,x.castShadow){S=x.shadow;E.shadowBias=S.bias,E.shadowRadius=S.radius,E.shadowMapSize=S.mapSize,E.shadowCameraNear=S.camera.near,E.shadowCameraFar=S.camera.far}e.pointShadowMap[p]=M,e.pointShadowMatrix[p]=x.shadow.matrix,e.point[p]=E,p++}else if(x.isHemisphereLight){var E;(E=t.get(x)).direction.setFromMatrixPosition(x.matrixWorld),E.direction.transformDirection(g),E.direction.normalize(),E.skyColor.copy(x.color).multiplyScalar(w),E.groundColor.copy(x.groundColor).multiplyScalar(w),e.hemi[m]=E,m++}}e.ambient[0]=c,e.ambient[1]=h,e.ambient[2]=l,e.directional.length=u,e.spot.length=d,e.rectArea.length=f,e.point.length=p,e.hemi.length=m,e.hash.stateID=e.id,e.hash.directionalLength=u,e.hash.pointLength=p,e.hash.spotLength=d,e.hash.rectAreaLength=f,e.hash.hemiLength=m,e.hash.shadowsLength=o.length},state:e}}function vi(){var t=new gi,e=[],i=[];return{init:function(){e.length=0,i.length=0},state:{lightsArray:e,shadowsArray:i,lights:t},setupLights:function(n){t.setup(e,i,n)},pushLight:function(t){e.push(t)},pushShadow:function(t){i.push(t)}}}function yi(){var t={};function e(i){var n=i.target;n.removeEventListener("dispose",e),delete t[n.id]}return{get:function(i,n){var r;return void 0===t[i.id]?(r=new vi,t[i.id]={},t[i.id][n.id]=r,i.addEventListener("dispose",e)):void 0===t[i.id][n.id]?(r=new vi,t[i.id][n.id]=r):r=t[i.id][n.id],r},dispose:function(){t={}}}}function xi(t){kt.call(this),this.type="MeshDepthMaterial",this.depthPacking=3200,this.skinning=!1,this.morphTargets=!1,this.map=null,this.alphaMap=null,this.displacementMap=null,this.displacementScale=1,this.displacementBias=0,this.wireframe=!1,this.wireframeLinewidth=1,this.fog=!1,this.lights=!1,this.setValues(t)}function bi(t){kt.call(this),this.type="MeshDistanceMaterial",this.referencePosition=new b,this.nearDistance=1,this.farDistance=1e3,this.skinning=!1,this.morphTargets=!1,this.map=null,this.alphaMap=null,this.displacementMap=null,this.displacementScale=1,this.displacementBias=0,this.fog=!1,this.lights=!1,this.setValues(t)}function wi(t,e,i){for(var n=new U,r=new y,a=new v,o=new v(i,i),s=new b,c=new b,h=new Array(4),l=new Array(4),u={},p={0:1,1:0,2:2},d=[new b(1,0,0),new b(-1,0,0),new b(0,0,1),new b(0,0,-1),new b(0,1,0),new b(0,-1,0)],f=[new b(0,1,0),new b(0,1,0),new b(0,1,0),new b(0,1,0),new b(0,0,1),new b(0,0,-1)],m=[new R,new R,new R,new R,new R,new R],g=0;4!==g;++g){var x=0!=(1&g),w=0!=(2&g),_=new xi({depthPacking:3201,morphTargets:x,skinning:w});h[g]=_;var M=new bi({morphTargets:x,skinning:w});l[g]=M}var S=this;function E(e,i,n,r,a,o){var s=e.geometry,c=null,d=h,f=e.customDepthMaterial;if(n&&(d=l,f=e.customDistanceMaterial),f)c=f;else{var m=!1;i.morphTargets&&(s&&s.isBufferGeometry?m=s.morphAttributes&&s.morphAttributes.position&&s.morphAttributes.position.length>0:s&&s.isGeometry&&(m=s.morphTargets&&s.morphTargets.length>0)),e.isSkinnedMesh&&!1===i.skinning&&console.warn("THREE.WebGLShadowMap: THREE.SkinnedMesh with material.skinning set to false:",e);var g=0;m&&(g|=1),e.isSkinnedMesh&&i.skinning&&(g|=2),c=d[g]}if(t.localClippingEnabled&&!0===i.clipShadows&&0!==i.clippingPlanes.length){var v=c.uuid,y=i.uuid,x=u[v];void 0===x&&(x={},u[v]=x);var b=x[y];void 0===b&&(b=c.clone(),x[y]=b),c=b}return c.visible=i.visible,c.wireframe=i.wireframe,c.side=null!=i.shadowSide?i.shadowSide:p[i.side],c.clipShadows=i.clipShadows,c.clippingPlanes=i.clippingPlanes,c.clipIntersection=i.clipIntersection,c.wireframeLinewidth=i.wireframeLinewidth,c.linewidth=i.linewidth,n&&c.isMeshDistanceMaterial&&(c.referencePosition.copy(r),c.nearDistance=a,c.farDistance=o),c}function T(i,r,a,o){if(!1!==i.visible){if(i.layers.test(r.layers)&&(i.isMesh||i.isLine||i.isPoints)&&i.castShadow&&(!i.frustumCulled||n.intersectsObject(i))){i.modelViewMatrix.multiplyMatrices(a.matrixWorldInverse,i.matrixWorld);var s=e.update(i),h=i.material;if(Array.isArray(h))for(var l=s.groups,u=0,p=l.length;u<p;u++){var d=l[u],f=h[d.materialIndex];if(f&&f.visible){var m=E(i,f,o,c,a.near,a.far);t.renderBufferDirect(a,null,s,m,i,d)}}else if(h.visible){m=E(i,h,o,c,a.near,a.far);t.renderBufferDirect(a,null,s,m,i,null)}}for(var g=i.children,v=0,y=g.length;v<y;v++)T(g[v],r,a,o)}}this.enabled=!1,this.autoUpdate=!0,this.needsUpdate=!1,this.type=1,this.render=function(e,i,h){if(!1!==S.enabled&&(!1!==S.autoUpdate||!1!==S.needsUpdate)&&0!==e.length){var l,u=t.state;u.setBlending(0),u.buffers.color.setClear(1,1,1,1),u.buffers.depth.setTest(!0),u.setScissorTest(!1);for(var p=0,g=e.length;p<g;p++){var v=e[p],y=v.shadow,x=v&&v.isPointLight;if(void 0!==y){var b=y.camera;if(a.copy(y.mapSize),a.min(o),x){var w=a.x,_=a.y;m[0].set(2*w,_,w,_),m[1].set(0,_,w,_),m[2].set(3*w,_,w,_),m[3].set(w,_,w,_),m[4].set(3*w,0,w,_),m[5].set(w,0,w,_),a.x*=4,a.y*=2}if(null===y.map){var M={minFilter:1003,magFilter:1003,format:1023};y.map=new C(a.x,a.y,M),y.map.texture.name=v.name+".shadowMap",b.updateProjectionMatrix()}y.isSpotLightShadow&&y.update(v);var E=y.map,L=y.matrix;c.setFromMatrixPosition(v.matrixWorld),b.position.copy(c),x?(l=6,L.makeTranslation(-c.x,-c.y,-c.z)):(l=1,s.setFromMatrixPosition(v.target.matrixWorld),b.lookAt(s),b.updateMatrixWorld(),L.set(.5,0,0,.5,0,.5,0,.5,0,0,.5,.5,0,0,0,1),L.multiply(b.projectionMatrix),L.multiply(b.matrixWorldInverse)),t.setRenderTarget(E),t.clear();for(var A=0;A<l;A++){if(x){s.copy(b.position),s.add(d[A]),b.up.copy(f[A]),b.lookAt(s),b.updateMatrixWorld();var P=m[A];u.viewport(P)}r.multiplyMatrices(b.projectionMatrix,b.matrixWorldInverse),n.setFromMatrix(r),T(i,h,b,x)}}else console.warn("THREE.WebGLShadowMap:",v,"has no shadow.")}S.needsUpdate=!1}}}function _i(t,e,i,n){var r=new function(){var e=!1,i=new R,n=null,r=new R(0,0,0,0);return{setMask:function(i){n===i||e||(t.colorMask(i,i,i,i),n=i)},setLocked:function(t){e=t},setClear:function(e,n,a,o,s){!0===s&&(e*=o,n*=o,a*=o),i.set(e,n,a,o),!1===r.equals(i)&&(t.clearColor(e,n,a,o),r.copy(i))},reset:function(){e=!1,n=null,r.set(-1,0,0,0)}}},a=new function(){var e=!1,i=null,n=null,r=null;return{setTest:function(t){t?F(2929):H(2929)},setMask:function(n){i===n||e||(t.depthMask(n),i=n)},setFunc:function(e){if(n!==e){if(e)switch(e){case 0:t.depthFunc(512);break;case 1:t.depthFunc(519);break;case 2:t.depthFunc(513);break;case 3:t.depthFunc(515);break;case 4:t.depthFunc(514);break;case 5:t.depthFunc(518);break;case 6:t.depthFunc(516);break;case 7:t.depthFunc(517);break;default:t.depthFunc(515)}else t.depthFunc(515);n=e}},setLocked:function(t){e=t},setClear:function(e){r!==e&&(t.clearDepth(e),r=e)},reset:function(){e=!1,i=null,n=null,r=null}}},o=new function(){var e=!1,i=null,n=null,r=null,a=null,o=null,s=null,c=null,h=null;return{setTest:function(t){t?F(2960):H(2960)},setMask:function(n){i===n||e||(t.stencilMask(n),i=n)},setFunc:function(e,i,o){n===e&&r===i&&a===o||(t.stencilFunc(e,i,o),n=e,r=i,a=o)},setOp:function(e,i,n){o===e&&s===i&&c===n||(t.stencilOp(e,i,n),o=e,s=i,c=n)},setLocked:function(t){e=t},setClear:function(e){h!==e&&(t.clearStencil(e),h=e)},reset:function(){e=!1,i=null,n=null,r=null,a=null,o=null,s=null,c=null,h=null}}},s=t.getParameter(34921),c=new Uint8Array(s),h=new Uint8Array(s),l=new Uint8Array(s),u={},p=null,d=null,f=null,m=null,g=null,v=null,y=null,x=null,b=null,w=null,_=!1,M=null,S=null,E=null,T=null,L=null,A=t.getParameter(35661),P=!1,C=0,O=t.getParameter(7938);-1!==O.indexOf("WebGL")?(C=parseFloat(/^WebGL\ ([0-9])/.exec(O)[1]),P=C>=1):-1!==O.indexOf("OpenGL ES")&&(C=parseFloat(/^OpenGL\ ES\ ([0-9])/.exec(O)[1]),P=C>=2);var I=null,D={},z=new R,N=new R;function B(e,i,n){var r=new Uint8Array(4),a=t.createTexture();t.bindTexture(e,a),t.texParameteri(e,10241,9728),t.texParameteri(e,10240,9728);for(var o=0;o<n;o++)t.texImage2D(i+o,0,6408,1,1,0,6408,5121,r);return a}var U={};function G(i,r){(c[i]=1,0===h[i]&&(t.enableVertexAttribArray(i),h[i]=1),l[i]!==r)&&((n.isWebGL2?t:e.get("ANGLE_instanced_arrays"))[n.isWebGL2?"vertexAttribDivisor":"vertexAttribDivisorANGLE"](i,r),l[i]=r)}function F(e){!0!==u[e]&&(t.enable(e),u[e]=!0)}function H(e){!1!==u[e]&&(t.disable(e),u[e]=!1)}function k(e,n,r,a,o,s,c,h){if(0!==e){if(f||(F(3042),f=!0),5===e)o=o||n,s=s||r,c=c||a,n===g&&o===x||(t.blendEquationSeparate(i.convert(n),i.convert(o)),g=n,x=o),r===v&&a===y&&s===b&&c===w||(t.blendFuncSeparate(i.convert(r),i.convert(a),i.convert(s),i.convert(c)),v=r,y=a,b=s,w=c),m=e,_=null;else if(e!==m||h!==_){if(100===g&&100===x||(t.blendEquation(32774),g=100,x=100),h)switch(e){case 1:t.blendFuncSeparate(1,771,1,771);break;case 2:t.blendFunc(1,1);break;case 3:t.blendFuncSeparate(0,0,769,771);break;case 4:t.blendFuncSeparate(0,768,0,770);break;default:console.error("THREE.WebGLState: Invalid blending: ",e)}else switch(e){case 1:t.blendFuncSeparate(770,771,1,771);break;case 2:t.blendFunc(770,1);break;case 3:t.blendFunc(0,769);break;case 4:t.blendFunc(0,768);break;default:console.error("THREE.WebGLState: Invalid blending: ",e)}v=null,y=null,b=null,w=null,m=e,_=h}}else f&&(H(3042),f=!1)}function V(e){M!==e&&(e?t.frontFace(2304):t.frontFace(2305),M=e)}function j(e){0!==e?(F(2884),e!==S&&(1===e?t.cullFace(1029):2===e?t.cullFace(1028):t.cullFace(1032))):H(2884),S=e}function W(e,i,n){e?(F(32823),T===i&&L===n||(t.polygonOffset(i,n),T=i,L=n)):H(32823)}function q(e){void 0===e&&(e=33984+A-1),I!==e&&(t.activeTexture(e),I=e)}return U[3553]=B(3553,3553,1),U[34067]=B(34067,34069,6),r.setClear(0,0,0,1),a.setClear(1),o.setClear(0),F(2929),a.setFunc(3),V(!1),j(1),F(2884),k(0),{buffers:{color:r,depth:a,stencil:o},initAttributes:function(){for(var t=0,e=c.length;t<e;t++)c[t]=0},enableAttribute:function(t){G(t,0)},enableAttributeAndDivisor:G,disableUnusedAttributes:function(){for(var e=0,i=h.length;e!==i;++e)h[e]!==c[e]&&(t.disableVertexAttribArray(e),h[e]=0)},enable:F,disable:H,getCompressedTextureFormats:function(){if(null===p&&(p=[],e.get("WEBGL_compressed_texture_pvrtc")||e.get("WEBGL_compressed_texture_s3tc")||e.get("WEBGL_compressed_texture_etc1")||e.get("WEBGL_compressed_texture_astc")))for(var i=t.getParameter(34467),n=0;n<i.length;n++)p.push(i[n]);return p},useProgram:function(e){return d!==e&&(t.useProgram(e),d=e,!0)},setBlending:k,setMaterial:function(t,e){2===t.side?H(2884):F(2884);var i=1===t.side;e&&(i=!i),V(i),1===t.blending&&!1===t.transparent?k(0):k(t.blending,t.blendEquation,t.blendSrc,t.blendDst,t.blendEquationAlpha,t.blendSrcAlpha,t.blendDstAlpha,t.premultipliedAlpha),a.setFunc(t.depthFunc),a.setTest(t.depthTest),a.setMask(t.depthWrite),r.setMask(t.colorWrite),W(t.polygonOffset,t.polygonOffsetFactor,t.polygonOffsetUnits)},setFlipSided:V,setCullFace:j,setLineWidth:function(e){e!==E&&(P&&t.lineWidth(e),E=e)},setPolygonOffset:W,setScissorTest:function(t){t?F(3089):H(3089)},activeTexture:q,bindTexture:function(e,i){null===I&&q();var n=D[I];void 0===n&&(n={type:void 0,texture:void 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Please use RGBA instead."),n}function f(t){return 1003===t||1004===t||1005===t?9728:9729}function m(e){var i=e.target;i.removeEventListener("dispose",m),function(e){var i=n.get(e);if(e.image&&i.__image__webglTextureCube)t.deleteTexture(i.__image__webglTextureCube);else{if(void 0===i.__webglInit)return;t.deleteTexture(i.__webglTexture)}n.remove(e)}(i),i.isVideoTexture&&delete c[i.id],o.memory.textures--}function v(e){var i=e.target;i.removeEventListener("dispose",v),function(e){var i=n.get(e),r=n.get(e.texture);if(!e)return;void 0!==r.__webglTexture&&t.deleteTexture(r.__webglTexture);e.depthTexture&&e.depthTexture.dispose();if(e.isWebGLRenderTargetCube)for(var a=0;a<6;a++)t.deleteFramebuffer(i.__webglFramebuffer[a]),i.__webglDepthbuffer&&t.deleteRenderbuffer(i.__webglDepthbuffer[a]);else t.deleteFramebuffer(i.__webglFramebuffer),i.__webglDepthbuffer&&t.deleteRenderbuffer(i.__webglDepthbuffer);n.remove(e.texture),n.remove(e)}(i),o.memory.textures--}function y(t,e){var r=n.get(t);if(t.isVideoTexture&&function(t){var e=t.id,i=o.render.frame;c[e]!==i&&(c[e]=i,t.update())}(t),t.version>0&&r.__version!==t.version){var a=t.image;if(void 0===a)console.warn("THREE.WebGLRenderer: Texture marked for update but image is undefined");else{if(!1!==a.complete)return void b(r,t,e);console.warn("THREE.WebGLRenderer: Texture marked for update but image is incomplete")}}i.activeTexture(33984+e),i.bindTexture(3553,r.__webglTexture)}function x(i,o,s){var c;if(s?(t.texParameteri(i,10242,a.convert(o.wrapS)),t.texParameteri(i,10243,a.convert(o.wrapT)),t.texParameteri(i,10240,a.convert(o.magFilter)),t.texParameteri(i,10241,a.convert(o.minFilter))):(t.texParameteri(i,10242,33071),t.texParameteri(i,10243,33071),1001===o.wrapS&&1001===o.wrapT||console.warn("THREE.WebGLRenderer: Texture is not power of two. Texture.wrapS and Texture.wrapT should be set to THREE.ClampToEdgeWrapping."),t.texParameteri(i,10240,f(o.magFilter)),t.texParameteri(i,10241,f(o.minFilter)),1003!==o.minFilter&&1006!==o.minFilter&&console.warn("THREE.WebGLRenderer: Texture is not power of two. Texture.minFilter should be set to THREE.NearestFilter or THREE.LinearFilter.")),c=e.get("EXT_texture_filter_anisotropic")){if(1015===o.type&&null===e.get("OES_texture_float_linear"))return;if(1016===o.type&&null===(r.isWebGL2||e.get("OES_texture_half_float_linear")))return;(o.anisotropy>1||n.get(o).__currentAnisotropy)&&(t.texParameterf(i,c.TEXTURE_MAX_ANISOTROPY_EXT,Math.min(o.anisotropy,r.getMaxAnisotropy())),n.get(o).__currentAnisotropy=o.anisotropy)}}function b(e,n,s){var c;c=n.isDataTexture3D?32879:3553,void 0===e.__webglInit&&(e.__webglInit=!0,n.addEventListener("dispose",m),e.__webglTexture=t.createTexture(),o.memory.textures++),i.activeTexture(33984+s),i.bindTexture(c,e.__webglTexture),t.pixelStorei(37440,n.flipY),t.pixelStorei(37441,n.premultiplyAlpha),t.pixelStorei(3317,n.unpackAlignment);var f=function(t){return!r.isWebGL2&&(1001!==t.wrapS||1001!==t.wrapT||1003!==t.minFilter&&1006!==t.minFilter)}(n)&&!1===l(n.image),g=h(n.image,f,!1,r.maxTextureSize),v=l(g),y=a.convert(n.format),b=a.convert(n.type),w=d(y,b);x(c,n,v);var _,M=n.mipmaps;if(n.isDepthTexture){if(w=6402,1015===n.type){if(!r.isWebGL2)throw new Error("Float Depth Texture only supported in WebGL2.0");w=36012}else r.isWebGL2&&(w=33189);1026===n.format&&6402===w&&1012!==n.type&&1014!==n.type&&(console.warn("THREE.WebGLRenderer: Use UnsignedShortType or UnsignedIntType for DepthFormat DepthTexture."),n.type=1012,b=a.convert(n.type)),1027===n.format&&(w=34041,1020!==n.type&&(console.warn("THREE.WebGLRenderer: Use UnsignedInt248Type for DepthStencilFormat DepthTexture."),n.type=1020,b=a.convert(n.type))),i.texImage2D(3553,0,w,g.width,g.height,0,y,b,null)}else if(n.isDataTexture){if(M.length>0&&v){for(var S=0,E=M.length;S<E;S++)_=M[S],i.texImage2D(3553,S,w,_.width,_.height,0,y,b,_.data);n.generateMipmaps=!1,e.__maxMipLevel=M.length-1}else i.texImage2D(3553,0,w,g.width,g.height,0,y,b,g.data),e.__maxMipLevel=0;n.isCfxTexture&&(console.log("f?"),t.texParameterf(3553,10243,33071),t.texParameterf(3553,10243,33648),t.texParameterf(3553,10243,10497))}else if(n.isCompressedTexture){for(S=0,E=M.length;S<E;S++)_=M[S],1023!==n.format&&1022!==n.format?i.getCompressedTextureFormats().indexOf(y)>-1?i.compressedTexImage2D(3553,S,w,_.width,_.height,0,_.data):console.warn("THREE.WebGLRenderer: Attempt to load unsupported compressed texture format in .uploadTexture()"):i.texImage2D(3553,S,w,_.width,_.height,0,y,b,_.data);e.__maxMipLevel=M.length-1}else if(n.isDataTexture3D)i.texImage3D(32879,0,w,g.width,g.height,g.depth,0,y,b,g.data),e.__maxMipLevel=0;else if(M.length>0&&v){for(S=0,E=M.length;S<E;S++)_=M[S],i.texImage2D(3553,S,w,y,b,_);n.generateMipmaps=!1,e.__maxMipLevel=M.length-1}else i.texImage2D(3553,0,w,y,b,g),e.__maxMipLevel=0;u(n,v)&&p(3553,n,g.width,g.height),e.__version=n.version,n.onUpdate&&n.onUpdate(n)}function w(e,r,o,s){var c=a.convert(r.texture.format),h=a.convert(r.texture.type),l=d(c,h);i.texImage2D(s,0,l,r.width,r.height,0,c,h,null),t.bindFramebuffer(36160,e),t.framebufferTexture2D(36160,o,s,n.get(r.texture).__webglTexture,0),t.bindFramebuffer(36160,null)}function _(e,i,n){if(t.bindRenderbuffer(36161,e),i.depthBuffer&&!i.stencilBuffer){if(n){var r=S(i);t.renderbufferStorageMultisample(36161,r,33189,i.width,i.height)}else t.renderbufferStorage(36161,33189,i.width,i.height);t.framebufferRenderbuffer(36160,36096,36161,e)}else if(i.depthBuffer&&i.stencilBuffer){if(n){r=S(i);t.renderbufferStorageMultisample(36161,r,34041,i.width,i.height)}else t.renderbufferStorage(36161,34041,i.width,i.height);t.framebufferRenderbuffer(36160,33306,36161,e)}else{var o=d(a.convert(i.texture.format),a.convert(i.texture.type));if(n){r=S(i);t.renderbufferStorageMultisample(36161,r,o,i.width,i.height)}else t.renderbufferStorage(36161,o,i.width,i.height)}t.bindRenderbuffer(36161,null)}function M(e){var i=n.get(e),r=!0===e.isWebGLRenderTargetCube;if(e.depthTexture){if(r)throw new Error("target.depthTexture not supported in Cube render targets");!function(e,i){if(i&&i.isWebGLRenderTargetCube)throw new Error("Depth Texture with cube render targets is not supported");if(t.bindFramebuffer(36160,e),!i.depthTexture||!i.depthTexture.isDepthTexture)throw new Error("renderTarget.depthTexture must be an instance of THREE.DepthTexture");n.get(i.depthTexture).__webglTexture&&i.depthTexture.image.width===i.width&&i.depthTexture.image.height===i.height||(i.depthTexture.image.width=i.width,i.depthTexture.image.height=i.height,i.depthTexture.needsUpdate=!0),y(i.depthTexture,0);var r=n.get(i.depthTexture).__webglTexture;if(1026===i.depthTexture.format)t.framebufferTexture2D(36160,36096,3553,r,0);else{if(1027!==i.depthTexture.format)throw new Error("Unknown depthTexture format");t.framebufferTexture2D(36160,33306,3553,r,0)}}(i.__webglFramebuffer,e)}else if(r){i.__webglDepthbuffer=[];for(var a=0;a<6;a++)t.bindFramebuffer(36160,i.__webglFramebuffer[a]),i.__webglDepthbuffer[a]=t.createRenderbuffer(),_(i.__webglDepthbuffer[a],e)}else t.bindFramebuffer(36160,i.__webglFramebuffer),i.__webglDepthbuffer=t.createRenderbuffer(),_(i.__webglDepthbuffer,e);t.bindFramebuffer(36160,null)}function S(t){return r.isWebGL2&&t.isWebGLMultisampleRenderTarget?Math.min(r.maxSamples,t.samples):0}this.setTexture2D=y,this.setTexture3D=function(t,e){var r=n.get(t);t.version>0&&r.__version!==t.version?b(r,t,e):(i.activeTexture(33984+e),i.bindTexture(32879,r.__webglTexture))},this.setTextureCube=function(e,s){var c=n.get(e);if(6===e.image.length)if(e.version>0&&c.__version!==e.version){c.__image__webglTextureCube||(e.addEventListener("dispose",m),c.__image__webglTextureCube=t.createTexture(),o.memory.textures++),i.activeTexture(33984+s),i.bindTexture(34067,c.__image__webglTextureCube),t.pixelStorei(37440,e.flipY);for(var f=e&&e.isCompressedTexture,g=e.image[0]&&e.image[0].isDataTexture,v=[],y=0;y<6;y++)v[y]=f||g?g?e.image[y].image:e.image[y]:h(e.image[y],!1,!0,r.maxCubemapSize);var b=v[0],w=l(b),_=a.convert(e.format),M=a.convert(e.type),S=d(_,M);x(34067,e,w);for(y=0;y<6;y++)if(f)for(var E,T=v[y].mipmaps,L=0,A=T.length;L<A;L++)E=T[L],1023!==e.format&&1022!==e.format?i.getCompressedTextureFormats().indexOf(_)>-1?i.compressedTexImage2D(34069+y,L,S,E.width,E.height,0,E.data):console.warn("THREE.WebGLRenderer: Attempt to load unsupported compressed texture format in .setTextureCube()"):i.texImage2D(34069+y,L,S,E.width,E.height,0,_,M,E.data);else g?i.texImage2D(34069+y,0,S,v[y].width,v[y].height,0,_,M,v[y].data):i.texImage2D(34069+y,0,S,_,M,v[y]);c.__maxMipLevel=f?T.length-1:0,u(e,w)&&p(34067,e,b.width,b.height),c.__version=e.version,e.onUpdate&&e.onUpdate(e)}else i.activeTexture(33984+s),i.bindTexture(34067,c.__image__webglTextureCube)},this.setTextureCubeDynamic=function(t,e){i.activeTexture(33984+e),i.bindTexture(34067,n.get(t).__webglTexture)},this.setupRenderTarget=function(e){var s=n.get(e),c=n.get(e.texture);e.addEventListener("dispose",v),c.__webglTexture=t.createTexture(),o.memory.textures++;var h=!0===e.isWebGLRenderTargetCube,f=!0===e.isWebGLMultisampleRenderTarget,m=l(e);if(h){s.__webglFramebuffer=[];for(var g=0;g<6;g++)s.__webglFramebuffer[g]=t.createFramebuffer()}else if(s.__webglFramebuffer=t.createFramebuffer(),f)if(r.isWebGL2){s.__webglMultisampledFramebuffer=t.createFramebuffer(),s.__webglColorRenderbuffer=t.createRenderbuffer(),t.bindRenderbuffer(36161,s.__webglColorRenderbuffer);var y=d(a.convert(e.texture.format),a.convert(e.texture.type)),b=S(e);t.renderbufferStorageMultisample(36161,b,y,e.width,e.height),t.bindFramebuffer(36160,s.__webglMultisampledFramebuffer),t.framebufferRenderbuffer(36160,36064,36161,s.__webglColorRenderbuffer),t.bindRenderbuffer(36161,null),e.depthBuffer&&(s.__webglDepthRenderbuffer=t.createRenderbuffer(),_(s.__webglDepthRenderbuffer,e,!0)),t.bindFramebuffer(36160,null)}else console.warn("THREE.WebGLRenderer: WebGLMultisampleRenderTarget can only be used with WebGL2.");if(h){i.bindTexture(34067,c.__webglTexture),x(34067,e.texture,m);for(g=0;g<6;g++)w(s.__webglFramebuffer[g],e,36064,34069+g);u(e.texture,m)&&p(34067,e.texture,e.width,e.height),i.bindTexture(34067,null)}else i.bindTexture(3553,c.__webglTexture),x(3553,e.texture,m),w(s.__webglFramebuffer,e,36064,3553),u(e.texture,m)&&p(3553,e.texture,e.width,e.height),i.bindTexture(3553,null);e.depthBuffer&&M(e)},this.updateRenderTargetMipmap=function(t){var e=t.texture;if(u(e,l(t))){var r=t.isWebGLRenderTargetCube?34067:3553,a=n.get(e).__webglTexture;i.bindTexture(r,a),p(r,e,t.width,t.height),i.bindTexture(r,null)}},this.updateMultisampleRenderTarget=function(e){if(e.isWebGLMultisampleRenderTarget)if(r.isWebGL2){var i=n.get(e);t.bindFramebuffer(36008,i.__webglMultisampledFramebuffer),t.bindFramebuffer(36009,i.__webglFramebuffer);var a=e.width,o=e.height,s=16384;e.depthBuffer&&(s|=256),e.stencilBuffer&&(s|=1024),t.blitFramebuffer(0,0,a,o,0,0,a,o,s,9728)}else console.warn("THREE.WebGLRenderer: WebGLMultisampleRenderTarget can only be used with WebGL2.")}}function Si(t,e,i){return{convert:function(t){var n;if(1e3===t)return 10497;if(1001===t)return 33071;if(1002===t)return 33648;if(1003===t)return 9728;if(1004===t)return 9984;if(1005===t)return 9986;if(1006===t)return 9729;if(1007===t)return 9985;if(1008===t)return 9987;if(1009===t)return 5121;if(1017===t)return 32819;if(1018===t)return 32820;if(1019===t)return 33635;if(1010===t)return 5120;if(1011===t)return 5122;if(1012===t)return 5123;if(1013===t)return 5124;if(1014===t)return 5125;if(1015===t)return 5126;if(1016===t){if(i.isWebGL2)return 5131;if(null!==(n=e.get("OES_texture_half_float")))return n.HALF_FLOAT_OES}if(1021===t)return 6406;if(1022===t)return 6407;if(1023===t)return 6408;if(1024===t)return 6409;if(1025===t)return 6410;if(1026===t)return 6402;if(1027===t)return 34041;if(1028===t)return 6403;if(100===t)return 32774;if(101===t)return 32778;if(102===t)return 32779;if(200===t)return 0;if(201===t)return 1;if(202===t)return 768;if(203===t)return 769;if(204===t)return 770;if(205===t)return 771;if(206===t)return 772;if(207===t)return 773;if(208===t)return 774;if(209===t)return 775;if(210===t)return 776;if((33776===t||33777===t||33778===t||33779===t)&&null!==(n=e.get("WEBGL_compressed_texture_s3tc"))){if(33776===t)return n.COMPRESSED_RGB_S3TC_DXT1_EXT;if(33777===t)return n.COMPRESSED_RGBA_S3TC_DXT1_EXT;if(33778===t)return n.COMPRESSED_RGBA_S3TC_DXT3_EXT;if(33779===t)return n.COMPRESSED_RGBA_S3TC_DXT5_EXT}if((35840===t||35841===t||35842===t||35843===t)&&null!==(n=e.get("WEBGL_compressed_texture_pvrtc"))){if(35840===t)return n.COMPRESSED_RGB_PVRTC_4BPPV1_IMG;if(35841===t)return n.COMPRESSED_RGB_PVRTC_2BPPV1_IMG;if(35842===t)return n.COMPRESSED_RGBA_PVRTC_4BPPV1_IMG;if(35843===t)return n.COMPRESSED_RGBA_PVRTC_2BPPV1_IMG}if(36196===t&&null!==(n=e.get("WEBGL_compressed_texture_etc1")))return n.COMPRESSED_RGB_ETC1_WEBGL;if((37808===t||37809===t||37810===t||37811===t||37812===t||37813===t||37814===t||37815===t||37816===t||37817===t||37818===t||37819===t||37820===t||37821===t)&&null!==(n=e.get("WEBGL_compressed_texture_astc")))return t;if(103===t||104===t){if(i.isWebGL2){if(103===t)return 32775;if(104===t)return 32776}if(null!==(n=e.get("EXT_blend_minmax"))){if(103===t)return n.MIN_EXT;if(104===t)return n.MAX_EXT}}if(1020===t){if(i.isWebGL2)return 34042;if(null!==(n=e.get("WEBGL_depth_texture")))return n.UNSIGNED_INT_24_8_WEBGL}return 0}}}function Ei(){ot.call(this),this.type="Group"}function Ti(){ot.call(this),this.type="Camera",this.matrixWorldInverse=new y,this.projectionMatrix=new y,this.projectionMatrixInverse=new y}function Li(t,e,i,n){Ti.call(this),this.type="PerspectiveCamera",this.fov=void 0!==t?t:50,this.zoom=1,this.near=void 0!==i?i:.1,this.far=void 0!==n?n:2e3,this.focus=10,this.aspect=void 0!==e?e:1,this.view=null,this.filmGauge=35,this.filmOffset=0,this.updateProjectionMatrix()}function Ai(t){Li.call(this),this.cameras=t||[]}xi.prototype=Object.create(kt.prototype),xi.prototype.constructor=xi,xi.prototype.isMeshDepthMaterial=!0,xi.prototype.copy=function(t){return kt.prototype.copy.call(this,t),this.depthPacking=t.depthPacking,this.skinning=t.skinning,this.morphTargets=t.morphTargets,this.map=t.map,this.alphaMap=t.alphaMap,this.displacementMap=t.displacementMap,this.displacementScale=t.displacementScale,this.displacementBias=t.displacementBias,this.wireframe=t.wireframe,this.wireframeLinewidth=t.wireframeLinewidth,this},bi.prototype=Object.create(kt.prototype),bi.prototype.constructor=bi,bi.prototype.isMeshDistanceMaterial=!0,bi.prototype.copy=function(t){return kt.prototype.copy.call(this,t),this.referencePosition.copy(t.referencePosition),this.nearDistance=t.nearDistance,this.farDistance=t.farDistance,this.skinning=t.skinning,this.morphTargets=t.morphTargets,this.map=t.map,this.alphaMap=t.alphaMap,this.displacementMap=t.displacementMap,this.displacementScale=t.displacementScale,this.displacementBias=t.displacementBias,this},Ei.prototype=Object.assign(Object.create(ot.prototype),{constructor:Ei,isGroup:!0}),Ti.prototype=Object.assign(Object.create(ot.prototype),{constructor:Ti,isCamera:!0,copy:function(t,e){return ot.prototype.copy.call(this,t,e),this.matrixWorldInverse.copy(t.matrixWorldInverse),this.projectionMatrix.copy(t.projectionMatrix),this.projectionMatrixInverse.copy(t.projectionMatrixInverse),this},getWorldDirection:function(t){void 0===t&&(console.warn("THREE.Camera: .getWorldDirection() target is now required"),t=new b),this.updateMatrixWorld(!0);var e=this.matrixWorld.elements;return t.set(-e[8],-e[9],-e[10]).normalize()},updateMatrixWorld:function(t){ot.prototype.updateMatrixWorld.call(this,t),this.matrixWorldInverse.getInverse(this.matrixWorld)},clone:function(){return(new this.constructor).copy(this)}}),Li.prototype=Object.assign(Object.create(Ti.prototype),{constructor:Li,isPerspectiveCamera:!0,copy:function(t,e){return Ti.prototype.copy.call(this,t,e),this.fov=t.fov,this.zoom=t.zoom,this.near=t.near,this.far=t.far,this.focus=t.focus,this.aspect=t.aspect,this.view=null===t.view?null:Object.assign({},t.view),this.filmGauge=t.filmGauge,this.filmOffset=t.filmOffset,this},setFocalLength:function(t){var e=.5*this.getFilmHeight()/t;this.fov=2*g.RAD2DEG*Math.atan(e),this.updateProjectionMatrix()},getFocalLength:function(){var t=Math.tan(.5*g.DEG2RAD*this.fov);return.5*this.getFilmHeight()/t},getEffectiveFOV:function(){return 2*g.RAD2DEG*Math.atan(Math.tan(.5*g.DEG2RAD*this.fov)/this.zoom)},getFilmWidth:function(){return this.filmGauge*Math.min(this.aspect,1)},getFilmHeight:function(){return this.filmGauge/Math.max(this.aspect,1)},setViewOffset:function(t,e,i,n,r,a){this.aspect=t/e,null===this.view&&(this.view={enabled:!0,fullWidth:1,fullHeight:1,offsetX:0,offsetY:0,width:1,height:1}),this.view.enabled=!0,this.view.fullWidth=t,this.view.fullHeight=e,this.view.offsetX=i,this.view.offsetY=n,this.view.width=r,this.view.height=a,this.updateProjectionMatrix()},clearViewOffset:function(){null!==this.view&&(this.view.enabled=!1),this.updateProjectionMatrix()},updateProjectionMatrix:function(){var t=this.near,e=t*Math.tan(.5*g.DEG2RAD*this.fov)/this.zoom,i=2*e,n=this.aspect*i,r=-.5*n,a=this.view;if(null!==this.view&&this.view.enabled){var o=a.fullWidth,s=a.fullHeight;r+=a.offsetX*n/o,e-=a.offsetY*i/s,n*=a.width/o,i*=a.height/s}var c=this.filmOffset;0!==c&&(r+=t*c/this.getFilmWidth()),this.projectionMatrix.makePerspective(r,r+n,e,e-i,t,this.far),this.projectionMatrixInverse.getInverse(this.projectionMatrix)},toJSON:function(t){var e=ot.prototype.toJSON.call(this,t);return e.object.fov=this.fov,e.object.zoom=this.zoom,e.object.near=this.near,e.object.far=this.far,e.object.focus=this.focus,e.object.aspect=this.aspect,null!==this.view&&(e.object.view=Object.assign({},this.view)),e.object.filmGauge=this.filmGauge,e.object.filmOffset=this.filmOffset,e}}),Ai.prototype=Object.assign(Object.create(Li.prototype),{constructor:Ai,isArrayCamera:!0});var Pi,Ri,Ci,Oi,Ii,Di,zi=new b,Ni=new b;function Bi(t,e,i){zi.setFromMatrixPosition(e.matrixWorld),Ni.setFromMatrixPosition(i.matrixWorld);var n=zi.distanceTo(Ni),r=e.projectionMatrix.elements,a=i.projectionMatrix.elements,o=r[14]/(r[10]-1),s=r[14]/(r[10]+1),c=(r[9]+1)/r[5],h=(r[9]-1)/r[5],l=(r[8]-1)/r[0],u=(a[8]+1)/a[0],p=o*l,d=o*u,f=n/(-l+u),m=f*-l;e.matrixWorld.decompose(t.position,t.quaternion,t.scale),t.translateX(m),t.translateZ(f),t.matrixWorld.compose(t.position,t.quaternion,t.scale),t.matrixWorldInverse.getInverse(t.matrixWorld);var g=o+f,v=s+f,y=p-m,x=d+(n-m),b=c*s/v*g,w=h*s/v*g;t.projectionMatrix.makePerspective(y,x,b,w,g,v)}function Ui(t){var e=this,i=null,n=null,r=null,a=[],o=new y,s=new y,c=1,h="stage";"undefined"!