Scripts/resources/[standalone]/RageUI/menu/items/UIButton.lua
2024-12-29 21:02:43 +01:00

118 lines
7.3 KiB
Lua

---@type table
local SettingsButton = {
Rectangle = { Y = 0, Width = 431, Height = 38 },
Text = { X = 8, Y = 3, Scale = 0.33 },
LeftBadge = { Y = -2, Width = 40, Height = 40 },
RightBadge = { X = 385, Y = -2, Width = 40, Height = 40 },
RightText = { X = 420, Y = 4, Scale = 0.35 },
SelectedSprite = { Dictionary = "commonmenu", Texture = "gradient_nav", Y = 0, Width = 431, Height = 38 },
}
---ButtonWithStyle
---@param Label string
---@param Description string
---@param Style table
---@param Enabled boolean
---@param Callback function
---@param Submenu table
---@return nil
---@public
function RageUI.Button(Label, Description, Style, Enabled, Callback, Submenu)
---@type table
local CurrentMenu = RageUI.CurrentMenu;
if CurrentMenu ~= nil then
if CurrentMenu() then
---@type number
local Option = RageUI.Options + 1
if CurrentMenu.Pagination.Minimum <= Option and CurrentMenu.Pagination.Maximum >= Option then
---@type boolean
local Selected = CurrentMenu.Index == Option
RageUI.ItemsSafeZone(CurrentMenu)
local LeftBadgeOffset = ((Style.LeftBadge == RageUI.BadgeStyle.None or tonumber(Style.LeftBadge) == nil) and 0 or 27)
local RightBadgeOffset = ((Style.RightBadge == RageUI.BadgeStyle.None or tonumber(Style.RightBadge) == nil) and 0 or 32)
local Hovered = false;
if Style.Color ~= nil then
if Style.Color.BackgroundColor ~= nil then
RenderRectangle(CurrentMenu.X, CurrentMenu.Y + SettingsButton.SelectedSprite.Y + CurrentMenu.SubtitleHeight + RageUI.ItemOffset, SettingsButton.SelectedSprite.Width + CurrentMenu.WidthOffset, SettingsButton.SelectedSprite.Height, Style.Color.BackgroundColor[1], Style.Color.BackgroundColor[2], Style.Color.BackgroundColor[3])
end
end
---@type boolean
if CurrentMenu.EnableMouse == true then
Hovered = RageUI.ItemsMouseBounds(CurrentMenu, Selected, Option, SettingsButton);
end
if Selected then
if Style.Color == nil then
RenderSprite(SettingsButton.SelectedSprite.Dictionary, SettingsButton.SelectedSprite.Texture, CurrentMenu.X, CurrentMenu.Y + SettingsButton.SelectedSprite.Y + CurrentMenu.SubtitleHeight + RageUI.ItemOffset, SettingsButton.SelectedSprite.Width + CurrentMenu.WidthOffset, SettingsButton.SelectedSprite.Height)
end
if Style.Color ~= nil and Style.Color.HightLightColor ~= nil then
RenderRectangle(CurrentMenu.X, CurrentMenu.Y + SettingsButton.SelectedSprite.Y + CurrentMenu.SubtitleHeight + RageUI.ItemOffset, SettingsButton.SelectedSprite.Width + CurrentMenu.WidthOffset, SettingsButton.SelectedSprite.Height, Style.Color.HightLightColor[1], Style.Color.HightLightColor[2], Style.Color.HightLightColor[3])
else
RenderSprite(SettingsButton.SelectedSprite.Dictionary, SettingsButton.SelectedSprite.Texture, CurrentMenu.X, CurrentMenu.Y + SettingsButton.SelectedSprite.Y + CurrentMenu.SubtitleHeight + RageUI.ItemOffset, SettingsButton.SelectedSprite.Width + CurrentMenu.WidthOffset, SettingsButton.SelectedSprite.Height)
end
end
if type(Style) == 'table' then
