Scripts/resources/[standalone]/bob74_ipl/dlc_chopshop/salvage.lua
2024-12-30 11:27:33 +01:00

115 lines
3.1 KiB
Lua

-- Salvage Yard: 1077.276, -2274.876, -50.000
exports('GetChopShopSalvageObject', function()
return ChopShopSalvage
end)
ChopShopSalvage = {
interiorId = 293377,
Ipl = {
Exterior = {
ipl = {
"m23_2_sp1_03_reds",
"m23_2_sc1_03_reds",
"m23_2_id2_04_reds",
"m23_2_cs1_05_reds",
"m23_2_cs4_11_reds",
},
Load = function()
EnableIpl(ChopShopSalvage.Ipl.Exterior.ipl, true)
end,
Remove = function()
EnableIpl(ChopShopSalvage.Ipl.Exterior.ipl, false)
end
}
},
Style = {
basic = {
"set_mechanic_basic",
"set_safe_basic"
},
upgrade = {
"set_mechanic_upgrade",
"set_safe_upgrade"
},
Set = function(style, refresh)
ChopShopSalvage.Style.Clear(false)
SetIplPropState(ChopShopSalvage.interiorId, style, true, refresh)
end,
Clear = function(refresh)
SetIplPropState(ChopShopSalvage.interiorId, {
ChopShopSalvage.Style.basic,
ChopShopSalvage.Style.upgrade
}, false, refresh)
end
},
Lift1 = {
down = "set_car_lift_01_down",
up = "set_car_lift_01_up",
Set = function(lift, refresh)
ChopShopSalvage.Lift1.Clear(false)
SetIplPropState(ChopShopSalvage.interiorId, lift, true, refresh)
end,
Clear = function(refresh)
SetIplPropState(ChopShopSalvage.interiorId, {
ChopShopSalvage.Lift1.down,
ChopShopSalvage.Lift1.up
}, false, refresh)
end
},
Lift2 = {
down = "set_car_lift_02_down",
up = "set_car_lift_02_up",
Set = function(lift, refresh)
ChopShopSalvage.Lift2.Clear(false)
SetIplPropState(ChopShopSalvage.interiorId, lift, true, refresh)
end,
Clear = function(refresh)
SetIplPropState(ChopShopSalvage.interiorId, {
ChopShopSalvage.Lift2.down,
ChopShopSalvage.Lift2.up
}, false, refresh)
end
},
Tint = {
gray = 1,
red = 2,
blue = 3,
orange = 4,
yellow = 5,
green = 6,
pink = 7,
teal = 8,
darkGray = 9,
SetColor = function(color, refresh)
SetIplPropState(ChopShopSalvage.interiorId, "set_tint_b", true, refresh)
SetInteriorEntitySetColor(ChopShopSalvage.interiorId, "set_tint_b", color)
end
},
LoadDefault = function()
-- Exterior
ChopShopSalvage.Ipl.Exterior.Load()
-- Interior
ChopShopSalvage.Tint.SetColor(ChopShopSalvage.Tint.gray, false)
ChopShopSalvage.Style.Set(ChopShopSalvage.Style.upgrade, false)
ChopShopSalvage.Lift1.Set(ChopShopSalvage.Lift1.up, false)
ChopShopSalvage.Lift2.Set(ChopShopSalvage.Lift2.up, false)
RefreshInterior(ChopShopSalvage.interiorId)
end
}