=typeof window&&"VRFrameData"in window&&(n=new window.VRFrameData,window.addEventListener("vrdisplaypresentchange",_,!1));var l=new y,u=new x,p=new b,d=new Li;d.bounds=new R(0,0,.5,1),d.layers.enable(1);var f=new Li;f.bounds=new R(.5,0,.5,1),f.layers.enable(2);var m,g,v=new Ai([d,f]);function w(){return null!==i&&!0===i.isPresenting}function _(){if(w()){var n=i.getEyeParameters("left"),r=n.renderWidth*c,a=n.renderHeight*c;g=t.getPixelRatio(),m=t.getSize(),t.setDrawingBufferSize(2*r,a,1),E.start()}else e.enabled&&t.setDrawingBufferSize(m.width,m.height,g),E.stop()}v.layers.enable(1),v.layers.enable(2);var M=[];function S(t){for(var e=navigator.getGamepads&&navigator.getGamepads(),i=0,n=0,r=e.length;i<r;i++){var a=e[i];if(a&&("Daydream Controller"===a.id||"Gear VR Controller"===a.id||"Oculus Go Controller"===a.id||"OpenVR Gamepad"===a.id||a.id.startsWith("Oculus Touch")||a.id.startsWith("Spatial Controller"))){if(n===t)return a;n++}}}this.enabled=!1,this.getController=function(t){var e=a[t];return void 0===e&&((e=new Ei).matrixAutoUpdate=!1,e.visible=!1,a[t]=e),e},this.getDevice=function(){return i},this.setDevice=function(t){void 0!==t&&(i=t),E.setContext(t)},this.setFramebufferScaleFactor=function(t){c=t},this.setFrameOfReferenceType=function(t){h=t},this.setPoseTarget=function(t){void 0!==t&&(r=t)},this.getCamera=function(t){var e="stage"===h?1.6:0;if(null===i)return t.position.set(0,e,0),t;if(i.depthNear=t.near,i.depthFar=t.far,i.getFrameData(n),"stage"===h){var c=i.stageParameters;c?o.fromArray(c.sittingToStandingTransform):o.makeTranslation(0,e,0)}var m=n.pose,g=null!==r?r:t;if(g.matrix.copy(o),g.matrix.decompose(g.position,g.quaternion,g.scale),null!==m.orientation&&(u.fromArray(m.orientation),g.quaternion.multiply(u)),null!==m.position&&(u.setFromRotationMatrix(o),p.fromArray(m.position),p.applyQuaternion(u),g.position.add(p)),g.updateMatrixWorld(),!1===i.isPresenting)return t;d.near=t.near,f.near=t.near,d.far=t.far,f.far=t.far,d.matrixWorldInverse.fromArray(n.leftViewMatrix),f.matrixWorldInverse.fromArray(n.rightViewMatrix),s.getInverse(o),"stage"===h&&(d.matrixWorldInverse.multiply(s),f.matrixWorldInverse.multiply(s));var y=g.parent;null!==y&&(l.getInverse(y.matrixWorld),d.matrixWorldInverse.multiply(l),f.matrixWorldInverse.multiply(l)),d.matrixWorld.getInverse(d.matrixWorldInverse),f.matrixWorld.getInverse(f.matrixWorldInverse),d.projectionMatrix.fromArray(n.leftProjectionMatrix),f.projectionMatrix.fromArray(n.rightProjectionMatrix),Bi(v,d,f);var x=i.getLayers();if(x.length){var b=x[0];null!==b.leftBounds&&4===b.leftBounds.length&&d.bounds.fromArray(b.leftBounds),null!==b.rightBounds&&4===b.rightBounds.length&&f.bounds.fromArray(b.rightBounds)}return function(){for(var t=0;t<a.length;t++){var e=a[t],i=S(t);if(void 0!==i&&void 0!==i.pose){if(null===i.pose)return;var n=i.pose;!1===n.hasPosition&&e.position.set(.2,-.6,-.05),null!==n.position&&e.position.fromArray(n.position),null!==n.orientation&&e.quaternion.fromArray(n.orientation),e.matrix.compose(e.position,e.quaternion,e.scale),e.matrix.premultiply(o),e.matrix.decompose(e.position,e.quaternion,e.scale),e.matrixWorldNeedsUpdate=!0,e.visible=!0;var r="Daydream Controller"===i.id?0:1;M[t]!==i.buttons[r].pressed&&(M[t]=i.buttons[r].pressed,!0===M[t]?e.dispatchEvent({type:"selectstart"}):(e.dispatchEvent({type:"selectend"}),e.dispatchEvent({type:"select"})))}else e.visible=!1}}(),v},this.getStandingMatrix=function(){return o},this.isPresenting=w;var E=new Z;this.setAnimationLoop=function(t){E.setAnimationLoop(t)},this.submitFrame=function(){w()&&i.submitFrame()},this.dispose=function(){"undefined"!=typeof window&&window.removeEventListener("vrdisplaypresentchange",_)}}function Gi(t){var e=t.context,i=null,n=null,r=1,a=null,o="stage",s=null,c=[],h=[];function l(){return null!==n&&null!==a}var u=new Li;u.layers.enable(1),u.viewport=new R;var p=new Li;p.layers.enable(2),p.viewport=new R;var d=new Ai([u,p]);function f(t){var e=c[h.indexOf(t.inputSource)];e&&e.dispatchEvent({type:t.type})}function m(){t.setFramebuffer(null),y.stop()}function g(t,e){null===e?t.matrixWorld.copy(t.matrix):t.matrixWorld.multiplyMatrices(e.matrixWorld,t.matrix),t.matrixWorldInverse.getInverse(t.matrixWorld)}d.layers.enable(1),d.layers.enable(2),this.enabled=!1,this.getController=function(t){var e=c[t];return void 0===e&&((e=new Ei).matrixAutoUpdate=!1,e.visible=!1,c[t]=e),e},this.getDevice=function(){return i},this.setDevice=function(t){void 0!==t&&(i=t),t instanceof XRDevice&&e.setCompatibleXRDevice(t)},this.setFramebufferScaleFactor=function(t){r=t},this.setFrameOfReferenceType=function(t){o=t},this.setSession=function(i){null!==(n=i)&&(n.addEventListener("select",f),n.addEventListener("selectstart",f),n.addEventListener("selectend",f),n.addEventListener("end",m),n.baseLayer=new XRWebGLLayer(n,e,{framebufferScaleFactor:r}),n.requestFrameOfReference(o).then((function(e){a=e,t.setFramebuffer(n.baseLayer.framebuffer),y.setContext(n),y.start()})),h=n.getInputSources(),n.addEventListener("inputsourceschange",(function(){h=n.getInputSources(),console.log(h);for(var t=0;t<c.length;t++){c[t].userData.inputSource=h[t]}})))},this.getCamera=function(t){if(l()){var e=t.parent,i=d.cameras;g(d,e);for(var n=0;n<i.length;n++)g(i[n],e);t.matrixWorld.copy(d.matrixWorld);for(var r=t.children,a=(n=0,r.length);n<a;n++)r[n].updateMatrixWorld(!0);return Bi(d,u,p),d}return t},this.isPresenting=l;var v=null;var y=new Z;y.setAnimationLoop((function(t,e){if(null!==(s=e.getDevicePose(a)))for(var i=n.baseLayer,r=e.views,o=0;o<r.length;o++){var l=r[o],u=i.getViewport(l),p=s.getViewMatrix(l),f=d.cameras[o];f.matrix.fromArray(p).getInverse(f.matrix),f.projectionMatrix.fromArray(l.projectionMatrix),f.viewport.set(u.x,u.y,u.width,u.height),0===o&&d.matrix.copy(f.matrix)}for(o=0;o<c.length;o++){var m=c[o],g=h[o];if(g){var y=e.getInputPose(g,a);if(null!==y){"targetRay"in y?m.matrix.elements=y.targetRay.transformMatrix:"pointerMatrix"in y&&(m.matrix.elements=y.pointerMatrix),m.matrix.decompose(m.position,m.rotation,m.scale),m.visible=!0;continue}}m.visible=!1}v&&v(t)})),this.setAnimationLoop=function(t){v=t},this.dispose=function(){},this.getStandingMatrix=function(){return console.warn("THREE.WebXRManager: getStandingMatrix() is no longer needed."),new THREE.Matrix4},this.submitFrame=function(){}}function Fi(t){console.log("THREE.WebGLRenderer","101dev");var e=void 0!==(t=t||{}).canvas?t.canvas:document.createElementNS("http://www.w3.org/1999/xhtml","canvas"),i=void 0!==t.context?t.context:null,n=void 0!==t.alpha&&t.alpha,r=void 0===t.depth||t.depth,a=void 0===t.stencil||t.stencil,o=void 0!==t.antialias&&t.antialias,s=void 0===t.premultipliedAlpha||t.premultipliedAlpha,c=void 0!==t.preserveDrawingBuffer&&t.preserveDrawingBuffer,h=void 0!==t.powerPreference?t.powerPreference:"default",l=null,u=null;this.domElement=e,this.context=null,this.autoClear=!0,this.autoClearColor=!0,this.autoClearDepth=!0,this.autoClearStencil=!0,this.sortObjects=!0,this.clippingPlanes=[],this.localClippingEnabled=!1,this.gammaFactor=2,this.gammaInput=!1,this.gammaOutput=!1,this.physicallyCorrectLights=!1,this.toneMapping=1,this.toneMappingExposure=1,this.toneMappingWhitePoint=1,this.maxMorphTargets=8,this.maxMorphNormals=4;var p,d,f,m,v,x,w,_,M,S,E,T,L,A,P,C,O,I,z=this,N=!1,B=null,G=null,H=null,k=-1,V={geometry:null,program:null,wireframe:!1},j=null,W=null,q=new R,X=new R,K=null,$=0,tt=e.width,et=e.height,it=1,nt=new R(0,0,tt,et),rt=new R(0,0,tt,et),at=!1,ot=new U,st=new Qt,ct=!1,ht=!1,lt=new y,ut=new b;function pt(){return null===G?it:1}try{var dt={alpha:n,depth:r,stencil:a,antialias:o,premultipliedAlpha:s,preserveDrawingBuffer:c,powerPreference:h};if(e.addEventListener("webglcontextlost",vt,!1),e.addEventListener("webglcontextrestored",yt,!1),null===(p=i||e.getContext("webgl",dt)||e.getContext("experimental-webgl",dt)))throw null!==e.getContext("webgl")?new Error("Error creating WebGL context with your selected attributes."):new Error("Error creating WebGL context.");void 0===p.getShaderPrecisionFormat&&(p.getShaderPrecisionFormat=function(){return{rangeMin:1,rangeMax:1,precision:1}})}catch(t){console.error("THREE.WebGLRenderer: "+t.message)}function ft(){d=new Kt(p),(f=new Zt(p,d,t)).isWebGL2||(d.get("WEBGL_depth_texture"),d.get("OES_texture_float"),d.get("OES_texture_half_float"),d.get("OES_texture_half_float_linear"),d.get("OES_standard_derivatives"),d.get("OES_element_index_uint"),d.get("ANGLE_instanced_arrays")),d.get("OES_texture_float_linear"),I=new Si(p,d,f),(m=new _i(p,d,I,f)).scissor(X.copy(rt).multiplyScalar(it)),m.viewport(q.copy(nt).multiplyScalar(it)),v=new ee(p),x=new hi,w=new Mi(p,d,m,x,f,I,v),_=new Q(p),M=new $t(p,_,v),S=new re(M,v),P=new ne(p),E=new ci(z,d,f),T=new di,L=new yi,A=new Yt(z,m,S,s),C=new Jt(p,d,v,f),O=new te(p,d,v,f),v.programs=E.programs,z.context=p,z.capabilities=f,z.extensions=d,z.properties=x,z.renderLists=T,z.state=m,z.info=v}ft();var mt=null;"undefined"!=typeof navigator&&(mt="xr"in navigator?new Gi(z):new Ui(z)),this.vr=mt;var gt=new wi(z,S,f.maxTextureSize);function vt(t){t.preventDefault(),console.log("THREE.WebGLRenderer: Context Lost."),N=!0}function yt(){console.log("THREE.WebGLRenderer: Context Restored."),N=!1,ft()}function xt(t){var e=t.target;e.removeEventListener("dispose",xt),function(t){bt(t),x.remove(t)}(e)}function bt(t){var e=x.get(t).program;t.program=void 0,void 0!==e&&E.releaseProgram(e)}this.shadowMap=gt,this.getContext=function(){return p},this.getContextAttributes=function(){return p.getContextAttributes()},this.forceContextLoss=function(){var t=d.get("WEBGL_lose_context");t&&t.loseContext()},this.forceContextRestore=function(){var t=d.get("WEBGL_lose_context");t&&t.restoreContext()},this.getPixelRatio=function(){return it},this.setPixelRatio=function(t){void 0!==t&&(it=t,this.setSize(tt,et,!1))},this.getSize=function(){return{width:tt,height:et}},this.setSize=function(t,i,n){mt.isPresenting()?console.warn("THREE.WebGLRenderer: Can't change size while VR device is presenting."):(tt=t,et=i,e.width=t*it,e.height=i*it,!1!==n&&(e.style.width=t+"px",e.style.height=i+"px"),this.setViewport(0,0,t,i))},this.getDrawingBufferSize=function(){return{width:tt*it,height:et*it}},this.setDrawingBufferSize=function(t,i,n){tt=t,et=i,it=n,e.width=t*n,e.height=i*n,this.setViewport(0,0,t,i)},this.getCurrentViewport=function(){return q},this.setViewport=function(t,e,i,n){nt.set(t,et-e-n,i,n),m.viewport(q.copy(nt).multiplyScalar(it))},this.setScissor=function(t,e,i,n){rt.set(t,et-e-n,i,n),m.scissor(X.copy(rt).multiplyScalar(it))},this.setScissorTest=function(t){m.setScissorTest(at=t)},this.getClearColor=function(){return A.getClearColor()},this.setClearColor=function(){A.setClearColor.apply(A,arguments)},this.getClearAlpha=function(){return A.getClearAlpha()},this.setClearAlpha=function(){A.setClearAlpha.apply(A,arguments)},this.clear=function(t,e,i){var n=0;(void 0===t||t)&&(n|=16384),(void 0===e||e)&&(n|=256),(void 0===i||i)&&(n|=1024),p.clear(n)},this.clearColor=function(){this.clear(!0,!1,!1)},this.clearDepth=function(){this.clear(!1,!0,!1)},this.clearStencil=function(){this.clear(!1,!1,!0)},this.dispose=function(){e.removeEventListener("webglcontextlost",vt,!1),e.removeEventListener("webglcontextrestored",yt,!1),T.dispose(),L.dispose(),x.dispose(),S.dispose(),mt.dispose(),Mt.stop()},this.renderBufferImmediate=function(t,e){m.initAttributes();var i=x.get(t);t.hasPositions&&!i.position&&(i.position=p.createBuffer()),t.hasNormals&&!i.normal&&(i.normal=p.createBuffer()),t.hasUvs&&!i.uv&&(i.uv=p.createBuffer()),t.hasColors&&!i.color&&(i.color=p.createBuffer());var n=e.getAttributes();t.hasPositions&&(p.bindBuffer(34962,i.position),p.bufferData(34962,t.positionArray,35048),m.enableAttribute(n.position),p.vertexAttribPointer(n.position,3,5126,!1,0,0)),t.hasNormals&&(p.bindBuffer(34962,i.normal),p.bufferData(34962,t.normalArray,35048),m.enableAttribute(n.normal),p.vertexAttribPointer(n.normal,3,5126,!1,0,0)),t.hasUvs&&(p.bindBuffer(34962,i.uv),p.bufferData(34962,t.uvArray,35048),m.enableAttribute(n.uv),p.vertexAttribPointer(n.uv,2,5126,!1,0,0)),t.hasColors&&(p.bindBuffer(34962,i.color),p.bufferData(34962,t.colorArray,35048),m.enableAttribute(n.color),p.vertexAttribPointer(n.color,3,5126,!1,0,0)),m.disableUnusedAttributes(),p.drawArrays(4,0,t.count),t.count=0},this.renderBufferDirect=function(t,e,i,n,r,a){var o=r.isMesh&&r.normalMatrix.determinant()<0;m.setMaterial(n,o);var s=Lt(t,e,n,r),c=!1;V.geometry===i.id&&V.program===s.id&&V.wireframe===(!0===n.wireframe)||(V.geometry=i.id,V.program=s.id,V.wireframe=!0===n.wireframe,c=!0),r.morphTargetInfluences&&(P.update(r,i,n,s),c=!0);var h,l=i.index,u=i.attributes.position,g=1;!0===n.wireframe&&(l=M.getWireframeAttribute(i),g=2);var v=C;null!==l&&(h=_.get(l),(v=O).setIndex(h)),c&&(!function(t,e,i){if(i&&i.isInstancedBufferGeometry&!f.isWebGL2&&null===d.get("ANGLE_instanced_arrays"))return void console.error("THREE.WebGLRenderer.setupVertexAttributes: using THREE.InstancedBufferGeometry but hardware does not support extension ANGLE_instanced_arrays.");m.initAttributes();var n=i.attributes,r=e.getAttributes(),a=t.defaultAttributeValues;for(var o in r){var s=r[o];if(s>=0){var c=n[o];if(void 0!==c){var h=c.normalized,l=c.itemSize,u=_.get(c);if(void 0===u)continue;var g=u.buffer,v=u.type,y=u.bytesPerElement;if(c.isInterleavedBufferAttribute){var x=c.data,b=x.stride,w=c.offset;x&&x.isInstancedInterleavedBuffer?(m.enableAttributeAndDivisor(s,x.meshPerAttribute),void 0===i.maxInstancedCount&&(i.maxInstancedCount=x.meshPerAttribute*x.count)):m.enableAttribute(s),p.bindBuffer(34962,g),p.vertexAttribPointer(s,l,v,h,b*y,w*y)}else c.isInstancedBufferAttribute?(m.enableAttributeAndDivisor(s,c.meshPerAttribute),void 0===i.maxInstancedCount&&(i.maxInstancedCount=c.meshPerAttribute*c.count)):m.enableAttribute(s),p.bindBuffer(34962,g),p.vertexAttribPointer(s,l,v,h,0,0)}else if(void 0!==a){var M=a[o];if(void 0!==M)switch(M.length){case 2:p.vertexAttrib2fv(s,M);break;case 3:p.vertexAttrib3fv(s,M);break;case 4:p.vertexAttrib4fv(s,M);break;default:p.vertexAttrib1fv(s,M)}}}}m.disableUnusedAttributes()}(n,s,i),null!==l&&p.bindBuffer(34963,h.buffer));var y=1/0;null!==l?y=l.count:void 0!==u&&(y=u.count);var x=i.drawRange.start*g,b=i.drawRange.count*g,w=null!==a?a.start*g:0,S=null!==a?a.count*g:1/0,E=Math.max(x,w),T=Math.min(y,x+b,w+S)-1,L=Math.max(0,T-E+1);if(0!==L){if(r.isMesh)if(!0===n.wireframe)m.setLineWidth(n.wireframeLinewidth*pt()),v.setMode(1);else switch(r.drawMode){case 0:v.setMode(4);break;case 1:v.setMode(5);break;case 2:v.setMode(6)}else if(r.isLine){var A=n.linewidth;void 0===A&&(A=1),m.setLineWidth(A*pt()),r.isLineSegments?v.setMode(1):r.isLineLoop?v.setMode(2):v.setMode(3)}else r.isPoints?v.setMode(0):r.isSprite&&v.setMode(4);i&&i.isInstancedBufferGeometry?i.maxInstancedCount>0&&v.renderInstances(i,E,L):v.render(E,L)}},this.compile=function(t,e){(u=L.get(t,e)).init(),t.traverse((function(t){t.isLight&&(u.pushLight(t),t.castShadow&&u.pushShadow(t))})),u.setupLights(e),t.traverse((function(e){if(e.material)if(Array.isArray(e.material))for(var i=0;i<e.material.length;i++)Tt(e.material[i],t.fog,e);else Tt(e.material,t.fog,e)}))};var wt=null;var _t,Mt=new Z;function St(t,e,i,n){for(var r=0,a=t.length;r<a;r++){var o=t[r],s=o.object,c=o.geometry,h=void 0===n?o.material:n,l=o.group;if(i.isArrayCamera){W=i;for(var p=i.cameras,d=0,f=p.length;d<f;d++){var g=p[d];if(s.layers.test(g.layers)){if("viewport"in g)m.viewport(q.copy(g.viewport));else{var v=g.bounds,y=v.x*tt,x=v.y*et,b=v.z*tt,w=v.w*et;m.viewport(q.set(y,x,b,w).multiplyScalar(it))}u.setupLights(g),Et(s,e,g,c,h,l)}}}else W=null,Et(s,e,i,c,h,l)}}function Et(t,e,i,n,r,a){if(t.onBeforeRender(z,e,i,n,r,a),u=L.get(e,W||i),t.modelViewMatrix.multiplyMatrices(i.matrixWorldInverse,t.matrixWorld),t.normalMatrix.getNormalMatrix(t.modelViewMatrix),t.isImmediateRenderObject){m.setMaterial(r);var o=Lt(i,e.fog,r,t);V.geometry=null,V.program=null,V.wireframe=!1,function(t,e){t.render((function(t){z.renderBufferImmediate(t,e)}))}(t,o)}else z.renderBufferDirect(i,e.fog,n,r,t,a);t.onAfterRender(z,e,i,n,r,a),u=L.get(e,W||i)}function Tt(t,e,i){var n=x.get(t),r=u.state.lights,a=u.state.shadowsArray,o=n.lightsHash,s=r.state.hash,c=E.getParameters(t,r.state,a,e,st.numPlanes,st.numIntersection,i),h=E.getProgramCode(t,c),l=n.program,p=!0;if(void 0===l)t.addEventListener("dispose",xt);else if(l.code!==h)bt(t);else if(o.stateID!==s.stateID||o.directionalLength!==s.directionalLength||o.pointLength!==s.pointLength||o.spotLength!==s.spotLength||o.rectAreaLength!==s.rectAreaLength||o.hemiLength!==s.hemiLength||o.shadowsLength!==s.shadowsLength)o.stateID=s.stateID,o.directionalLength=s.directionalLength,o.pointLength=s.pointLength,o.spotLength=s.spotLength,o.rectAreaLength=s.rectAreaLength,o.hemiLength=s.hemiLength,o.shadowsLength=s.shadowsLength,p=!1;else{if(void 0!==c.shaderID)return;p=!1}if(p){if(c.shaderID){var d=J[c.shaderID];n.shader={name:t.type,uniforms:F(d.uniforms),vertexShader:d.vertexShader,fragmentShader:d.fragmentShader}}else n.shader={name:t.type,uniforms:t.uniforms,vertexShader:t.vertexShader,fragmentShader:t.fragmentShader};t.onBeforeCompile(n.shader,z),h=E.getProgramCode(t,c),l=E.acquireProgram(t,n.shader,c,h),n.program=l,t.program=l}var f=l.getAttributes();if(t.morphTargets){t.numSupportedMorphTargets=0;for(var m=0;m<z.maxMorphTargets;m++)f["morphTarget"+m]>=0&&t.numSupportedMorphTargets++}if(t.morphNormals){t.numSupportedMorphNormals=0;for(m=0;m<z.maxMorphNormals;m++)f["morphNormal"+m]>=0&&t.numSupportedMorphNormals++}var g=n.shader.uniforms;(t.isShaderMaterial||t.isRawShaderMaterial)&&!0!==t.clipping||(n.numClippingPlanes=st.numPlanes,n.numIntersection=st.numIntersection,g.clippingPlanes=st.uniform),n.fog=e,void 0===o&&(n.lightsHash=o={}),o.stateID=s.stateID,o.directionalLength=s.directionalLength,o.pointLength=s.pointLength,o.spotLength=s.spotLength,o.rectAreaLength=s.rectAreaLength,o.hemiLength=s.hemiLength,o.shadowsLength=s.shadowsLength,t.lights&&(g.ambientLightColor.value=r.state.ambient,g.directionalLights.value=r.state.directional,g.spotLights.value=r.state.spot,g.rectAreaLights.value=r.state.rectArea,g.pointLights.value=r.state.point,g.hemisphereLights.value=r.state.hemi,g.directionalShadowMap.value=r.state.directionalShadowMap,g.directionalShadowMatrix.value=r.state.directionalShadowMatrix,g.spotShadowMap.value=r.state.spotShadowMap,g.spotShadowMatrix.value=r.state.spotShadowMatrix,g.pointShadowMap.value=r.state.pointShadowMap,g.pointShadowMatrix.value=r.state.pointShadowMatrix);var v=n.program.getUniforms(),y=Ze.seqWithValue(v.seq,g);n.uniformsList=y}function Lt(t,e,i,n){$=0;var r=x.get(i),a=u.state.lights,o=r.lightsHash,s=a.state.hash;if(ct&&(ht||t!==j)){var c=t===j&&i.id===k;st.setState(i.clippingPlanes,i.clipIntersection,i.clipShadows,t,r,c)}!1===i.needsUpdate&&(void 0===r.program||i.fog&&r.fog!==e?i.needsUpdate=!0:(!i.lights||o.stateID===s.stateID&&o.directionalLength===s.directionalLength&&o.pointLength===s.pointLength&&o.spotLength===s.spotLength&&o.rectAreaLength===s.rectAreaLength&&o.hemiLength===s.hemiLength&&o.shadowsLength===s.shadowsLength)&&(void 0===r.numClippingPlanes||r.numClippingPlanes===st.numPlanes&&r.numIntersection===st.numIntersection)||(i.needsUpdate=!0)),i.needsUpdate&&(Tt(i,e,n),i.needsUpdate=!1);var h,l,d=!1,v=!1,y=!1,b=r.program,w=b.getUniforms(),_=r.shader.uniforms;if(m.useProgram(b.program)&&(d=!0,v=!0,y=!0),i.id!==k&&(k=i.id,v=!0),d||j!==t){if(w.setValue(p,"projectionMatrix",t.projectionMatrix),f.logarithmicDepthBuffer&&w.setValue(p,"logDepthBufFC",2/(Math.log(t.far+1)/Math.LN2)),j!==t&&(j=t,v=!0,y=!0),i.isShaderMaterial||i.isMeshPhongMaterial||i.isMeshStandardMaterial||i.envMap){var M=w.map.cameraPosition;void 0!==M&&M.setValue(p,ut.setFromMatrixPosition(t.matrixWorld))}(i.isMeshPhongMaterial||i.isMeshLambertMaterial||i.isMeshBasicMaterial||i.isMeshStandardMaterial||i.isShaderMaterial||i.skinning)&&w.setValue(p,"viewMatrix",t.matrixWorldInverse)}if(i.skinning){w.setOptional(p,n,"bindMatrix"),w.setOptional(p,n,"bindMatrixInverse");var S=n.skeleton;if(S){var E=S.bones;if(f.floatVertexTextures){if(void 0===S.boneTexture){var T=Math.sqrt(4*E.length);T=g.ceilPowerOfTwo(T),T=Math.max(T,4);var L=new Float32Array(T*T*4);L.set(S.boneMatrices);var A=new D(L,T,T,1023,1015);A.needsUpdate=!0,S.boneMatrices=L,S.boneTexture=A,S.boneTextureSize=T}w.setValue(p,"boneTexture",S.boneTexture),w.setValue(p,"boneTextureSize",S.boneTextureSize)}else w.setOptional(p,S,"boneMatrices")}}return v&&(w.setValue(p,"toneMappingExposure",z.toneMappingExposure),w.setValue(p,"toneMappingWhitePoint",z.toneMappingWhitePoint),i.lights&&(l=y,(h=_).ambientLightColor.needsUpdate=l,h.directionalLights.needsUpdate=l,h.pointLights.needsUpdate=l,h.spotLights.needsUpdate=l,h.rectAreaLights.needsUpdate=l,h.hemisphereLights.needsUpdate=l),e&&i.fog&&function(t,e){t.fogColor.value=e.color,e.isFog?(t.fogNear.value=e.near,t.fogFar.value=e.far):e.isFogExp2&&(t.fogDensity.value=e.density)}(_,e),i.isMeshBasicMaterial?At(_,i):i.isMeshLambertMaterial?(At(_,i),function(t,e){e.emissiveMap&&(t.emissiveMap.value=e.emissiveMap)}(_,i)):i.isMeshPhongMaterial?(At(_,i),i.isMeshToonMaterial?function(t,e){Pt(t,e),e.gradientMap&&(t.gradientMap.value=e.gradientMap)}(_,i):Pt(_,i)):i.isMeshStandardMaterial?(At(_,i),i.isMeshPhysicalMaterial?function(t,e){Rt(t,e),t.reflectivity.value=e.reflectivity,t.clearCoat.value=e.clearCoat,t.clearCoatRoughness.value=e.clearCoatRoughness}(_,i):Rt(_,i)):i.isMeshMatcapMaterial?(At(_,i),function(t,e){e.matcap&&(t.matcap.value=e.matcap);e.bumpMap&&(t.bumpMap.value=e.bumpMap,t.bumpScale.value=e.bumpScale,1===e.side&&(t.bumpScale.value*=-1));e.normalMap&&(t.normalMap.value=e.normalMap,t.normalScale.value.copy(e.normalScale),1===e.side&&t.normalScale.value.negate());e.displacementMap&&(t.displacementMap.value=e.displacementMap,t.displacementScale.value=e.displacementScale,t.displacementBias.value=e.displacementBias)}(_,i)):i.isMeshDepthMaterial?(At(_,i),function(t,e){e.displacementMap&&(t.displacementMap.value=e.displacementMap,t.displacementScale.value=e.displacementScale,t.displacementBias.value=e.displacementBias)}(_,i)):i.isMeshDistanceMaterial?(At(_,i),function(t,e){e.displacementMap&&(t.displacementMap.value=e.displacementMap,t.displacementScale.value=e.displacementScale,t.displacementBias.value=e.displacementBias);t.referencePosition.value.copy(e.referencePosition),t.nearDistance.value=e.nearDistance,t.farDistance.value=e.farDistance}(_,i)):i.isMeshNormalMaterial?(At(_,i),function(t,e){e.bumpMap&&(t.bumpMap.value=e.bumpMap,t.bumpScale.value=e.bumpScale,1===e.side&&(t.bumpScale.value*=-1));e.normalMap&&(t.normalMap.value=e.normalMap,t.normalScale.value.copy(e.normalScale),1===e.side&&t.normalScale.value.negate());e.displacementMap&&(t.displacementMap.value=e.displacementMap,t.displacementScale.value=e.displacementScale,t.displacementBias.value=e.displacementBias)}(_,i)):i.isLineBasicMaterial?(function(t,e){t.diffuse.value=e.color,t.opacity.value=e.opacity}(_,i),i.isLineDashedMaterial&&function(t,e){t.dashSize.value=e.dashSize,t.totalSize.value=e.dashSize+e.gapSize,t.scale.value=e.scale}(_,i)):i.isPointsMaterial?function(t,e){t.diffuse.value=e.color,t.opacity.value=e.opacity,t.size.value=e.size*it,t.scale.value=.5*et,t.map.value=e.map,null!==e.map&&(!0===e.map.matrixAutoUpdate&&e.map.updateMatrix(),t.uvTransform.value.copy(e.map.matrix))}(_,i):i.isSpriteMaterial?function(t,e){t.diffuse.value=e.color,t.opacity.value=e.opacity,t.rotation.value=e.rotation,t.map.value=e.map,null!==e.map&&(!0===e.map.matrixAutoUpdate&&e.map.updateMatrix(),t.uvTransform.value.copy(e.map.matrix))}(_,i):i.isShadowMaterial&&(_.color.value=i.color,_.opacity.value=i.opacity),void 0!==_.ltc_1&&(_.ltc_1.value=Y.LTC_1),void 0!==_.ltc_2&&(_.ltc_2.value=Y.LTC_2),Ze.upload(p,r.uniformsList,_,z)),i.isShaderMaterial&&!0===i.uniformsNeedUpdate&&(Ze.upload(p,r.uniformsList,_,z),i.uniformsNeedUpdate=!1),i.isSpriteMaterial&&w.setValue(p,"center",n.center),w.setValue(p,"modelViewMatrix",n.modelViewMatrix),w.setValue(p,"normalMatrix",n.normalMatrix),w.setValue(p,"modelMatrix",n.matrixWorld),b}function At(t,e){var i;t.opacity.value=e.opacity,e.color&&(t.diffuse.value=e.color),e.emissive&&t.emissive.value.copy(e.emissive).multiplyScalar(e.emissiveIntensity),e.map&&(t.map.value=e.map),e.alphaMap&&(t.alphaMap.value=e.alphaMap),e.specularMap&&(t.specularMap.value=e.specularMap),e.envMap&&(t.envMap.value=e.envMap,t.flipEnvMap.value=e.envMap.isCubeTexture?-1:1,t.reflectivity.value=e.reflectivity,t.refractionRatio.value=e.refractionRatio,t.maxMipLevel.value=x.get(e.envMap).__maxMipLevel),e.lightMap&&(t.lightMap.value=e.lightMap,t.lightMapIntensity.value=e.lightMapIntensity),e.aoMap&&(t.aoMap.value=e.aoMap,t.aoMapIntensity.value=e.aoMapIntensity),e.map?i=e.map:e.specularMap?i=e.specularMap:e.displacementMap?i=e.displacementMap:e.normalMap?i=e.normalMap:e.bumpMap?i=e.bumpMap:e.roughnessMap?i=e.roughnessMap:e.metalnessMap?i=e.metalnessMap:e.alphaMap?i=e.alphaMap:e.emissiveMap&&(i=e.emissiveMap),void 0!==i&&(i.isWebGLRenderTarget&&(i=i.texture),!0===i.matrixAutoUpdate&&i.updateMatrix(),t.uvTransform.value.copy(i.matrix))}function Pt(t,e){t.specular.value=e.specular,t.shininess.value=Math.max(e.shininess,1e-4),e.emissiveMap&&(t.emissiveMap.value=e.emissiveMap),e.bumpMap&&(t.bumpMap.value=e.bumpMap,t.bumpScale.value=e.bumpScale,1===e.side&&(t.bumpScale.value*=-1)),e.normalMap&&(t.normalMap.value=e.normalMap,t.normalScale.value.copy(e.normalScale),1===e.side&&t.normalScale.value.negate()),e.displacementMap&&(t.displacementMap.value=e.displacementMap,t.displacementScale.value=e.displacementScale,t.displacementBias.value=e.displacementBias)}function Rt(t,e){t.roughness.value=e.roughness,t.metalness.value=e.metalness,e.roughnessMap&&(t.roughnessMap.value=e.roughnessMap),e.metalnessMap&&(t.metalnessMap.value=e.metalnessMap),e.emissiveMap&&(t.emissiveMap.value=e.emissiveMap),e.bumpMap&&(t.bumpMap.value=e.bumpMap,t.bumpScale.value=e.bumpScale,1===e.side&&(t.bumpScale.value*=-1)),e.normalMap&&(t.normalMap.value=e.normalMap,t.normalScale.value.copy(e.normalScale),1===e.side&&t.normalScale.value.negate()),e.displacementMap&&(t.displacementMap.value=e.displacementMap,t.displacementScale.value=e.displacementScale,t.displacementBias.value=e.displacementBias),e.envMap&&(t.envMapIntensity.value=e.envMapIntensity)}Mt.setAnimationLoop((function(t){mt.isPresenting()||wt&&wt(t)})),"undefined"!=typeof window&&Mt.setContext(window),this.setAnimationLoop=function(t){wt=t,mt.setAnimationLoop(t),Mt.start()},this.render=function(t,e,i,n){if(e&&e.isCamera){if(!N){V.geometry=null,V.program=null,V.wireframe=!1,k=-1,j=null,!0===t.autoUpdate&&t.updateMatrixWorld(),null===e.parent&&e.updateMatrixWorld(),mt.enabled&&(e=mt.getCamera(e)),(u=L.get(t,e)).init(),t.onBeforeRender(z,t,e,i),lt.multiplyMatrices(e.projectionMatrix,e.matrixWorldInverse),ot.setFromMatrix(lt),ht=this.localClippingEnabled,ct=st.init(this.clippingPlanes,ht,e),(l=T.get(t,e)).init(),function t(e,i,n,r){if(!1===e.visible)return;if(e.layers.test(i.layers))if(e.isGroup)n=e.renderOrder;else if(e.isLight)u.pushLight(e),e.castShadow&&u.pushShadow(e);else if(e.isSprite){if(!e.frustumCulled||ot.intersectsSprite(e)){r&&ut.setFromMatrixPosition(e.matrixWorld).applyMatrix4(lt);var a=S.update(e),o=e.material;l.push(e,a,o,n,ut.z,null)}}else if(e.isImmediateRenderObject)r&&ut.setFromMatrixPosition(e.matrixWorld).applyMatrix4(lt),l.push(e,null,e.material,n,ut.z,null);else if((e.isMesh||e.isLine||e.isPoints)&&(e.isSkinnedMesh&&e.skeleton.update(),!e.frustumCulled||ot.intersectsObject(e))){r&&ut.setFromMatrixPosition(e.matrixWorld).applyMatrix4(lt);a=S.update(e),o=e.material;if(Array.isArray(o))for(var s=a.groups,c=0,h=s.length;c<h;c++){var p=s[c],d=o[p.materialIndex];d&&d.visible&&l.push(e,a,d,n,ut.z,p)}else o.visible&&l.push(e,a,o,n,ut.z,null)}var f=e.children;for(c=0,h=f.length;c<h;c++)t(f[c],i,n,r)}(t,e,0,z.sortObjects),!0===z.sortObjects&&l.sort(),ct&&st.beginShadows();var r=u.state.shadowsArray;gt.render(r,t,e),u.setupLights(e),ct&&st.endShadows(),this.info.autoReset&&this.info.reset(),void 0===i&&(i=null),this.setRenderTarget(i),A.render(l,t,e,n);var a=l.opaque,o=l.transparent;if(t.overrideMaterial){var s=t.overrideMaterial;a.length&&St(a,t,e,s),o.length&&St(o,t,e,s)}else a.length&&St(a,t,e),o.length&&St(o,t,e);i&&(w.updateRenderTargetMipmap(i),w.updateMultisampleRenderTarget(i)),m.buffers.depth.setTest(!0),m.buffers.depth.setMask(!0),m.buffers.color.setMask(!0),m.setPolygonOffset(!1),t.onAfterRender(z,t,e),mt.enabled&&mt.submitFrame(),l=null,u=null}}else console.error("THREE.WebGLRenderer.render: camera is not an instance of THREE.Camera.")