if Style.LeftBadge ~= nil then
if Style.LeftBadge ~= RageUI.BadgeStyle.None and tonumber(Style.LeftBadge) ~= nil then
RenderSprite(RageUI.GetBadgeDictionary(Style.LeftBadge, Selected), RageUI.GetBadgeTexture(Style.LeftBadge, Selected), CurrentMenu.X, CurrentMenu.Y + SettingsButton.LeftBadge.Y + CurrentMenu.SubtitleHeight + RageUI.ItemOffset, SettingsButton.LeftBadge.Width, SettingsButton.LeftBadge.Height, RageUI.GetBadgeColour(Style.LeftBadge, Selected))
end
end
if Style.RightBadge ~= nil then
if Style.RightBadge ~= RageUI.BadgeStyle.None and tonumber(Style.RightBadge) ~= nil then
RenderSprite(RageUI.GetBadgeDictionary(Style.RightBadge, Selected), RageUI.GetBadgeTexture(Style.RightBadge, Selected), CurrentMenu.X + SettingsButton.RightBadge.X + CurrentMenu.WidthOffset, CurrentMenu.Y + SettingsButton.RightBadge.Y + CurrentMenu.SubtitleHeight + RageUI.ItemOffset, SettingsButton.RightBadge.Width, SettingsButton.RightBadge.Height, 0, RageUI.GetBadgeColour(Style.RightBadge, Selected))
end
end
end
if Enabled == true or Enabled == nil then
if Selected then
if Style.RightLabel ~= nil and Style.RightLabel ~= "" then
RenderText(Style.RightLabel, CurrentMenu.X + SettingsButton.RightText.X - RightBadgeOffset + CurrentMenu.WidthOffset, CurrentMenu.Y + SettingsButton.RightText.Y + CurrentMenu.SubtitleHeight + RageUI.ItemOffset, 0, SettingsButton.RightText.Scale, 0, 0, 0, Style.RightLabelOpacity or 255, 2)
end
RenderText(Label, CurrentMenu.X + SettingsButton.Text.X + LeftBadgeOffset, CurrentMenu.Y + SettingsButton.Text.Y + CurrentMenu.SubtitleHeight + RageUI.ItemOffset, 0, SettingsButton.Text.Scale, 0, 0, 0, 255)
else
if Style.RightLabel ~= nil and Style.RightLabel ~= "" then
RenderText(Style.RightLabel, CurrentMenu.X + SettingsButton.RightText.X - RightBadgeOffset + CurrentMenu.WidthOffset, CurrentMenu.Y + SettingsButton.RightText.Y + CurrentMenu.SubtitleHeight + RageUI.ItemOffset, 0, SettingsButton.RightText.Scale, 245, 245, 245, Style.RightLabelOpacity or 255, 2)
end
RenderText(Label, CurrentMenu.X + SettingsButton.Text.X + LeftBadgeOffset, CurrentMenu.Y + SettingsButton.Text.Y + CurrentMenu.SubtitleHeight + RageUI.ItemOffset, 0, SettingsButton.Text.Scale, 245, 245, 245, 255)
end
else
RenderText(Label, CurrentMenu.X + SettingsButton.Text.X + LeftBadgeOffset, CurrentMenu.Y + SettingsButton.Text.Y + CurrentMenu.SubtitleHeight + RageUI.ItemOffset, 0, SettingsButton.Text.Scale, 163, 159, 148, 255)
end
RageUI.ItemOffset = RageUI.ItemOffset + SettingsButton.Rectangle.Height
RageUI.ItemsDescription(CurrentMenu, Description, Selected);
if (Enabled) then
if Selected and (CurrentMenu.Controls.Select.Active or (Hovered and CurrentMenu.Controls.Click.Active)) then
local Audio = RageUI.Settings.Audio
RageUI.PlaySound(Audio[Audio.Use].Select.audioName, Audio[Audio.Use].Select.audioRef)
if (Callback.onSelected ~= nil) and (Selected) then
Callback.onSelected();
end
if Submenu ~= nil then
if Submenu() then
RageUI.NextMenu = Submenu
end
end
end
end
end
RageUI.Options = RageUI.Options + 1
end
end
end