Scripts/resources/[standalone]/bob74_ipl/gtav/simeon.lua
2024-12-29 21:02:20 +01:00

74 lines
1.9 KiB
Lua

exports('GetSimeonObject', function()
return Simeon
end)
Simeon = {
interiorId = 7170,
Ipl = {
Interior = {
ipl = {
"shr_int"
},
Load = function()
EnableIpl(Simeon.Ipl.Interior.ipl, true)
end,
Remove = function()
EnableIpl(Simeon.Ipl.Interior.ipl, false)
end
}
},
Style = {
normal = "csr_beforeMission",
noGlass = "csr_inMission",
destroyed = "csr_afterMissionA",
fixed = "csr_afterMissionB",
Set = function(style, refresh)
Simeon.Style.Clear(false)
SetIplPropState(Simeon.interiorId, style, true, refresh)
end,
Clear = function(refresh)
SetIplPropState(Simeon.interiorId, {
Simeon.Style.normal,
Simeon.Style.noGlass,
Simeon.Style.destroyed,
Simeon.Style.fixed
}, false, refresh)
end
},
Shutter = {
none = "",
opened = "shutter_open",
closed = "shutter_closed",
Set = function(shutter, refresh)
Simeon.Shutter.Clear(false)
if shutter ~= "" then
SetIplPropState(Simeon.interiorId, shutter, true, refresh)
else
if refresh then
RefreshInterior(Simeon.interiorId)
end
end
end,
Clear = function(refresh)
SetIplPropState(Simeon.interiorId, {
Simeon.Shutter.opened,
Simeon.Shutter.closed
}, false, refresh)
end
},
LoadDefault = function()
Simeon.Ipl.Interior.Load()
Simeon.Style.Set(Simeon.Style.normal)
Simeon.Shutter.Set(Simeon.Shutter.open)
RefreshInterior(Simeon.interiorId)
end
}