},this.allocTextureUnit=function(){var t=$;return t>=f.maxTextures&&console.warn("THREE.WebGLRenderer: Trying to use "+t+" texture units while this GPU supports only "+f.maxTextures),$+=1,t},this.setTexture2D=(_t=!1,function(t,e){t&&t.isWebGLRenderTarget&&(_t||(console.warn("THREE.WebGLRenderer.setTexture2D: don't use render targets as textures. Use their .texture property instead."),_t=!0),t=t.texture),w.setTexture2D(t,e)}),this.setTexture3D=function(t,e){w.setTexture3D(t,e)},this.setTexture=function(){var t=!1;return function(e,i){t||(console.warn("THREE.WebGLRenderer: .setTexture is deprecated, use setTexture2D instead."),t=!0),w.setTexture2D(e,i)}}(),this.setTextureCube=function(){var t=!1;return function(e,i){e&&e.isWebGLRenderTargetCube&&(t||(console.warn("THREE.WebGLRenderer.setTextureCube: don't use cube render targets as textures. Use their .texture property instead."),t=!0),e=e.texture),e&&e.isCubeTexture||Array.isArray(e.image)&&6===e.image.length?w.setTextureCube(e,i):w.setTextureCubeDynamic(e,i)}}(),this.setFramebuffer=function(t){B=t},this.getRenderTarget=function(){return G},this.setRenderTarget=function(t){G=t,t&&void 0===x.get(t).__webglFramebuffer&&w.setupRenderTarget(t);var e=B,i=!1;if(t){var n=x.get(t).__webglFramebuffer;t.isWebGLRenderTargetCube?(e=n[t.activeCubeFace],i=!0):e=t.isWebGLMultisampleRenderTarget?x.get(t).__webglMultisampledFramebuffer:n,q.copy(t.viewport),X.copy(t.scissor),K=t.scissorTest}else q.copy(nt).multiplyScalar(it),X.copy(rt).multiplyScalar(it),K=at;if(H!==e&&(p.bindFramebuffer(36160,e),H=e),m.viewport(q),m.scissor(X),m.setScissorTest(K),i){var r=x.get(t.texture);p.framebufferTexture2D(36160,36064,34069+t.activeCubeFace,r.__webglTexture,t.activeMipMapLevel)}},this.readRenderTargetPixels=function(t,e,i,n,r,a){if(t&&t.isWebGLRenderTarget){var o=x.get(t).__webglFramebuffer;if(o){var s=!1;o!==H&&(p.bindFramebuffer(36160,o),s=!0);try{var c=t.texture,h=c.format,l=c.type;if(1023!==h&&I.convert(h)!==p.getParameter(35739))return void console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not in RGBA or implementation defined format.");if(!(1009===l||I.convert(l)===p.getParameter(35738)||1015===l&&(f.isWebGL2||d.get("OES_texture_float")||d.get("WEBGL_color_buffer_float"))||1016===l&&(f.isWebGL2?d.get("EXT_color_buffer_float"):d.get("EXT_color_buffer_half_float"))))return void console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not in UnsignedByteType or implementation defined type.");36053===p.checkFramebufferStatus(36160)?e>=0&&e<=t.width-n&&i>=0&&i<=t.height-r&&p.readPixels(e,i,n,r,I.convert(h),I.convert(l),a):console.error("THREE.WebGLRenderer.readRenderTargetPixels: readPixels from renderTarget failed. Framebuffer not complete.")}finally{s&&p.bindFramebuffer(36160,H)}}}else console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not THREE.WebGLRenderTarget.")},this.copyFramebufferToTexture=function(t,e,i){var n=e.image.width,r=e.image.height,a=I.convert(e.format);this.setTexture2D(e,0),p.copyTexImage2D(3553,i||0,a,t.x,t.y,n,r,0)},this.copyTextureToTexture=function(t,e,i,n){var r=e.image.width,a=e.image.height,o=I.convert(i.format),s=I.convert(i.type);this.setTexture2D(i,0),e.isDataTexture?p.texSubImage2D(3553,n||0,t.x,t.y,r,a,o,s,e.image.data):p.texSubImage2D(3553,n||0,t.x,t.y,o,s,e.image)}}function Hi(t,e){this.name="",this.color=new q(t),this.density=void 0!==e?e:25e-5}function ki(t,e,i){this.name="",this.color=new q(t),this.near=void 0!==e?e:1,this.far=void 0!==i?i:1e3}function Vi(){ot.call(this),this.type="Scene",this.background=null,this.fog=null,this.overrideMaterial=null,this.autoUpdate=!0}function ji(t,e){this.array=t,this.stride=e,this.count=void 0!==t?t.length/e:0,this.dynamic=!1,this.updateRange={offset:0,count:-1},this.version=0}function Wi(t,e,i,n){this.data=t,this.itemSize=e,this.offset=i,this.normalized=!0===n}function qi(t){kt.call(this),this.type="SpriteMaterial",this.color=new q(16777215),this.map=null,this.rotation=0,this.sizeAttenuation=!0,this.lights=!1,this.transparent=!0,this.setValues(t)}function Xi(t){if(ot.call(this),this.type="Sprite",void 0===Pi){Pi=new St;var e=new ji(new Float32Array([-.5,-.5,0,0,0,.5,-.5,0,1,0,.5,.5,0,1,1,-.5,.5,0,0,1]),5);Pi.setIndex([0,1,2,0,2,3]),Pi.addAttribute("position",new Wi(e,3,0,!1)),Pi.addAttribute("uv",new Wi(e,2,3,!1))}this.geometry=Pi,this.material=void 0!==t?t:new qi,this.center=new v(.5,.5)}function Yi(){ot.call(this),this.type="LOD",Object.defineProperties(this,{levels:{enumerable:!0,value:[]}})}function Ji(t,e){t&&t.isGeometry&&console.error("THREE.SkinnedMesh no longer supports THREE.Geometry. Use THREE.BufferGeometry instead."),Xt.call(this,t,e),this.type="SkinnedMesh",this.bindMode="attached",this.bindMatrix=new y,this.bindMatrixInverse=new y}function Zi(t,e){if(t=t||[],this.bones=t.slice(0),this.boneMatrices=new Float32Array(16*this.bones.length),void 0===e)this.calculateInverses();else if(this.bones.length===e.length)this.boneInverses=e.slice(0);else{console.warn("THREE.Skeleton boneInverses is the wrong length."),this.boneInverses=[];for(var i=0,n=this.bones.length;i<n;i++)this.boneInverses.push(new y)}}function Qi(){ot.call(this),this.type="Bone"}function Ki(t){kt.call(this),this.type="LineBasicMaterial",this.color=new q(16777215),this.linewidth=1,this.linecap="round",this.linejoin="round",this.lights=!1,this.setValues(t)}function $i(t,e,i){1===i&&console.error("THREE.Line: parameter THREE.LinePieces no longer supported. Use THREE.LineSegments instead."),ot.call(this),this.type="Line",this.geometry=void 0!==t?t:new St,this.material=void 0!==e?e:new Ki({color:16777215*Math.random()})}function tn(t,e){$i.call(this,t,e),this.type="LineSegments"}function en(t,e){$i.call(this,t,e),this.type="LineLoop"}function nn(t){kt.call(this),this.type="PointsMaterial",this.color=new q(16777215),this.map=null,this.size=1,this.sizeAttenuation=!0,this.morphTargets=!1,this.lights=!1,this.setValues(t)}function rn(t,e){ot.call(this),this.type="Points",this.geometry=void 0!==t?t:new St,this.material=void 0!==e?e:new nn({color:16777215*Math.random()})}function an(t,e,i,n,r,a,o,s,c){P.call(this,t,e,i,n,r,a,o,s,c),this.format=void 0!==o?o:1022,this.minFilter=void 0!==a?a:1006,this.magFilter=void 0!==r?r:1006,this.generateMipmaps=!1}function on(t,e,i,n,r,a,o,s,c,h,l,u){P.call(this,null,a,o,s,c,h,n,r,l,u),this.image={width:e,height:i},this.mipmaps=t,this.flipY=!1,this.generateMipmaps=!1}function sn(t,e,i,n,r,a,o,s,c){P.call(this,t,e,i,n,r,a,o,s,c),this.needsUpdate=!0}function cn(t,e,i,n,r,a,o,s,c,h){if(1026!==(h=void 0!==h?h:1026)&&1027!==h)throw new Error("DepthTexture format must be either THREE.DepthFormat or THREE.DepthStencilFormat");void 0===i&&1026===h&&(i=1012),void 0===i&&1027===h&&(i=1020),P.call(this,null,n,r,a,o,s,h,i,c),this.image={width:t,height:e},this.magFilter=void 0!==o?o:1003,this.minFilter=void 0!==s?s:1003,this.flipY=!1,this.generateMipmaps=!1}function hn(){var t=new Uint8Array(3);P.call(this,null,void 0,void 0,void 0,void 0,void 0,1022,void 0,void 0,void 0),this.image={data:t,width:1,height:1},this.magFilter=1003,this.minFilter=1003,this.generateMipmaps=!1,this.flipY=!1,this.unpackAlignment=1}function ln(t){St.call(this),this.type="WireframeGeometry";var e,i,n,r,a,o,s,c,h,l,u=[],p=[0,0],d={},f=["a","b","c"];if(t&&t.isGeometry){var m=t.faces;for(e=0,n=m.length;e<n;e++){var g=m[e];for(i=0;i<3;i++)s=g[f[i]],c=g[f[(i+1)%3]],p[0]=Math.min(s,c),p[1]=Math.max(s,c),void 0===d[h=p[0]+","+p[1]]&&(d[h]={index1:p[0],index2:p[1]})}for(h in d)o=d[h],l=t.vertices[o.index1],u.push(l.x,l.y,l.z),l=t.vertices[o.index2],u.push(l.x,l.y,l.z)}else if(t&&t.isBufferGeometry){var v,y,x,w,_,M,S;if(l=new b,null!==t.index){for(v=t.attributes.position,y=t.index,0===(x=t.groups).length&&(x=[{start:0,count:y.count,materialIndex:0}]),r=0,a=x.length;r<a;++r)for(e=_=(w=x[r]).start,n=_+w.count;e<n;e+=3)for(i=0;i<3;i++)s=y.getX(e+i),c=y.getX(e+(i+1)%3),p[0]=Math.min(s,c),p[1]=Math.max(s,c),void 0===d[h=p[0]+","+p[1]]&&(d[h]={index1:p[0],index2:p[1]});for(h in d)o=d[h],l.fromBufferAttribute(v,o.index1),u.push(l.x,l.y,l.z),l.fromBufferAttribute(v,o.index2),u.push(l.x,l.y,l.z)}else for(e=0,n=(v=t.attributes.position).count/3;e<n;e++)for(i=0;i<3;i++)M=3*e+i,l.fromBufferAttribute(v,M),u.push(l.x,l.y,l.z),S=3*e+(i+1)%3,l.fromBufferAttribute(v,S),u.push(l.x,l.y,l.z)}this.addAttribute("position",new xt(u,3))}function un(t,e,i){lt.call(this),this.type="ParametricGeometry",this.parameters={func:t,slices:e,stacks:i},this.fromBufferGeometry(new pn(t,e,i)),this.mergeVertices()}function pn(t,e,i){St.call(this),this.type="ParametricBufferGeometry",this.parameters={func:t,slices:e,stacks:i};var n,r,a=[],o=[],s=[],c=[],h=1e-5,l=new b,u=new b,p=new b,d=new b,f=new b;t.length<3&&console.error("THREE.ParametricGeometry: Function must now modify a Vector3 as third parameter.");var m=e+1;for(n=0;n<=i;n++){var g=n/i;for(r=0;r<=e;r++){var v=r/e;t(v,g,u),o.push(u.x,u.y,u.z),v-h>=0?(t(v-h,g,p),d.subVectors(u,p)):(t(v+h,g,p),d.subVectors(p,u)),g-h>=0?(t(v,g-h,p),f.subVectors(u,p)):(t(v,g+h,p),f.subVectors(p,u)),l.crossVectors(d,f).normalize(),s.push(l.x,l.y,l.z),c.push(v,g)}}for(n=0;n<i;n++)for(r=0;r<e;r++){var y=n*m+r,x=n*m+r+1,w=(n+1)*m+r+1,_=(n+1)*m+r;a.push(y,x,_),a.push(x,w,_)}this.setIndex(a),this.addAttribute("position",new xt(o,3)),this.addAttribute("normal",new xt(s,3)),this.addAttribute("uv",new xt(c,2))}function dn(t,e,i,n){lt.call(this),this.type="PolyhedronGeometry",this.parameters={vertices:t,indices:e,radius:i,detail:n},this.fromBufferGeometry(new fn(t,e,i,n)),this.mergeVertices()}function fn(t,e,i,n){St.call(this),this.type="PolyhedronBufferGeometry",this.parameters={vertices:t,indices:e,radius:i,detail:n},i=i||1;var r=[],a=[];function o(t,e,i,n){var r,a,o=Math.pow(2,n),c=[];for(r=0;r<=o;r++){c[r]=[];var h=t.clone().lerp(i,r/o),l=e.clone().lerp(i,r/o),u=o-r;for(a=0;a<=u;a++)c[r][a]=0===a&&r===o?h:h.clone().lerp(l,a/u)}for(r=0;r<o;r++)for(a=0;a<2*(o-r)-1;a++){var p=Math.floor(a/2);a%2==0?(s(c[r][p+1]),s(c[r+1][p]),s(c[r][p])):(s(c[r][p+1]),s(c[r+1][p+1]),s(c[r+1][p]))}}function s(t){r.push(t.x,t.y,t.z)}function c(e,i){var n=3*e;i.x=t[n+0],i.y=t[n+1],i.z=t[n+2]}function h(t,e,i,n){n<0&&1===t.x&&(a[e]=t.x-1),0===i.x&&0===i.z&&(a[e]=n/2/Math.PI+.5)}function l(t){return Math.atan2(t.z,-t.x)}function u(t){return Math.atan2(-t.y,Math.sqrt(t.x*t.x+t.z*t.z))}!function(t){for(var i=new b,n=new b,r=new b,a=0;a<e.length;a+=3)c(e[a+0],i),c(e[a+1],n),c(e[a+2],r),o(i,n,r,t)}(n=n||0),function(t){for(var e=new b,i=0;i<r.length;i+=3)e.x=r[i+0],e.y=r[i+1],e.z=r[i+2],e.normalize().multiplyScalar(t),r[i+0]=e.x,r[i+1]=e.y,r[i+2]=e.z}(i),function(){for(var t=new b,e=0;e<r.length;e+=3){t.x=r[e+0],t.y=r[e+1],t.z=r[e+2];var i=l(t)/2/Math.PI+.5,n=u(t)/Math.PI+.5;a.push(i,1-n)}(function(){for(var t=new b,e=new b,i=new b,n=new b,o=new v,s=new v,c=new v,u=0,p=0;u<r.length;u+=9,p+=6){t.set(r[u+0],r[u+1],r[u+2]),e.set(r[u+3],r[u+4],r[u+5]),i.set(r[u+6],r[u+7],r[u+8]),o.set(a[p+0],a[p+1]),s.set(a[p+2],a[p+3]),c.set(a[p+4],a[p+5]),n.copy(t).add(e).add(i).divideScalar(3);var d=l(n);h(o,p+0,t,d),h(s,p+2,e,d),h(c,p+4,i,d)}})(),function(){for(var t=0;t<a.length;t+=6){var e=a[t+0],i=a[t+2],n=a[t+4],r=Math.max(e,i,n),o=Math.min(e,i,n);r>.9&&o<.1&&(e<.2&&(a[t+0]+=1),i<.2&&(a[t+2]+=1),n<.2&&(a[t+4]+=1))}}()}(),this.addAttribute("position",new xt(r,3)),this.addAttribute("normal",new xt(r.slice(),3)),this.addAttribute("uv",new xt(a,2)),0===n?this.computeVertexNormals():this.normalizeNormals()}function mn(t,e){lt.call(this),this.type="TetrahedronGeometry",this.parameters={radius:t,detail:e},this.fromBufferGeometry(new gn(t,e)),this.mergeVertices()}function gn(t,e){fn.call(this,[1,1,1,-1,-1,1,-1,1,-1,1,-1,-1],[2,1,0,0,3,2,1,3,0,2,3,1],t,e),this.type="TetrahedronBufferGeometry",this.parameters={radius:t,detail:e}}function vn(t,e){lt.call(this),this.type="OctahedronGeometry",this.parameters={radius:t,detail:e},this.fromBufferGeometry(new yn(t,e)),this.mergeVertices()}function yn(t,e){fn.call(this,[1,0,0,-1,0,0,0,1,0,0,-1,0,0,0,1,0,0,-1],[0,2,4,0,4,3,0,3,5,0,5,2,1,2,5,1,5,3,1,3,4,1,4,2],t,e),this.type="OctahedronBufferGeometry",this.parameters={radius:t,detail:e}}function xn(t,e){lt.call(this),this.type="IcosahedronGeometry",this.parameters={radius:t,detail:e},this.fromBufferGeometry(new bn(t,e)),this.mergeVertices()}function bn(t,e){var i=(1+Math.sqrt(5))/2,n=[-1,i,0,1,i,0,-1,-i,0,1,-i,0,0,-1,i,0,1,i,0,-1,-i,0,1,-i,i,0,-1,i,0,1,-i,0,-1,-i,0,1];fn.call(this,n,[0,11,5,0,5,1,0,1,7,0,7,10,0,10,11,1,5,9,5,11,4,11,10,2,10,7,6,7,1,8,3,9,4,3,4,2,3,2,6,3,6,8,3,8,9,4,9,5,2,4,11,6,2,10,8,6,7,9,8,1],t,e),this.type="IcosahedronBufferGeometry",this.parameters={radius:t,detail:e}}function wn(t,e){lt.call(this),this.type="DodecahedronGeometry",this.parameters={radius:t,detail:e},this.fromBufferGeometry(new _n(t,e)),this.mergeVertices()}function _n(t,e){var i=(1+Math.sqrt(5))/2,n=1/i,r=[-1,-1,-1,-1,-1,1,-1,1,-1,-1,1,1,1,-1,-1,1,-1,1,1,1,-1,1,1,1,0,-n,-i,0,-n,i,0,n,-i,0,n,i,-n,-i,0,-n,i,0,n,-i,0,n,i,0,-i,0,-n,i,0,-n,-i,0,n,i,0,n];fn.call(this,r,[3,11,7,3,7,15,3,15,13,7,19,17,7,17,6,7,6,15,17,4,8,17,8,10,17,10,6,8,0,16,8,16,2,8,2,10,0,12,1,0,1,18,0,18,16,6,10,2,6,2,13,6,13,15,2,16,18,2,18,3,2,3,13,18,1,9,18,9,11,18,11,3,4,14,12,4,12,0,4,0,8,11,9,5,11,5,19,11,19,7,19,5,14,19,14,4,19,4,17,1,12,14,1,14,5,1,5,9],t,e),this.type="DodecahedronBufferGeometry",this.parameters={radius:t,detail:e}}function Mn(t,e,i,n,r,a){lt.call(this),this.type="TubeGeometry",this.parameters={path:t,tubularSegments:e,radius:i,radialSegments:n,closed:r},void 0!==a&&console.warn("THREE.TubeGeometry: taper has been removed.");var o=new Sn(t,e,i,n,r);this.tangents=o.tangents,this.normals=o.normals,this.binormals=o.binormals,this.fromBufferGeometry(o),this.mergeVertices()}function Sn(t,e,i,n,r){St.call(this),this.type="TubeBufferGeometry",this.parameters={path:t,tubularSegments:e,radius:i,radialSegments:n,closed:r},e=e||64,i=i||1,n=n||8,r=r||!1;var a=t.computeFrenetFrames(e,r);this.tangents=a.tangents,this.normals=a.normals,this.binormals=a.binormals;var o,s,c=new b,h=new b,l=new v,u=new b,p=[],d=[],f=[],m=[];function g(r){u=t.getPointAt(r/e,u);var o=a.normals[r],l=a.binormals[r];for(s=0;s<=n;s++){var f=s/n*Math.PI*2,m=Math.sin(f),g=-Math.cos(f);h.x=g*o.x+m*l.x,h.y=g*o.y+m*l.y,h.z=g*o.z+m*l.z,h.normalize(),d.push(h.x,h.y,h.z),c.x=u.x+i*h.x,c.y=u.y+i*h.y,c.z=u.z+i*h.z,p.push(c.x,c.y,c.z)}}!function(){for(o=0;o<e;o++)g(o);g(!1===r?e:0),function(){for(o=0;o<=e;o++)for(s=0;s<=n;s++)l.x=o/e,l.y=s/n,f.push(l.x,l.y)}(),function(){for(s=1;s<=e;s++)for(o=1;o<=n;o++){var t=(n+1)*(s-1)+(o-1),i=(n+1)*s+(o-1),r=(n+1)*s+o,a=(n+1)*(s-1)+o;m.push(t,i,a),m.push(i,r,a)}}()}(),this.setIndex(m),this.addAttribute("position",new xt(p,3)),this.addAttribute("normal",new xt(d,3)),this.addAttribute("uv",new xt(f,2))}function En(t,e,i,n,r,a,o){lt.call(this),this.type="TorusKnotGeometry",this.parameters={radius:t,tube:e,tubularSegments:i,radialSegments:n,p:r,q:a},void 0!==o&&console.warn("THREE.TorusKnotGeometry: heightScale has been deprecated. Use .scale( x, y, z ) instead."),this.fromBufferGeometry(new Tn(t,e,i,n,r,a)),this.mergeVertices()}function Tn(t,e,i,n,r,a){St.call(this),this.type="TorusKnotBufferGeometry",this.parameters={radius:t,tube:e,tubularSegments:i,radialSegments:n,p:r,q:a},t=t||1,e=e||.4,i=Math.floor(i)||64,n=Math.floor(n)||8,r=r||2,a=a||3;var o,s,c=[],h=[],l=[],u=[],p=new b,d=new b,f=new b,m=new b,g=new b,v=new b,y=new b;for(o=0;o<=i;++o){var x=o/i*r*Math.PI*2;for(A(x,r,a,t,f),A(x+.01,r,a,t,m),v.subVectors(m,f),y.addVectors(m,f),g.crossVectors(v,y),y.crossVectors(g,v),g.normalize(),y.normalize(),s=0;s<=n;++s){var w=s/n*Math.PI*2,_=-e*Math.cos(w),M=e*Math.sin(w);p.x=f.x+(_*y.x+M*g.x),p.y=f.y+(_*y.y+M*g.y),p.z=f.z+(_*y.z+M*g.z),h.push(p.x,p.y,p.z),d.subVectors(p,f).normalize(),l.push(d.x,d.y,d.z),u.push(o/i),u.push(s/n)}}for(s=1;s<=i;s++)for(o=1;o<=n;o++){var S=(n+1)*(s-1)+(o-1),E=(n+1)*s+(o-1),T=(n+1)*s+o,L=(n+1)*(s-1)+o;c.push(S,E,L),c.push(E,T,L)}function A(t,e,i,n,r){var a=Math.cos(t),o=Math.sin(t),s=i/e*t,c=Math.cos(s);r.x=n*(2+c)*.5*a,r.y=n*(2+c)*o*.5,r.z=n*Math.sin(s)*.5}this.setIndex(c),this.addAttribute("position",new xt(h,3)),this.addAttribute("normal",new xt(l,3)),this.addAttribute("uv",new xt(u,2))}function Ln(t,e,i,n,r){lt.call(this),this.type="TorusGeometry",this.parameters={radius:t,tube:e,radialSegments:i,tubularSegments:n,arc:r},this.fromBufferGeometry(new An(t,e,i,n,r)),this.mergeVertices()}function An(t,e,i,n,r){St.call(this),this.type="TorusBufferGeometry",this.parameters={radius:t,tube:e,radialSegments:i,tubularSegments:n,arc:r},t=t||1,e=e||.4,i=Math.floor(i)||8,n=Math.floor(n)||6,r=r||2*Math.PI;var a,o,s=[],c=[],h=[],l=[],u=new b,p=new b,d=new b;for(a=0;a<=i;a++)for(o=0;o<=n;o++){var f=o/n*r,m=a/i*Math.PI*2;p.x=(t+e*Math.cos(m))*Math.cos(f),p.y=(t+e*Math.cos(m))*Math.sin(f),p.z=e*Math.sin(m),c.push(p.x,p.y,p.z),u.x=t*Math.cos(f),u.y=t*Math.sin(f),d.subVectors(p,u).normalize(),h.push(d.x,d.y,d.z),l.push(o/n),l.push(a/i)}for(a=1;a<=i;a++)for(o=1;o<=n;o++){var g=(n+1)*a+o-1,v=(n+1)*(a-1)+o-1,y=(n+1)*(a-1)+o,x=(n+1)*a+o;s.push(g,v,x),s.push(v,y,x)}this.setIndex(s),this.addAttribute("position",new xt(c,3)),this.addAttribute("normal",new xt(h,3)),this.addAttribute("uv",new xt(l,2))}Hi.prototype.isFogExp2=!0,Hi.prototype.clone=function(){return new Hi(this.color,this.density)},Hi.prototype.toJSON=function(){return{type:"FogExp2",color:this.color.getHex(),density:this.density}},ki.prototype.isFog=!0,ki.prototype.clone=function(){return new ki(this.color,this.near,this.far)},ki.prototype.toJSON=function(){return{type:"Fog",color:this.color.getHex(),near:this.near,far:this.far}},Vi.prototype=Object.assign(Object.create(ot.prototype),{constructor:Vi,copy:function(t,e){return ot.prototype.copy.call(this,t,e),null!==t.background&&(this.background=t.background.clone()),null!==t.fog&&(this.fog=t.fog.clone()),null!==t.overrideMaterial&&(this.overrideMaterial=t.overrideMaterial.clone()),this.autoUpdate=t.autoUpdate,this.matrixAutoUpdate=t.matrixAutoUpdate,this},toJSON:function(t){var e=ot.prototype.toJSON.call(this,t);return null!==this.background&&(e.object.background=this.background.toJSON(t)),null!==this.fog&&(e.object.fog=this.fog.toJSON()),e},dispose:function(){this.dispatchEvent({type:"dispose"})}}),Object.defineProperty(ji.prototype,"needsUpdate",{set:function(t){!0===t&&this.version++}}),Object.assign(ji.prototype,{isInterleavedBuffer:!0,onUploadCallback:function(){},setArray:function(t){if(Array.isArray(t))throw new TypeError("THREE.BufferAttribute: array should be a Typed Array.");return this.count=void 0!==t?t.length/this.stride:0,this.array=t,this},setDynamic:function(t){return this.dynamic=t,this},copy:function(t){return this.array=new t.array.constructor(t.array),this.count=t.count,this.stride=t.stride,this.dynamic=t.dynamic,this},copyAt:function(t,e,i){t*=this.stride,i*=e.stride;for(var n=0,r=this.stride;n<r;n++)this.array[t+n]=e.array[i+n];return this},set:function(t,e){return void 0===e&&(e=0),this.array.set(t,e),this},clone:function(){return(new this.constructor).copy(this)},onUpload:function(t){return this.onUploadCallback=t,this}}),Object.defineProperties(Wi.prototype,{count:{get:function(){return this.data.count}},array:{get:function(){return this.data.array}}}),Object.assign(Wi.prototype,{isInterleavedBufferAttribute:!0,setX:function(t,e){return this.data.array[t*this.data.stride+this.offset]=e,this},setY:function(t,e){return this.data.array[t*this.data.stride+this.offset+1]=e,this},setZ:function(t,e){return this.data.array[t*this.data.stride+this.offset+2]=e,this},setW:function(t,e){return this.data.array[t*this.data.stride+this.offset+3]=e,this},getX:function(t){return this.data.array[t*this.data.stride+this.offset]},getY:function(t){return this.data.array[t*this.data.stride+this.offset+1]},getZ:function(t){return this.data.array[t*this.data.stride+this.offset+2]},getW:function(t){return this.data.array[t*this.data.stride+this.offset+3]},setXY:function(t,e,i){return t=t*this.data.stride+this.offset,this.data.array[t+0]=e,this.data.array[t+1]=i,this},setXYZ:function(t,e,i,n){return t=t*this.data.stride+this.offset,this.data.array[t+0]=e,this.data.array[t+1]=i,this.data.array[t+2]=n,this},setXYZW:function(t,e,i,n,r){return t=t*this.data.stride+this.offset,this.data.array[t+0]=e,this.data.array[t+1]=i,this.data.array[t+2]=n,this.data.array[t+3]=r,this}}),qi.prototype=Object.create(kt.prototype),qi.prototype.constructor=qi,qi.prototype.isSpriteMaterial=!0,qi.prototype.copy=function(t){return kt.prototype.copy.call(this,t),this.color.copy(t.color),this.map=t.map,this.rotation=t.rotation,this.sizeAttenuation=t.sizeAttenuation,this},Xi.prototype=Object.assign(Object.create(ot.prototype),{constructor:Xi,isSprite:!0,raycast:function(){var t=new b,e=new b,i=new b,n=new v,r=new v,a=new y,o=new b,s=new b,c=new b,h=new v,l=new v,u=new v;function p(t,e,i,o,s,c){n.subVectors(t,i).addScalar(.5).multiply(o),void 0!==s?(r.x=c*n.x-s*n.y,r.y=s*n.x+c*n.y):r.copy(n),t.copy(e),t.x+=r.x,t.y+=r.y,t.applyMatrix4(a)}return function(n,r){e.setFromMatrixScale(this.matrixWorld),a.getInverse(this.modelViewMatrix).premultiply(this.matrixWorld),i.setFromMatrixPosition(this.modelViewMatrix);var d,f,m=this.material.rotation;0!==m&&(f=Math.cos(m),d=Math.sin(m));var g=this.center;p(o.set(-.5,-.5,0),i,g,e,d,f),p(s.set(.5,-.5,0),i,g,e,d,f),p(c.set(.5,.5,0),i,g,e,d,f),h.set(0,0),l.set(1,0),u.set(1,1);var y=n.ray.intersectTriangle(o,s,c,!1,t);if(null!==y||(p(s.set(-.5,.5,0),i,g,e,d,f),l.set(0,1),null!==(y=n.ray.intersectTriangle(o,c,s,!1,t)))){var x=n.ray.origin.distanceTo(t);x<n.near||x>n.far||r.push({distance:x,point:t.clone(),uv:Wt.getUV(t,o,s,c,h,l,u,new v),face:null,object:this})}}}(),clone:function(){return new this.constructor(this.material).copy(this)},copy:function(t){return ot.prototype.copy.call(this,t),void 0!==t.center&&this.center.copy(t.center),this}}),Yi.prototype=Object.assign(Object.create(ot.prototype),{constructor:Yi,copy:function(t){ot.prototype.copy.call(this,t,!1);for(var e=t.levels,i=0,n=e.length;i<n;i++){var r=e[i];this.addLevel(r.object.clone(),r.distance)}return this},addLevel:function(t,e){void 0===e&&(e=0),e=Math.abs(e);for(var i=this.levels,n=0;n<i.length&&!(e<i[n].distance);n++);i.splice(n,0,{distance:e,object:t}),this.add(t)},getObjectForDistance:function(t){for(var e=this.levels,i=1,n=e.length;i<n&&!(t<e[i].distance);i++);return e[i-1].object},raycast:(Ri=new b,function(t,e){Ri.setFromMatrixPosition(this.matrixWorld);var i=t.ray.origin.distanceTo(Ri);this.getObjectForDistance(i).raycast(t,e)}),update:function(){var t=new b,e=new b;return function(i){var n=this.levels;if(n.length>1){t.setFromMatrixPosition(i.matrixWorld),e.setFromMatrixPosition(this.matrixWorld);var r=t.distanceTo(e);n[0].object.visible=!0;for(var a=1,o=n.length;a<o&&r>=n[a].distance;a++)n[a-1].object.visible=!1,n[a].object.visible=!0;for(;a<o;a++)n[a].object.visible=!1}}}(),toJSON:function(t){var e=ot.prototype.toJSON.call(this,t);e.object.levels=[];for(var i=this.levels,n=0,r=i.length;n<r;n++){var a=i[n];e.object.levels.push({object:a.object.uuid,distance:a.distance})}return e}}),Ji.prototype=Object.assign(Object.create(Xt.prototype),{constructor:Ji,isSkinnedMesh:!0,bind:function(t,e){this.skeleton=t,void 0===e&&(this.updateMatrixWorld(!0),this.skeleton.calculateInverses(),e=this.matrixWorld),this.bindMatrix.copy(e),this.bindMatrixInverse.getInverse(e)},pose:function(){this.skeleton.pose()},normalizeSkinWeights:function(){for(var t=new R,e=this.geometry.attributes.skinWeight,i=0,n=e.count;i<n;i++){t.x=e.getX(i),t.y=e.getY(i),t.z=e.getZ(i),t.w=e.getW(i);var r=1/t.manhattanLength();r!==1/0?t.multiplyScalar(r):t.set(1,0,0,0),e.setXYZW(i,t.x,t.y,t.z,t.w)}},updateMatrixWorld:function(t){Xt.prototype.updateMatrixWorld.call(this,t),"attached"===this.bindMode?this.bindMatrixInverse.getInverse(this.matrixWorld):"detached"===this.bindMode?this.bindMatrixInverse.getInverse(this.bindMatrix):console.warn("THREE.SkinnedMesh: Unrecognized bindMode: "+this.bindMode)},clone:function(){return new this.constructor(this.geometry,this.material).copy(this)}}),Object.assign(Zi.prototype,{calculateInverses:function(){this.boneInverses=[];for(var t=0,e=this.bones.length;t<e;t++){var i=new y;this.bones[t]&&i.getInverse(this.bones[t].matrixWorld),this.boneInverses.push(i)}},pose:function(){var t,e,i;for(e=0,i=this.bones.length;e<i;e++)(t=this.bones[e])&&t.matrixWorld.getInverse(this.boneInverses[e]);for(e=0,i=this.bones.length;e<i;e++)(t=this.bones[e])&&(t.parent&&t.parent.isBone?(t.matrix.getInverse(t.parent.matrixWorld),t.matrix.multiply(t.matrixWorld)):t.matrix.copy(t.matrixWorld),t.matrix.decompose(t.position,t.quaternion,t.scale))},update:(Ci=new y,Oi=new y,function(){for(var t=this.bones,e=this.boneInverses,i=this.boneMatrices,n=this.boneTexture,r=0,a=t.length;r<a;r++){var o=t[r]?t[r].matrixWorld:Oi;Ci.multiplyMatrices(o,e[r]),Ci.toArray(i,16*r)}void 0!==n&&(n.needsUpdate=!0)}),clone:function(){return new Zi(this.bones,this.boneInverses)},getBoneByName:function(t){for(var e=0,i=this.bones.length;e<i;e++){var n=this.bones[e];if(n.name===t)return n}}}),Qi.prototype=Object.assign(Object.create(ot.prototype),{constructor:Qi,isBone:!0}),Ki.prototype=Object.create(kt.prototype),Ki.prototype.constructor=Ki,Ki.prototype.isLineBasicMaterial=!0,Ki.prototype.copy=function(t){return kt.prototype.copy.call(this,t),this.color.copy(t.color),this.linewidth=t.linewidth,this.linecap=t.linecap,this.linejoin=t.linejoin,this},$i.prototype=Object.assign(Object.create(ot.prototype),{constructor:$i,isLine:!0,computeLineDistances:(Ii=new b,Di=new b,function(){var t=this.geometry;if(t.isBufferGeometry)if(null===t.index){for(var e=t.attributes.position,i=[0],n=1,r=e.count;n<r;n++)Ii.fromBufferAttribute(e,n-1),Di.fromBufferAttribute(e,n),i[n]=i[n-1],i[n]+=Ii.distanceTo(Di);t.addAttribute("lineDistance",new xt(i,1))}else console.warn("THREE.Line.computeLineDistances(): Computation only possible with non-indexed BufferGeometry.");else if(t.isGeometry){var a=t.vertices;for((i=t.lineDistances)[0]=0,n=1,r=a.length;n<r;n++)i[n]=i[n-1],i[n]+=a[n-1].distanceTo(a[n])}return this}),raycast:function(){var t=new y,e=new jt,i=new N;return function(n,r){var a=n.linePrecision,o=this.geometry,s=this.matrixWorld;if(null===o.boundingSphere&&o.computeBoundingSphere(),i.copy(o.boundingSphere),i.applyMatrix4(s),i.radius+=a,!1!==n.ray.intersectsSphere(i)){t.getInverse(s),e.copy(n.ray).applyMatrix4(t);var c=a/((this.scale.x+this.scale.y+this.scale.z)/3),h=c*c,l=new b,u=new b,p=new b,d=new b,f=this&&this.isLineSegments?2:1;if(o.isBufferGeometry){var m=o.index,g=o.attributes.position.array;if(null!==m)for(var v=m.array,y=0,x=v.length-1;y<x;y+=f){var w=v[y],_=v[y+1];if(l.fromArray(g,3*w),u.fromArray(g,3*_),!(e.distanceSqToSegment(l,u,d,p)>h))d.applyMatrix4(this.matrixWorld),(E=n.ray.origin.distanceTo(d))<n.near||E>n.far||r.push({distance:E,point:p.clone().applyMatrix4(this.matrixWorld),index:y,face:null,faceIndex:null,object:this})}else for(y=0,x=g.length/3-1;y<x;y+=f){if(l.fromArray(g,3*y),u.fromArray(g,3*y+3),!(e.distanceSqToSegment(l,u,d,p)>h))d.applyMatrix4(this.matrixWorld),(E=n.ray.origin.distanceTo(d))<n.near||E>n.far||r.push({distance:E,point:p.clone().applyMatrix4(this.matrixWorld),index:y,face:null,faceIndex:null,object:this})}}else if(o.isGeometry){var M=o.vertices,S=M.length;for(y=0;y<S-1;y+=f){var E;if(!(e.distanceSqToSegment(M[y],M[y+1],d,p)>h))d.applyMatrix4(this.matrixWorld),(E=n.ray.origin.distanceTo(d))<n.near||E>n.far||r.push({distance:E,point:p.clone().applyMatrix4(this.matrixWorld),index:y,face:null,faceIndex:null,object:this})}}}}}(),copy:function(t){return ot.prototype.copy.call(this,t),this.geometry.copy(t.geometry),this.material.copy(t.material),this},clone:function(){return(new this.constructor).copy(this)}}),tn.prototype=Object.assign(Object.create($i.prototype),{constructor:tn,isLineSegments:!0,computeLineDistances:function(){var t=new b,e=new b;return function(){var i=this.geometry;if(i.isBufferGeometry)if(null===i.index){for(var n=i.attributes.position,r=[],a=0,o=n.count;a<o;a+=2)t.fromBufferAttribute(n,a),e.fromBufferAttribute(n,a+1),r[a]=0===a?0:r[a-1],r[a+1]=r[a]+t.distanceTo(e);i.addAttribute("lineDistance",new xt(r,1))}else console.warn("THREE.LineSegments.computeLineDistances(): Computation only possible with non-indexed BufferGeometry.");else if(i.isGeometry){var s=i.vertices;for(r=i.lineDistances,a=0,o=s.length;a<o;a+=2)t.copy(s[a]),e.copy(s[a+1]),r[a]=0===a?0:r[a-1],r[a+1]=r[a]+t.distanceTo(e)}return this}}()}),en.prototype=Object.assign(Object.create($i.prototype),{constructor:en,isLineLoop:!0}),nn.prototype=Object.create(kt.prototype),nn.prototype.constructor=nn,nn.prototype.isPointsMaterial=!0,nn.prototype.copy=function(t){return kt.prototype.copy.call(this,t),this.color.copy(t.color),this.map=t.map,this.size=t.size,this.sizeAttenuation=t.sizeAttenuation,this.morphTargets=t.morphTargets,this},rn.prototype=Object.assign(Object.create(ot.prototype),{constructor:rn,isPoints:!0,raycast:function(){var t=new y,e=new jt,i=new N;return function(n,r){var a=this,o=this.geometry,s=this.matrixWorld,c=n.params.Points.threshold;if(null===o.boundingSphere&&o.computeBoundingSphere(),i.copy(o.boundingSphere),i.applyMatrix4(s),i.radius+=c,!1!==n.ray.intersectsSphere(i)){t.getInverse(s),e.copy(n.ray).applyMatrix4(t);var h=c/((this.scale.x+this.scale.y+this.scale.z)/3),l=h*h,u=new b,p=new b;if(o.isBufferGeometry){var d=o.index,f=o.attributes.position.array;if(null!