73 lines
3.9 KiB
Markdown
73 lines
3.9 KiB
Markdown
WIP its not Fully finished
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Original Nitrous Script from qb-tunerchip with modifications
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Purge System
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Purge Flow Rate with different size of Purge Effect depends of Purge Flow Rate
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When nitro or purge finished give you empty bottle if you want to refill
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BUG: Cant take info from database after restart server
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---------------------------------------------------------------------------------------------------------------------------------------------------------------------
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Add item into shared/items.lua
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```lua
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['emptynitrous'] = {['name'] = 'emptynitrous', ['label'] = 'Empty Bottle', ['weight'] = 1000, ['type'] = 'item', ['image'] = 'emptynitrous.png', ['unique'] = true, ['useable'] = false, ['shouldClose'] = true, ['combinable'] = nil, ['description'] = 'Empty bottle of nitrous. You have to Refil'},
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```
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Import nitrous.sql into your DataBase
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Add image from inventory-image into your inventory script
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----------------------------------------------------------------------------------------------------------------------------------------------------------------------
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Add into qb-garages/client/main.lua on line 408 under TriggerServerEvent('qb-garage:server:updateVehicle', 1, totalFuel, engineDamage, bodyDamage, plate, indexgarage)
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-----------------------------------------------------------------------------------------------------------------------------------------------------------------------
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```lua
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TriggerEvent('nitrous:client:getNosLevel')
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```
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Have to Look Like this
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-----------------------------------------------------------------------------------------------------------------------------------------------------------------------
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```lua
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local function enterVehicle(veh, indexgarage, type, garage)
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local plate = QBCore.Functions.GetPlate(veh)
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QBCore.Functions.TriggerCallback('qb-garage:server:checkOwnership', function(owned)
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if owned then
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local bodyDamage = math.ceil(GetVehicleBodyHealth(veh))
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local engineDamage = math.ceil(GetVehicleEngineHealth(veh))
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local totalFuel = exports['LegacyFuel']:GetFuel(veh)
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local vehProperties = QBCore.Functions.GetVehicleProperties(veh)
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TriggerServerEvent('qb-garage:server:updateVehicle', 1, totalFuel, engineDamage, bodyDamage, plate, indexgarage)
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TriggerEvent('nitrous:client:getNosLevel')
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CheckPlayers(veh, garage)
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if type == "house" then
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exports['qb-core']:DrawText(Lang:t("info.car_e"), 'top')
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InputOut = true
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InputIn = false
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end
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if plate then
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OutsideVehicles[plate] = nil
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TriggerServerEvent('qb-garages:server:UpdateOutsideVehicles', OutsideVehicles)
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end
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QBCore.Functions.Notify(Lang:t("success.vehicle_parked"), "primary", 4500)
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else
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QBCore.Functions.Notify(Lang:t("error.not_owned"), "error", 3500)
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end
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end, plate, type, indexgarage, PlayerGang.name)
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end
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```
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----------------------------------------------------------------------------------------------------------------------------------------------------------------------
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in qb-garages/server/main.lua under RegisterNetEvent('qb-garage:server:updateVehicle', function(state, fuel, engine, body, plate, garage)
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-----------------------------------------------------------------------------------------------------------------------------------------------------------------------
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```lua
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RegisterNetEvent('qb-garage:server:updateVehicleNos', function(nos, plate)
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MySQL.Async.execute('UPDATE player_vehicles SET nitrous = ? WHERE plate = ?', {nos, plate})
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end)
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```
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-----------------------------------------------------------------------------------------------------------------------------------------------------------------------
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Big Thanks on Silent and Man1C for helping me alot with function for saving in DataBase
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