27 lines
1.0 KiB
Markdown
27 lines
1.0 KiB
Markdown
## setTalkingMode | settingsCallback | radioACtive
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## Description
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These event is designed to allow third part applications (like a hud) use the current voice mode of the player, radio state, etc.
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```lua
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-- default voice mode is 2
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local voiceMode = 2
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local voiceModes = {}
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local usingRadio = false
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-- sets the current radio state boolean
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AddEventHandler("pma-voice:radioActive", function(radioTalking) usingRadio = radioTalking end)
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-- changes the current voice range index
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AddEventHandler('pma-voice:setTalkingMode', function(newTalkingRange) voiceMode = newTalkingRange end)
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-- returns registered voice modes from shared.lua's `Cfg.voiceModes`
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TriggerEvent("pma-voice:settingsCallback", function(voiceSettings)
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local voiceTable = voiceSettings.voiceModes
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-- loop through all voice modes and add them to the table
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-- the percentage is used for the voice mode slider if this was an actual UI
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for i = 1, #voiceTable do
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local distance = math.ceil(((i/#voiceTable) * 100))
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voiceModes[i] = ("%s"):format(distance)
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end
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end)
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``` |