==d)for(var m=d.array,g=0,v=m.length;g<v;g++){var y=m[g];u.fromArray(f,3*y),_(u,y)}else{g=0;for(var x=f.length/3;g<x;g++)u.fromArray(f,3*g),_(u,g)}}else{var w=o.vertices;for(g=0,x=w.length;g<x;g++)_(w[g],g)}}function _(t,i){var o=e.distanceSqToPoint(t);if(o<l){e.closestPointToPoint(t,p),p.applyMatrix4(s);var c=n.ray.origin.distanceTo(p);if(c<n.near||c>n.far)return;r.push({distance:c,distanceToRay:Math.sqrt(o),point:p.clone(),index:i,face:null,object:a})}}}}(),clone:function(){return new this.constructor(this.geometry,this.material).copy(this)}}),an.prototype=Object.assign(Object.create(P.prototype),{constructor:an,isVideoTexture:!0,update:function(){var 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d=i+a*l*n,f=Math.sin(d),m=Math.cos(d);for(o=0;o<=t.length-1;o++)u.x=t[o].x*f,u.y=t[o].y,u.z=t[o].x*m,c.push(u.x,u.y,u.z),p.x=a/e,p.y=o/(t.length-1),h.push(p.x,p.y)}for(a=0;a<e;a++)for(o=0;o<t.length-1;o++){var y=r=o+a*t.length,x=r+t.length,w=r+t.length+1,_=r+1;s.push(y,x,_),s.push(x,w,_)}if(this.setIndex(s),this.addAttribute("position",new xt(c,3)),this.addAttribute("uv",new xt(h,2)),this.computeVertexNormals(),n===2*Math.PI){var M=this.attributes.normal.array,S=new b,E=new b,T=new b;for(r=e*t.length*3,a=0,o=0;a<t.length;a++,o+=3)S.x=M[o+0],S.y=M[o+1],S.z=M[o+2],E.x=M[r+o+0],E.y=M[r+o+1],E.z=M[r+o+2],T.addVectors(S,E).normalize(),M[o+0]=M[r+o+0]=T.x,M[o+1]=M[r+o+1]=T.y,M[o+2]=M[r+o+2]=T.z}}function pr(t,e){lt.call(this),this.type="ShapeGeometry","object"==typeof e&&(console.warn("THREE.ShapeGeometry: Options parameter has been removed."),e=e.curveSegments),this.parameters={shapes:t,curveSegments:e},this.fromBufferGeometry(new dr(t,e)),this.mergeVertices()}function dr(t,e){St.call(this),this.type="ShapeBufferGeometry",this.parameters={shapes:t,curveSegments:e},e=e||12;var i=[],n=[],r=[],a=[],o=0,s=0;if(!1===Array.isArray(t))h(t);else for(var c=0;c<t.length;c++)h(t[c]),this.addGroup(o,s,c),o+=s,s=0;function h(t){var o,c,h,l=n.length/3,u=t.extractPoints(e),p=u.shape,d=u.holes;for(!1===Qn.isClockWise(p)&&(p=p.reverse()),o=0,c=d.length;o<c;o++)h=d[o],!0===Qn.isClockWise(h)&&(d[o]=h.reverse());var f=Qn.triangulateShape(p,d);for(o=0,c=d.length;o<c;o++)h=d[o],p=p.concat(h);for(o=0,c=p.length;o<c;o++){var m=p[o];n.push(m.x,m.y,0),r.push(0,0,1),a.push(m.x,m.y)}for(o=0,c=f.length;o<c;o++){var g=f[o],v=g[0]+l,y=g[1]+l,x=g[2]+l;i.push(v,y,x),s+=3}}this.setIndex(i),this.addAttribute("position",new xt(n,3)),this.addAttribute("normal",new xt(r,3)),this.addAttribute("uv",new xt(a,2))}function fr(t,e){if(e.shapes=[],Array.isArray(t))for(var i=0,n=t.length;i<n;i++){var r=t[i];e.shapes.push(r.uuid)}else e.shapes.push(t.uuid);return e}function mr(t,e){St.call(this),this.type="EdgesGeometry",this.parameters={thresholdAngle:e},e=void 0!==e?e:1;var i,n,r,a,o=[],s=Math.cos(g.DEG2RAD*e),c=[0,0],h={},l=["a","b","c"];t.isBufferGeometry?(a=new lt).fromBufferGeometry(t):a=t.clone(),a.mergeVertices(),a.computeFaceNormals();for(var u=a.vertices,p=a.faces,d=0,f=p.length;d<f;d++)for(var m=p[d],v=0;v<3;v++)i=m[l[v]],n=m[l[(v+1)%3]],c[0]=Math.min(i,n),c[1]=Math.max(i,n),void 0===h[r=c[0]+","+c[1]]?h[r]={index1:c[0],index2:c[1],face1:d,face2:void 0}:h[r].face2=d;for(r in h){var y=h[r];if(void 0===y.face2||p[y.face1].normal.dot(p[y.face2].normal)<=s){var x=u[y.index1];o.push(x.x,x.y,x.z),x=u[y.index2],o.push(x.x,x.y,x.z)}}this.addAttribute("position",new xt(o,3))}function gr(t,e,i,n,r,a,o,s){lt.call(this),this.type="CylinderGeometry",this.parameters={radiusTop:t,radiusBottom:e,height:i,radialSegments:n,heightSegments:r,openEnded:a,thetaStart:o,thetaLength:s},this.fromBufferGeometry(new vr(t,e,i,n,r,a,o,s)),this.mergeVertices()}function vr(t,e,i,n,r,a,o,s){St.call(this),this.type="CylinderBufferGeometry",this.parameters={radiusTop:t,radiusBottom:e,height:i,radialSegments:n,heightSegments:r,openEnded:a,thetaStart:o,thetaLength:s};var c=this;t=void 0!==t?t:1,e=void 0!==e?e:1,i=i||1,n=Math.floor(n)||8,r=Math.floor(r)||1,a=void 0!==a&&a,o=void 0!==o?o:0,s=void 0!==s?s:2*Math.PI;var h=[],l=[],u=[],p=[],d=0,f=[],m=i/2,g=0;function y(i){var r,a,f,y=new v,x=new b,w=0,_=!0===i?t:e,M=!0===i?1:-1;for(a=d,r=1;r<=n;r++)l.push(0,m*M,0),u.push(0,M,0),p.push(.5,.5),d++;for(f=d,r=0;r<=n;r++){var S=r/n*s+o,E=Math.cos(S),T=Math.sin(S);x.x=_*T,x.y=m*M,x.z=_*E,l.push(x.x,x.y,x.z),u.push(0,M,0),y.x=.5*E+.5,y.y=.5*T*M+.5,p.push(y.x,y.y),d++}for(r=0;r<n;r++){var L=a+r,A=f+r;!0===i?h.push(A,A+1,L):h.push(A+1,A,L),w+=3}c.addGroup(g,w,!0===i?1:2),g+=w}!function(){var a,v,y=new b,x=new b,w=0,_=(e-t)/i;for(v=0;v<=r;v++){var M=[],S=v/r,E=S*(e-t)+t;for(a=0;a<=n;a++){var T=a/n,L=T*s+o,A=Math.sin(L),P=Math.cos(L);x.x=E*A,x.y=-S*i+m,x.z=E*P,l.push(x.x,x.y,x.z),y.set(A,_,P).normalize(),u.push(y.x,y.y,y.z),p.push(T,1-S),M.push(d++)}f.push(M)}for(a=0;a<n;a++)for(v=0;v<r;v++){var R=f[v][a],C=f[v+1][a],O=f[v+1][a+1],I=f[v][a+1];h.push(R,C,I),h.push(C,O,I),w+=6}c.addGroup(g,w,0),g+=w}(),!1===a&&(t>0&&y(!0),e>0&&y(!1)),this.setIndex(h),this.addAttribute("position",new xt(l,3)),this.addAttribute("normal",new xt(u,3)),this.addAttribute("uv",new xt(p,2))}function yr(t,e,i,n,r,a,o){gr.call(this,0,t,e,i,n,r,a,o),this.type="ConeGeometry",this.parameters={radius:t,height:e,radialSegments:i,heightSegments:n,openEnded:r,thetaStart:a,thetaLength:o}}function xr(t,e,i,n,r,a,o){vr.call(this,0,t,e,i,n,r,a,o),this.type="ConeBufferGeometry",this.parameters={radius:t,height:e,radialSegments:i,heightSegments:n,openEnded:r,thetaStart:a,thetaLength:o}}function br(t,e,i,n){lt.call(this),this.type="CircleGeometry",this.parameters={radius:t,segments:e,thetaStart:i,thetaLength:n},this.fromBufferGeometry(new wr(t,e,i,n)),this.mergeVertices()}function wr(t,e,i,n){St.call(this),this.type="CircleBufferGeometry",this.parameters={radius:t,segments:e,thetaStart:i,thetaLength:n},t=t||1,e=void 0!==e?Math.max(3,e):8,i=void 0!==i?i:0,n=void 0!==n?n:2*Math.PI;var r,a,o=[],s=[],c=[],h=[],l=new b,u=new v;for(s.push(0,0,0),c.push(0,0,1),h.push(.5,.5),a=0,r=3;a<=e;a++,r+=3){var p=i+a/e*n;l.x=t*Math.cos(p),l.y=t*Math.sin(p),s.push(l.x,l.y,l.z),c.push(0,0,1),u.x=(s[r]/t+1)/2,u.y=(s[r+1]/t+1)/2,h.push(u.x,u.y)}for(r=1;r<=e;r++)o.push(r,r+1,0);this.setIndex(o),this.addAttribute("position",new xt(s,3)),this.addAttribute("normal",new xt(c,3)),this.addAttribute("uv",new xt(h,2))}rr.prototype=Object.create(lt.prototype),rr.prototype.constructor=rr,ar.prototype=Object.create(er.prototype),ar.prototype.constructor=ar,or.prototype=Object.create(lt.prototype),or.prototype.constructor=or,sr.prototype=Object.create(St.prototype),sr.prototype.constructor=sr,cr.prototype=Object.create(lt.prototype),cr.prototype.constructor=cr,hr.prototype=Object.create(St.prototype),hr.prototype.constructor=hr,lr.prototype=Object.create(lt.prototype),lr.prototype.constructor=lr,ur.prototype=Object.create(St.prototype),ur.prototype.constructor=ur,pr.prototype=Object.create(lt.prototype),pr.prototype.constructor=pr,pr.prototype.toJSON=function(){var t=lt.prototype.toJSON.call(this);return fr(this.parameters.shapes,t)},dr.prototype=Object.create(St.prototype),dr.prototype.constructor=dr,dr.prototype.toJSON=function(){var t=St.prototype.toJSON.call(this);return fr(this.parameters.shapes,t)},mr.prototype=Object.create(St.prototype),mr.prototype.constructor=mr,gr.prototype=Object.create(lt.prototype),gr.prototype.constructor=gr,vr.prototype=Object.create(St.prototype),vr.prototype.constructor=vr,yr.prototype=Object.create(gr.prototype),yr.prototype.constructor=yr,xr.prototype=Object.create(vr.prototype),xr.prototype.constructor=xr,br.prototype=Object.create(lt.prototype),br.prototype.constructor=br,wr.prototype=Object.create(St.prototype),wr.prototype.constructor=wr;var _r=Object.freeze({WireframeGeometry:ln,ParametricGeometry:un,ParametricBufferGeometry:pn,TetrahedronGeometry:mn,TetrahedronBufferGeometry:gn,OctahedronGeometry:vn,OctahedronBufferGeometry:yn,IcosahedronGeometry:xn,IcosahedronBufferGeometry:bn,DodecahedronGeometry:wn,DodecahedronBufferGeometry:_n,PolyhedronGeometry:dn,PolyhedronBufferGeometry:fn,TubeGeometry:Mn,TubeBufferGeometry:Sn,TorusKnotGeometry:En,TorusKnotBufferGeometry:Tn,TorusGeometry:Ln,TorusBufferGeometry:An,TextGeometry:rr,TextBufferGeometry:ar,SphereGeometry:or,SphereBufferGeometry:sr,RingGeometry:cr,RingBufferGeometry:hr,PlaneGeometry:Lt,PlaneBufferGeometry:At,LatheGeometry:lr,LatheBufferGeometry:ur,ShapeGeometry:pr,ShapeBufferGeometry:dr,ExtrudeGeometry:tr,ExtrudeBufferGeometry:er,EdgesGeometry:mr,ConeGeometry:yr,ConeBufferGeometry:xr,CylinderGeometry:gr,CylinderBufferGeometry:vr,CircleGeometry:br,CircleBufferGeometry:wr,BoxGeometry:Et,BoxBufferGeometry:Tt});function Mr(t){kt.call(this),this.type="ShadowMaterial",this.color=new q(0),this.transparent=!0,this.setValues(t)}function Sr(t){Vt.call(this,t),this.type="RawShaderMaterial"}function Er(t){kt.call(this),this.defines={STANDARD:""},this.type="MeshStandardMaterial",this.color=new q(16777215),this.roughness=.5,this.metalness=.5,this.map=null,this.lightMap=null,this.lightMapIntensity=1,this.aoMap=null,this.aoMapIntensity=1,this.emissive=new q(0),this.emissiveIntensity=1,this.emissiveMap=null,this.bumpMap=null,this.bumpScale=1,this.normalMap=null,this.normalMapType=0,this.normalScale=new v(1,1),this.displacementMap=null,this.displacementScale=1,this.displacementBias=0,this.roughnessMap=null,this.metalnessMap=null,this.alphaMap=null,this.envMap=null,this.envMapIntensity=1,this.refractionRatio=.98,this.wireframe=!1,this.wireframeLinewidth=1,this.wireframeLinecap="round",this.wireframeLinejoin="round",this.skinning=!1,this.morphTargets=!1,this.morphNormals=!1,this.setValues(t)}function Tr(t){Er.call(this),this.defines={PHYSICAL:""},this.type="MeshPhysicalMaterial",this.reflectivity=.5,this.clearCoat=0,this.clearCoatRoughness=0,this.setValues(t)}function Lr(t){kt.call(this),this.type="MeshPhongMaterial",this.color=new q(16777215),this.specular=new q(1118481),this.shininess=30,this.map=null,this.lightMap=null,this.lightMapIntensity=1,this.aoMap=null,this.aoMapIntensity=1,this.emissive=new q(0),this.emissiveIntensity=1,this.emissiveMap=null,this.bumpMap=null,this.bumpScale=1,this.normalMap=null,this.normalMapType=0,this.normalScale=new v(1,1),this.displacementMap=null,this.displacementScale=1,this.displacementBias=0,this.specularMap=null,this.alphaMap=null,this.envMap=null,this.combine=0,this.reflectivity=1,this.refractionRatio=.98,this.wireframe=!1,this.wireframeLinewidth=1,this.wireframeLinecap="round",this.wireframeLinejoin="round",this.skinning=!1,this.morphTargets=!1,this.morphNormals=!1,this.setValues(t)}function Ar(t){Lr.call(this),this.defines={TOON:""},this.type="MeshToonMaterial",this.gradientMap=null,this.setValues(t)}function Pr(t){kt.call(this),this.type="MeshNormalMaterial",this.bumpMap=null,this.bumpScale=1,this.normalMap=null,this.normalMapType=0,this.normalScale=new v(1,1),this.displacementMap=null,this.displacementScale=1,this.displacementBias=0,this.wireframe=!1,this.wireframeLinewidth=1,this.fog=!1,this.lights=!1,this.skinning=!1,this.morphTargets=!1,this.morphNormals=!1,this.setValues(t)}function Rr(t){kt.call(this),this.type="MeshLambertMaterial",this.color=new q(16777215),this.map=null,this.lightMap=null,this.lightMapIntensity=1,this.aoMap=null,this.aoMapIntensity=1,this.emissive=new q(0),this.emissiveIntensity=1,this.emissiveMap=null,this.specularMap=null,this.alphaMap=null,this.envMap=null,this.combine=0,this.reflectivity=1,this.refractionRatio=.98,this.wireframe=!1,this.wireframeLinewidth=1,this.wireframeLinecap="round",this.wireframeLinejoin="round",this.skinning=!1,this.morphTargets=!1,this.morphNormals=!1,this.setValues(t)}function Cr(t){kt.call(this),this.defines={MATCAP:""},this.type="MeshMatcapMaterial",this.color=new q(16777215),this.matcap=null,this.map=null,this.bumpMap=null,this.bumpScale=1,this.normalMap=null,this.normalMapType=0,this.normalScale=new v(1,1),this.displacementMap=null,this.displacementScale=1,this.displacementBias=0,this.alphaMap=null,this.skinning=!1,this.morphTargets=!1,this.morphNormals=!1,this.lights=!1,this.setValues(t)}function Or(t){Ki.call(this),this.type="LineDashedMaterial",this.scale=1,this.dashSize=3,this.gapSize=1,this.setValues(t)}Mr.prototype=Object.create(kt.prototype),Mr.prototype.constructor=Mr,Mr.prototype.isShadowMaterial=!0,Mr.prototype.copy=function(t){return kt.prototype.copy.call(this,t),this.color.copy(t.color),this},Sr.prototype=Object.create(Vt.prototype),Sr.prototype.constructor=Sr,Sr.prototype.isRawShaderMaterial=!0,Er.prototype=Object.create(kt.prototype),Er.prototype.constructor=Er,Er.prototype.isMeshStandardMaterial=!0,Er.prototype.copy=function(t){return kt.prototype.copy.call(this,t),this.defines={STANDARD:""},this.color.copy(t.color),this.roughness=t.roughness,this.metalness=t.metalness,this.map=t.map,this.lightMap=t.lightMap,this.lightMapIntensity=t.lightMapIntensity,this.aoMap=t.aoMap,this.aoMapIntensity=t.aoMapIntensity,this.emissive.copy(t.emissive),this.emissiveMap=t.emissiveMap,this.emissiveIntensity=t.emissiveIntensity,this.bumpMap=t.bumpMap,this.bumpScale=t.bumpScale,this.normalMap=t.normalMap,this.normalMapType=t.normalMapType,this.normalScale.copy(t.normalScale),this.displacementMap=t.displacementMap,this.displacementScale=t.displacementScale,this.displacementBias=t.displacementBias,this.roughnessMap=t.roughnessMap,this.metalnessMap=t.metalnessMap,this.alphaMap=t.alphaMap,this.envMap=t.envMap,this.envMapIntensity=t.envMapIntensity,this.refractionRatio=t.refractionRatio,this.wireframe=t.wireframe,this.wireframeLinewidth=t.wireframeLinewidth,this.wireframeLinecap=t.wireframeLinecap,this.wireframeLinejoin=t.wireframeLinejoin,this.skinning=t.skinning,this.morphTargets=t.morphTargets,this.morphNormals=t.morphNormals,this},Tr.prototype=Object.create(Er.prototype),Tr.prototype.constructor=Tr,Tr.prototype.isMeshPhysicalMaterial=!0,Tr.prototype.copy=function(t){return Er.prototype.copy.call(this,t),this.defines={PHYSICAL:""},this.reflectivity=t.reflectivity,this.clearCoat=t.clearCoat,this.clearCoatRoughness=t.clearCoatRoughness,this},Lr.prototype=Object.create(kt.prototype),Lr.prototype.constructor=Lr,Lr.prototype.isMeshPhongMaterial=!0,Lr.prototype.copy=function(t){return kt.prototype.copy.call(this,t),this.color.copy(t.color),this.specular.copy(t.specular),this.shininess=t.shininess,this.map=t.map,this.lightMap=t.lightMap,this.lightMapIntensity=t.lightMapIntensity,this.aoMap=t.aoMap,this.aoMapIntensity=t.aoMapIntensity,this.emissive.copy(t.emissive),this.emissiveMap=t.emissiveMap,this.emissiveIntensity=t.emissiveIntensity,this.bumpMap=t.bumpMap,this.bumpScale=t.bumpScale,this.normalMap=t.normalMap,this.normalMapType=t.normalMapType,this.normalScale.copy(t.normalScale),this.displacementMap=t.displacementMap,this.displacementScale=t.displacementScale,this.displacementBias=t.displacementBias,this.specularMap=t.specularMap,this.alphaMap=t.alphaMap,this.envMap=t.envMap,this.combine=t.combine,this.reflectivity=t.reflectivity,this.refractionRatio=t.refractionRatio,this.wireframe=t.wireframe,this.wireframeLinewidth=t.wireframeLinewidth,this.wireframeLinecap=t.wireframeLinecap,this.wireframeLinejoin=t.wireframeLinejoin,this.skinning=t.skinning,this.morphTargets=t.morphTargets,this.morphNormals=t.morphNormals,this},Ar.prototype=Object.create(Lr.prototype),Ar.prototype.constructor=Ar,Ar.prototype.isMeshToonMaterial=!0,Ar.prototype.copy=function(t){return Lr.prototype.copy.call(this,t),this.gradientMap=t.gradientMap,this},Pr.prototype=Object.create(kt.prototype),Pr.prototype.constructor=Pr,Pr.prototype.isMeshNormalMaterial=!0,Pr.prototype.copy=function(t){return kt.prototype.copy.call(this,t),this.bumpMap=t.bumpMap,this.bumpScale=t.bumpScale,this.normalMap=t.normalMap,this.normalMapType=t.normalMapType,this.normalScale.copy(t.normalScale),this.displacementMap=t.displacementMap,this.displacementScale=t.displacementScale,this.displacementBias=t.displacementBias,this.wireframe=t.wireframe,this.wireframeLinewidth=t.wireframeLinewidth,this.skinning=t.skinning,this.morphTargets=t.morphTargets,this.morphNormals=t.morphNormals,this},Rr.prototype=Object.create(kt.prototype),Rr.prototype.constructor=Rr,Rr.prototype.isMeshLambertMaterial=!0,Rr.prototype.copy=function(t){return kt.prototype.copy.call(this,t),this.color.copy(t.color),this.map=t.map,this.lightMap=t.lightMap,this.lightMapIntensity=t.lightMapIntensity,this.aoMap=t.aoMap,this.aoMapIntensity=t.aoMapIntensity,this.emissive.copy(t.emissive),this.emissiveMap=t.emissiveMap,this.emissiveIntensity=t.emissiveIntensity,this.specularMap=t.specularMap,this.alphaMap=t.alphaMap,this.envMap=t.envMap,this.combine=t.combine,this.reflectivity=t.reflectivity,this.refractionRatio=t.refractionRatio,this.wireframe=t.wireframe,this.wireframeLinewidth=t.wireframeLinewidth,this.wireframeLinecap=t.wireframeLinecap,this.wireframeLinejoin=t.wireframeLinejoin,this.skinning=t.skinning,this.morphTargets=t.morphTargets,this.morphNormals=t.morphNormals,this},Cr.prototype=Object.create(kt.prototype),Cr.prototype.constructor=Cr,Cr.prototype.isMeshMatcapMaterial=!0,Cr.prototype.copy=function(t){return kt.prototype.copy.call(this,t),this.defines={MATCAP:""},this.color.copy(t.color),this.matcap=t.matcap,this.map=t.map,this.bumpMap=t.bumpMap,this.bumpScale=t.bumpScale,this.normalMap=t.normalMap,this.normalMapType=t.normalMapType,this.normalScale.copy(t.normalScale),this.displacementMap=t.displacementMap,this.displacementScale=t.displacementScale,this.displacementBias=t.displacementBias,this.alphaMap=t.alphaMap,this.skinning=t.skinning,this.morphTargets=t.morphTargets,this.morphNormals=t.morphNormals,this},Or.prototype=Object.create(Ki.prototype),Or.prototype.constructor=Or,Or.prototype.isLineDashedMaterial=!0,Or.prototype.copy=function(t){return Ki.prototype.copy.call(this,t),this.scale=t.scale,this.dashSize=t.dashSize,this.gapSize=t.gapSize,this};var Ir=Object.freeze({ShadowMaterial:Mr,SpriteMaterial:qi,RawShaderMaterial:Sr,ShaderMaterial:Vt,PointsMaterial:nn,MeshPhysicalMaterial:Tr,MeshStandardMaterial:Er,MeshPhongMaterial:Lr,MeshToonMaterial:Ar,MeshNormalMaterial:Pr,MeshLambertMaterial:Rr,MeshDepthMaterial:xi,MeshDistanceMaterial:bi,MeshBasicMaterial:qt,MeshMatcapMaterial:Cr,LineDashedMaterial:Or,LineBasicMaterial:Ki,Material:kt}),Dr={arraySlice:function(t,e,i){return Dr.isTypedArray(t)?new t.constructor(t.subarray(e,void 0!==i?i:t.length)):t.slice(e,i)},convertArray:function(t,e,i){return!t||!i&&t.constructor===e?t:"number"==typeof e.BYTES_PER_ELEMENT?new e(t):Array.prototype.slice.call(t)},isTypedArray:function(t){return ArrayBuffer.isView(t)&&!(t instanceof DataView)},getKeyframeOrder:function(t){for(var e=t.length,i=new Array(e),n=0;n!==e;++n)i[n]=n;return i.sort((function(e,i){return t[e]-t[i]})),i},sortedArray:function(t,e,i){for(var n=t.length,r=new t.constructor(n),a=0,o=0;o!==n;++a)for(var s=i[a]*e,c=0;c!==e;++c)r[o++]=t[s+c];return r},flattenJSON:function(t,e,i,n){for(var r=1,a=t[0];void 0!==a&&void 0===a[n];)a=t[r++];if(void 0!==a){var o=a[n];if(void 0!==o)if(Array.isArray(o))do{void 0!==(o=a[n])&&(e.push(a.time),i.push.apply(i,o)),a=t[r++]}while(void 0!==a);else if(void 0!==o.toArray)do{void 0!==(o=a[n])&&(e.push(a.time),o.toArray(i,i.length)),a=t[r++]}while(void 0!==a);else do{void 0!==(o=a[n])&&(e.push(a.time),i.push(o)),a=t[r++]}while(void 0!==a)}}};function zr(t,e,i,n){this.parameterPositions=t,this._cachedIndex=0,this.resultBuffer=void 0!==n?n:new e.constructor(i),this.sampleValues=e,this.valueSize=i}function Nr(t,e,i,n){zr.call(this,t,e,i,n),this._weightPrev=-0,this._offsetPrev=-0,this._weightNext=-0,this._offsetNext=-0}function Br(t,e,i,n){zr.call(this,t,e,i,n)}function Ur(t,e,i,n){zr.call(this,t,e,i,n)}function Gr(t,e,i,n){if(void 0===t)throw new Error("THREE.KeyframeTrack: track name is undefined");if(void 0===e||0===e.length)throw new 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r=this.resultBuffer,a=this.sampleValues,o=this.valueSize,s=t*o,c=s-o,h=this._offsetPrev,l=this._offsetNext,u=this._weightPrev,p=this._weightNext,d=(i-e)/(n-e),f=d*d,m=f*d,g=-u*m+2*u*f-u*d,v=(1+u)*m+(-1.5-2*u)*f+(-.5+u)*d+1,y=(-1-p)*m+(1.5+p)*f+.5*d,x=p*m-p*f,b=0;b!==o;++b)r[b]=g*a[h+b]+v*a[c+b]+y*a[s+b]+x*a[l+b];return r}}),Br.prototype=Object.assign(Object.create(zr.prototype),{constructor:Br,interpolate_:function(t,e,i,n){for(var r=this.resultBuffer,a=this.sampleValues,o=this.valueSize,s=t*o,c=s-o,h=(i-e)/(n-e),l=1-h,u=0;u!==o;++u)r[u]=a[c+u]*l+a[s+u]*h;return r}}),Ur.prototype=Object.assign(Object.create(zr.prototype),{constructor:Ur,interpolate_:function(t){return this.copySampleValue_(t-1)}}),Object.assign(Gr,{toJSON:function(t){var e,i=t.constructor;if(void 0!==i.toJSON)e=i.toJSON(t);else{e={name:t.name,times:Dr.convertArray(t.times,Array),values:Dr.convertArray(t.values,Array)};var n=t.getInterpolation();n!==t.DefaultInterpolation&&(e.interpolation=n)}return e.type=t.ValueTypeName,e}}),Object.assign(Gr.prototype,{constructor:Gr,TimeBufferType:Float32Array,ValueBufferType:Float32Array,DefaultInterpolation:2301,InterpolantFactoryMethodDiscrete:function(t){return new Ur(this.times,this.values,this.getValueSize(),t)},InterpolantFactoryMethodLinear:function(t){return new Br(this.times,this.values,this.getValueSize(),t)},InterpolantFactoryMethodSmooth:function(t){return new Nr(this.times,this.values,this.getValueSize(),t)},setInterpolation:function(t){var e;switch(t){case 2300:e=this.InterpolantFactoryMethodDiscrete;break;case 2301:e=this.InterpolantFactoryMethodLinear;break;case 2302:e=this.InterpolantFactoryMethodSmooth}if(void 0===e){var i="unsupported interpolation for "+this.ValueTypeName+" keyframe track named "+this.name;if(void 0===this.createInterpolant){if(t===this.DefaultInterpolation)throw new Error(i);this.setInterpolation(this.DefaultInterpolation)}return console.warn("THREE.KeyframeTrack:",i),this}return this.createInterpolant=e,this},getInterpolation:function(){switch(this.createInterpolant){case this.InterpolantFactoryMethodDiscrete:return 2300;case this.InterpolantFactoryMethodLinear:return 2301;case this.InterpolantFactoryMethodSmooth:return 2302}},getValueSize:function(){return this.values.length/this.times.length},shift:function(t){if(0!==t)for(var e=this.times,i=0,n=e.length;i!==n;++i)e[i]+=t;return this},scale:function(t){if(1!==t)for(var e=this.times,i=0,n=e.length;i!==n;++i)e[i]*=t;return this},trim:function(t,e){for(var i=this.times,n=i.length,r=0,a=n-1;r!==n&&i[r]<t;)++r;for(;-1!==a&&i[a]>e;)--a;if(++a,0!==r||a!==n){r>=a&&(r=(a=Math.max(a,1))-1);var o=this.getValueSize();this.times=Dr.arraySlice(i,r,a),this.values=Dr.arraySlice(this.values,r*o,a*o)}return this},validate:function(){var t=!0,e=this.getValueSize();e-Math.floor(e)!=0&&(console.error("THREE.KeyframeTrack: Invalid value size in track.",this),t=!1);var i=this.times,n=this.values,r=i.length;0===r&&(console.error("THREE.KeyframeTrack: Track is empty.",this),t=!1);for(var a=null,o=0;o!==r;o++){var s=i[o];if("number"==typeof s&&isNaN(s)){console.error("THREE.KeyframeTrack: Time is not a valid number.",this,o,s),t=!1;break}if(null!==a&&a>s){console.error("THREE.KeyframeTrack: Out of order keys.",this,o,s,a),t=!1;break}a=s}if(void 0!==n&&Dr.isTypedArray(n)){o=0;for(var c=n.length;o!==c;++o){var h=n[o];if(isNaN(h)){console.error("THREE.KeyframeTrack: Value is not a valid number.",this,o,h),t=!1;break}}}return t},optimize:function(){for(var t=this.times,e=this.values,i=this.getValueSize(),n=2302===this.getInterpolation(),r=1,a=t.length-1,o=1;o<a;++o){var s=!1,c=t[o];if(c!==t[o+1]&&(1!==o||c!==c[0]))if(n)s=!0;else for(var h=o*i,l=h-i,u=h+i,p=0;p!==i;++p){var d=e[h+p];if(d!==e[l+p]||d!==e[u+p]){s=!0;break}}if(s){if(o!==r){t[r]=t[o];var 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t.v0=this.v0.toArray(),t.v1=this.v1.toArray(),t.v2=this.v2.toArray(),t},wa.prototype.fromJSON=function(t){return ra.prototype.fromJSON.call(this,t),this.v0.fromArray(t.v0),this.v1.fromArray(t.v1),this.v2.fromArray(t.v2),this},_a.prototype=Object.create(ra.prototype),_a.prototype.constructor=_a,_a.prototype.isSplineCurve=!0,_a.prototype.getPoint=function(t,e){var i=e||new v,n=this.points,r=(n.length-1)*t,a=Math.floor(r),o=r-a,s=n[0===a?a:a-1],c=n[a],h=n[a>n.length-2?n.length-1:a+1],l=n[a>n.length-3?n.length-1:a+2];return i.set(da(o,s.x,c.x,h.x,l.x),da(o,s.y,c.y,h.y,l.y)),i},_a.prototype.copy=function(t){ra.prototype.copy.call(this,t),this.points=[];for(var e=0,i=t.points.length;e<i;e++){var n=t.points[e];this.points.push(n.clone())}return this},_a.prototype.toJSON=function(){var t=ra.prototype.toJSON.call(this);t.points=[];for(var e=0,i=this.points.length;e<i;e++){var n=this.points[e];t.points.push(n.toArray())}return t},_a.prototype.fromJSON=function(t){ra.prototype.fromJSON.call(this,t),this.points=[];for(var e=0,i=t.points.length;e<i;e++){var n=t.points[e];this.points.push((new v).fromArray(n))}return this};var Ma=Object.freeze({ArcCurve:oa,CatmullRomCurve3:pa,CubicBezierCurve:ga,CubicBezierCurve3:va,EllipseCurve:aa,LineCurve:ya,LineCurve3:xa,QuadraticBezierCurve:ba,QuadraticBezierCurve3:wa,SplineCurve:_a});function Sa(){ra.call(this),this.type="CurvePath",this.curves=[],this.autoClose=!1}function Ea(t){Sa.call(this),this.type="Path",this.currentPoint=new v,t&&this.setFromPoints(t)}function Ta(t){Ea.call(this,t),this.uuid=g.generateUUID(),this.type="Shape",this.holes=[]}function La(t,e){ot.call(this),this.type="Light",this.color=new q(t),this.intensity=void 0!==e?e:1,this.receiveShadow=void 0}function Aa(t,e,i){La.call(this,t,i),this.type="HemisphereLight",this.castShadow=void 0,this.position.copy(ot.DefaultUp),this.updateMatrix(),this.groundColor=new q(e)}function Pa(t){this.camera=t,this.bias=0,this.radius=1,this.mapSize=new v(512,512),this.map=null,this.matrix=new y}function Ra(){Pa.call(this,new Li(50,1,.5,500))}function Ca(t,e,i,n,r,a){La.call(this,t,e),this.type="SpotLight",this.position.copy(ot.DefaultUp),this.updateMatrix(),this.target=new ot,Object.defineProperty(this,"power",{get:function(){return this.intensity*Math.PI},set:function(t){this.intensity=t/Math.PI}}),this.distance=void 0!==i?i:0,this.angle=void 0!==n?n:Math.PI/3,this.penumbra=void 0!==r?r:0,this.decay=void 0!==a?a:1,this.shadow=new Ra}function Oa(t,e,i,n){La.call(this,t,e),this.type="PointLight",Object.defineProperty(this,"power",{get:function(){return 4*this.intensity*Math.PI},set:function(t){this.intensity=t/(4*Math.PI)}}),this.distance=void 0!==i?i:0,this.decay=void 0!==n?n:1,this.shadow=new Pa(new Li(90,1,.5,500))}function Ia(t,e,i,n,r,a){Ti.call(this),this.type="OrthographicCamera",this.zoom=1,this.view=null,this.left=void 0!==t?t:-1,this.right=void 0!==e?e:1,this.top=void 0!==i?i:1,this.bottom=void 0!==n?n:-1,this.near=void 0!==r?r:.1,this.far=void 0!==a?a:2e3,this.updateProjectionMatrix()}function Da(){Pa.call(this,new Ia(-5,5,5,-5,.5,500))}function za(t,e){La.call(this,t,e),this.type="DirectionalLight",this.position.copy(ot.DefaultUp),this.updateMatrix(),this.target=new ot,this.shadow=new Da}function Na(t,e){La.call(this,t,e),this.type="AmbientLight",this.castShadow=void 0}function Ba(t,e,i,n){La.call(this,t,e),this.type="RectAreaLight",this.width=void 0!==i?i:10,this.height=void 0!==n?n:10}function Ua(t){this.manager=void 0!==t?t:Qr,this.textures={}}Sa.prototype=Object.assign(Object.create(ra.prototype),{constructor:Sa,add:function(t){this.curves.push(t)},closePath:function(){var t=this.curves[0].getPoint(0),e=this.curves[this.curves.length-1].getPoint(1);t.equals(e)||this.curves.push(new ya(e,t))},getPoint:function(t){for(var e=t*this.getLength(),i=this.getCurveLengths(),n=0;n<i.length;){if(i[n]>=e){var r=i[n]-e,a=this.curves[n],o=a.getLength(),s=0===o?0:1-r/o;return a.getPointAt(s)}n++}return null},getLength:function(){var t=this.getCurveLengths();return t[t.length-1]},updateArcLengths:function(){this.needsUpdate=!0,this.cacheLengths=null,this.getCurveLengths()},getCurveLengths:function(){if(this.cacheLengths&&this.cacheLengths.length===this.curves.length)return this.cacheLengths;for(var t=[],e=0,i=0,n=this.curves.length;i<n;i++)e+=this.curves[i].getLength(),t.push(e);return this.cacheLengths=t,t},getSpacedPoints:function(t){void 0===t&&(t=40);for(var e=[],i=0;i<=t;i++)e.push(this.getPoint(i/t));return this.autoClose&&e.push(e[0]),e},getPoints:function(t){t=t||12;for(var e,i=[],n=0,r=this.curves;n<r.length;n++)for(var a=r[n],o=a&&a.isEllipseCurve?2*t:a&&(a.isLineCurve||a.isLineCurve3)?1:a&&a.isSplineCurve?t*a.points.length:t,s=a.getPoints(o),c=0;c<s.length;c++){var h=s[c];e&&e.equals(h)||(i.push(h),e=h)}return this.autoClose&&i.length>1&&!i[i.length-1].equals(i[0])&&i.push(i[0]),i},copy:function(t){ra.prototype.copy.call(this,t),this.curves=[];for(var e=0,i=t.curves.length;e<i;e++){var n=t.curves[e];this.curves.push(n.clone())}return this.autoClose=t.autoClose,this},toJSON:function(){var t=ra.prototype.toJSON.call(this);t.autoClose=this.autoClose,t.curves=[];for(var e=0,i=this.curves.length;e<i;e++){var n=this.curves[e];t.curves.push(n.toJSON())}return t},fromJSON:function(t){ra.prototype.fromJSON.call(this,t),this.autoClose=t.autoClose,this.curves=[];for(var e=0,i=t.curves.length;e<i;e++){var n=t.curves[e];this.curves.push((new Ma[n.type]).fromJSON(n))}return this}}),Ea.prototype=Object.assign(Object.create(Sa.prototype),{constructor:Ea,setFromPoints:function(t){this.moveTo(t[0].x,t[0].y);for(var e=1,i=t.length;e<i;e++)this.lineTo(t[e].x,t[e].y)},moveTo:function(t,e){this.currentPoint.set(t,e)},lineTo:function(t,e){var i=new ya(this.currentPoint.clone(),new v(t,e));this.curves.push(i),this.currentPoint.set(t,e)},quadraticCurveTo:function(t,e,i,n){var r=new ba(this.currentPoint.clone(),new v(t,e),new v(i,n));this.curves.push(r),this.currentPoint.set(i,n)},bezierCurveTo:function(t,e,i,n,r,a){var o=new ga(this.currentPoint.clone(),new v(t,e),new v(i,n),new v(r,a));this.curves.push(o),this.currentPoint.set(r,a)},splineThru:function(t){var e=new _a([this.currentPoint.clone()].concat(t));this.curves.push(e),this.currentPoint.copy(t[t.length-1])},arc:function(t,e,i,n,r,a){var o=this.currentPoint.x,s=this.currentPoint.y;this.absarc(t+o,e+s,i,n,r,a)},absarc:function(t,e,i,n,r,a){this.absellipse(t,e,i,i,n,r,a)},ellipse:function(t,e,i,n,r,a,o,s){var c=this.currentPoint.x,h=this.currentPoint.y;this.absellipse(t+c,e+h,i,n,r,a,o,s)},absellipse:function(t,e,i,n,r,a,o,s){var c=new aa(t,e,i,n,r,a,o,s);if(this.curves.length>0){var h=c.getPoint(0);h.equals(this.currentPoint)||this.lineTo(h.x,h.y)}this.curves.push(c);var l=c.getPoint(1);this.currentPoint.copy(l)},copy:function(t){return Sa.prototype.copy.call(this,t),this.currentPoint.copy(t.currentPoint),this},toJSON:function(){var t=Sa.prototype.toJSON.call(this);return t.currentPoint=this.currentPoint.toArray(),t},fromJSON:function(t){return Sa.prototype.fromJSON.call(this,t),this.currentPoint.fromArray(t.currentPoint),this}}),Ta.prototype=Object.assign(Object.create(Ea.prototype),{constructor:Ta,getPointsHoles:function(t){for(var e=[],i=0,n=this.holes.length;i<n;i++)e[i]=this.holes[i].getPoints(t);return e},extractPoints:function(t){return{shape:this.getPoints(t),holes:this.getPointsHoles(t)}},copy:function(t){Ea.prototype.copy.call(this,t),this.holes=[];for(var e=0,i=t.holes.length;e<i;e++){var n=t.holes[e];this.holes.push(n.clone())}return this},toJSON:function(){var t=Ea.prototype.toJSON.call(this);t.uuid=this.uuid,t.holes=[];for(var e=0,i=this.holes.length;e<i;e++){var n=this.holes[e];t.holes.push(n.toJSON())}return t},fromJSON:function(t){Ea.prototype.fromJSON.call(this,t),this.uuid=t.uuid,this.holes=[];for(var e=0,i=t.holes.length;e<i;e++){var n=t.holes[e];this.holes.push((new Ea).fromJSON(n))}return this}}),La.prototype=Object.assign(Object.create(ot.prototype),{constructor:La,isLight:!0,copy:function(t){return ot.prototype.copy.call(this,t),this.color.copy(t.color),this.intensity=t.intensity,this},toJSON:function(t){var e=ot.prototype.toJSON.call(this,t);return e.object.color=this.color.getHex(),e.object.intensity=this.intensity,void 0!==this.groundColor&&(e.object.groundColor=this.groundColor.getHex()),void 0!==this.distance&&(e.object.distance=this.distance),void 0!==this.angle&&(e.object.angle=this.angle),void 0!==this.decay&&(e.object.decay=this.decay),void 0!==this.penumbra&&(e.object.penumbra=this.penumbra),void 0!==this.shadow&&(e.object.shadow=this.shadow.toJSON()),e}}),Aa.prototype=Object.assign(Object.create(La.prototype),{constructor:Aa,isHemisphereLight:!0,copy:function(t){return La.prototype.copy.call(this,t),this.groundColor.copy(t.groundColor),this}}),Object.assign(Pa.prototype,{copy:function(t){return this.camera=t.camera.clone(),this.bias=t.bias,this.radius=t.radius,this.mapSize.copy(t.mapSize),this},clone:function(){return(new this.constructor).copy(this)},toJSON:function(){var t={};return 0!==this.bias&&(t.bias=this.bias),1!==this.radius&&(t.radius=this.radius),512===this.mapSize.x&&512===this.mapSize.y||(t.mapSize=this.mapSize.toArray()),t.camera=this.camera.toJSON(!1).object,delete t.camera.matrix,t}}),Ra.prototype=Object.assign(Object.create(Pa.prototype),{constructor:Ra,isSpotLightShadow:!0,update:function(t){var e=this.camera,i=2*g.RAD2DEG*t.angle,n=this.mapSize.width/this.mapSize.height,r=t.distance||e.far;i===e.fov&&n===e.aspect&&r===e.far||(e.fov=i,e.aspect=n,e.far=r,e.updateProjectionMatrix())}}),Ca.prototype=Object.assign(Object.create(La.prototype),{constructor:Ca,isSpotLight:!0,copy:function(t){return La.prototype.copy.call(this,t),this.distance=t.distance,this.angle=t.angle,this.penumbra=t.penumbra,this.decay=t.decay,this.target=t.target.clone(),this.shadow=t.shadow.clone(),this}}),Oa.prototype=Object.assign(Object.create(La.prototype),{constructor:Oa,isPointLight:!0,copy:function(t){return La.prototype.copy.call(this,t),this.distance=t.distance,this.decay=t.decay,this.shadow=t.shadow.clone(),this}}),Ia.prototype=Object.assign(Object.create(Ti.prototype),{constructor:Ia,isOrthographicCamera:!0,copy:function(t,e){return Ti.prototype.copy.call(this,t,e),this.left=t.left,this.right=t.right,this.top=t.top,this.bottom=t.bottom,this.near=t.near,this.far=t.far,this.zoom=t.zoom,this.view=null===t.view?null:Object.assign({},t.view),this},setViewOffset:function(t,e,i,n,r,a){null===this.view&&(this.view={enabled:!0,fullWidth:1,fullHeight:1,offsetX:0,offsetY:0,width:1,height:1}),this.view.enabled=!0,this.view.fullWidth=t,this.view.fullHeight=e,this.view.offsetX=i,this.view.offsetY=n,this.view.width=r,this.view.height=a,this.updateProjectionMatrix()},clearViewOffset:function(){null!==this.view&&(this.view.enabled=!1),this.updateProjectionMatrix()},updateProjectionMatrix:function(){var t=(this.right-this.left)/(2*this.zoom),e=(this.top-this.bottom)/(2*this.zoom),i=(this.right+this.left)/2,n=(this.top+this.bottom)/2,r=i-t,a=i+t,o=n+e,s=n-e;if(null!==this.view&&this.view.enabled){var c=this.zoom/(this.view.width/this.view.fullWidth),h=this.zoom/(this.view.height/this.view.fullHeight),l=(this.right-this.left)/this.view.width,u=(this.top-this.bottom)/this.view.height;a=(r+=l*(this.view.offsetX/c))+l*(this.view.width/c),s=(o-=u*(this.view.offsetY/h))-u*(this.view.height/h)}this.projectionMatrix.makeOrthographic(r,a,o,s,this.near,this.far),this.projectionMatrixInverse.getInverse(this.projectionMatrix)},toJSON:function(t){var e=ot.prototype.toJSON.call(this,t);return e.object.zoom=this.zoom,e.object.left=this.left,e.object.right=this.right,e.object.top=this.top,e.object.bottom=this.bottom,e.object.near=this.near,e.object.far=this.far,null!==this.view&&(e.object.view=Object.assign({},this.view)),e}}),Da.prototype=Object.assign(Object.create(Pa.prototype),{constructor:Da}),za.prototype=Object.assign(Object.create(La.prototype),{constructor:za,isDirectionalLight:!0,copy:function(t){return La.prototype.copy.call(this,t),this.target=t.target.clone(),this.shadow=t.shadow.clone(),this}}),Na.prototype=Object.assign(Object.create(La.prototype),{constructor:Na,isAmbientLight:!0}),Ba.prototype=Object.assign(Object.create(La.prototype),{constructor:Ba,isRectAreaLight:!0,copy:function(t){return La.prototype.copy.call(this,t),this.width=t.width,this.height=t.height,this},toJSON:function(t){var e=La.prototype.toJSON.call(this,t);return e.object.width=this.width,e.object.height=this.height,e}}),Object.assign(Ua.prototype,{load:function(t,e,i,n){var r=this,a=new $r(r.manager);a.setPath(r.path),a.load(t,(function(t){e(r.parse(JSON.parse(t)))}),i,n)},parse:function(t){var e=this.textures;function i(t){return void 0===e[t]&&console.warn("THREE.MaterialLoader: Undefined texture",t),e[t]}var n=new Ir[t.type];if(void 0!==t.uuid&&(n.uuid=t.uuid),void 0!==t.name&&(n.name=t.name),void 0!==t.color&&n.color.setHex(t.color),void 0!==t.roughness&&(n.roughness=t.roughness),void 0!==t.metalness&&(n.metalness=t.metalness),void 0!==t.emissive&&n.emissive.setHex(t.emissive),void 0!==t.specular&&n.specular.setHex(t.specular),void 0!==t.shininess&&(n.shininess=t.shininess),void 0!==t.clearCoat&&(n.clearCoat=t.clearCoat),void 0!==t.clearCoatRoughness&&(n.clearCoatRoughness=t.clearCoatRoughness),void 0!==t.vertexColors&&(n.vertexColors=t.vertexColors),void 0!==t.fog&&(n.fog=t.fog),void 0!==t.flatShading&&(n.flatShading=t.flatShading),void 0!==t.blending&&(n.blending=t.blending),void 0!==t.combine&&(n.combine=t.combine),void 0!==t.side&&(n.side=t.side),void 0!==t.opacity&&(n.opacity=t.opacity),void 0!==t.transparent&&(n.transparent=t.transparent),void 0!==t.alphaTest&&(n.alphaTest=t.alphaTest),void 0!==t.depthTest&&(n.depthTest=t.depthTest),void 0!==t.depthWrite&&(n.depthWrite=t.depthWrite),void 0!==t.colorWrite&&(n.colorWrite=t.colorWrite),void 0!==t.wireframe&&(n.wireframe=t.wireframe),void 0!==t.wireframeLinewidth&&(n.wireframeLinewidth=t.wireframeLinewidth),void 0!==t.wireframeLinecap&&(n.wireframeLinecap=t.wireframeLinecap),void 0!==t.wireframeLinejoin&&(n.wireframeLinejoin=t.wireframeLinejoin),void 0!==t.rotation&&(n.rotation=t.rotation),1!==t.linewidth&&(n.linewidth=t.linewidth),void 0!==t.dashSize&&(n.dashSize=t.dashSize),void 0!==t.gapSize&&(n.gapSize=t.gapSize),void 0!==t.scale&&(n.scale=t.scale),void 0!==t.polygonOffset&&(n.polygonOffset=t.polygonOffset),void 0!==t.polygonOffsetFactor&&(n.polygonOffsetFactor=t.polygonOffsetFactor),void 0!==t.polygonOffsetUnits&&(n.polygonOffsetUnits=t.polygonOffsetUnits),void 0!==t.skinning&&(n.skinning=t.skinning),void 0!==t.morphTargets&&(n.morphTargets=t.morphTargets),void 0!==t.dithering&&(n.dithering=t.dithering),void 0!==t.visible&&(n.visible=t.visible),void 0!==t.userData&&(n.userData=t.userData),void 0!==t.uniforms)for(var r in t.uniforms){var a=t.uniforms[r];switch(n.uniforms[r]={},a.type){case"t":n.uniforms[r].value=i(a.value);break;case"c":n.uniforms[r].value=(new q).setHex(a.value);break;case"v2":n.uniforms[r].value=(new v).fromArray(a.value);break;case"v3":n.uniforms[r].value=(new b).fromArray(a.value);break;case"v4":n.uniforms[r].value=(new R).fromArray(a.value);break;case"m3":n.uniforms[r].value=(new w).fromArray(a.value);case"m4":n.uniforms[r].value=(new y).fromArray(a.value);break;default:n.uniforms[r].value=a.value}}if(void 0!==t.defines&&(n.defines=t.defines),void 0!==t.vertexShader&&(n.vertexShader=t.vertexShader),void 0!==t.fragmentShader&&(n.fragmentShader=t.fragmentShader),void 0!==t.extensions)for(var o in t.extensions)n.extensions[o]=t.extensions[o];if(void 0!==t.shading&&(n.flatShading=1===t.shading),void 0!==t.size&&(n.size=t.size),void 0!==t.sizeAttenuation&&(n.sizeAttenuation=t.sizeAttenuation),void 0!==t.map&&(n.map=i(t.map)),void 0!==t.alphaMap&&(n.alphaMap=i(t.alphaMap),n.transparent=!0),void 0!==t.bumpMap&&(n.bumpMap=i(t.bumpMap)),void 0!==t.bumpScale&&(n.bumpScale=t.bumpScale),void 0!==t.normalMap&&(n.normalMap=i(t.normalMap)),void 0!==t.normalMapType&&(n.normalMapType=t.normalMapType),void 0!==t.normalScale){var s=t.normalScale;!1===Array.isArray(s)&&(s=[s,s]),n.normalScale=(new v).fromArray(s)}return void 0!==t.displacementMap&&(n.displacementMap=i(t.displacementMap)),void 0!==t.displacementScale&&(n.displacementScale=t.displacementScale),void 0!==t.displacementBias&&(n.displacementBias=t.displacementBias),void 0!==t.roughnessMap&&(n.roughnessMap=i(t.roughnessMap)),void 0!==t.metalnessMap&&(n.metalnessMap=i(t.metalnessMap)),void 0!==t.emissiveMap&&(n.emissiveMap=i(t.emissiveMap)),void 0!==t.emissiveIntensity&&(n.emissiveIntensity=t.emissiveIntensity),void 0!==t.specularMap&&(n.specularMap=i(t.specularMap)),void 0!==t.envMap&&(n.envMap=i(t.envMap)),void 0!==t.envMapIntensity&&(n.envMapIntensity=t.envMapIntensity),void 0!==t.reflectivity&&(n.reflectivity=t.reflectivity),void 0!==t.lightMap&&(n.lightMap=i(t.lightMap)),void 0!==t.lightMapIntensity&&(n.lightMapIntensity=t.lightMapIntensity),void 0!==t.aoMap&&(n.aoMap=i(t.aoMap)),void 0!==t.aoMapIntensity&&(n.aoMapIntensity=t.aoMapIntensity),void 0!==t.gradientMap&&(n.gradientMap=i(t.gradientMap)),n},setPath:function(t){return this.path=t,this},setTextures:function(t){return this.textures=t,this}});var Ga=function(t){var e=t.lastIndexOf("/");return-1===e?"./":t.substr(0,e+1)};function Fa(t){this.manager=void 0!==t?t:Qr}Object.assign(Fa.prototype,{load:function(t,e,i,n){var r=this,a=new $r(r.manager);a.setPath(r.path),a.load(t,(function(t){e(r.parse(JSON.parse(t)))}),i,n)},parse:function(t){var e=new St,i=t.data.index;if(void 0!==i){var n=new Ha[i.type](i.array);e.setIndex(new ut(n,1))}var r=t.data.attributes;for(var a in r){var o=r[a];n=new Ha[o.type](o.array);e.addAttribute(a,new ut(n,o.itemSize,o.normalized))}var s=t.data.groups||t.data.drawcalls||t.data.offsets;if(void 0!==s)for(var c=0,h=s.length;c!==h;++c){var l=s[c];e.addGroup(l.start,l.count,l.materialIndex)}var u=t.data.boundingSphere;if(void 0!==u){var p=new b;void 0!==u.center&&p.fromArray(u.center),e.boundingSphere=new N(p,u.radius)}return t.name&&(e.name=t.name),t.userData&&(e.userData=t.userData),e},setPath:function(t){return this.path=t,this}});var Ha={Int8Array:Int8Array,Uint8Array:Uint8Array,Uint8ClampedArray:"undefined"!=typeof Uint8ClampedArray?Uint8ClampedArray:Uint8Array,Int16Array:Int16Array,Uint16Array:Uint16Array,Int32Array:Int32Array,Uint32Array:Uint32Array,Float32Array:Float32Array,Float64Array:Float64Array};function ka(t){this.manager=void 0!==t?t:Qr,this.resourcePath=""}Object.assign(ka.prototype,{crossOrigin:"anonymous",load:function(t,e,i,n){var r=this,a=void 0===this.path?Ga(t):this.path;this.resourcePath=this.resourcePath||a;var o=new $r(r.manager);o.setPath(this.path),o.load(t,(function(i){var a=null;try{a=JSON.parse(i)}catch(e){return void 0!==n&&n(e),void console.error("THREE:ObjectLoader: Can't parse "+t+".",e.message)}var o=a.metadata;void 0!==o&&void 0!==o.type&&"geometry"!==o.type.toLowerCase()?r.parse(a,e):console.error("THREE.ObjectLoader: Can't load "+t)}),i,n)},setPath:function(t){return this.path=t,this},setResourcePath:function(t){return this.resourcePath=t,this},setCrossOrigin:function(t){return this.crossOrigin=t,this},parse:function(t,e){var i=this.parseShape(t.shapes),n=this.parseGeometries(t.geometries,i),r=this.parseImages(t.images,(function(){void 0!==e&&e(s)})),a=this.parseTextures(t.textures,r),o=this.parseMaterials(t.materials,a),s=this.parseObject(t.object,n,o);return t.animations&&(s.animations=this.parseAnimations(t.animations)),void 0!==t.images&&0!==t.images.length||void 0!==e&&e(s),s},parseShape:function(t){var e={};if(void 0!==t)for(var i=0,n=t.length;i<n;i++){var r=(new Ta).fromJSON(t[i]);e[r.uuid]=r}return e},parseGeometries:function(t,e){var i={};if(void 0!==t)for(var n=new Fa,r=0,a=t.length;r<a;r++){var o,s=t[r];switch(s.type){case"PlaneGeometry":case"PlaneBufferGeometry":o=new _r[s.type](s.width,s.height,s.widthSegments,s.heightSegments);break;case"BoxGeometry":case"BoxBufferGeometry":case"CubeGeometry":o=new _r[s.type](s.width,s.height,s.depth,s.widthSegments,s.heightSegments,s.depthSegments);break;case"CircleGeometry":case"CircleBufferGeometry":o=new _r[s.type](s.radius,s.segments,s.thetaStart,s.thetaLength);break;case"CylinderGeometry":case"CylinderBufferGeometry":o=new _r[s.type](s.radiusTop,s.radiusBottom,s.height,s.radialSegments,s.heightSegments,s.openEnded,s.thetaStart,s.thetaLength);break;case"ConeGeometry":case"ConeBufferGeometry":o=new _r[s.type](s.radius,s.height,s.radialSegments,s.heightSegments,s.openEnded,s.thetaStart,s.thetaLength);break;case"SphereGeometry":case"SphereBufferGeometry":o=new _r[s.type](s.radius,s.widthSegments,s.heightSegments,s.phiStart,s.phiLength,s.thetaStart,s.thetaLength);break;case"DodecahedronGeometry":case"DodecahedronBufferGeometry":case"IcosahedronGeometry":case"IcosahedronBufferGeometry":case"OctahedronGeometry":case"OctahedronBufferGeometry":case"TetrahedronGeometry":case"TetrahedronBufferGeometry":o=new _r[s.type](s.radius,s.detail);break;case"RingGeometry":case"RingBufferGeometry":o=new _r[s.type](s.innerRadius,s.outerRadius,s.thetaSegments,s.phiSegments,s.thetaStart,s.thetaLength);break;case"TorusGeometry":case"TorusBufferGeometry":o=new _r[s.type](s.radius,s.tube,s.radialSegments,s.tubularSegments,s.arc);break;case"TorusKnotGeometry":case"TorusKnotBufferGeometry":o=new _r[s.type](s.radius,s.tube,s.tubularSegments,s.radialSegments,s.p,s.q);break;case"LatheGeometry":case"LatheBufferGeometry":o=new _r[s.type](s.points,s.segments,s.phiStart,s.phiLength);break;case"PolyhedronGeometry":case"PolyhedronBufferGeometry":o=new _r[s.type](s.vertices,s.indices,s.radius,s.details);break;case"ShapeGeometry":case"ShapeBufferGeometry":for(var c=[],h=0,l=s.shapes.length;h<l;h++){var u=e[s.shapes[h]];c.push(u)}o=new _r[s.type](c,s.curveSegments);break;case"ExtrudeGeometry":case"ExtrudeBufferGeometry":for(c=[],h=0,l=s.shapes.length;h<l;h++){u=e[s.shapes[h]];c.push(u)}var p=s.options.extrudePath;void 0!==p&&(s.options.extrudePath=(new Ma[p.type]).fromJSON(p)),o=new _r[s.type](c,s.options);break;case"BufferGeometry":o=n.parse(s);break;case"Geometry":if("THREE"in window&&"LegacyJSONLoader"in THREE)o=(new THREE.LegacyJSONLoader).parse(s,this.resourcePath).geometry;else console.error('THREE.ObjectLoader: You have to import LegacyJSONLoader in order load geometry data of type "Geometry".');break;default:console.warn('THREE.ObjectLoader: Unsupported geometry type "'+s.type+'"');continue}o.uuid=s.uuid,void 0!==s.name&&(o.name=s.name),!0===o.isBufferGeometry&&void 0!==s.userData&&(o.userData=s.userData),i[s.uuid]=o}return i},parseMaterials:function(t,e){var i={},n={};if(void 0!==t){var r=new Ua;r.setTextures(e);for(var a=0,o=t.length;a<o;a++){var s=t[a];if("MultiMaterial"===s.type){for(var c=[],h=0;h<s.materials.length;h++){var l=s.materials[h];void 0===i[l.uuid]&&(i[l.uuid]=r.parse(l)),c.push(i[l.uuid])}n[s.uuid]=c}else n[s.uuid]=r.parse(s),i[s.uuid]=n[s.uuid]}}return n},parseAnimations:function(t){for(var e=[],i=0;i<t.length;i++){var n=t[i],r=Xr.parse(n);void 0!==n.uuid&&(r.uuid=n.uuid),e.push(r)}return e},parseImages:function(t,e){var i=this,n={};function r(t){return i.manager.itemStart(t),a.load(t,(function(){i.manager.itemEnd(t)}),void 0,(function(){i.manager.itemError(t),i.manager.itemEnd(t)}))}if(void 0!==t&&t.length>0){var a=new ea(new Zr(e));a.setCrossOrigin(this.crossOrigin);for(var o=0,s=t.length;o<s;o++){var c=t[o],h=c.url;if(Array.isArray(h)){n[c.uuid]=[];for(var l=0,u=h.length;l<u;l++){var p=h[l],d=/^(\/\/)|([a-z]+:(\/\/)?)/i.test(p)?p:i.resourcePath+p;n[c.uuid].push(r(d))}}else{d=/^(\/\/)|([a-z]+:(\/\/)?)/i.test(c.url)?c.url:i.resourcePath+c.url;n[c.uuid]=r(d)}}}return n},parseTextures:function(t,e){function i(t,e){return"number"==typeof t?t:(console.warn("THREE.ObjectLoader.parseTexture: Constant should be in numeric form.",t),e[t])}var n={};if(void 0!==t)for(var r=0,a=t.length;r<a;r++){var o,s=t[r];void 0===s.image&&console.warn('THREE.ObjectLoader: No "image" specified for',s.uuid),void 0===e[s.image]&&console.warn("THREE.ObjectLoader: Undefined image",s.image),(o=Array.isArray(e[s.image])?new ae(e[s.image]):new P(e[s.image])).needsUpdate=!0,o.uuid=s.uuid,void 0!==s.name&&(o.name=s.name),void 0!==s.mapping&&(o.mapping=i(s.mapping,Ya)),void 0!==s.offset&&o.offset.fromArray(s.offset),void 0!==s.repeat&&o.repeat.fromArray(s.repeat),void 0!==s.center&&o.center.fromArray(s.center),void 0!==s.rotation&&(o.rotation=s.rotation),void 0!==s.wrap&&(o.wrapS=i(s.wrap[0],Ja),o.wrapT=i(s.wrap[1],Ja)),void 0!==s.format&&(o.format=s.format),void 0!==s.type&&(o.type=s.type),void 0!==s.encoding&&(o.encoding=s.encoding),void 0!==s.minFilter&&(o.minFilter=i(s.minFilter,Za)),void 0!==s.magFilter&&(o.magFilter=i(s.magFilter,Za)),void 0!==s.anisotropy&&(o.anisotropy=s.anisotropy),void 0!==s.flipY&&(o.flipY=s.flipY),void 0!==s.premultiplyAlpha&&(o.premultiplyAlpha=s.premultiplyAlpha),void 0!==s.unpackAlignment&&(o.unpackAlignment=s.unpackAlignment),n[s.uuid]=o}return n},parseObject:function(t,e,i){var n;function r(t){return void 0===e[t]&&console.warn("THREE.ObjectLoader: Undefined geometry",t),e[t]}function a(t){if(void 0!==t){if(Array.isArray(t)){for(var e=[],n=0,r=t.length;n<r;n++){var a=t[n];void 0===i[a]&&console.warn("THREE.ObjectLoader: Undefined material",a),e.push(i[a])}return e}return void 0===i[t]&&console.warn("THREE.ObjectLoader: Undefined material",t),i[t]}}switch(t.type){case"Scene":n=new Vi,void 0!==t.background&&Number.isInteger(t.background)&&(n.background=new q(t.background)),void 0!==t.fog&&("Fog"===t.fog.type?n.fog=new ki(t.fog.color,t.fog.near,t.fog.far):"FogExp2"===t.fog.type&&(n.fog=new Hi(t.fog.color,t.fog.density)));break;case"PerspectiveCamera":n=new Li(t.fov,t.aspect,t.near,t.far),void 0!==t.focus&&(n.focus=t.focus),void 0!==t.zoom&&(n.zoom=t.zoom),void 0!==t.filmGauge&&(n.filmGauge=t.filmGauge),void 0!==t.filmOffset&&(n.filmOffset=t.filmOffset),void 0!==t.view&&(n.view=Object.assign({},t.view));break;case"OrthographicCamera":n=new Ia(t.left,t.right,t.top,t.bottom,t.near,t.far),void 0!==t.zoom&&(n.zoom=t.zoom),void 0!==t.view&&(n.view=Object.assign({},t.view));break;case"AmbientLight":n=new Na(t.color,t.intensity);break;case"DirectionalLight":n=new za(t.color,t.intensity);break;case"PointLight":n=new Oa(t.color,t.intensity,t.distance,t.decay);break;case"RectAreaLight":n=new Ba(t.color,t.intensity,t.width,t.height);break;case"SpotLight":n=new Ca(t.color,t.intensity,t.distance,t.angle,t.penumbra,t.decay);break;case"HemisphereLight":n=new Aa(t.color,t.groundColor,t.intensity);break;case"SkinnedMesh":console.warn("THREE.ObjectLoader.parseObject() does not support SkinnedMesh yet.");case"Mesh":var o=r(t.geometry),s=a(t.material);n=o.bones&&o.bones.length>0?new Ji(o,s):new Xt(o,s);break;case"LOD":n=new Yi;break;case"Line":n=new $i(r(t.geometry),a(t.material),t.mode);break;case"LineLoop":n=new en(r(t.geometry),a(t.material));break;case"LineSegments":n=new tn(r(t.geometry),a(t.material));break;case"PointCloud":case"Points":n=new rn(r(t.geometry),a(t.material));break;case"Sprite":n=new Xi(a(t.material));break;case"Group":n=new Ei;break;default:n=new ot}if(n.uuid=t.uuid,void 0!==t.name&&(n.name=t.name),void 0!==t.matrix?(n.matrix.fromArray(t.matrix),void 0!==t.matrixAutoUpdate&&(n.matrixAutoUpdate=t.matrixAutoUpdate),n.matrixAutoUpdate&&n.matrix.decompose(n.position,n.quaternion,n.scale)):(void 0!==t.position&&n.position.fromArray(t.position),void 0!==t.rotation&&n.rotation.fromArray(t.rotation),void 0!==t.quaternion&&n.quaternion.fromArray(t.quaternion),void 0!==t.scale&&n.scale.fromArray(t.scale)),void 0!==t.castShadow&&(n.castShadow=t.castShadow),void 0!==t.receiveShadow&&(n.receiveShadow=t.receiveShadow),t.shadow&&(void 0!==t.shadow.bias&&(n.shadow.bias=t.shadow.bias),void 0!==t.shadow.radius&&(n.shadow.radius=t.shadow.radius),void 0!==t.shadow.mapSize&&n.shadow.mapSize.fromArray(t.shadow.mapSize),void 0!==t.shadow.camera&&(n.shadow.camera=this.parseObject(t.shadow.camera))),void 0!==t.visible&&(n.visible=t.visible),void 0!==t.frustumCulled&&(n.frustumCulled=t.frustumCulled),void 0!==t.renderOrder&&(n.renderOrder=t.renderOrder),void 0!==t.userData&&(n.userData=t.userData),void 0!==t.layers&&(n.layers.mask=t.layers),void 0!==t.children)for(var c=t.children,h=0;h<c.length;h++)n.add(this.parseObject(c[h],e,i));if("LOD"===t.type)for(var l=t.levels,u=0;u<l.length;u++){var p=l[u],d=n.getObjectByProperty("uuid",p.object);void 0!==d&&n.addLevel(d,p.distance)}return n}});var Va,ja,Wa,qa,Xa,Ya={UVMapping:300,CubeReflectionMapping:301,CubeRefractionMapping:302,EquirectangularReflectionMapping:303,EquirectangularRefractionMapping:304,SphericalReflectionMapping:305,CubeUVReflectionMapping:306,CubeUVRefractionMapping:307},Ja={RepeatWrapping:1e3,ClampToEdgeWrapping:1001,MirroredRepeatWrapping:1002},Za={NearestFilter:1003,NearestMipMapNearestFilter:1004,NearestMipMapLinearFilter:1005,LinearFilter:1006,LinearMipMapNearestFilter:1007,LinearMipMapLinearFilter:1008};function Qa(t){"undefined"==typeof createImageBitmap&&console.warn("THREE.ImageBitmapLoader: createImageBitmap() not supported."),"undefined"==typeof fetch&&console.warn("THREE.ImageBitmapLoader: fetch() not supported."),this.manager=void 0!==t?t:Qr,this.options=void 0}function Ka(){this.type="ShapePath",this.color=new q,this.subPaths=[],this.currentPath=null}function $a(t){this.type="Font",this.data=t}function to(t,e,i,n,r){var a=r.glyphs[t]||r.glyphs["?"];if(a){var o,s,c,h,l,u,p,d,f=new Ka;if(a.o)for(var m=a._cachedOutline||(a._cachedOutline=a.o.split(" ")),g=0,v=m.length;g<v;){switch(m[g++]){case"m":o=m[g++]*e+i,s=m[g++]*e+n,f.moveTo(o,s);break;case"l":o=m[g++]*e+i,s=m[g++]*e+n,f.lineTo(o,s);break;case"q":c=m[g++]*e+i,h=m[g++]*e+n,l=m[g++]*e+i,u=m[g++]*e+n,f.quadraticCurveTo(l,u,c,h);break;case"b":c=m[g++]*e+i,h=m[g++]*e+n,l=m[g++]*e+i,u=m[g++]*e+n,p=m[g++]*e+i,d=m[g++]*e+n,f.bezierCurveTo(l,u,p,d,c,h)}}return{offsetX:a.ha*e,path:f}}}function eo(){}Qa.prototype={constructor:Qa,setOptions:function(t){return this.options=t,this},load:function(t,e,i,n){void 0===t&&(t=""),void 0!==this.path&&(t=this.path+t),t=this.manager.resolveURL(t);var r=this,a=Jr.get(t);if(void 0!==a)return r.manager.itemStart(t),setTimeout((function(){e&&e(a),r.manager.itemEnd(t)}),0),a;fetch(t).then((function(t){return t.blob()})).then((function(t){return createImageBitmap(t,r.options)})).then((function(i){Jr.add(t,i),e&&e(i),r.manager.itemEnd(t)})).catch((function(e){n&&n(e),r.manager.itemError(t),r.manager.itemEnd(t)}))},setCrossOrigin:function(){return this},setPath:function(t){return this.path=t,this}},Object.assign(Ka.prototype,{moveTo:function(t,e){this.currentPath=new Ea,this.subPaths.push(this.currentPath),this.currentPath.moveTo(t,e)},lineTo:function(t,e){this.currentPath.lineTo(t,e)},quadraticCurveTo:function(t,e,i,n){this.currentPath.quadraticCurveTo(t,e,i,n)},bezierCurveTo:function(t,e,i,n,r,a){this.currentPath.bezierCurveTo(t,e,i,n,r,a)},splineThru:function(t){this.currentPath.splineThru(t)},toShapes:function(t,e){function i(t){for(var e=[],i=0,n=t.length;i<n;i++){var r=t[i],a=new Ta;a.curves=r.curves,e.push(a)}return e}function n(t,e){for(var i=e.length,n=!1,r=i-1,a=0;a<i;r=a++){var o=e[r],s=e[a],c=s.x-o.x,h=s.y-o.y;if(Math.abs(h)>Number.EPSILON){if(h<0&&(o=e[a],c=-c,s=e[r],h=-h),t.y<o.y||t.y>s.y)continue;if(t.y===o.y){if(t.x===o.x)return!0}else{var l=h*(t.x-o.x)-c*(t.y-o.y);if(0===l)return!0;if(l<0)continue;n=!n}}else{if(t.y!==o.y)continue;if(s.x<=t.x&&t.x<=o.x||o.x<=t.x&&t.x<=s.x)return!0}}return n}var r=Qn.isClockWise,a=this.subPaths;if(0===a.length)return[];if(!0===e)return i(a);var o,s,c,h=[];if(1===a.length)return s=a[0],(c=new Ta).curves=s.curves,h.push(c),h;var l=!r(a[0].getPoints());l=t?!l:l;var u,p,d=[],f=[],m=[],g=0;f[g]=void 0,m[g]=[];for(var v=0,y=a.length;v<y;v++)o=r(u=(s=a[v]).getPoints()),(o=t?!o:o)?(!l&&f[g]&&g++,f[g]={s:new Ta,p:u},f[g].s.curves=s.curves,l&&g++,m[g]=[]):m[g].push({h:s,p:u[0]});if(!f[0])return i(a);if(f.length>1){for(var x=!1,b=[],w=0,_=f.length;w<_;w++)d[w]=[];for(w=0,_=f.length;w<_;w++)for(var M=m[w],S=0;S<M.length;S++){for(var E=M[S],T=!0,L=0;L<f.length;L++)n(E.p,f[L].p)&&(w!==L&&b.push({froms:w,tos:L,hole:S}),T?(T=!1,d[L].push(E)):x=!0);T&&d[w].push(E)}b.length>0&&(x||(m=d))}v=0;for(var A=f.length;v<A;v++){c=f[v].s,h.push(c);for(var P=0,R=(p=m[v]).length;P<R;P++)c.holes.push(p[P].h)}return h}}),Object.assign($a.prototype,{isFont:!0,generateShapes:function(t,e){void 0===e&&(e=100);for(var i=[],n=function(t,e,i){for(var n=Array.from?Array.from(t):String(t).split(""),r=e/i.resolution,a=(i.boundingBox.yMax-i.boundingBox.yMin+i.underlineThickness)*r,o=[],s=0,c=0,h=0;h<n.length;h++){var l=n[h];if("\n"===l)s=0,c-=a;else{var u=to(l,r,s,c,i);s+=u.offsetX,o.push(u.path)}}return o}(t,e,this.data),r=0,a=n.length;r<a;r++)Array.prototype.push.apply(i,n[r].toShapes());return i}}),Object.assign(function(t){this.manager=void 0!==t?t:Qr}.prototype,{load:function(t,e,i,n){var r=this,a=new $r(this.manager);a.setPath(this.path),a.load(t,(function(t){var i;try{i=JSON.parse(t)}catch(e){console.warn("THREE.FontLoader: typeface.js support is being deprecated. Use typeface.json instead."),i=JSON.parse(t.substring(65,t.length-2))}var n=r.parse(i);e&&e(n)}),i,n)},parse:function(t){return new $a(t)},setPath:function(t){return this.path=t,this}}),eo.Handlers={handlers:[],add:function(t,e){this.handlers.push(t,e)},get:function(t){for(var e=this.handlers,i=0,n=e.length;i<n;i+=2){var r=e[i],a=e[i+1];if(r.test(t))return a}return null}},Object.assign(eo.prototype,{crossOrigin:"anonymous",onLoadStart:function(){},onLoadProgress:function(){},onLoadComplete:function(){},initMaterials:function(t,e,i){for(var n=[],r=0;r<t.length;++r)n[r]=this.createMaterial(t[r],e,i);return n},createMaterial:(Va={NoBlending:0,NormalBlending:1,AdditiveBlending:2,SubtractiveBlending:3,MultiplyBlending:4,CustomBlending:5},ja=new q,Wa=new na,qa=new Ua,function(t,e,i){var n={};function r(t,r,a,o,s){var c,h=e+t,l=eo.Handlers.get(h);null!==l?c=l.load(h):(Wa.setCrossOrigin(i),c=Wa.load(h)),void 0!==r&&(c.repeat.fromArray(r),1!==r[0]&&(c.wrapS=1e3),1!==r[1]&&(c.wrapT=1e3)),void 0!==a&&c.offset.fromArray(a),void 0!==o&&("repeat"===o[0]&&(c.wrapS=1e3),"mirror"===o[0]&&(c.wrapS=1002),"repeat"===o[1]&&(c.wrapT=1e3),"mirror"===o[1]&&(c.wrapT=1002)),void 0!==s&&(c.anisotropy=s);var u=g.generateUUID();return n[u]=c,u}var a={uuid:g.generateUUID(),type:"MeshLambertMaterial"};for(var o in t){var s=t[o];switch(o){case"DbgColor":case"DbgIndex":case"opticalDensity":case"illumination":break;case"DbgName":a.name=s;break;case"blending":a.blending=Va[s];break;case"colorAmbient":case"mapAmbient":console.warn("THREE.Loader.createMaterial:",o,"is no longer supported.");break;case"colorDiffuse":a.color=ja.fromArray(s).getHex();break;case"colorSpecular":a.specular=ja.fromArray(s).getHex();break;case"colorEmissive":a.emissive=ja.fromArray(s).getHex();break;case"specularCoef":a.shininess=s;break;case"shading":"basic"===s.toLowerCase()&&(a.type="MeshBasicMaterial"),"phong"===s.toLowerCase()&&(a.type="MeshPhongMaterial"),"standard"===s.toLowerCase()&&(a.type="MeshStandardMaterial");break;case"mapDiffuse":a.map=r(s,t.mapDiffuseRepeat,t.mapDiffuseOffset,t.mapDiffuseWrap,t.mapDiffuseAnisotropy);break;case"mapDiffuseRepeat":case"mapDiffuseOffset":case"mapDiffuseWrap":case"mapDiffuseAnisotropy":break;case"mapEmissive":a.emissiveMap=r(s,t.mapEmissiveRepeat,t.mapEmissiveOffset,t.mapEmissiveWrap,t.mapEmissiveAnisotropy);break;case"mapEmissiveRepeat":case"mapEmissiveOffset":case"mapEmissiveWrap":case"mapEmissiveAnisotropy":break;case"mapLight":a.lightMap=r(s,t.mapLightRepeat,t.mapLightOffset,t.mapLightWrap,t.mapLightAnisotropy);break;case"mapLightRepeat":case"mapLightOffset":case"mapLightWrap":case"mapLightAnisotropy":break;case"mapAO":a.aoMap=r(s,t.mapAORepeat,t.mapAOOffset,t.mapAOWrap,t.mapAOAnisotropy);break;case"mapAORepeat":case"mapAOOffset":case"mapAOWrap":case"mapAOAnisotropy":break;case"mapBump":a.bumpMap=r(s,t.mapBumpRepeat,t.mapBumpOffset,t.mapBumpWrap,t.mapBumpAnisotropy);break;case"mapBumpScale":a.bumpScale=s;break;case"mapBumpRepeat":case"mapBumpOffset":case"mapBumpWrap":case"mapBumpAnisotropy":break;case"mapNormal":a.normalMap=r(s,t.mapNormalRepeat,t.mapNormalOffset,t.mapNormalWrap,t.mapNormalAnisotropy);break;case"mapNormalFactor":a.normalScale=s;break;case"mapNormalRepeat":case"mapNormalOffset":case"mapNormalWrap":case"mapNormalAnisotropy":break;case"mapSpecular":a.specularMap=r(s,t.mapSpecularRepeat,t.mapSpecularOffset,t.mapSpecularWrap,t.mapSpecularAnisotropy);break;case"mapSpecularRepeat":case"mapSpecularOffset":case"mapSpecularWrap":case"mapSpecularAnisotropy":break;case"mapMetalness":a.metalnessMap=r(s,t.mapMetalnessRepeat,t.mapMetalnessOffset,t.mapMetalnessWrap,t.mapMetalnessAnisotropy);break;case"mapMetalnessRepeat":case"mapMetalnessOffset":case"mapMetalnessWrap":case"mapMetalnessAnisotropy":break;case"mapRoughness":a.roughnessMap=r(s,t.mapRoughnessRepeat,t.mapRoughnessOffset,t.mapRoughnessWrap,t.mapRoughnessAnisotropy);break;case"mapRoughnessRepeat":case"mapRoughnessOffset":case"mapRoughnessWrap":case"mapRoughnessAnisotropy":break;case"mapAlpha":a.alphaMap=r(s,t.mapAlphaRepeat,t.mapAlphaOffset,t.mapAlphaWrap,t.mapAlphaAnisotropy);break;case"mapAlphaRepeat":case"mapAlphaOffset":case"mapAlphaWrap":case"mapAlphaAnisotropy":break;case"flipSided":a.side=1;break;case"doubleSided":a.side=2;break;case"transparency":console.warn("THREE.Loader.createMaterial: transparency has been renamed to opacity"),a.opacity=s;break;case"depthTest":case"depthWrite":case"colorWrite":case"opacity":case"reflectivity":case"transparent":case"visible":case"wireframe":a[o]=s;break;case"vertexColors":!0===s&&(a.vertexColors=2),"face"===s&&(a.vertexColors=1);break;default:console.error("THREE.Loader.createMaterial: Unsupported",o,s)}}return"MeshBasicMaterial"===a.type&&delete a.emissive,"MeshPhongMaterial"!==a.type&&delete a.specular,a.opacity<1&&(a.transparent=!0),qa.setTextures(n),qa.parse(a)})});var io,no,ro,ao,oo,so,co,ho,lo,uo,po=function(){return void 0===Xa&&(Xa=new(window.AudioContext||window.webkitAudioContext)),Xa};function fo(t){this.manager=void 0!==t?t:Qr}function mo(t,e,i,n){ot.call(this),this.type="CubeCamera";var r=new Li(90,1,t,e);r.up.set(0,-1,0),r.lookAt(new b(1,0,0)),this.add(r);var a=new Li(90,1,t,e);a.up.set(0,-1,0),a.lookAt(new b(-1,0,0)),this.add(a);var o=new Li(90,1,t,e);o.up.set(0,0,1),o.lookAt(new b(0,1,0)),this.add(o);var s=new Li(90,1,t,e);s.up.set(0,0,-1),s.lookAt(new b(0,-1,0)),this.add(s);var c=new Li(90,1,t,e);c.up.set(0,-1,0),c.lookAt(new b(0,0,1)),this.add(c);var h=new Li(90,1,t,e);h.up.set(0,-1,0),h.lookAt(new b(0,0,-1)),this.add(h),n=n||{format:1022,magFilter:1006,minFilter:1006},this.renderTarget=new I(i,i,n),this.renderTarget.texture.name="CubeCamera",this.update=function(t,e){null===this.parent&&this.updateMatrixWorld();var i=t.getRenderTarget(),n=this.renderTarget,l=n.texture.generateMipmaps;n.texture.generateMipmaps=!1,n.activeCubeFace=0,t.render(e,r,n),n.activeCubeFace=1,t.render(e,a,n),n.activeCubeFace=2,t.render(e,o,n),n.activeCubeFace=3,t.render(e,s,n),n.activeCubeFace=4,t.render(e,c,n),n.texture.generateMipmaps=l,n.activeCubeFace=5,t.render(e,h,n),t.setRenderTarget(i)},this.clear=function(t,e,i,n){for(var r=t.getRenderTarget(),a=this.renderTarget,o=0;o<6;o++)a.activeCubeFace=o,t.setRenderTarget(a),t.clear(e,i,n);t.setRenderTarget(r)}}function go(t){this.autoStart=void 0===t||t,this.startTime=0,this.oldTime=0,this.elapsedTime=0,this.running=!1}function vo(){ot.call(this),this.type="AudioListener",this.context=po(),this.gain=this.context.createGain(),this.gain.connect(this.context.destination),this.filter=null,this.timeDelta=0}function yo(t){ot.call(this),this.type="Audio",this.listener=t,this.context=t.context,this.gain=this.context.createGain(),this.gain.connect(t.getInput()),this.autoplay=!1,this.buffer=null,this.detune=0,this.loop=!1,this.startTime=0,this.offset=0,this.playbackRate=1,this.isPlaying=!1,this.hasPlaybackControl=!0,this.sourceType="empty",this.filters=[]}function xo(t){yo.call(this,t),this.panner=this.context.createPanner(),this.panner.connect(this.gain)}function bo(t,e){this.analyser=t.context.createAnalyser(),this.analyser.fftSize=void 0!==e?e:2048,this.data=new Uint8Array(this.analyser.frequencyBinCount),t.getOutput().connect(this.analyser)}function wo(t,e,i){this.binding=t,this.valueSize=i;var n,r=Float64Array;switch(e){case"quaternion":n=this._slerp;break;case"string":case"bool":r=Array,n=this._select;break;default:n=this._lerp}this.buffer=new r(4*i),this._mixBufferRegion=n,this.cumulativeWeight=0,this.useCount=0,this.referenceCount=0}Object.assign(fo.prototype,{load:function(t,e,i,n){var r=new $r(this.manager);r.setResponseType("arraybuffer"),r.setPath(this.path),r.load(t,(function(t){var i=t.slice(0);po().decodeAudioData(i,(function(t){e(t)}))}),i,n)},setPath:function(t){return this.path=t,this}}),Object.assign(function(){this.type="StereoCamera",this.aspect=1,this.eyeSep=.064,this.cameraL=new Li,this.cameraL.layers.enable(1),this.cameraL.matrixAutoUpdate=!1,this.cameraR=new Li,this.cameraR.layers.enable(2),this.cameraR.matrixAutoUpdate=!1}.prototype,{update:(lo=new y,uo=new y,function(t){if(io!==this||no!==t.focus||ro!==t.fov||ao!==t.aspect*this.aspect||oo!==t.near||so!==t.far||co!==t.zoom||ho!==this.eyeSep){io=this,no=t.focus,ro=t.fov,ao=t.aspect*this.aspect,oo=t.near,so=t.far,co=t.zoom;var e,i,n=t.projectionMatrix.clone(),r=(ho=this.eyeSep/2)*oo/no,a=oo*Math.tan(g.DEG2RAD*ro*.5)/co;uo.elements[12]=-ho,lo.elements[12]=ho,e=-a*ao+r,i=a*ao+r,n.elements[0]=2*oo/(i-e),n.elements[8]=(i+e)/(i-e),this.cameraL.projectionMatrix.copy(n),e=-a*ao-r,i=a*ao-r,n.elements[0]=2*oo/(i-e),n.elements[8]=(i+e)/(i-e),this.cameraR.projectionMatrix.copy(n)}this.cameraL.matrixWorld.copy(t.matrixWorld).multiply(uo),this.cameraR.matrixWorld.copy(t.matrixWorld).multiply(lo)})}),mo.prototype=Object.create(ot.prototype),mo.prototype.constructor=mo,Object.assign(go.prototype,{start:function(){this.startTime=("undefined"==typeof performance?Date:performance).now(),this.oldTime=this.startTime,this.elapsedTime=0,this.running=!0},stop:function(){this.getElapsedTime(),this.running=!1,this.autoStart=!1},getElapsedTime:function(){return this.getDelta(),this.elapsedTime},getDelta:function(){var t=0;if(this.autoStart&&!this.running)return this.start(),0;if(this.running){var e=("undefined"==typeof performance?Date:performance).now();t=(e-this.oldTime)/1e3,this.oldTime=e,this.elapsedTime+=t}return t}}),vo.prototype=Object.assign(Object.create(ot.prototype),{constructor:vo,getInput:function(){return this.gain},removeFilter:function(){return null!==this.filter&&(this.gain.disconnect(this.filter),this.filter.disconnect(this.context.destination),this.gain.connect(this.context.destination),this.filter=null),this},getFilter:function(){return this.filter},setFilter:function(t){return null!==this.filter?(this.gain.disconnect(this.filter),this.filter.disconnect(this.context.destination)):this.gain.disconnect(this.context.destination),this.filter=t,this.gain.connect(this.filter),this.filter.connect(this.context.destination),this},getMasterVolume:function(){return this.gain.gain.value},setMasterVolume:function(t){return this.gain.gain.setTargetAtTime(t,this.context.currentTime,.01),this},updateMatrixWorld:function(){var t=new b,e=new x,i=new b,n=new b,r=new go;return function(a){ot.prototype.updateMatrixWorld.call(this,a);var o=this.context.listener,s=this.up;if(this.timeDelta=r.getDelta(),this.matrixWorld.decompose(t,e,i),n.set(0,0,-1).applyQuaternion(e),o.positionX){var c=this.context.currentTime+this.timeDelta;o.positionX.linearRampToValueAtTime(t.x,c),o.positionY.linearRampToValueAtTime(t.y,c),o.positionZ.linearRampToValueAtTime(t.z,c),o.forwardX.linearRampToValueAtTime(n.x,c),o.forwardY.linearRampToValueAtTime(n.y,c),o.forwardZ.linearRampToValueAtTime(n.z,c),o.upX.linearRampToValueAtTime(s.x,c),o.upY.linearRampToValueAtTime(s.y,c),o.upZ.linearRampToValueAtTime(s.z,c)}else o.setPosition(t.x,t.y,t.z),o.setOrientation(n.x,n.y,n.z,s.x,s.y,s.z)}}()}),yo.prototype=Object.assign(Object.create(ot.prototype),{constructor:yo,getOutput:function(){return this.gain},setNodeSource:function(t){return this.hasPlaybackControl=!1,this.sourceType="audioNode",this.source=t,this.connect(),this},setMediaElementSource:function(t){return this.hasPlaybackControl=!1,this.sourceType="mediaNode",this.source=this.context.createMediaElementSource(t),this.connect(),this},setBuffer:function(t){return this.buffer=t,this.sourceType="buffer",this.autoplay&&this.play(),this},play:function(){if(!0!==this.isPlaying){if(!1!==this.hasPlaybackControl){var t=this.context.createBufferSource();return t.buffer=this.buffer,t.detune.value=this.detune,t.loop=this.loop,t.onended=this.onEnded.bind(this),t.playbackRate.setValueAtTime(this.playbackRate,this.startTime),this.startTime=this.context.currentTime,t.start(this.startTime,this.offset),this.isPlaying=!0,this.source=t,this.connect()}console.warn("THREE.Audio: this Audio has no playback control.")}else console.warn("THREE.Audio: Audio is already playing.")},pause:function(){if(!1!==this.hasPlaybackControl)return!0===this.isPlaying&&(this.source.stop(),this.source.onended=null,this.offset+=(this.context.currentTime-this.startTime)*this.playbackRate,this.isPlaying=!1),this;console.warn("THREE.Audio: this Audio has no playback control.")},stop:function(){if(!1!==this.hasPlaybackControl)return this.source.stop(),this.source.onended=null,this.offset=0,this.isPlaying=!1,this;console.warn("THREE.Audio: this Audio has no playback control.")},connect:function(){if(this.filters.length>0){this.source.connect(this.filters[0]);for(var t=1,e=this.filters.length;t<e;t++)this.filters[t-1].connect(this.filters[t]);this.filters[this.filters.length-1].connect(this.getOutput())}else this.source.connect(this.getOutput());return this},disconnect:function(){if(this.filters.length>0){this.source.disconnect(this.filters[0]);for(var t=1,e=this.filters.length;t<e;t++)this.filters[t-1].disconnect(this.filters[t]);this.filters[this.filters.length-1].disconnect(this.getOutput())}else this.source.disconnect(this.getOutput());return this},getFilters:function(){return this.filters},setFilters:function(t){return t||(t=[]),!0===this.isPlaying?(this.disconnect(),this.filters=t,this.connect()):this.filters=t,this},setDetune:function(t){return this.detune=t,!0===this.isPlaying&&this.source.detune.setTargetAtTime(this.detune,this.context.currentTime,.01),this},getDetune:function(){return this.detune},getFilter:function(){return this.getFilters()[0]},setFilter:function(t){return this.setFilters(t?[t]:[])},setPlaybackRate:function(t){if(!1!==this.hasPlaybackControl)return this.playbackRate=t,!0===this.isPlaying&&this.source.playbackRate.setTargetAtTime(this.playbackRate,this.context.currentTime,.01),this;console.warn("THREE.Audio: this Audio has no playback control.")},getPlaybackRate:function(){return this.playbackRate},onEnded:function(){this.isPlaying=!1},getLoop:function(){return!1===this.hasPlaybackControl?(console.warn("THREE.Audio: this Audio has no playback control."),!1):this.loop},setLoop:function(t){if(!1!==this.hasPlaybackControl)return this.loop=t,!0===this.isPlaying&&(this.source.loop=this.loop),this;console.warn("THREE.Audio: this Audio has no playback control.")},getVolume:function(){return this.gain.gain.value},setVolume:function(t){return this.gain.gain.setTargetAtTime(t,this.context.currentTime,.01),this}}),xo.prototype=Object.assign(Object.create(yo.prototype),{constructor:xo,getOutput:function(){return this.panner},getRefDistance:function(){return this.panner.refDistance},setRefDistance:function(t){return this.panner.refDistance=t,this},getRolloffFactor:function(){return this.panner.rolloffFactor},setRolloffFactor:function(t){return this.panner.rolloffFactor=t,this},getDistanceModel:function(){return this.panner.distanceModel},setDistanceModel:function(t){return this.panner.distanceModel=t,this},getMaxDistance:function(){return this.panner.maxDistance},setMaxDistance:function(t){return this.panner.maxDistance=t,this},setDirectionalCone:function(t,e,i){return this.panner.coneInnerAngle=t,this.panner.coneOuterAngle=e,this.panner.coneOuterGain=i,this},updateMatrixWorld:function(){var t=new b,e=new x,i=new b,n=new b;return function(r){if(ot.prototype.updateMatrixWorld.call(this,r),!1!==this.isPlaying){this.matrixWorld.decompose(t,e,i),n.set(0,0,1).applyQuaternion(e);var a=this.panner;if(a.positionX){var o=this.context.currentTime+this.listener.timeDelta;a.positionX.linearRampToValueAtTime(t.x,o),a.positionY.linearRampToValueAtTime(t.y,o),a.positionZ.linearRampToValueAtTime(t.z,o),a.orientationX.linearRampToValueAtTime(n.x,o),a.orientationY.linearRampToValueAtTime(n.y,o),a.orientationZ.linearRampToValueAtTime(n.z,o)}else a.setPosition(t.x,t.y,t.z),a.setOrientation(n.x,n.y,n.z)}}}()}),Object.assign(bo.prototype,{getFrequencyData:function(){return this.analyser.getByteFrequencyData(this.data),this.data},getAverageFrequency:function(){for(var t=0,e=this.getFrequencyData(),i=0;i<e.length;i++)t+=e[i];return t/e.length}}),Object.assign(wo.prototype,{accumulate:function(t,e){var i=this.buffer,n=this.valueSize,r=t*n+n,a=this.cumulativeWeight;if(0===a){for(var o=0;o!==n;++o)i[r+o]=i[o];a=e}else{var s=e/(a+=e);this._mixBufferRegion(i,r,0,s,n)}this.cumulativeWeight=a},apply:function(t){var e=this.valueSize,i=this.buffer,n=t*e+e,r=this.cumulativeWeight,a=this.binding;if(this.cumulativeWeight=0,r<1){var o=3*e;this._mixBufferRegion(i,n,o,1-r,e)}for(var s=e,c=e+e;s!==c;++s)if(i[s]!==i[s+e]){a.setValue(i,n);break}},saveOriginalState:function(){var t=this.binding,e=this.buffer,i=this.valueSize,n=3*i;t.getValue(e,n);for(var r=i,a=n;r!==a;++r)e[r]=e[n+r%i];this.cumulativeWeight=0},restoreOriginalState:function(){var t=3*this.valueSize;this.binding.setValue(this.buffer,t)},_select:function(t,e,i,n,r){if(n>=.5)for(var a=0;a!==r;++a)t[e+a]=t[i+a]},_slerp:function(t,e,i,n){x.slerpFlat(t,e,t,e,t,i,n)},_lerp:function(t,e,i,n,r){for(var a=1-n,o=0;o!==r;++o){var s=e+o;t[s]=t[s]*a+t[i+o]*n}}});var _o,Mo,So,Eo,To,Lo,Ao,Po,Ro,Co,Oo,Io,Do,zo;function No(t,e,i){var n=i||Bo.parseTrackName(e);this._targetGroup=t,this._bindings=t.subscribe_(e,n)}function Bo(t,e,i){this.path=e,this.parsedPath=i||Bo.parseTrackName(e),this.node=Bo.findNode(t,this.parsedPath.nodeName)||t,this.rootNode=t}function Uo(t,e,i){this._mixer=t,this._clip=e,this._localRoot=i||null;for(var n=e.tracks,r=n.length,a=new Array(r),o={endingStart:2400,endingEnd:2400},s=0;s!==r;++s){var c=n[s].createInterpolant(null);a[s]=c,c.settings=o}this._interpolantSettings=o,this._interpolants=a,this._propertyBindings=new Array(r),this._cacheIndex=null,this._byClipCacheIndex=null,this._timeScaleInterpolant=null,this._weightInterpolant=null,this.loop=2201,this._loopCount=-1,this._startTime=null,this.time=0,this.timeScale=1,this._effectiveTimeScale=1,this.weight=1,this._effectiveWeight=1,this.repetitions=1/0,this.paused=!1,this.enabled=!0,this.clampWhenFinished=!1,this.zeroSlopeAtStart=!0,this.zeroSlopeAtEnd=!0}function Go(t){this._root=t,this._initMemoryManager(),this._accuIndex=0,this.time=0,this.timeScale=1}function Fo(t){"string"==typeof t&&(console.warn("THREE.Uniform: Type parameter is no longer needed."),t=arguments[1]),this.value=t}function Ho(){St.call(this),this.type="InstancedBufferGeometry",this.maxInstancedCount=void 0}function ko(t,e,i){ji.call(this,t,e),this.meshPerAttribute=i||1}function Vo(t,e,i,n){"number"==typeof i&&(n=i,i=!1,console.error("THREE.InstancedBufferAttribute: The constructor now expects normalized as the third argument.")),ut.call(this,t,e,i),this.meshPerAttribute=n||1}function jo(t,e){return t.distance-e.distance}function Wo(t,e,i,n){if(!1!==t.visible&&(t.raycast(e,i),!0===n))for(var r=t.children,a=0,o=r.length;a<o;a++)Wo(r[a],e,i,!0)}function qo(t,e){this.min=void 0!==t?t:new v(1/0,1/0),this.max=void 0!==e?e:new v(-1/0,-1/0)}function Xo(t,e){this.start=void 0!==t?t:new b,this.end=void 0!==e?e:new b}function Yo(t){ot.call(this),this.material=t,this.render=function(){}}function Jo(t,e,i,n){this.object=t,this.size=void 0!==e?e:1;var r=void 0!==i?i:16711680,a=void 0!==n?n:1,o=0,s=this.object.geometry;s&&s.isGeometry?o=3*s.faces.length:s&&s.isBufferGeometry&&(o=s.attributes.normal.count);var c=new St,h=new xt(2*o*3,3);c.addAttribute("position",h),tn.call(this,c,new Ki({color:r,linewidth:a})),this.matrixAutoUpdate=!1,this.update()}function Zo(t,e){ot.call(this),this.light=t,this.light.updateMatrixWorld(),this.matrix=t.matrixWorld,this.matrixAutoUpdate=!1,this.color=e;for(var i=new St,n=[0,0,0,0,0,1,0,0,0,1,0,1,0,0,0,-1,0,1,0,0,0,0,1,1,0,0,0,0,-1,1],r=0,a=1;r<32;r++,a++){var o=r/32*Math.PI*2,s=a/32*Math.PI*2;n.push(Math.cos(o),Math.sin(o),1,Math.cos(s),Math.sin(s),1)}i.addAttribute("position",new xt(n,3));var c=new Ki({fog:!1});this.cone=new tn(i,c),this.add(this.cone),this.update()}function Qo(t){for(var e=function t(e){var i=[];e&&e.isBone&&i.push(e);for(var n=0;n<e.children.length;n++)i.push.apply(i,t(e.children[n]));return i}(t),i=new St,n=[],r=[],a=new q(0,0,1),o=new q(0,1,0),s=0;s<e.length;s++){var c=e[s];c.parent&&c.parent.isBone&&(n.push(0,0,0),n.push(0,0,0),r.push(a.r,a.g,a.b),r.push(o.r,o.g,o.b))}i.addAttribute("position",new xt(n,3)),i.addAttribute("color",new xt(r,3));var h=new Ki({vertexColors:2,depthTest:!1,depthWrite:!1,transparent:!0});tn.call(this,i,h),this.root=t,this.bones=e,this.matrix=t.matrixWorld,this.matrixAutoUpdate=!1}function Ko(t,e,i){this.light=t,this.light.updateMatrixWorld(),this.color=i;var n=new sr(e,4,2),r=new qt({wireframe:!0,fog:!1});Xt.call(this,n,r),this.matrix=this.light.matrixWorld,this.matrixAutoUpdate=!1,this.update()}function $o(t,e){this.type="RectAreaLightHelper",this.light=t,this.color=e;var i=new St;i.addAttribute("position",new xt([1,1,0,-1,1,0,-1,-1,0,1,-1,0,1,1,0],3)),i.computeBoundingSphere();var n=new Ki({fog:!1});$i.call(this,i,n);var r=new St;r.addAttribute("position",new xt([1,1,0,-1,1,0,-1,-1,0,1,1,0,-1,-1,0,1,-1,0],3)),r.computeBoundingSphere(),this.add(new Xt(r,new qt({side:THREE.BackSide,fog:!1}))),this.update()}function ts(t,e,i){ot.call(this),this.light=t,this.light.updateMatrixWorld(),this.matrix=t.matrixWorld,this.matrixAutoUpdate=!1,this.color=i;var n=new yn(e);n.rotateY(.5*Math.PI),this.material=new qt({wireframe:!0,fog:!1}),void 0===this.color&&(this.material.vertexColors=2);var r=n.getAttribute("position"),a=new Float32Array(3*r.count);n.addAttribute("color",new ut(a,3)),this.add(new Xt(n,this.material)),this.update()}function es(t,e,i,n){t=t||10,e=e||10,i=new q(void 0!==i?i:4473924),n=new q(void 0!==n?n:8947848);for(var r=e/2,a=t/e,o=t/2,s=[],c=[],h=0,l=0,u=-o;h<=e;h++,u+=a){s.push(-o,0,u,o,0,u),s.push(u,0,-o,u,0,o);var p=h===r?i:n;p.toArray(c,l),l+=3,p.toArray(c,l),l+=3,p.toArray(c,l),l+=3,p.toArray(c,l),l+=3}var d=new St;d.addAttribute("position",new xt(s,3)),d.addAttribute("color",new xt(c,3));var f=new Ki({vertexColors:2});tn.call(this,d,f)}function is(t,e,i,n,r,a){t=t||10,e=e||16,i=i||8,n=n||64,r=new q(void 0!==r?r:4473924),a=new q(void 0!==a?a:8947848);var o,s,c,h,l,u,p,d=[],f=[];for(h=0;h<=e;h++)c=h/e*(2*Math.PI),o=Math.sin(c)*t,s=Math.cos(c)*t,d.push(0,0,0),d.push(o,0,s),p=1&h?r:a,f.push(p.r,p.g,p.b),f.push(p.r,p.g,p.b);for(h=0;h<=i;h++)for(p=1&h?r:a,u=t-t/i*h,l=0;l<n;l++)c=l/n*(2*Math.PI),o=Math.sin(c)*u,s=Math.cos(c)*u,d.push(o,0,s),f.push(p.r,p.g,p.b),c=(l+1)/n*(2*Math.PI),o=Math.sin(c)*u,s=Math.cos(c)*u,d.push(o,0,s),f.push(p.r,p.g,p.b);var m=new St;m.addAttribute("position",new xt(d,3)),m.addAttribute("color",new xt(f,3));var g=new Ki({vertexColors:2});tn.call(this,m,g)}function ns(t,e,i,n){this.object=t,this.size=void 0!==e?e:1;var r=void 0!==i?i:16776960,a=void 0!==n?n:1,o=0,s=this.object.geometry;s&&s.isGeometry?o=s.faces.length:console.warn("THREE.FaceNormalsHelper: only THREE.Geometry is supported. Use THREE.VertexNormalsHelper, instead.");var c=new St,h=new xt(2*o*3,3);c.addAttribute("position",h),tn.call(this,c,new Ki({color:r,linewidth:a})),this.matrixAutoUpdate=!1,this.update()}function rs(t,e,i){ot.call(this),this.light=t,this.light.updateMatrixWorld(),this.matrix=t.matrixWorld,this.matrixAutoUpdate=!1,this.color=i,void 0===e&&(e=1);var n=new St;n.addAttribute("position",new xt([-e,e,0,e,e,0,e,-e,0,-e,-e,0,-e,e,0],3));var r=new Ki({fog:!1});this.lightPlane=new $i(n,r),this.add(this.lightPlane),(n=new St).addAttribute("position",new xt([0,0,0,0,0,1],3)),this.targetLine=new $i(n,r),this.add(this.targetLine),this.update()}function as(t){var e=new St,i=new Ki({color:16777215,vertexColors:1}),n=[],r=[],a={},o=new q(16755200),s=new q(16711680),c=new q(43775),h=new q(16777215),l=new q(3355443);function u(t,e,i){p(t,i),p(e,i)}function p(t,e){n.push(0,0,0),r.push(e.r,e.g,e.b),void 0===a[t]&&(a[t]=[]),a[t].push(n.length/3-1)}u("n1","n2",o),u("n2","n4",o),u("n4","n3",o),u("n3","n1",o),u("f1","f2",o),u("f2","f4",o),u("f4","f3",o),u("f3","f1",o),u("n1","f1",o),u("n2","f2",o),u("n3","f3",o),u("n4","f4",o),u("p","n1",s),u("p","n2",s),u("p","n3",s),u("p","n4",s),u("u1","u2",c),u("u2","u3",c),u("u3","u1",c),u("c","t",h),u("p","c",l),u("cn1","cn2",l),u("cn3","cn4",l),u("cf1","cf2",l),u("cf3","cf4",l),e.addAttribute("position",new xt(n,3)),e.addAttribute("color",new xt(r,3)),tn.call(this,e,i),this.camera=t,this.camera.updateProjectionMatrix&&this.camera.updateProjectionMatrix(),this.matrix=t.matrixWorld,this.matrixAutoUpdate=!1,this.pointMap=a,this.update()}function os(t,e){this.object=t,void 0===e&&(e=16776960);var i=new Uint16Array([0,1,1,2,2,3,3,0,4,5,5,6,6,7,7,4,0,4,1,5,2,6,3,7]),n=new Float32Array(24),r=new St;r.setIndex(new ut(i,1)),r.addAttribute("position",new ut(n,3)),tn.call(this,r,new Ki({color:e})),this.matrixAutoUpdate=!1,this.update()}function ss(t,e){this.type="Box3Helper",this.box=t;var i=void 0!==e?e:16776960,n=new Uint16Array([0,1,1,2,2,3,3,0,4,5,5,6,6,7,7,4,0,4,1,5,2,6,3,7]),r=new St;r.setIndex(new ut(n,1)),r.addAttribute("position",new xt([1,1,1,-1,1,1,-1,-1,1,1,-1,1,1,1,-1,-1,1,-1,-1,-1,-1,1,-1,-1],3)),tn.call(this,r,new Ki({color:i})),this.geometry.computeBoundingSphere()}function cs(t,e,i){this.type="PlaneHelper",this.plane=t,this.size=void 0===e?1:e;var n=void 0!==i?i:16776960,r=new St;r.addAttribute("position",new xt([1,-1,1,-1,1,1,-1,-1,1,1,1,1,-1,1,1,-1,-1,1,1,-1,1,1,1,1,0,0,1,0,0,0],3)),r.computeBoundingSphere(),$i.call(this,r,new Ki({color:n}));var a=new St;a.addAttribute("position",new xt([1,1,1,-1,1,1,-1,-1,1,1,1,1,-1,-1,1,1,-1,1],3)),a.computeBoundingSphere(),this.add(new Xt(a,new qt({color:n,opacity:.2,transparent:!0,depthWrite:!1})))}function hs(t,e,i,n,r,a){ot.call(this),void 0===t&&(t=new THREE.Vector3(0,0,1)),void 0===e&&(e=new THREE.Vector3(0,0,0)),void 0===i&&(i=1),void 0===n&&(n=16776960),void 0===r&&(r=.2*i),void 0===a&&(a=.2*r),void 0===Oo&&((Oo=new St).addAttribute("position",new xt([0,0,0,0,1,0],3)),(Io=new vr(0,.5,1,5,1)).translate(0,-.5,0)),this.position.copy(e),this.line=new $i(Oo,new Ki({color:n})),this.line.matrixAutoUpdate=!1,this.add(this.line),this.cone=new Xt(Io,new qt({color:n})),this.cone.matrixAutoUpdate=!1,this.add(this.cone),this.setDirection(t),this.setLength(i,r,a)}function ls(t){var e=[0,0,0,t=t||1,0,0,0,0,0,0,t,0,0,0,0,0,0,t],i=new St;i.addAttribute("position",new xt(e,3)),i.addAttribute("color",new xt([1,0,0,1,.6,0,0,1,0,.6,1,0,0,0,1,0,.6,1],3));var n=new Ki({vertexColors:2});tn.call(this,i,n)}Object.assign(No.prototype,{getValue:function(t,e){this.bind();var i=this._targetGroup.nCachedObjects_,n=this._bindings[i];void 0!==n&&n.getValue(t,e)},setValue:function(t,e){for(var i=this._bindings,n=this._targetGroup.nCachedObjects_,r=i.length;n!==r;++n)i[n].setValue(t,e)},bind:function(){for(var t=this._bindings,e=this._targetGroup.nCachedObjects_,i=t.length;e!==i;++e)t[e].bind()},unbind:function(){for(var t=this._bindings,e=this._targetGroup.nCachedObjects_,i=t.length;e!==i;++e)t[e].unbind()}}),Object.assign(Bo,{Composite:No,create:function(t,e,i){return t&&t.isAnimationObjectGroup?new Bo.Composite(t,e,i):new Bo(t,e,i)},sanitizeNodeName:(Po=new RegExp("[\\[\\]\\.:\\/]","g"),function(t){return t.replace(/\s/g,"_").replace(Po,"")}),parseTrackName:(_o="[^"+"\\[\\]\\.:\\/".replace("\\.","")+"]",Mo=/((?:WC+[\/:])*)/.source.replace("WC","[^\\[\\]\\.:\\/]"),So=/(WCOD+)?/.source.replace("WCOD",_o),Eo=/(?:\.(WC+)(?:\[(.+)\])?)?/.source.replace("WC","[^\\[\\]\\.:\\/]"),To=/\.(WC+)(?:\[(.+)\])?/.source.replace("WC","[^\\[\\]\\.:\\/]"),Lo=new RegExp("^"+Mo+So+Eo+To+"$"),Ao=["material","materials","bones"],function(t){var e=Lo.exec(t);if(!e)throw new Error("PropertyBinding: Cannot parse trackName: "+t);var i={nodeName:e[2],objectName:e[3],objectIndex:e[4],propertyName:e[5],propertyIndex:e[6]},n=i.nodeName&&i.nodeName.lastIndexOf(".");if(void 0!==n&&-1!==n){var r=i.nodeName.substring(n+1);-1!==Ao.indexOf(r)&&(i.nodeName=i.nodeName.substring(0,n),i.objectName=r)}if(null===i.propertyName||0===i.propertyName.length)throw new Error("PropertyBinding: can not parse propertyName from trackName: "+t);return i}),findNode:function(t,e){if(!e||""===e||"root"===e||"."===e||-1===e||e===t.name||e===t.uuid)return t;if(t.skeleton){var i=t.skeleton.getBoneByName(e);if(void 0!==i)return i}if(t.children){var n=function(t){for(var i=0;i<t.length;i++){var r=t[i];if(r.name===e||r.uuid===e)return r;var a=n(r.children);if(a)return a}return null},r=n(t.children);if(r)return r}return null}}),Object.assign(Bo.prototype,{_getValue_unavailable:function(){},_setValue_unavailable:function(){},BindingType:{Direct:0,EntireArray:1,ArrayElement:2,HasFromToArray:3},Versioning:{None:0,NeedsUpdate:1,MatrixWorldNeedsUpdate:2},GetterByBindingType:[function(t,e){t[e]=this.node[this.propertyName]},function(t,e){for(var i=this.resolvedProperty,n=0,r=i.length;n!==r;++n)t[e++]=i[n]},function(t,e){t[e]=this.resolvedProperty[this.propertyIndex]},function(t,e){this.resolvedProperty.toArray(t,e)}],SetterByBindingTypeAndVersioning:[[function(t,e){this.targetObject[this.propertyName]=t[e]},function(t,e){this.targetObject[this.propertyName]=t[e],this.targetObject.needsUpdate=!0},function(t,e){this.targetObject[this.propertyName]=t[e],this.targetObject.matrixWorldNeedsUpdate=!0}],[function(t,e){for(var i=this.resolvedProperty,n=0,r=i.length;n!==r;++n)i[n]=t[e++]},function(t,e){for(var i=this.resolvedProperty,n=0,r=i.length;n!==r;++n)i[n]=t[e++];this.targetObject.needsUpdate=!0},function(t,e){for(var i=this.resolvedProperty,n=0,r=i.length;n!==r;++n)i[n]=t[e++];this.targetObject.matrixWorldNeedsUpdate=!0}],[function(t,e){this.resolvedProperty[this.propertyIndex]=t[e]},function(t,e){this.resolvedProperty[this.propertyIndex]=t[e],this.targetObject.needsUpdate=!0},function(t,e){this.resolvedProperty[this.propertyIndex]=t[e],this.targetObject.matrixWorldNeedsUpdate=!0}],[function(t,e){this.resolvedProperty.fromArray(t,e)},function(t,e){this.resolvedProperty.fromArray(t,e),this.targetObject.needsUpdate=!0},function(t,e){this.resolvedProperty.fromArray(t,e),this.targetObject.matrixWorldNeedsUpdate=!0}]],getValue:function(t,e){this.bind(),this.getValue(t,e)},setValue:function(t,e){this.bind(),this.setValue(t,e)},bind:function(){var t=this.node,e=this.parsedPath,i=e.objectName,n=e.propertyName,r=e.propertyIndex;if(t||(t=Bo.findNode(this.rootNode,e.nodeName)||this.rootNode,this.node=t),this.getValue=this._getValue_unavailable,this.setValue=this._setValue_unavailable,t){if(i){var a=e.objectIndex;switch(i){case"materials":if(!t.material)return void console.error("THREE.PropertyBinding: Can not bind to material as node does not have a material.",this);if(!t.material.materials)return void console.error("THREE.PropertyBinding: Can not bind to material.materials as node.material does not have a materials array.",this);t=t.material.materials;break;case"bones":if(!t.skeleton)return void console.error("THREE.PropertyBinding: Can not bind to bones as node does not have a skeleton.",this);t=t.skeleton.bones;for(var o=0;o<t.length;o++)if(t[o].name===a){a=o;break}break;default:if(void 0===t[i])return void console.error("THREE.PropertyBinding: Can not bind to objectName of node undefined.",this);t=t[i]}if(void 0!==a){if(void 0===t[a])return void console.error("THREE.PropertyBinding: Trying to bind to objectIndex of objectName, but is undefined.",this,t);t=t[a]}}var s=t[n];if(void 0!==s){var c=this.Versioning.None;this.targetObject=t,void 0!==t.needsUpdate?c=this.Versioning.NeedsUpdate:void 0!==t.matrixWorldNeedsUpdate&&(c=this.Versioning.MatrixWorldNeedsUpdate);var h=this.BindingType.Direct;if(void 0!==r){if("morphTargetInfluences"===n){if(!t.geometry)return void console.error("THREE.PropertyBinding: Can not bind to morphTargetInfluences because node does not have a geometry.",this);if(t.geometry.isBufferGeometry){if(!t.geometry.morphAttributes)return void console.error("THREE.PropertyBinding: Can not bind to morphTargetInfluences because node does not have a geometry.morphAttributes.",this);for(o=0;o<this.node.geometry.morphAttributes.position.length;o++)if(t.geometry.morphAttributes.position[o].name===r){r=o;break}}else{if(!t.geometry.morphTargets)return void console.error("THREE.PropertyBinding: Can not bind to morphTargetInfluences because node does not have a geometry.morphTargets.",this);for(o=0;o<this.node.geometry.morphTargets.length;o++)if(t.geometry.morphTargets[o].name===r){r=o;break}}}h=this.BindingType.ArrayElement,this.resolvedProperty=s,this.propertyIndex=r}else void 0!==s.fromArray&&void 0!==s.toArray?(h=this.BindingType.HasFromToArray,this.resolvedProperty=s):Array.isArray(s)?(h=this.BindingType.EntireArray,this.resolvedProperty=s):this.propertyName=n;this.getValue=this.GetterByBindingType[h],this.setValue=this.SetterByBindingTypeAndVersioning[h][c]}else{var l=e.nodeName;console.error("THREE.PropertyBinding: Trying to update property for track: "+l+"."+n+" but it wasn't found.",t)}}else console.error("THREE.PropertyBinding: Trying to update node for track: "+this.path+" but it wasn't found.")},unbind:function(){this.node=null,this.getValue=this._getValue_unbound,this.setValue=this._setValue_unbound}}),
//!\ DECLARE ALIAS AFTER assign prototype !
Object.assign(Bo.prototype,{_getValue_unbound:Bo.prototype.getValue,_setValue_unbound:Bo.prototype.setValue}),Object.assign(function(){this.uuid=g.generateUUID(),this._objects=Array.prototype.slice.call(arguments),this.nCachedObjects_=0;var t={};this._indicesByUUID=t;for(var e=0,i=arguments.length;e!==i;++e)t[arguments[e].uuid]=e;this._paths=[],this._parsedPaths=[],this._bindings=[],this._bindingsIndicesByPath={};var n=this;this.stats={objects:{get total(){return n._objects.length},get inUse(){return this.total-n.nCachedObjects_}},get bindingsPerObject(){return n._bindings.length}}}.prototype,{isAnimationObjectGroup:!0,add:function(){for(var t=this._objects,e=t.length,i=this.nCachedObjects_,n=this._indicesByUUID,r=this._paths,a=this._parsedPaths,o=this._bindings,s=o.length,c=void 0,h=0,l=arguments.length;h!==l;++h){var u=arguments[h],p=u.uuid,d=n[p];if(void 0===d){d=e++,n[p]=d,t.push(u);for(var f=0,m=s;f!==m;++f)o[f].push(new Bo(u,r[f],a[f]))}else if(d<i){c=t[d];var g=--i,v=t[g];n[v.uuid]=d,t[d]=v,n[p]=g,t[g]=u;for(f=0,m=s;f!==m;++f){var y=o[f],x=y[g],b=y[d];y[d]=x,void 0===b&&(b=new Bo(u,r[f],a[f])),y[g]=b}}else t[d]!==c&&console.error("THREE.AnimationObjectGroup: Different objects with the same UUID detected. Clean the caches or recreate your infrastructure when reloading scenes.")}this.nCachedObjects_=i},remove:function(){for(var t=this._objects,e=this.nCachedObjects_,i=this._indicesByUUID,n=this._bindings,r=n.length,a=0,o=arguments.length;a!==o;++a){var s=arguments[a],c=s.uuid,h=i[c];if(void 0!==h&&h>=e){var l=e++,u=t[l];i[u.uuid]=h,t[h]=u,i[c]=l,t[l]=s;for(var p=0,d=r;p!==d;++p){var f=n[p],m=f[l],g=f[h];f[h]=m,f[l]=g}}}this.nCachedObjects_=e},uncache:function(){for(var t=this._objects,e=t.length,i=this.nCachedObjects_,n=this._indicesByUUID,r=this._bindings,a=r.length,o=0,s=arguments.length;o!==s;++o){var c=arguments[o],h=c.uuid,l=n[h];if(void 0!==l)if(delete n[h],l<i){var u=--i,p=t[u],d=t[y=--e];n[p.uuid]=l,t[l]=p,n[d.uuid]=u,t[u]=d,t.pop();for(var f=0,m=a;f!==m;++f){var g=(x=r[f])[u],v=x[y];x[l]=g,x[u]=v,x.pop()}}else{var y;n[(d=t[y=--e]).uuid]=l,t[l]=d,t.pop();for(f=0,m=a;f!==m;++f){var x;(x=r[f])[l]=x[y],x.pop()}}}this.nCachedObjects_=i},subscribe_:function(t,e){var i=this._bindingsIndicesByPath,n=i[t],r=this._bindings;if(void 0!==n)return r[n];var a=this._paths,o=this._parsedPaths,s=this._objects,c=s.length,h=this.nCachedObjects_,l=new Array(c);n=r.length,i[t]=n,a.push(t),o.push(e),r.push(l);for(var u=h,p=s.length;u!==p;++u){var d=s[u];l[u]=new Bo(d,t,e)}return l},unsubscribe_:function(t){var e=this._bindingsIndicesByPath,i=e[t];if(void 0!==i){var n=this._paths,r=this._parsedPaths,a=this._bindings,o=a.length-1,s=a[o];e[t[o]]=i,a[i]=s,a.pop(),r[i]=r[o],r.pop(),n[i]=n[o],n.pop()}}}),Object.assign(Uo.prototype,{play:function(){return this._mixer._activateAction(this),this},stop:function(){return this._mixer._deactivateAction(this),this.reset()},reset:function(){return this.paused=!1,this.enabled=!0,this.time=0,this._loopCount=-1,this._startTime=null,this.stopFading().stopWarping()},isRunning:function(){return this.enabled&&!this.paused&&0!==this.timeScale&&null===this._startTime&&this._mixer._isActiveAction(this)},isScheduled:function(){return this._mixer._isActiveAction(this)},startAt:function(t){return this._startTime=t,this},setLoop:function(t,e){return this.loop=t,this.repetitions=e,this},setEffectiveWeight:function(t){return this.weight=t,this._effectiveWeight=this.enabled?t:0,this.stopFading()},getEffectiveWeight:function(){return this._effectiveWeight},fadeIn:function(t){return this._scheduleFading(t,0,1)},fadeOut:function(t){return this._scheduleFading(t,1,0)},crossFadeFrom:function(t,e,i){if(t.fadeOut(e),this.fadeIn(e),i){var n=this._clip.duration,r=t._clip.duration,a=r/n,o=n/r;t.warp(1,a,e),this.warp(o,1,e)}return this},crossFadeTo:function(t,e,i){return t.crossFadeFrom(this,e,i)},stopFading:function(){var t=this._weightInterpolant;return null!==t&&(this._weightInterpolant=null,this._mixer._takeBackControlInterpolant(t)),this},setEffectiveTimeScale:function(t){return this.timeScale=t,this._effectiveTimeScale=this.paused?0:t,this.stopWarping()},getEffectiveTimeScale:function(){return this._effectiveTimeScale},setDuration:function(t){return this.timeScale=this._clip.duration/t,this.stopWarping()},syncWith:function(t){return this.time=t.time,this.timeScale=t.timeScale,this.stopWarping()},halt:function(t){return this.warp(this._effectiveTimeScale,0,t)},warp:function(t,e,i){var n=this._mixer,r=n.time,a=this._timeScaleInterpolant,o=this.timeScale;null===a&&(a=n._lendControlInterpolant(),this._timeScaleInterpolant=a);var s=a.parameterPositions,c=a.sampleValues;return s[0]=r,s[1]=r+i,c[0]=t/o,c[1]=e/o,this},stopWarping:function(){var t=this._timeScaleInterpolant;return null!==t&&(this._timeScaleInterpolant=null,this._mixer._takeBackControlInterpolant(t)),this},getMixer:function(){return this._mixer},getClip:function(){return this._clip},getRoot:function(){return this._localRoot||this._mixer._root},_update:function(t,e,i,n){if(this.enabled){var r=this._startTime;if(null!==r){var a=(t-r)*i;if(a<0||0===i)return;this._startTime=null,e=i*a}e*=this._updateTimeScale(t);var o=this._updateTime(e),s=this._updateWeight(t);if(s>0)for(var c=this._interpolants,h=this._propertyBindings,l=0,u=c.length;l!==u;++l)c[l].evaluate(o),h[l].accumulate(n,s)}else this._updateWeight(t)},_updateWeight:function(t){var e=0;if(this.enabled){e=this.weight;var i=this._weightInterpolant;if(null!==i){var n=i.evaluate(t)[0];e*=n,t>i.parameterPositions[1]&&(this.stopFading(),0===n&&(this.enabled=!1))}}return this._effectiveWeight=e,e},_updateTimeScale:function(t){var e=0;if(!this.paused){e=this.timeScale;var i=this._timeScaleInterpolant;if(null!==i)e*=i.evaluate(t)[0],t>i.parameterPositions[1]&&(this.stopWarping(),0===e?this.paused=!0:this.timeScale=e)}return this._effectiveTimeScale=e,e},_updateTime:function(t){var e=this.time+t,i=this._clip.duration,n=this.loop,r=this._loopCount,a=2202===n;if(0===t)return-1===r?e:a&&1==(1&r)?i-e:e;if(2200===n){-1===r&&(this._loopCount=0,this._setEndings(!0,!0,!1));t:{if(e>=i)e=i;else{if(!(e<0))break t;e=0}this.clampWhenFinished?this.paused=!0:this.enabled=!1,this._mixer.dispatchEvent({type:"finished",action:this,direction:t<0?-1:1})}}else{if(-1===r&&(t>=0?(r=0,this._setEndings(!0,0===this.repetitions,a)):this._setEndings(0===this.repetitions,!0,a)),e>=i||e<0){var o=Math.floor(e/i);e-=i*o,r+=Math.abs(o);var s=this.repetitions-r;if(s<=0)this.clampWhenFinished?this.paused=!0:this.enabled=!1,e=t>0?i:0,this._mixer.dispatchEvent({type:"finished",action:this,direction:t>0?1:-1});else{if(1===s){var c=t<0;this._setEndings(c,!c,a)}else this._setEndings(!1,!1,a);this._loopCount=r,this._mixer.dispatchEvent({type:"loop",action:this,loopDelta:o})}}if(a&&1==(1&r))return this.time=e,i-e}return this.time=e,e},_setEndings:function(t,e,i){var n=this._interpolantSettings;i?(n.endingStart=2401,n.endingEnd=2401):(n.endingStart=t?this.zeroSlopeAtStart?2401:2400:2402,n.endingEnd=e?this.zeroSlopeAtEnd?2401:2400:2402)},_scheduleFading:function(t,e,i){var n=this._mixer,r=n.time,a=this._weightInterpolant;null===a&&(a=n._lendControlInterpolant(),this._weightInterpolant=a);var o=a.parameterPositions,s=a.sampleValues;return o[0]=r,s[0]=e,o[1]=r+t,s[1]=i,this}}),Go.prototype=Object.assign(Object.create(n.prototype),{constructor:Go,_bindAction:function(t,e){var i=t._localRoot||this._root,n=t._clip.tracks,r=n.length,a=t._propertyBindings,o=t._interpolants,s=i.uuid,c=this._bindingsByRootAndName,h=c[s];void 0===h&&(h={},c[s]=h);for(var l=0;l!==r;++l){var u=n[l],p=u.name,d=h[p];if(void 0!==d)a[l]=d;else{if(void 0!==(d=a[l])){null===d._cacheIndex&&(++d.referenceCount,this._addInactiveBinding(d,s,p));continue}var f=e&&e._propertyBindings[l].binding.parsedPath;++(d=new wo(Bo.create(i,p,f),u.ValueTypeName,u.getValueSize())).referenceCount,this._addInactiveBinding(d,s,p),a[l]=d}o[l].resultBuffer=d.buffer}},_activateAction:function(t){if(!this._isActiveAction(t)){if(null===t._cacheIndex){var e=(t._localRoot||this._root).uuid,i=t._clip.uuid,n=this._actionsByClip[i];this._bindAction(t,n&&n.knownActions[0]),this._addInactiveAction(t,i,e)}for(var r=t._propertyBindings,a=0,o=r.length;a!==o;++a){var s=r[a];0==s.useCount++&&(this._lendBinding(s),s.saveOriginalState())}this._lendAction(t)}},_deactivateAction:function(t){if(this._isActiveAction(t)){for(var e=t._propertyBindings,i=0,n=e.length;i!==n;++i){var r=e[i];0==--r.useCount&&(r.restoreOriginalState(),this._takeBackBinding(r))}this._takeBackAction(t)}},_initMemoryManager:function(){this._actions=[],this._nActiveActions=0,this._actionsByClip={},this._bindings=[],this._nActiveBindings=0,this._bindingsByRootAndName={},this._controlInterpolants=[],this._nActiveControlInterpolants=0;var t=this;this.stats={actions:{get total(){return t._actions.length},get inUse(){return t._nActiveActions}},bindings:{get total(){return t._bindings.length},get inUse(){return t._nActiveBindings}},controlInterpolants:{get total(){return t._controlInterpolants.length},get inUse(){return t._nActiveControlInterpolants}}}},_isActiveAction:function(t){var e=t._cacheIndex;return null!==e&&e<this._nActiveActions},_addInactiveAction:function(t,e,i){var n=this._actions,r=this._actionsByClip,a=r[e];if(void 0===a)a={knownActions:[t],actionByRoot:{}},t._byClipCacheIndex=0,r[e]=a;else{var o=a.knownActions;t._byClipCacheIndex=o.length,o.push(t)}t._cacheIndex=n.length,n.push(t),a.actionByRoot[i]=t},_removeInactiveAction:function(t){var e=this._actions,i=e[e.length-1],n=t._cacheIndex;i._cacheIndex=n,e[n]=i,e.pop(),t._cacheIndex=null;var r=t._clip.uuid,a=this._actionsByClip,o=a[r],s=o.knownActions,c=s[s.length-1],h=t._byClipCacheIndex;c._byClipCacheIndex=h,s[h]=c,s.pop(),t._byClipCacheIndex=null,delete o.actionByRoot[(t._localRoot||this._root).uuid],0===s.length&&delete a[r],this._removeInactiveBindingsForAction(t)},_removeInactiveBindingsForAction:function(t){for(var e=t._propertyBindings,i=0,n=e.length;i!==n;++i){var r=e[i];0==--r.referenceCount&&this._removeInactiveBinding(r)}},_lendAction:function(t){var e=this._actions,i=t._cacheIndex,n=this._nActiveActions++,r=e[n];t._cacheIndex=n,e[n]=t,r._cacheIndex=i,e[i]=r},_takeBackAction:function(t){var e=this._actions,i=t._cacheIndex,n=--this._nActiveActions,r=e[n];t._cacheIndex=n,e[n]=t,r._cacheIndex=i,e[i]=r},_addInactiveBinding:function(t,e,i){var n=this._bindingsByRootAndName,r=n[e],a=this._bindings;void 0===r&&(r={},n[e]=r),r[i]=t,t._cacheIndex=a.length,a.push(t)},_removeInactiveBinding:function(t){var e=this._bindings,i=t.binding,n=i.rootNode.uuid,r=i.path,a=this._bindingsByRootAndName,o=a[n],s=e[e.length-1],c=t._cacheIndex;s._cacheIndex=c,e[c]=s,e.pop(),delete o[r];t:{for(var h in o)break t;delete a[n]}},_lendBinding:function(t){var e=this._bindings,i=t._cacheIndex,n=this._nActiveBindings++,r=e[n];t._cacheIndex=n,e[n]=t,r._cacheIndex=i,e[i]=r},_takeBackBinding:function(t){var e=this._bindings,i=t._cacheIndex,n=--this._nActiveBindings,r=e[n];t._cacheIndex=n,e[n]=t,r._cacheIndex=i,e[i]=r},_lendControlInterpolant:function(){var t=this._controlInterpolants,e=this._nActiveControlInterpolants++,i=t[e];return void 0===i&&((i=new Br(new Float32Array(2),new Float32Array(2),1,this._controlInterpolantsResultBuffer)).__cacheIndex=e,t[e]=i),i},_takeBackControlInterpolant:function(t){var e=this._controlInterpolants,i=t.__cacheIndex,n=--this._nActiveControlInterpolants,r=e[n];t.__cacheIndex=n,e[n]=t,r.__cacheIndex=i,e[i]=r},_controlInterpolantsResultBuffer:new Float32Array(1),clipAction:function(t,e){var i=e||this._root,n=i.uuid,r="string"==typeof t?Xr.findByName(i,t):t,a=null!==r?r.uuid:t,o=this._actionsByClip[a],s=null;if(void 0!==o){var c=o.actionByRoot[n];if(void 0!==c)return c;s=o.knownActions[0],null===r&&(r=s._clip)}if(null===r)return null;var h=new Uo(this,r,e);return this._bindAction(h,s),this._addInactiveAction(h,a,n),h},existingAction:function(t,e){var i=e||this._root,n=i.uuid,r="string"==typeof t?Xr.findByName(i,t):t,a=r?r.uuid:t,o=this._actionsByClip[a];return void 0!==o&&o.actionByRoot[n]||null},stopAllAction:function(){var t=this._actions,e=this._nActiveActions,i=this._bindings,n=this._nActiveBindings;this._nActiveActions=0,this._nActiveBindings=0;for(var r=0;r!==e;++r)t[r].reset();for(r=0;r!==n;++r)i[r].useCount=0;return this},update:function(t){t*=this.timeScale;for(var e=this._actions,i=this._nActiveActions,n=this.time+=t,r=Math.sign(t),a=this._accuIndex^=1,o=0;o!==i;++o){e[o]._update(n,t,r,a)}var s=this._bindings,c=this._nActiveBindings;for(o=0;o!==c;++o)s[o].apply(a);return this},getRoot:function(){return this._root},uncacheClip:function(t){var e=this._actions,i=t.uuid,n=this._actionsByClip,r=n[i];if(void 0!==r){for(var a=r.knownActions,o=0,s=a.length;o!==s;++o){var c=a[o];this._deactivateAction(c);var h=c._cacheIndex,l=e[e.length-1];c._cacheIndex=null,c._byClipCacheIndex=null,l._cacheIndex=h,e[h]=l,e.pop(),this._removeInactiveBindingsForAction(c)}delete n[i]}},uncacheRoot:function(t){var e=t.uuid,i=this._actionsByClip;for(var n in i){var r=i[n].actionByRoot[e];void 0!==r&&(this._deactivateAction(r),this._removeInactiveAction(r))}var a=this._bindingsByRootAndName[e];if(void 0!==a)for(var o in a){var s=a[o];s.restoreOriginalState(),this._removeInactiveBinding(s)}},uncacheAction:function(t,e){var i=this.existingAction(t,e);null!==i&&(this._deactivateAction(i),this._removeInactiveAction(i))}}),Fo.prototype.clone=function(){return new Fo(void 0===this.value.clone?this.value:this.value.clone())},Ho.prototype=Object.assign(Object.create(St.prototype),{constructor:Ho,isInstancedBufferGeometry:!0,copy:function(t){return St.prototype.copy.call(this,t),this.maxInstancedCount=t.maxInstancedCount,this},clone:function(){return(new this.constructor).copy(this)}}),ko.prototype=Object.assign(Object.create(ji.prototype),{constructor:ko,isInstancedInterleavedBuffer:!0,copy:function(t){return ji.prototype.copy.call(this,t),this.meshPerAttribute=t.meshPerAttribute,this}}),Vo.prototype=Object.assign(Object.create(ut.prototype),{constructor:Vo,isInstancedBufferAttribute:!0,copy:function(t){return ut.prototype.copy.call(this,t),this.meshPerAttribute=t.meshPerAttribute,this}}),Object.assign(function(t,e,i,n){this.ray=new jt(t,e),this.near=i||0,this.far=n||1/0,this.params={Mesh:{},Line:{},LOD:{},Points:{threshold:1},Sprite:{}},Object.defineProperties(this.params,{PointCloud:{get:function(){return console.warn("THREE.Raycaster: params.PointCloud has been renamed to params.Points."),this.Points}}})}.prototype,{linePrecision:1,set:function(t,e){this.ray.set(t,e)},setFromCamera:function(t,e){e&&e.isPerspectiveCamera?(this.ray.origin.setFromMatrixPosition(e.matrixWorld),this.ray.direction.set(t.x,t.y,.5).unproject(e).sub(this.ray.origin).normalize()):e&&e.isOrthographicCamera?(this.ray.origin.set(t.x,t.y,(e.near+e.far)/(e.near-e.far)).unproject(e),this.ray.direction.set(0,0,-1).transformDirection(e.matrixWorld)):console.error("THREE.Raycaster: Unsupported camera type.")},intersectObject:function(t,e,i){var n=i||[];return Wo(t,this,n,e),n.sort(jo),n},intersectObjects:function(t,e,i){var n=i||[];if(!1===Array.isArray(t))return console.warn("THREE.Raycaster.intersectObjects: objects is not an Array."),n;for(var r=0,a=t.length;r<a;r++)Wo(t[r],this,n,e);return n.sort(jo),n}}),Object.assign(function(t,e,i){return this.radius=void 0!==t?t:1,this.phi=void 0!==e?e:0,this.theta=void 0!==i?i:0,this}.prototype,{set:function(t,e,i){return this.radius=t,this.phi=e,this.theta=i,this},clone:function(){return(new this.constructor).copy(this)},copy:function(t){return this.radius=t.radius,this.phi=t.phi,this.theta=t.theta,this},makeSafe:function(){return this.phi=Math.max(1e-6,Math.min(Math.PI-1e-6,this.phi)),this},setFromVector3:function(t){return this.setFromCartesianCoords(t.x,t.y,t.z)},setFromCartesianCoords:function(t,e,i){return this.radius=Math.sqrt(t*t+e*e+i*i),0===this.radius?(this.theta=0,this.phi=0):(this.theta=Math.atan2(t,i),this.phi=Math.acos(g.clamp(e/this.radius,-1,1))),this}}),Object.assign(function(t,e,i){return this.radius=void 0!==t?t:1,this.theta=void 0!==e?e:0,this.y=void 0!==i?i:0,this}.prototype,{set:function(t,e,i){return this.radius=t,this.theta=e,this.y=i,this},clone:function(){return(new this.constructor).copy(this)},copy:function(t){return this.radius=t.radius,this.theta=t.theta,this.y=t.y,this},setFromVector3:function(t){return this.setFromCartesianCoords(t.x,t.y,t.z)},setFromCartesianCoords:function(t,e,i){return this.radius=Math.sqrt(t*t+i*i),this.theta=Math.atan2(t,i),this.y=e,this}}),Object.assign(qo.prototype,{set:function(t,e){return this.min.copy(t),this.max.copy(e),this},setFromPoints:function(t){this.makeEmpty();for(var e=0,i=t.length;e<i;e++)this.expandByPoint(t[e]);return this},setFromCenterAndSize:function(){var t=new v;return function(e,i){var n=t.copy(i).multiplyScalar(.5);return this.min.copy(e).sub(n),this.max.copy(e).add(n),this}}(),clone:function(){return(new this.constructor).copy(this)},copy:function(t){return this.min.copy(t.min),this.max.copy(t.max),this},makeEmpty:function(){return this.min.x=this.min.y=1/0,this.max.x=this.max.y=-1/0,this},isEmpty:function(){return this.max.x<this.min.x||this.max.y<this.min.y},getCenter:function(t){return void 0===t&&(console.warn("THREE.Box2: .getCenter() target is now required"),t=new v),this.isEmpty()?t.set(0,0):t.addVectors(this.min,this.max).multiplyScalar(.5)},getSize:function(t){return void 0===t&&(console.warn("THREE.Box2: .getSize() target is now required"),t=new v),this.isEmpty()?t.set(0,0):t.subVectors(this.max,this.min)},expandByPoint:function(t){return this.min.min(t),this.max.max(t),this},expandByVector:function(t){return this.min.sub(t),this.max.add(t),this},expandByScalar:function(t){return this.min.addScalar(-t),this.max.addScalar(t),this},containsPoint:function(t){return!(t.x<this.min.x||t.x>this.max.x||t.y<this.min.y||t.y>this.max.y)},containsBox:function(t){return this.min.x<=t.min.x&&t.max.x<=this.max.x&&this.min.y<=t.min.y&&t.max.y<=this.max.y},getParameter:function(t,e){return void 0===e&&(console.warn("THREE.Box2: .getParameter() target is now required"),e=new v),e.set((t.x-this.min.x)/(this.max.x-this.min.x),(t.y-this.min.y)/(this.max.y-this.min.y))},intersectsBox:function(t){return!(t.max.x<this.min.x||t.min.x>this.max.x||t.max.y<this.min.y||t.min.y>this.max.y)},clampPoint:function(t,e){return void 0===e&&(console.warn("THREE.Box2: .clampPoint() target is now required"),e=new v),e.copy(t).clamp(this.min,this.max)},distanceToPoint:function(){var t=new v;return function(e){return t.copy(e).clamp(this.min,this.max).sub(e).length()}}(),intersect:function(t){return this.min.max(t.min),this.max.min(t.max),this},union:function(t){return this.min.min(t.min),this.max.max(t.max),this},translate:function(t){return this.min.add(t),this.max.add(t),this},equals:function(t){return t.min.equals(this.min)&&t.max.equals(this.max)}}),Object.assign(Xo.prototype,{set:function(t,e){return this.start.copy(t),this.end.copy(e),this},clone:function(){return(new this.constructor).copy(this)},copy:function(t){return this.start.copy(t.start),this.end.copy(t.end),this},getCenter:function(t){return void 0===t&&(console.warn("THREE.Line3: .getCenter() target is now required"),t=new b),t.addVectors(this.start,this.end).multiplyScalar(.5)},delta:function(t){return void 0===t&&(console.warn("THREE.Line3: .delta() target is now required"),t=new b),t.subVectors(this.end,this.start)},distanceSq:function(){return this.start.distanceToSquared(this.end)},distance:function(){return this.start.distanceTo(this.end)},at:function(t,e){return void 0===e&&(console.warn("THREE.Line3: .at() target is now required"),e=new b),this.delta(e).multiplyScalar(t).add(this.start)},closestPointToPointParameter:(Ro=new b,Co=new b,function(t,e){Ro.subVectors(t,this.start),Co.subVectors(this.end,this.start);var i=Co.dot(Co),n=Co.dot(Ro)/i;return e&&(n=g.clamp(n,0,1)),n}),closestPointToPoint:function(t,e,i){var n=this.closestPointToPointParameter(t,e);return void 0===i&&(console.warn("THREE.Line3: .closestPointToPoint() target is now required"),i=new b),this.delta(i).multiplyScalar(n).add(this.start)},applyMatrix4:function(t){return this.start.applyMatrix4(t),this.end.applyMatrix4(t),this},equals:function(t){return t.start.equals(this.start)&&t.end.equals(this.end)}}),Yo.prototype=Object.create(ot.prototype),Yo.prototype.constructor=Yo,Yo.prototype.isImmediateRenderObject=!0,Jo.prototype=Object.create(tn.prototype),Jo.prototype.constructor=Jo,Jo.prototype.update=function(){var t=new b,e=new b,i=new w;return function(){var n=["a","b","c"];this.object.updateMatrixWorld(!0),i.getNormalMatrix(this.object.matrixWorld);var r=this.object.matrixWorld,a=this.geometry.attributes.position,o=this.object.geometry;if(o&&o.isGeometry)for(var s=o.vertices,c=o.faces,h=0,l=0,u=c.length;l<u;l++)for(var p=c[l],d=0,f=p.vertexNormals.length;d<f;d++){var m=s[p[n[d]]],g=p.vertexNormals[d];t.copy(m).applyMatrix4(r),e.copy(g).applyMatrix3(i).normalize().multiplyScalar(this.size).add(t),a.setXYZ(h,t.x,t.y,t.z),h+=1,a.setXYZ(h,e.x,e.y,e.z),h+=1}else if(o&&o.isBufferGeometry){var v=o.attributes.position,y=o.attributes.normal;for(h=0,d=0,f=v.count;d<f;d++)t.set(v.getX(d),v.getY(d),v.getZ(d)).applyMatrix4(r),e.set(y.getX(d),y.getY(d),y.getZ(d)),e.applyMatrix3(i).normalize().multiplyScalar(this.size).add(t),a.setXYZ(h,t.x,t.y,t.z),h+=1,a.setXYZ(h,e.x,e.y,e.z),h+=1}a.needsUpdate=!0}}(),Zo.prototype=Object.create(ot.prototype),Zo.prototype.constructor=Zo,Zo.prototype.dispose=function(){this.cone.geometry.dispose(),this.cone.material.dispose()},Zo.prototype.update=function(){var t=new b;return function(){this.light.updateMatrixWorld();var e=this.light.distance?this.light.distance:1e3,i=e*Math.tan(this.light.angle);this.cone.scale.set(i,i,e),t.setFromMatrixPosition(this.light.target.matrixWorld),this.cone.lookAt(t),void 0!==this.color?this.cone.material.color.set(this.color):this.cone.material.color.copy(this.light.color)}}(),Qo.prototype=Object.create(tn.prototype),Qo.prototype.constructor=Qo,Qo.prototype.updateMatrixWorld=function(){var t=new b,e=new y,i=new y;return function(n){var r=this.bones,a=this.geometry,o=a.getAttribute("position");i.getInverse(this.root.matrixWorld);for(var s=0,c=0;s<r.length;s++){var h=r[s];h.parent&&h.parent.isBone&&(e.multiplyMatrices(i,h.matrixWorld),t.setFromMatrixPosition(e),o.setXYZ(c,t.x,t.y,t.z),e.multiplyMatrices(i,h.parent.matrixWorld),t.setFromMatrixPosition(e),o.setXYZ(c+1,t.x,t.y,t.z),c+=2)}a.getAttribute("position").needsUpdate=!0,ot.prototype.updateMatrixWorld.call(this,n)}}(),Ko.prototype=Object.create(Xt.prototype),Ko.prototype.constructor=Ko,Ko.prototype.dispose=function(){this.geometry.dispose(),this.material.dispose()},Ko.prototype.update=function(){void 0!==this.color?this.material.color.set(this.color):this.material.color.copy(this.light.color)},$o.prototype=Object.create($i.prototype),$o.prototype.constructor=$o,$o.prototype.update=function(){if(this.scale.set(.5*this.light.width,.5*this.light.height,1),void 0!==this.color)this.material.color.set(this.color),this.children[0].material.color.set(this.color);else{this.material.color.copy(this.light.color).multiplyScalar(this.light.intensity);var t=this.material.color,e=Math.max(t.r,t.g,t.b);e>1&&t.multiplyScalar(1/e),this.children[0].material.color.copy(this.material.color)}},$o.prototype.dispose=function(){this.geometry.dispose(),this.material.dispose(),this.children[0].geometry.dispose(),this.children[0].material.dispose()},ts.prototype=Object.create(ot.prototype),ts.prototype.constructor=ts,ts.prototype.dispose=function(){this.children[0].geometry.dispose(),this.children[0].material.dispose()},ts.prototype.update=function(){var t=new b,e=new q,i=new q;return function(){var n=this.children[0];if(void 0!==this.color)this.material.color.set(this.color);else{var r=n.geometry.getAttribute("color");e.copy(this.light.color),i.copy(this.light.groundColor);for(var a=0,o=r.count;a<o;a++){var s=a<o/2?e:i;r.setXYZ(a,s.r,s.g,s.b)}r.needsUpdate=!0}n.lookAt(t.setFromMatrixPosition(this.light.matrixWorld).negate())}}(),es.prototype=Object.create(tn.prototype),es.prototype.constructor=es,is.prototype=Object.create(tn.prototype),is.prototype.constructor=is,ns.prototype=Object.create(tn.prototype),ns.prototype.constructor=ns,ns.prototype.update=function(){var t=new b,e=new b,i=new w;return function(){this.object.updateMatrixWorld(!0),i.getNormalMatrix(this.object.matrixWorld);for(var n=this.object.matrixWorld,r=this.geometry.attributes.position,a=this.object.geometry,o=a.vertices,s=a.faces,c=0,h=0,l=s.length;h<l;h++){var u=s[h],p=u.normal;t.copy(o[u.a]).add(o[u.b]).add(o[u.c]).divideScalar(3).applyMatrix4(n),e.copy(p).applyMatrix3(i).normalize().multiplyScalar(this.size).add(t),r.setXYZ(c,t.x,t.y,t.z),c+=1,r.setXYZ(c,e.x,e.y,e.z),c+=1}r.needsUpdate=!0}}(),rs.prototype=Object.create(ot.prototype),rs.prototype.constructor=rs,rs.prototype.dispose=function(){this.lightPlane.geometry.dispose(),this.lightPlane.material.dispose(),this.targetLine.geometry.dispose(),this.targetLine.material.dispose()},rs.prototype.update=function(){var t=new b,e=new b,i=new b;return function(){t.setFromMatrixPosition(this.light.matrixWorld),e.setFromMatrixPosition(this.light.target.matrixWorld),i.subVectors(e,t),this.lightPlane.lookAt(e),void 0!==this.color?(this.lightPlane.material.color.set(this.color),this.targetLine.material.color.set(this.color)):(this.lightPlane.material.color.copy(this.light.color),this.targetLine.material.color.copy(this.light.color)),this.targetLine.lookAt(e),this.targetLine.scale.z=i.length()}}(),as.prototype=Object.create(tn.prototype),as.prototype.constructor=as,as.prototype.update=function(){var t,e,i=new b,n=new Ti;function r(r,a,o,s){i.set(a,o,s).unproject(n);var c=e[r];if(void 0!==c)for(var h=t.getAttribute("position"),l=0,u=c.length;l<u;l++)h.setXYZ(c[l],i.x,i.y,i.z)}return function(){t=this.geometry,e=this.pointMap;n.projectionMatrix.copy(this.camera.projectionMatrix),r("c",0,0,-1),r("t",0,0,1),r("n1",-1,-1,-1),r("n2",1,-1,-1),r("n3",-1,1,-1),r("n4",1,1,-1),r("f1",-1,-1,1),r("f2",1,-1,1),r("f3",-1,1,1),r("f4",1,1,1),r("u1",.7,1.1,-1),r("u2",-.7,1.1,-1),r("u3",0,2,-1),r("cf1",-1,0,1),r("cf2",1,0,1),r("cf3",0,-1,1),r("cf4",0,1,1),r("cn1",-1,0,-1),r("cn2",1,0,-1),r("cn3",0,-1,-1),r("cn4",0,1,-1),t.getAttribute("position").needsUpdate=!0}}(),os.prototype=Object.create(tn.prototype),os.prototype.constructor=os,os.prototype.update=function(){var t=new z;return function(e){if(void 0!==e&&console.warn("THREE.BoxHelper: .update() has no longer arguments."),void 0!==this.object&&t.setFromObject(this.object),!t.isEmpty()){var i=t.min,n=t.max,r=this.geometry.attributes.position,a=r.array;a[0]=n.x,a[1]=n.y,a[2]=n.z,a[3]=i.x,a[4]=n.y,a[5]=n.z,a[6]=i.x,a[7]=i.y,a[8]=n.z,a[9]=n.x,a[10]=i.y,a[11]=n.z,a[12]=n.x,a[13]=n.y,a[14]=i.z,a[15]=i.x,a[16]=n.y,a[17]=i.z,a[18]=i.x,a[19]=i.y,a[20]=i.z,a[21]=n.x,a[22]=i.y,a[23]=i.z,r.needsUpdate=!0,this.geometry.computeBoundingSphere()}}}(),os.prototype.setFromObject=function(t){return this.object=t,this.update(),this},os.prototype.copy=function(t){return tn.prototype.copy.call(this,t),this.object=t.object,this},os.prototype.clone=function(){return(new this.constructor).copy(this)},ss.prototype=Object.create(tn.prototype),ss.prototype.constructor=ss,ss.prototype.updateMatrixWorld=function(t){var e=this.box;e.isEmpty()||(e.getCenter(this.position),e.getSize(this.scale),this.scale.multiplyScalar(.5),ot.prototype.updateMatrixWorld.call(this,t))},cs.prototype=Object.create($i.prototype),cs.prototype.constructor=cs,cs.prototype.updateMatrixWorld=function(t){var e=-this.plane.constant;Math.abs(e)<1e-8&&(e=1e-8),this.scale.set(.5*this.size,.5*this.size,e),this.children[0].material.side=e<0?1:0,this.lookAt(this.plane.normal),ot.prototype.updateMatrixWorld.call(this,t)},hs.prototype=Object.create(ot.prototype),hs.prototype.constructor=hs,hs.prototype.setDirection=(zo=new b,function(t){t.y>.99999?this.quaternion.set(0,0,0,1):t.y<-.99999?this.quaternion.set(1,0,0,0):(zo.set(t.z,0,-t.x).normalize(),Do=Math.acos(t.y),this.quaternion.setFromAxisAngle(zo,Do))}),hs.prototype.setLength=function(t,e,i){void 0===e&&(e=.2*t),void 0===i&&(i=.2*e),this.line.scale.set(1,Math.max(0,t-e),1),this.line.updateMatrix(),this.cone.scale.set(i,e,i),this.cone.position.y=t,this.cone.updateMatrix()},hs.prototype.setColor=function(t){this.line.material.color.copy(t),this.cone.material.color.copy(t)},hs.prototype.copy=function(t){return ot.prototype.copy.call(this,t,!1),this.line.copy(t.line),this.cone.copy(t.cone),this},hs.prototype.clone=function(){return(new this.constructor).copy(this)},ls.prototype=Object.create(tn.prototype),ls.prototype.constructor=ls;function us(t){console.warn("THREE.Spline has been removed. Use THREE.CatmullRomCurve3 instead."),pa.call(this,t),this.type="catmullrom"}ra.create=function(t,e){return console.log("THREE.Curve.create() has been deprecated"),t.prototype=Object.create(ra.prototype),t.prototype.constructor=t,t.prototype.getPoint=e,t},Object.assign(Sa.prototype,{createPointsGeometry:function(t){console.warn("THREE.CurvePath: .createPointsGeometry() has been removed. Use new THREE.Geometry().setFromPoints( points ) instead.");var e=this.getPoints(t);return this.createGeometry(e)},createSpacedPointsGeometry:function(t){console.warn("THREE.CurvePath: .createSpacedPointsGeometry() has been removed. Use new THREE.Geometry().setFromPoints( points ) instead.");var e=this.getSpacedPoints(t);return this.createGeometry(e)},createGeometry:function(t){console.warn("THREE.CurvePath: .createGeometry() has been removed. Use new THREE.Geometry().setFromPoints( points ) instead.");for(var e=new lt,i=0,n=t.length;i<n;i++){var r=t[i];e.vertices.push(new b(r.x,r.y,r.z||0))}return e}}),Object.assign(Ea.prototype,{fromPoints:function(t){console.warn("THREE.Path: .fromPoints() has been renamed to .setFromPoints()."),this.setFromPoints(t)}}),Object.create(pa.prototype),Object.create(pa.prototype),us.prototype=Object.create(pa.prototype),Object.assign(us.prototype,{initFromArray:function(){console.error("THREE.Spline: .initFromArray() has been removed.")},getControlPointsArray:function(){console.error("THREE.Spline: .getControlPointsArray() has been removed.")},reparametrizeByArcLength:function(){console.error("THREE.Spline: .reparametrizeByArcLength() has been removed.")}}),es.prototype.setColors=function(){console.error("THREE.GridHelper: setColors() has been deprecated, pass them in the constructor instead.")},Qo.prototype.update=function(){console.error("THREE.SkeletonHelper: update() no longer needs to be called.")},Object.assign(eo.prototype,{extractUrlBase:function(t){return console.warn("THREE.Loader: .extractUrlBase() has been deprecated. Use THREE.LoaderUtils.extractUrlBase() instead."),Ga(t)}}),Object.assign(ka.prototype,{setTexturePath:function(t){return console.warn("THREE.ObjectLoader: .setTexturePath() has been renamed to .setResourcePath()."),this.setResourcePath(t)}}),Object.assign(qo.prototype,{center:function(t){return console.warn("THREE.Box2: .center() has been renamed to .getCenter()."),this.getCenter(t)},empty:function(){return console.warn("THREE.Box2: .empty() has been renamed to .isEmpty()."),this.isEmpty()},isIntersectionBox:function(t){return console.warn("THREE.Box2: .isIntersectionBox() has been renamed to .intersectsBox()."),this.intersectsBox(t)},size:function(t){return console.warn("THREE.Box2: .size() has been renamed to .getSize()."),this.getSize(t)}}),Object.assign(z.prototype,{center:function(t){return console.warn("THREE.Box3: .center() has been renamed to .getCenter()."),this.getCenter(t)},empty:function(){return console.warn("THREE.Box3: .empty() has been renamed to .isEmpty()."),this.isEmpty()},isIntersectionBox:function(t){return console.warn("THREE.Box3: .isIntersectionBox() has been renamed to .intersectsBox()."),this.intersectsBox(t)},isIntersectionSphere:function(t){return console.warn("THREE.Box3: .isIntersectionSphere() has been renamed to .intersectsSphere()."),this.intersectsSphere(t)},size:function(t){return console.warn("THREE.Box3: .size() has been renamed to .getSize()."),this.getSize(t)}}),Xo.prototype.center=function(t){return console.warn("THREE.Line3: .center() has been renamed to .getCenter()."),this.getCenter(t)},Object.assign(g,{random16:function(){return console.warn("THREE.Math: .random16() has been deprecated. Use Math.random() instead."),Math.random()},nearestPowerOfTwo:function(t){return console.warn("THREE.Math: .nearestPowerOfTwo() has been renamed to .floorPowerOfTwo()."),g.floorPowerOfTwo(t)},nextPowerOfTwo:function(t){return console.warn("THREE.Math: .nextPowerOfTwo() has been renamed to .ceilPowerOfTwo()."),g.ceilPowerOfTwo(t)}}),Object.assign(w.prototype,{flattenToArrayOffset:function(t,e){return console.warn("THREE.Matrix3: .flattenToArrayOffset() has been deprecated. Use .toArray() instead."),this.toArray(t,e)},multiplyVector3:function(t){return console.warn("THREE.Matrix3: .multiplyVector3() has been removed. Use vector.applyMatrix3( matrix ) instead."),t.applyMatrix3(this)},multiplyVector3Array:function(){console.error("THREE.Matrix3: .multiplyVector3Array() has been removed.")},applyToBuffer:function(t){return console.warn("THREE.Matrix3: .applyToBuffer() has been removed. Use matrix.applyToBufferAttribute( attribute ) instead."),this.applyToBufferAttribute(t)},applyToVector3Array:function(){console.error("THREE.Matrix3: .applyToVector3Array() has been removed.")}}),Object.assign(y.prototype,{extractPosition:function(t){return console.warn("THREE.Matrix4: .extractPosition() has been renamed to .copyPosition()."),this.copyPosition(t)},flattenToArrayOffset:function(t,e){return console.warn("THREE.Matrix4: .flattenToArrayOffset() has been deprecated. Use .toArray() instead."),this.toArray(t,e)},getPosition:function(){var t;return function(){return void 0===t&&(t=new b),console.warn("THREE.Matrix4: .getPosition() has been removed. Use Vector3.setFromMatrixPosition( matrix ) instead."),t.setFromMatrixColumn(this,3)}}(),setRotationFromQuaternion:function(t){return console.warn("THREE.Matrix4: .setRotationFromQuaternion() has been renamed to .makeRotationFromQuaternion()."),this.makeRotationFromQuaternion(t)},multiplyToArray:function(){console.warn("THREE.Matrix4: .multiplyToArray() has been removed.")},multiplyVector3:function(t){return console.warn("THREE.Matrix4: .multiplyVector3() has been removed. Use vector.applyMatrix4( matrix ) instead."),t.applyMatrix4(this)},multiplyVector4:function(t){return console.warn("THREE.Matrix4: .multiplyVector4() has been removed. Use vector.applyMatrix4( matrix ) instead."),t.applyMatrix4(this)},multiplyVector3Array:function(){console.error("THREE.Matrix4: .multiplyVector3Array() has been removed.")},rotateAxis:function(t){console.warn("THREE.Matrix4: .rotateAxis() has been removed. Use Vector3.transformDirection( matrix ) instead."),t.transformDirection(this)},crossVector:function(t){return console.warn("THREE.Matrix4: .crossVector() has been removed. Use vector.applyMatrix4( matrix ) instead."),t.applyMatrix4(this)},translate:function(){console.error("THREE.Matrix4: .translate() has been removed.")},rotateX:function(){console.error("THREE.Matrix4: .rotateX() has been removed.")},rotateY:function(){console.error("THREE.Matrix4: .rotateY() has been removed.")},rotateZ:function(){console.error("THREE.Matrix4: .rotateZ() has been removed.")},rotateByAxis:function(){console.error("THREE.Matrix4: .rotateByAxis() has been removed.")},applyToBuffer:function(t){return console.warn("THREE.Matrix4: .applyToBuffer() has been removed. Use matrix.applyToBufferAttribute( attribute ) instead."),this.applyToBufferAttribute(t)},applyToVector3Array:function(){console.error("THREE.Matrix4: .applyToVector3Array() has been removed.")},makeFrustum:function(t,e,i,n,r,a){return console.warn("THREE.Matrix4: .makeFrustum() has been removed. Use .makePerspective( left, right, top, bottom, near, far ) instead."),this.makePerspective(t,e,n,i,r,a)}}),B.prototype.isIntersectionLine=function(t){return console.warn("THREE.Plane: .isIntersectionLine() has been renamed to .intersectsLine()."),this.intersectsLine(t)},x.prototype.multiplyVector3=function(t){return console.warn("THREE.Quaternion: .multiplyVector3() has been removed. Use is now vector.applyQuaternion( quaternion ) instead."),t.applyQuaternion(this)},Object.assign(jt.prototype,{isIntersectionBox:function(t){return console.warn("THREE.Ray: .isIntersectionBox() has been renamed to .intersectsBox()."),this.intersectsBox(t)},isIntersectionPlane:function(t){return console.warn("THREE.Ray: .isIntersectionPlane() has been renamed to .intersectsPlane()."),this.intersectsPlane(t)},isIntersectionSphere:function(t){return console.warn("THREE.Ray: .isIntersectionSphere() has been renamed to .intersectsSphere()."),this.intersectsSphere(t)}}),Object.assign(Wt.prototype,{area:function(){return console.warn("THREE.Triangle: .area() has been renamed to .getArea()."),this.getArea()},barycoordFromPoint:function(t,e){return console.warn("THREE.Triangle: .barycoordFromPoint() has been renamed to .getBarycoord()."),this.getBarycoord(t,e)},midpoint:function(t){return console.warn("THREE.Triangle: .midpoint() has been renamed to .getMidpoint()."),this.getMidpoint(t)},normal:function(t){return console.warn("THREE.Triangle: .normal() has been renamed to .getNormal()."),this.getNormal(t)},plane:function(t){return console.warn("THREE.Triangle: .plane() has been renamed to .getPlane()."),this.getPlane(t)}}),Object.assign(Wt,{barycoordFromPoint:function(t,e,i,n,r){return console.warn("THREE.Triangle: .barycoordFromPoint() has been renamed to .getBarycoord()."),Wt.getBarycoord(t,e,i,n,r)},normal:function(t,e,i,n){return console.warn("THREE.Triangle: .normal() has been renamed to .getNormal()."),Wt.getNormal(t,e,i,n)}}),Object.assign(Ta.prototype,{extractAllPoints:function(t){return console.warn("THREE.Shape: .extractAllPoints() has been removed. Use .extractPoints() instead."),this.extractPoints(t)},extrude:function(t){return console.warn("THREE.Shape: .extrude() has been removed. Use ExtrudeGeometry() instead."),new tr(this,t)},makeGeometry:function(t){return console.warn("THREE.Shape: .makeGeometry() has been removed. Use ShapeGeometry() instead."),new pr(this,t)}}),Object.assign(v.prototype,{fromAttribute:function(t,e,i){return console.warn("THREE.Vector2: .fromAttribute() has been renamed to .fromBufferAttribute()."),this.fromBufferAttribute(t,e,i)},distanceToManhattan:function(t){return console.warn("THREE.Vector2: .distanceToManhattan() has been renamed to .manhattanDistanceTo()."),this.manhattanDistanceTo(t)},lengthManhattan:function(){return console.warn("THREE.Vector2: .lengthManhattan() has been renamed to .manhattanLength()."),this.manhattanLength()}}),Object.assign(b.prototype,{setEulerFromRotationMatrix:function(){console.error("THREE.Vector3: .setEulerFromRotationMatrix() has been removed. Use Euler.setFromRotationMatrix() instead.")},setEulerFromQuaternion:function(){console.error("THREE.Vector3: .setEulerFromQuaternion() has been removed. Use Euler.setFromQuaternion() instead.")},getPositionFromMatrix:function(t){return console.warn("THREE.Vector3: .getPositionFromMatrix() has been renamed to .setFromMatrixPosition()."),this.setFromMatrixPosition(t)},getScaleFromMatrix:function(t){return console.warn("THREE.Vector3: .getScaleFromMatrix() has been renamed to .setFromMatrixScale()."),this.setFromMatrixScale(t)},getColumnFromMatrix:function(t,e){return console.warn("THREE.Vector3: .getColumnFromMatrix() has been renamed to .setFromMatrixColumn()."),this.setFromMatrixColumn(e,t)},applyProjection:function(t){return console.warn("THREE.Vector3: .applyProjection() has been removed. Use .applyMatrix4( m ) instead."),this.applyMatrix4(t)},fromAttribute:function(t,e,i){return console.warn("THREE.Vector3: .fromAttribute() has been renamed to .fromBufferAttribute()."),this.fromBufferAttribute(t,e,i)},distanceToManhattan:function(t){return console.warn("THREE.Vector3: .distanceToManhattan() has been renamed to .manhattanDistanceTo()."),this.manhattanDistanceTo(t)},lengthManhattan:function(){return console.warn("THREE.Vector3: .lengthManhattan() has been renamed to .manhattanLength()."),this.manhattanLength()}}),Object.assign(R.prototype,{fromAttribute:function(t,e,i){return console.warn("THREE.Vector4: .fromAttribute() has been renamed to .fromBufferAttribute()."),this.fromBufferAttribute(t,e,i)},lengthManhattan:function(){return console.warn("THREE.Vector4: .lengthManhattan() has been renamed to .manhattanLength()."),this.manhattanLength()}}),Object.assign(lt.prototype,{computeTangents:function(){console.error("THREE.Geometry: .computeTangents() has been removed.")},computeLineDistances:function(){console.error("THREE.Geometry: .computeLineDistances() has been removed. Use THREE.Line.computeLineDistances() instead.")}}),Object.assign(ot.prototype,{getChildByName:function(t){return console.warn("THREE.Object3D: .getChildByName() has been renamed to .getObjectByName()."),this.getObjectByName(t)},renderDepth:function(){console.warn("THREE.Object3D: .renderDepth has been removed. Use .renderOrder, instead.")},translate:function(t,e){return console.warn("THREE.Object3D: .translate() has been removed. Use .translateOnAxis( axis, distance ) instead."),this.translateOnAxis(e,t)},getWorldRotation:function(){console.error("THREE.Object3D: .getWorldRotation() has been removed. Use THREE.Object3D.getWorldQuaternion( target ) instead.")}}),Object.defineProperties(ot.prototype,{eulerOrder:{get:function(){return console.warn("THREE.Object3D: .eulerOrder is now .rotation.order."),this.rotation.order},set:function(t){console.warn("THREE.Object3D: .eulerOrder is now .rotation.order."),this.rotation.order=t}},useQuaternion:{get:function(){console.warn("THREE.Object3D: .useQuaternion has been removed. The library now uses quaternions by default.")},set:function(){console.warn("THREE.Object3D: .useQuaternion has been removed. The library now uses quaternions by default.")}}}),Object.defineProperties(Yi.prototype,{objects:{get:function(){return console.warn("THREE.LOD: .objects has been renamed to .levels."),this.levels}}}),Object.defineProperty(Zi.prototype,"useVertexTexture",{get:function(){console.warn("THREE.Skeleton: useVertexTexture has been removed.")},set:function(){console.warn("THREE.Skeleton: useVertexTexture has been removed.")}}),Ji.prototype.initBones=function(){console.error("THREE.SkinnedMesh: initBones() has been removed.")},Object.defineProperty(ra.prototype,"__arcLengthDivisions",{get:function(){return console.warn("THREE.Curve: .__arcLengthDivisions is now .arcLengthDivisions."),this.arcLengthDivisions},set:function(t){console.warn("THREE.Curve: .__arcLengthDivisions is now .arcLengthDivisions."),this.arcLengthDivisions=t}}),Li.prototype.setLens=function(t,e){console.warn("THREE.PerspectiveCamera.setLens is deprecated. Use .setFocalLength and .filmGauge for a photographic setup."),void 0!==e&&(this.filmGauge=e),this.setFocalLength(t)},Object.defineProperties(La.prototype,{onlyShadow:{set:function(){console.warn("THREE.Light: .onlyShadow has been removed.")}},shadowCameraFov:{set:function(t){console.warn("THREE.Light: .shadowCameraFov is now .shadow.camera.fov."),this.shadow.camera.fov=t}},shadowCameraLeft:{set:function(t){console.warn("THREE.Light: .shadowCameraLeft is now .shadow.camera.left."),this.shadow.camera.left=t}},shadowCameraRight:{set:function(t){console.warn("THREE.Light: .shadowCameraRight is now .shadow.camera.right."),this.shadow.camera.right=t}},shadowCameraTop:{set:function(t){console.warn("THREE.Light: .shadowCameraTop is now .shadow.camera.top."),this.shadow.camera.top=t}},shadowCameraBottom:{set:function(t){console.warn("THREE.Light: .shadowCameraBottom is now .shadow.camera.bottom."),this.shadow.camera.bottom=t}},shadowCameraNear:{set:function(t){console.warn("THREE.Light: .shadowCameraNear is now .shadow.camera.near."),this.shadow.camera.near=t}},shadowCameraFar:{set:function(t){console.warn("THREE.Light: .shadowCameraFar is now .shadow.camera.far."),this.shadow.camera.far=t}},shadowCameraVisible:{set:function(){console.warn("THREE.Light: .shadowCameraVisible has been removed. Use new THREE.CameraHelper( light.shadow.camera ) instead.")}},shadowBias:{set:function(t){console.warn("THREE.Light: .shadowBias is now .shadow.bias."),this.shadow.bias=t}},shadowDarkness:{set:function(){console.warn("THREE.Light: .shadowDarkness has been removed.")}},shadowMapWidth:{set:function(t){console.warn("THREE.Light: .shadowMapWidth is now .shadow.mapSize.width."),this.shadow.mapSize.width=t}},shadowMapHeight:{set:function(t){console.warn("THREE.Light: .shadowMapHeight is now .shadow.mapSize.height."),this.shadow.mapSize.height=t}}}),Object.defineProperties(ut.prototype,{length:{get:function(){return console.warn("THREE.BufferAttribute: .length has been deprecated. Use .count instead."),this.array.length}},copyIndicesArray:function(){console.error("THREE.BufferAttribute: .copyIndicesArray() has been removed.")}}),Object.assign(St.prototype,{addIndex:function(t){console.warn("THREE.BufferGeometry: .addIndex() has been renamed to .setIndex()."),this.setIndex(t)},addDrawCall:function(t,e,i){void 0!==i&&console.warn("THREE.BufferGeometry: .addDrawCall() no longer supports indexOffset."),console.warn("THREE.BufferGeometry: .addDrawCall() is now .addGroup()."),this.addGroup(t,e)},clearDrawCalls:function(){console.warn("THREE.BufferGeometry: .clearDrawCalls() is now .clearGroups()."),this.clearGroups()},computeTangents:function(){console.warn("THREE.BufferGeometry: .computeTangents() has been removed.")},computeOffsets:function(){console.warn("THREE.BufferGeometry: .computeOffsets() has been removed.")}}),Object.defineProperties(St.prototype,{drawcalls:{get:function(){return console.error("THREE.BufferGeometry: .drawcalls has been renamed to .groups."),this.groups}},offsets:{get:function(){return console.warn("THREE.BufferGeometry: .offsets has been renamed to .groups."),this.groups}}}),Object.assign(er.prototype,{getArrays:function(){console.error("THREE.ExtrudeBufferGeometry: .getArrays() has been removed.")},addShapeList:function(){console.error("THREE.ExtrudeBufferGeometry: .addShapeList() has been removed.")},addShape:function(){console.error("THREE.ExtrudeBufferGeometry: .addShape() has been removed.")}}),Object.defineProperties(Fo.prototype,{dynamic:{set:function(){console.warn("THREE.Uniform: .dynamic has been removed. Use object.onBeforeRender() instead.")}},onUpdate:{value:function(){return console.warn("THREE.Uniform: .onUpdate() has been removed. Use object.onBeforeRender() instead."),this}}}),Object.defineProperties(kt.prototype,{wrapAround:{get:function(){console.warn("THREE.Material: .wrapAround has been removed.")},set:function(){console.warn("THREE.Material: .wrapAround has been removed.")}},overdraw:{get:function(){console.warn("THREE.Material: .overdraw has been removed.")},set:function(){console.warn("THREE.Material: .overdraw has been removed.")}},wrapRGB:{get:function(){return console.warn("THREE.Material: .wrapRGB has been removed."),new q}},shading:{get:function(){console.error("THREE."+this.type+": .shading has been removed. Use the boolean .flatShading instead.")},set:function(t){console.warn("THREE."+this.type+": .shading has been removed. Use the boolean .flatShading instead."),this.flatShading=1===t}}}),Object.defineProperties(Lr.prototype,{metal:{get:function(){return console.warn("THREE.MeshPhongMaterial: .metal has been removed. Use THREE.MeshStandardMaterial instead."),!1},set:function(){console.warn("THREE.MeshPhongMaterial: .metal has been removed. Use THREE.MeshStandardMaterial instead")}}}),Object.defineProperties(Vt.prototype,{derivatives:{get:function(){return console.warn("THREE.ShaderMaterial: .derivatives has been moved to .extensions.derivatives."),this.extensions.derivatives},set:function(t){console.warn("THREE. ShaderMaterial: .derivatives has been moved to .extensions.derivatives."),this.extensions.derivatives=t}}}),Object.assign(Fi.prototype,{clearTarget:function(t,e,i,n){console.warn("THREE.WebGLRenderer: .clearTarget() has been deprecated. Use .setRenderTarget() and .clear() instead."),this.setRenderTarget(t),this.clear(e,i,n)},animate:function(t){console.warn("THREE.WebGLRenderer: .animate() is now .setAnimationLoop()."),this.setAnimationLoop(t)},getCurrentRenderTarget:function(){return console.warn("THREE.WebGLRenderer: .getCurrentRenderTarget() is now .getRenderTarget()."),this.getRenderTarget()},getMaxAnisotropy:function(){return console.warn("THREE.WebGLRenderer: .getMaxAnisotropy() is now .capabilities.getMaxAnisotropy()."),this.capabilities.getMaxAnisotropy()},getPrecision:function(){return console.warn("THREE.WebGLRenderer: .getPrecision() is now .capabilities.precision."),this.capabilities.precision},resetGLState:function(){return console.warn("THREE.WebGLRenderer: .resetGLState() is now .state.reset()."),this.state.reset()},supportsFloatTextures:function(){return console.warn("THREE.WebGLRenderer: .supportsFloatTextures() is now .extensions.get( 'OES_texture_float' )."),this.extensions.get("OES_texture_float")},supportsHalfFloatTextures:function(){return console.warn("THREE.WebGLRenderer: .supportsHalfFloatTextures() is now .extensions.get( 'OES_texture_half_float' )."),this.extensions.get("OES_texture_half_float")},supportsStandardDerivatives:function(){return console.warn("THREE.WebGLRenderer: .supportsStandardDerivatives() is now .extensions.get( 'OES_standard_derivatives' )."),this.extensions.get("OES_standard_derivatives")},supportsCompressedTextureS3TC:function(){return console.warn("THREE.WebGLRenderer: .supportsCompressedTextureS3TC() is now .extensions.get( 'WEBGL_compressed_texture_s3tc' )."),this.extensions.get("WEBGL_compressed_texture_s3tc")},supportsCompressedTexturePVRTC:function(){return console.warn("THREE.WebGLRenderer: .supportsCompressedTexturePVRTC() is now .extensions.get( 'WEBGL_compressed_texture_pvrtc' )."),this.extensions.get("WEBGL_compressed_texture_pvrtc")},supportsBlendMinMax:function(){return console.warn("THREE.WebGLRenderer: .supportsBlendMinMax() is now .extensions.get( 'EXT_blend_minmax' )."),this.extensions.get("EXT_blend_minmax")},supportsVertexTextures:function(){return console.warn("THREE.WebGLRenderer: .supportsVertexTextures() is now .capabilities.vertexTextures."),this.capabilities.vertexTextures},supportsInstancedArrays:function(){return console.warn("THREE.WebGLRenderer: .supportsInstancedArrays() is now .extensions.get( 'ANGLE_instanced_arrays' )."),this.extensions.get("ANGLE_instanced_arrays")},enableScissorTest:function(t){console.warn("THREE.WebGLRenderer: .enableScissorTest() is now .setScissorTest()."),this.setScissorTest(t)},initMaterial:function(){console.warn("THREE.WebGLRenderer: .initMaterial() has been removed.")},addPrePlugin:function(){console.warn("THREE.WebGLRenderer: .addPrePlugin() has been removed.")},addPostPlugin:function(){console.warn("THREE.WebGLRenderer: .addPostPlugin() has been removed.")},updateShadowMap:function(){console.warn("THREE.WebGLRenderer: .updateShadowMap() has been removed.")},setFaceCulling:function(){console.warn("THREE.WebGLRenderer: .setFaceCulling() has been removed.")}}),Object.defineProperties(Fi.prototype,{shadowMapEnabled:{get:function(){return this.shadowMap.enabled},set:function(t){console.warn("THREE.WebGLRenderer: .shadowMapEnabled is now .shadowMap.enabled."),this.shadowMap.enabled=t}},shadowMapType:{get:function(){return this.shadowMap.type},set:function(t){console.warn("THREE.WebGLRenderer: .shadowMapType is now .shadowMap.type."),this.shadowMap.type=t}},shadowMapCullFace:{get:function(){console.warn("THREE.WebGLRenderer: .shadowMapCullFace has been removed. Set Material.shadowSide instead.")},set:function(){console.warn("THREE.WebGLRenderer: .shadowMapCullFace has been removed. Set Material.shadowSide instead.")}}}),Object.defineProperties(wi.prototype,{cullFace:{get:function(){console.warn("THREE.WebGLRenderer: .shadowMap.cullFace has been removed. Set Material.shadowSide instead.")},set:function(){console.warn("THREE.WebGLRenderer: .shadowMap.cullFace has been removed. Set Material.shadowSide instead.")}},renderReverseSided:{get:function(){console.warn("THREE.WebGLRenderer: .shadowMap.renderReverseSided has been removed. Set Material.shadowSide instead.")},set:function(){console.warn("THREE.WebGLRenderer: .shadowMap.renderReverseSided has been removed. Set Material.shadowSide instead.")}},renderSingleSided:{get:function(){console.warn("THREE.WebGLRenderer: .shadowMap.renderSingleSided has been removed. Set Material.shadowSide instead.")},set:function(){console.warn("THREE.WebGLRenderer: .shadowMap.renderSingleSided has been removed. Set Material.shadowSide instead.")}}}),Object.defineProperties(C.prototype,{wrapS:{get:function(){return console.warn("THREE.WebGLRenderTarget: .wrapS is now .texture.wrapS."),this.texture.wrapS},set:function(t){console.warn("THREE.WebGLRenderTarget: .wrapS is now .texture.wrapS."),this.texture.wrapS=t}},wrapT:{get:function(){return console.warn("THREE.WebGLRenderTarget: .wrapT is now .texture.wrapT."),this.texture.wrapT},set:function(t){console.warn("THREE.WebGLRenderTarget: .wrapT is now .texture.wrapT."),this.texture.wrapT=t}},magFilter:{get:function(){return console.warn("THREE.WebGLRenderTarget: .magFilter is now .texture.magFilter."),this.texture.magFilter},set:function(t){console.warn("THREE.WebGLRenderTarget: .magFilter is now .texture.magFilter."),this.texture.magFilter=t}},minFilter:{get:function(){return console.warn("THREE.WebGLRenderTarget: .minFilter is now .texture.minFilter."),this.texture.minFilter},set:function(t){console.warn("THREE.WebGLRenderTarget: .minFilter is now .texture.minFilter."),this.texture.minFilter=t}},anisotropy:{get:function(){return console.warn("THREE.WebGLRenderTarget: .anisotropy is now .texture.anisotropy."),this.texture.anisotropy},set:function(t){console.warn("THREE.WebGLRenderTarget: .anisotropy is now .texture.anisotropy."),this.texture.anisotropy=t}},offset:{get:function(){return console.warn("THREE.WebGLRenderTarget: .offset is now .texture.offset."),this.texture.offset},set:function(t){console.warn("THREE.WebGLRenderTarget: .offset is now .texture.offset."),this.texture.offset=t}},repeat:{get:function(){return console.warn("THREE.WebGLRenderTarget: .repeat is now .texture.repeat."),this.texture.repeat},set:function(t){console.warn("THREE.WebGLRenderTarget: .repeat is now .texture.repeat."),this.texture.repeat=t}},format:{get:function(){return console.warn("THREE.WebGLRenderTarget: .format is now .texture.format."),this.texture.format},set:function(t){console.warn("THREE.WebGLRenderTarget: .format is now .texture.format."),this.texture.format=t}},type:{get:function(){return console.warn("THREE.WebGLRenderTarget: .type is now .texture.type."),this.texture.type},set:function(t){console.warn("THREE.WebGLRenderTarget: .type is now .texture.type."),this.texture.type=t}},generateMipmaps:{get:function(){return console.warn("THREE.WebGLRenderTarget: .generateMipmaps is now .texture.generateMipmaps."),this.texture.generateMipmaps},set:function(t){console.warn("THREE.WebGLRenderTarget: .generateMipmaps is now .texture.generateMipmaps."),this.texture.generateMipmaps=t}}}),Object.defineProperties(Ui.prototype,{standing:{set:function(){console.warn("THREE.WebVRManager: .standing has been removed.")}},userHeight:{set:function(){console.warn("THREE.WebVRManager: .userHeight has been removed.")}}}),yo.prototype.load=function(t){console.warn("THREE.Audio: .load has been deprecated. Use THREE.AudioLoader instead.");var e=this;return(new fo).load(t,(function(t){e.setBuffer(t)})),this},bo.prototype.getData=function(){return console.warn("THREE.AudioAnalyser: .getData() is now .getFrequencyData()."),this.getFrequencyData()},mo.prototype.updateCubeMap=function(t,e){return console.warn("THREE.CubeCamera: .updateCubeMap() is now .update()."),this.update(t,e)};L.crossOrigin=void 0,L.loadTexture=function(t,e,i,n){console.warn("THREE.ImageUtils.loadTexture has been deprecated. Use THREE.TextureLoader() instead.");var r=new na;r.setCrossOrigin(this.crossOrigin);var a=r.load(t,i,void 0,n);return e&&(a.mapping=e),a},L.loadTextureCube=function(t,e,i,n){console.warn("THREE.ImageUtils.loadTextureCube has been deprecated. Use THREE.CubeTextureLoader() instead.");var r=new ia;r.setCrossOrigin(this.crossOrigin);var a=r.load(t,i,void 0,n);return e&&(a.mapping=e),a},L.loadCompressedTexture=function(){console.error("THREE.ImageUtils.loadCompressedTexture has been removed. Use THREE.DDSLoader instead.")},L.loadCompressedTextureCube=function(){console.error("THREE.ImageUtils.loadCompressedTextureCube has been removed. 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